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APMAlert (New BWL Plugin) - Page 15

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puckstop101
Profile Joined September 2008
Canada132 Posts
October 05 2008 20:22 GMT
#281
On October 06 2008 05:03 -orb- wrote:
Show nested quote +
On October 04 2008 12:11 genjutsu wrote:
On October 04 2008 09:20 -orb- wrote:
I don't support mineral hacking, that's why I use detectors so that I can see when someone mineral hacks and leave the game.

Any program that uses drop hacks is a hack. Since you use one of those programs, you are a hacker. Plain and simple.


Ohhhh I see.... so that's your definition of a hacker. Well I guess I am going to label you as a hacker as well because my definition of a hacker is anyone who uses anything that modifies the memory, gameplay, or anything in starcraft. Since you use one of those programs, you are a hacker. Plain and simple, you are a hacker.


You are just fucking stupid.

The programs I use that "modify the memory" are hack detectors and apm monitors and automatic replay savers, etc.

The definition of a hack in our context is something that gives you an unfair advantage in a game.

Since none of the programs I use give me an unfair advantage, I am not hacking. Since you have the ability to automatically disconnect someone from the game without them being able to do anything about it, that is definitely an advantage for you since you can get free wins from this. Therefore, you are a hacker.

You should be banned. It's fucking embarrassing how you try to defend yourself. You're a hacker. You're pathetic.





you are technicully a hacker with min hack detection etc however i thionk the fact that its a dectection but not a minearl hack makes it a tottally different type of hack, becasue your "hacks" dont give you any type of advantage in a game then i classify you as a "clean" hacker and people for insantce with drop hacks (hint hint) as a "dirty" hacker.

P.S i have hack detect to
genjutsu
Profile Joined September 2008
United States8 Posts
October 06 2008 06:14 GMT
#282
You are just fucking stupid.

The programs I use that "modify the memory" are hack detectors and apm monitors and automatic replay savers, etc.

The definition of a hack in our context is something that gives you an unfair advantage in a game.

Since none of the programs I use give me an unfair advantage, I am not hacking. Since you have the ability to automatically disconnect someone from the game without them being able to do anything about it, that is definitely an advantage for you since you can get free wins from this. Therefore, you are a hacker.

You should be banned. It's fucking embarrassing how you try to defend yourself. You're a hacker. You're pathetic.


First off, no need to get emotional. Also you totally missed the point in my post. I'm not trying to defend myself as being a hacker, I don't care whether I'm a hacker or not. What I was trying to tell you is that, what you're using ARE hacks, there's no point trying to defend yourself. What Phuckstop101 is absolutely correct, he totally caught on to what I was trying to get at. Even if you're a hacker there is a degree to how dirty you hack. In your case, you aren't harming the game or changing the gameplay in anyway, but you ARE still a hacker because you're using a program that modifies the memories of the game. For me, yes it's true that I am dropping mineral hackers but at most it can do is end the game altogether (when everyone leaves), however I am not the one who is totally ruining the game by altering the gameplay and completely turn the balance of the game upside down. Anyway, the point is that you ARE a hacker. Point made, case closed.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
October 06 2008 07:17 GMT
#283
No, case not closed, point not made.

The entire debate here really depends on the definition of hacks in our context.

Obviously we don't mean the literal definition, since we aren't actually hacking the program, we're using a program someone else made.

So since we don't mean that, we can deduce that we mean cheating at the game, or getting an unfair advantage.

Thus, what I am doing is not hacking, what you are doing is.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
Last Edited: 2008-10-06 09:26:24
October 06 2008 09:06 GMT
#284
On October 06 2008 05:22 puckstop101 wrote:
Show nested quote +
On October 06 2008 05:03 -orb- wrote:
On October 04 2008 12:11 genjutsu wrote:
On October 04 2008 09:20 -orb- wrote:
I don't support mineral hacking, that's why I use detectors so that I can see when someone mineral hacks and leave the game.

Any program that uses drop hacks is a hack. Since you use one of those programs, you are a hacker. Plain and simple.


Ohhhh I see.... so that's your definition of a hacker. Well I guess I am going to label you as a hacker as well because my definition of a hacker is anyone who uses anything that modifies the memory, gameplay, or anything in starcraft. Since you use one of those programs, you are a hacker. Plain and simple, you are a hacker.


You are just fucking stupid.

The programs I use that "modify the memory" are hack detectors and apm monitors and automatic replay savers, etc.

The definition of a hack in our context is something that gives you an unfair advantage in a game.

Since none of the programs I use give me an unfair advantage, I am not hacking. Since you have the ability to automatically disconnect someone from the game without them being able to do anything about it, that is definitely an advantage for you since you can get free wins from this. Therefore, you are a hacker.

You should be banned. It's fucking embarrassing how you try to defend yourself. You're a hacker. You're pathetic.





you are technicully a hacker with min hack detection etc however i thionk the fact that its a dectection but not a minearl hack makes it a tottally different type of hack, becasue your "hacks" dont give you any type of advantage in a game then i classify you as a "clean" hacker and people for insantce with drop hacks (hint hint) as a "dirty" hacker.

P.S i have hack detect to

Was there a need to post that puckstop10? Its like when you call someone gay and he says yes im technically gay because im happy right now.

Using drophack, doesnt matter what your intentions are, is wrong. It can be abused in so many ways if you give someone the ability to drop another person. Whats stopping him from dropping his opponent when hes about to lose? Genjutsu im pretty sure you dont use drophack with any bad intentions but drop hack is drop hack .

I know your definition of a hacker is different and you dont have to follow the commonly accepted definition but the most well accepted definition of a hacker is a guy who uses a hack/program to gain an unfair advantage over their opponent.

Also can you guys ever go through an argument, without every other word being fuck?
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
slained
Profile Blog Joined October 2006
Canada966 Posts
October 06 2008 17:28 GMT
#285
could you set somehotkeys ingame like to turn off the alarm, and reset the timer etc.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
October 06 2008 18:34 GMT
#286
On October 04 2008 00:06 tec27 wrote:

Show nested quote +
On October 03 2008 18:04 [X]Ken_D wrote:
Can it have different color according to the APM similar to ADVLoader?

example
000-080apm normal color
081-100apm green
101-160apm yellow
160-220apm red
etc


Yeah, that can be done. I'll work on adding an option for it.


How about letting the user set up their own color schemes for apm ranges? I think this would be a more flexible option and I for one would love to set up my own color displays for different apm ranges ( I don't really like the one above, and I'm not crazy about AdvLoader's either)
next week on Everybody Loves HypnoToad:
Durak
Profile Blog Joined January 2008
Canada3684 Posts
October 06 2008 19:43 GMT
#287
I was playing some 1v1 games yesterday on iccup obs maps and the APM display was wonky. For the two players, each one worked fine. For the observers it showed four player names which was usually one player and the two observers with a duplicate of one player. The result was one APM showing up correctly and the names of the two observers with a duplicate of one observer.

For example: Player A and B are playing and C and D are observing. A sees his own APM correctly as does B. C and D see the APM of A and the APM of C and D, and a duplicate of C/D.

I don't think it should be showing the observer's APM to themselves regardless.
tec27
Profile Blog Joined June 2004
United States3701 Posts
October 06 2008 19:51 GMT
#288
On October 07 2008 03:34 BlasiuS wrote:
Show nested quote +
On October 04 2008 00:06 tec27 wrote:

On October 03 2008 18:04 [X]Ken_D wrote:
Can it have different color according to the APM similar to ADVLoader?

example
000-080apm normal color
081-100apm green
101-160apm yellow
160-220apm red
etc


Yeah, that can be done. I'll work on adding an option for it.


How about letting the user set up their own color schemes for apm ranges? I think this would be a more flexible option and I for one would love to set up my own color displays for different apm ranges ( I don't really like the one above, and I'm not crazy about AdvLoader's either)

Yeah, thats possible (If I do that, I'll likely include templates for how its currently setup, and how AdvLoader does it, along with the ability to fully customize it).

On October 07 2008 04:43 Durak wrote:
I was playing some 1v1 games yesterday on iccup obs maps and the APM display was wonky. For the two players, each one worked fine. For the observers it showed four player names which was usually one player and the two observers with a duplicate of one player. The result was one APM showing up correctly and the names of the two observers with a duplicate of one observer.

For example: Player A and B are playing and C and D are observing. A sees his own APM correctly as does B. C and D see the APM of A and the APM of C and D, and a duplicate of C/D.

I don't think it should be showing the observer's APM to themselves regardless.

Well, the main problem with not showing the observers is that I don't really have a setup that allows me to store whether someone is an observer or not, its just a one-time check each time I draw the APMs. I may rework it in the future though (its rather hackish atm and I don't really like how its implemented), so if so, I'll make it work like that. I also need to fix how it tells if a player is 'not there'. I store the APM's of all players at all times, and to check if a player exists, I check that their name isn't blank. I don't think thats a proper way of doing it, however, so that needs to be fixed.
Can you jam with the console cowboys in cyberspace?
Durak
Profile Blog Joined January 2008
Canada3684 Posts
October 06 2008 19:55 GMT
#289
It's not so bad to have it show the observers, but it doesn't show one of the players. For the observers it only ends up showing one of the playing players. Also, I was playing one of the 1v1 and instead of showing my APM it showed one of the observers names but with blank APM.

If you can fix it so that it shows both of the players' APM for the observers then it doesn't really matter if it shows the obs names as well.
tec27
Profile Blog Joined June 2004
United States3701 Posts
October 06 2008 19:57 GMT
#290
On October 07 2008 04:55 Durak wrote:
It's not so bad to have it show the observers, but it doesn't show one of the players. For the observers it only ends up showing one of the playing players. Also, I was playing one of the 1v1 and instead of showing my APM it showed one of the observers names but with blank APM.

If you can fix it so that it shows both of the players' APM for the observers then it doesn't really matter if it shows the obs names as well.

Yeah, I'll definitely fix that. Something is screwy with how I'm choosing players, and I haven't gotten a chance to figure out what yet. Until about 15 minutes before the last release I had like 3 buffer-overflow problems in the code that somehow weren't causing crashes, so for all I know its the same sort of thing.
Can you jam with the console cowboys in cyberspace?
genjutsu
Profile Joined September 2008
United States8 Posts
Last Edited: 2008-10-07 03:27:51
October 07 2008 03:13 GMT
#291
My apologies to Tec, I think it's pretty rude to continue going off topic in your thread, but I didn't intend this to happen. I don't know how a simple question can turn into a heated debate... All I was asking was if loading the AntiHack.dll with another injector is compatible with APMAlert.

Hey Ilikestarcraft, I think you misunderstood how the AntiHack works. It can't be used for bad intentions in any way because it can ONLY drop mineral hackers, you do not have control of who or when you drop, it automatically drops mineral hackers. Also, I never used the word fuck in any of my replies, only orb did.

On October 06 2008 05:03 -orb- wrote:
The definition of a hack in our context is something that gives you an unfair advantage in a game.

Ok, so your definition is that the person hacking has to gain an unfair advantages over the opponent for him/her to be called a hacker. However, you can't ignore the fact that the programs you use are hacks regardless of whether it's fair or unfair in the game. You can say window mode, mineral hack detector, auto-mine detector, host hack, timer displays, auto save replay, and etc are all fair in game but they are still hacks regardless of how fair it is, because if it modifies the memory, hooks any functions/data, uses offsets in SC, or incorporate features not within SC then it is a hack. I think it's pretty obvious that a user of hacks, is a hacker. It is alright to say that, "some" people would let the user of your hacks slide and not call him a hacker because the harm it does is too insignificant to the game and has no unfair advantage present, but I wouldn't say "most" since there is no statistical evidence. There is no such thing as a user of hacks not being a hacker. You don't even need a definition, if you're using a hack then you're a hacker, it's as simple as that. It's as simple as saying a kid stole another kid's lead pencil, therefore his actions defines him as a thief for that particular case.

You need to come to the understanding that you are a hacker but the degree of hacks you use are harmless to the game and most people would overlook the fact that you're hacking. With that said, in my case I do not feel that there has to be such a dramatic and hostile attitude towards the user, you went as much to create a huge case and hostility out of something so small, it's not as if I released an undetectable mineral hack to the public you know...

You also said something about cheating. Sure I admit that I cheated, I won't deny it, but it's the same as hacking, there's a degree to how much you cheat. You said you are NOT a cheater? Well, I don't really want to get into that because it would waste too much time explaining it, but in short, you're wrong because the things you have, like APM displays, timer, window mode, hack detectors, etc are all features that some people do not have access to because it's not a part of the game, meaning you are breaking the rules of the game and therefore labeling you as a cheater. You are also gaining an unfair advantage in the game because others do not have those extra features that may be useful when playing or watching a replay. I know you're going to say that I'm speaking out of context again, but you're wrong because every hack has their own context. You're probably going to say "my hacks are fair because they don't help me get an easy win by dropping the other players and making it a 2v3". Obviously the advantages of your hacks aren't to help you win a game, they have their own unique advantages and usefulness in the game.

So now you're two things, a hacker AND a cheater. rofl
zOgeL
Profile Joined September 2008
United States39 Posts
October 09 2008 06:40 GMT
#292
APMAlert is glitchy for me. Might have been already stated, but I skipped reading because of the "hacking debate" crap.

Playing 1v1 seemed kinda normal with the APM fluctuating, but as I played 3v3's it did not show my APM. Instead, it was showing another teammate or opponent's APM. I also noticed as some people leave, either my teammates or the opponents, it lists all of the player's APM and there are duplicate names in the list before the game has ended.

Hope that makes sense to help solve the problem...
tec27
Profile Blog Joined June 2004
United States3701 Posts
October 09 2008 06:50 GMT
#293
On October 09 2008 15:40 zOgeL wrote:
APMAlert is glitchy for me. Might have been already stated, but I skipped reading because of the "hacking debate" crap.

Playing 1v1 seemed kinda normal with the APM fluctuating, but as I played 3v3's it did not show my APM. Instead, it was showing another teammate or opponent's APM. I also noticed as some people leave, either my teammates or the opponents, it lists all of the player's APM and there are duplicate names in the list before the game has ended.

Hope that makes sense to help solve the problem...

Yeah, thats the same problem thats been discussed. You did help though With your description, I can narrow the problem down to how its determining the player number.
Can you jam with the console cowboys in cyberspace?
eth0x
Profile Blog Joined August 2008
Canada208 Posts
October 10 2008 03:39 GMT
#294
Also, tec27. For your future releases, keep in mind that the only UI that doesn't overlap your computer's time is the Terran UI. All others overlap slightly. 1280x1024 res, if that's important.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
BroOd
Profile Blog Joined April 2003
Austin10831 Posts
October 10 2008 03:46 GMT
#295
Sometimes mine does that too, it will show like 6 other apms in a 3v3, usually 3 sets of duplicates. Also, sometimes when it actually does show my apm, it will always stay around 50apm no matter what speed I play at.
ModeratorSIRL and JLIG.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
October 10 2008 05:07 GMT
#296
On October 07 2008 12:13 genjutsu wrote:
My apologies to Tec, I think it's pretty rude to continue going off topic in your thread, but I didn't intend this to happen. I don't know how a simple question can turn into a heated debate... All I was asking was if loading the AntiHack.dll with another injector is compatible with APMAlert.

Hey Ilikestarcraft, I think you misunderstood how the AntiHack works. It can't be used for bad intentions in any way because it can ONLY drop mineral hackers, you do not have control of who or when you drop, it automatically drops mineral hackers. Also, I never used the word fuck in any of my replies, only orb did.

Show nested quote +
On October 06 2008 05:03 -orb- wrote:
The definition of a hack in our context is something that gives you an unfair advantage in a game.

Ok, so your definition is that the person hacking has to gain an unfair advantages over the opponent for him/her to be called a hacker. However, you can't ignore the fact that the programs you use are hacks regardless of whether it's fair or unfair in the game. You can say window mode, mineral hack detector, auto-mine detector, host hack, timer displays, auto save replay, and etc are all fair in game but they are still hacks regardless of how fair it is, because if it modifies the memory, hooks any functions/data, uses offsets in SC, or incorporate features not within SC then it is a hack. I think it's pretty obvious that a user of hacks, is a hacker. It is alright to say that, "some" people would let the user of your hacks slide and not call him a hacker because the harm it does is too insignificant to the game and has no unfair advantage present, but I wouldn't say "most" since there is no statistical evidence. There is no such thing as a user of hacks not being a hacker. You don't even need a definition, if you're using a hack then you're a hacker, it's as simple as that. It's as simple as saying a kid stole another kid's lead pencil, therefore his actions defines him as a thief for that particular case.

You need to come to the understanding that you are a hacker but the degree of hacks you use are harmless to the game and most people would overlook the fact that you're hacking. With that said, in my case I do not feel that there has to be such a dramatic and hostile attitude towards the user, you went as much to create a huge case and hostility out of something so small, it's not as if I released an undetectable mineral hack to the public you know...

You also said something about cheating. Sure I admit that I cheated, I won't deny it, but it's the same as hacking, there's a degree to how much you cheat. You said you are NOT a cheater? Well, I don't really want to get into that because it would waste too much time explaining it, but in short, you're wrong because the things you have, like APM displays, timer, window mode, hack detectors, etc are all features that some people do not have access to because it's not a part of the game, meaning you are breaking the rules of the game and therefore labeling you as a cheater. You are also gaining an unfair advantage in the game because others do not have those extra features that may be useful when playing or watching a replay. I know you're going to say that I'm speaking out of context again, but you're wrong because every hack has their own context. You're probably going to say "my hacks are fair because they don't help me get an easy win by dropping the other players and making it a 2v3". Obviously the advantages of your hacks aren't to help you win a game, they have their own unique advantages and usefulness in the game.

So now you're two things, a hacker AND a cheater. rofl


You clearly don't follow basic logic and clearly you aren't even reading what I'm writing, or if you are reading it you're not actually thinking about it.

You still try to say that I'm hacking, even after accepting what I said about the definition of hacking.

You clearly have some mental handicap, I'm so sorry.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
genjutsu
Profile Joined September 2008
United States8 Posts
October 10 2008 06:56 GMT
#297
On October 10 2008 14:07 -orb- wrote:
You clearly don't follow basic logic and clearly you aren't even reading what I'm writing, or if you are reading it you're not actually thinking about it.

Well you just made yourself look like a total dumbass because YOU aren't reading what I'm writing or if you are reading it, you're not actually thinking about it....sounds familiar? If you read that long post I wrote then you would realize that I wasn't following up on your post. The point of that post was to show that people who use hacks are hackers, plain and simple. Since you use a hack, you are a hacker...that's common sense....if you don't agree then you're probably the mental one. What are considered hacks? Go read what I wrote.

It's best that you just agree with this cuz you're speechless since you CAN'T disagree with the argument I made, no matter how you justify yourself, you're still using hacks and is cheating.

I'll satisfy your desire to get humiliated even more since you want to know so bad how every single one of the points you made is worthless and meaningless against my argument. I assume this is what you were referring to when I didn't respond to your post.
On October 06 2008 16:17 -orb- wrote:
Obviously we don't mean the literal definition, since we aren't actually hacking the program, we're using a program someone else made.

Well duh we aren't hacking the program, we're using the hacks made by another person. Since you and I both use programs that other people hacked then we're hackers.

On October 06 2008 16:17 -orb- wrote:
The entire debate here really depends on the definition of hacks in our context.

Yeah and what I wrote is the most general definition. Even if you do not agree, you still have to accept it because my definition is a FACT, your loose definition is based on your own opinion, mines is a FACT that can't be changed. Now here's the fun part, how about I accept your definition and go along with it? According to you, hacking in your context means the same as cheating and getting an unfair advantage. You said I have some mental handicap cuz I agreed with you but still called you a hacker? Well I did agree with you but I called you a cheater (but I guess aka "hacker" since you use it interchangeably in your context), and I PROVED to you that you ARE a cheater. Either way, in whatever context you try to justify yourself in, you're still a cheater from what I've shown you in my previous post.

On October 10 2008 14:07 -orb- wrote:
You clearly have some mental handicap, I'm so sorry.

Rofl... sorry but your smartass remarks aren't gonna get you anywhere, it only makes u look like the one who's retarded
zOgeL
Profile Joined September 2008
United States39 Posts
October 10 2008 17:13 GMT
#298
Why don't you guys take it to PM's... Clouding up tec27's thread here...
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
October 10 2008 18:31 GMT
#299
I too am having the same problem with 3v3s. It will only show my APM for a short while, before switching to someone else's. But it will only show their name, not their APM. In addition, it seems that every game after the first, the APM is not reading accurately. My normal 300 APM spam is being read as 100 or sub-100 apm.

Lastly, watching a replay with observers also screws up APMAlert. It will only show the APM of 1 of the 2 players. The other player, in addition to 1 or 2 observers, will show the name of a 4th observer, along with blank APM. I'll find some screenshots and post them so you know what I mean.
next week on Everybody Loves HypnoToad:
NotCharlie
Profile Joined October 2008
United Arab Emirates38 Posts
October 14 2008 06:00 GMT
#300
Just ran into a bug with the latest release of ApmAlert. First game it was saying my apm was well over 300 the whole game but checking rep and bw chart say the true apm (about 220). Next game it kept saying my apm was like 30-40~ and the dumb alert sound kept going off (very annoying). Checked rep there and again, 215 apm.

Fix plz
Marine/Marauder GG
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