• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:22
CET 12:22
KST 20:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3Crank Gathers Season 2: SC II Pro Teams12Merivale 8 Open - LAN - Stellar Fest5
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed
Tourneys
SC4ALL $6,000 Open LAN in Philadelphia Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
Ladder Map Matchup Stats Map pack for 3v3/4v4/FFA games BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ What's going on with b.net?
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Dating: How's your luck? US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Big Reveal
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1674 users

APMAlert (New BWL Plugin) - Page 12

Forum Index > BW General
Post a Reply
Prev 1 10 11 12 13 14 22 Next All
tec27
Profile Blog Joined June 2004
United States3702 Posts
September 19 2008 21:02 GMT
#221
On September 20 2008 04:58 Tropics wrote:
Is there a way to see apm on replays with this plugin yet? I really miss that from advloader's apm live

No, but I plan on fixing that in the very near future.
Can you jam with the console cowboys in cyberspace?
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 19 2008 21:14 GMT
#222
lol yeah you should implement /last into this
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
eth0x
Profile Blog Joined August 2008
Canada208 Posts
September 19 2008 22:21 GMT
#223
Anyway to implement this into Chaos Launcher? Or iCCup Launcher?
Because he is Mantoss, the incarnation of masculinity and awesomeness.
tec27
Profile Blog Joined June 2004
United States3702 Posts
September 19 2008 22:32 GMT
#224
On September 20 2008 07:21 eth0x wrote:
Anyway to implement this into Chaos Launcher? Or iCCup Launcher?

Hmm? This is already a ChaosLauncher plugin, so you should be able to use it with that
Can you jam with the console cowboys in cyberspace?
eth0x
Profile Blog Joined August 2008
Canada208 Posts
September 21 2008 02:00 GMT
#225
On September 20 2008 07:32 tec27 wrote:
Show nested quote +
On September 20 2008 07:21 eth0x wrote:
Anyway to implement this into Chaos Launcher? Or iCCup Launcher?

Hmm? This is already a ChaosLauncher plugin, so you should be able to use it with that


Odd, it doesn't seem to work for me, as of yet. I shall fool around with it some more.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
eth0x
Profile Blog Joined August 2008
Canada208 Posts
Last Edited: 2008-09-21 02:19:28
September 21 2008 02:13 GMT
#226
Well, I found that if you place your cursor in the bottom right hand corner and keep it there(whilst in game), then type /moveMEbox, it will crash Starcraft resulting in a disconnect.

Thanks tec27, your work is great.

EDIT: Now that I've moved the ME box off my screen, it continues to freeze Starcraft, resulting in a crash.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
genjutsu
Profile Joined September 2008
United States8 Posts
September 21 2008 07:16 GMT
#227
Hey Tec27, I have tried to use this APMAlert with chaoslauncher 0.5 on battle.net and it seem to work perfectly, however whenever i load a dll file, for example, AntiHack.dll or perhaps a mineral hack alert, it always crashes sc right before I enter the in-game lobby. Is that suppose to happen and is there any way to fix that?
tec27
Profile Blog Joined June 2004
United States3702 Posts
Last Edited: 2008-09-26 20:12:54
September 26 2008 20:10 GMT
#228
On September 21 2008 11:13 eth0x wrote:
Well, I found that if you place your cursor in the bottom right hand corner and keep it there(whilst in game), then type /moveMEbox, it will crash Starcraft resulting in a disconnect.

Thanks tec27, your work is great.

EDIT: Now that I've moved the ME box off my screen, it continues to freeze Starcraft, resulting in a crash.

I'm gonna work on sanitizing inputs for stuff like that ASAP, I noticed that if you don't give /setminapm a number, it will also crash SC, which is obviously a stupid mistake on my part You should be able to set the ME box x/y in the config dialog to fix the crash, and if you don't want it displayed, just disable it.

On September 21 2008 16:16 genjutsu wrote:
Hey Tec27, I have tried to use this APMAlert with chaoslauncher 0.5 on battle.net and it seem to work perfectly, however whenever i load a dll file, for example, AntiHack.dll or perhaps a mineral hack alert, it always crashes sc right before I enter the in-game lobby. Is that suppose to happen and is there any way to fix that?

Not quite sure how you're loading these dll's? If they hook the same spot as I do, it may cause a crash. Most of those features are built in the form of ChaosLauncher plugins that are compatible though, so you shouldn't really have to load outside dll's.


Just a quick question, though, does anyone actually use the Mineral Efficiency stuff? Its not really that useful, imo, and if no one's using it, I may just remove it to reduce bloat in the dll and then concentrate on more in-depth apm display features.
Can you jam with the console cowboys in cyberspace?
tec27
Profile Blog Joined June 2004
United States3702 Posts
September 26 2008 20:55 GMT
#229
Just put up a new update that fixes the bugs with Mineral Efficiency calculation. I'm now working on command input sanitation and then moving to multi-player apm display (that is, apm displays in replays for the currently selected player). After that, I hope to make the alert sound playback take into account the length of the sound file (so you can have alert sounds that last as long as you want).
Can you jam with the console cowboys in cyberspace?
eth0x
Profile Blog Joined August 2008
Canada208 Posts
September 26 2008 23:47 GMT
#230
On September 27 2008 05:55 tec27 wrote:
Just put up a new update that fixes the bugs with Mineral Efficiency calculation. I'm now working on command input sanitation and then moving to multi-player apm display (that is, apm displays in replays for the currently selected player). After that, I hope to make the alert sound playback take into account the length of the sound file (so you can have alert sounds that last as long as you want).


If you could add Observer Mode(Like Adv Loader had before the patch), that'd be amazing.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
Narrator
Profile Blog Joined June 2004
United States868 Posts
September 27 2008 16:31 GMT
#231
On September 27 2008 08:47 eth0x wrote:
Show nested quote +
On September 27 2008 05:55 tec27 wrote:
Just put up a new update that fixes the bugs with Mineral Efficiency calculation. I'm now working on command input sanitation and then moving to multi-player apm display (that is, apm displays in replays for the currently selected player). After that, I hope to make the alert sound playback take into account the length of the sound file (so you can have alert sounds that last as long as you want).


If you could add Observer Mode(Like Adv Loader had before the patch), that'd be amazing.

This thread is for APMAlert, not ADV Loader plugins. Don't request plugins in here...

On topic, keep up the good work tec27. =D
eth0x
Profile Blog Joined August 2008
Canada208 Posts
September 27 2008 19:18 GMT
#232
On September 28 2008 01:31 Narrator wrote:
Show nested quote +
On September 27 2008 08:47 eth0x wrote:
On September 27 2008 05:55 tec27 wrote:
Just put up a new update that fixes the bugs with Mineral Efficiency calculation. I'm now working on command input sanitation and then moving to multi-player apm display (that is, apm displays in replays for the currently selected player). After that, I hope to make the alert sound playback take into account the length of the sound file (so you can have alert sounds that last as long as you want).


If you could add Observer Mode(Like Adv Loader had before the patch), that'd be amazing.

This thread is for APMAlert, not ADV Loader plugins. Don't request plugins in here...

On topic, keep up the good work tec27. =D


If you read the readme, you'd know that he was asking for suggestions.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
tec27
Profile Blog Joined June 2004
United States3702 Posts
September 27 2008 20:29 GMT
#233
On September 28 2008 04:18 eth0x wrote:
Show nested quote +
On September 28 2008 01:31 Narrator wrote:
On September 27 2008 08:47 eth0x wrote:
On September 27 2008 05:55 tec27 wrote:
Just put up a new update that fixes the bugs with Mineral Efficiency calculation. I'm now working on command input sanitation and then moving to multi-player apm display (that is, apm displays in replays for the currently selected player). After that, I hope to make the alert sound playback take into account the length of the sound file (so you can have alert sounds that last as long as you want).


If you could add Observer Mode(Like Adv Loader had before the patch), that'd be amazing.

This thread is for APMAlert, not ADV Loader plugins. Don't request plugins in here...

On topic, keep up the good work tec27. =D


If you read the readme, you'd know that he was asking for suggestions.

You are correct, I do like suggestions. I'd somewhat prefer if the suggestions were for new stuff though, rather than 'remake x plugin please'.
Can you jam with the console cowboys in cyberspace?
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
September 27 2008 20:51 GMT
#234
Is it possible to like add to the program they % of clicks and keys you're hitting like.

In a 100% of clicks/keys you're 60% keys and 30%clicks or something? That'd be pretty fun / interesting to see. ;o.
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
September 27 2008 23:11 GMT
#235
Can you have a clock at the top middle of the screen? ADVLoader had it I think. It is useful for observing games.
[X]Domain - I just do the website. Nothing more.
tec27
Profile Blog Joined June 2004
United States3702 Posts
September 27 2008 23:14 GMT
#236
On September 28 2008 08:11 [X]Ken_D wrote:
Can you have a clock at the top middle of the screen? ADVLoader had it I think. It is useful for observing games.

That's been suggested by multiple people now, so its in the works.
Can you jam with the console cowboys in cyberspace?
genjutsu
Profile Joined September 2008
United States8 Posts
September 28 2008 22:53 GMT
#237
Not quite sure how you're loading these dll's? If they hook the same spot as I do, it may cause a crash. Most of those features are built in the form of ChaosLauncher plugins that are compatible though, so you shouldn't really have to load outside dll's.


I basically load these dlls with a DLL injector called zLoader. Is the apmalert incompatible with this format of loading dlls? The other features/plugins in chaoslauncher works perfectly fine when I inject the dlls, however when I have apmalert inside it always causes a crash.
tec27
Profile Blog Joined June 2004
United States3702 Posts
September 29 2008 20:59 GMT
#238
On September 29 2008 07:53 genjutsu wrote:
Show nested quote +
Not quite sure how you're loading these dll's? If they hook the same spot as I do, it may cause a crash. Most of those features are built in the form of ChaosLauncher plugins that are compatible though, so you shouldn't really have to load outside dll's.


I basically load these dlls with a DLL injector called zLoader. Is the apmalert incompatible with this format of loading dlls? The other features/plugins in chaoslauncher works perfectly fine when I inject the dlls, however when I have apmalert inside it always causes a crash.

APMAlert utilizes ChaosLauncher function calls to know when to inject itself, and would therefore be incompatible with that loader. Why its causing the crash exactly I can't say, but even if it weren't crashing, it wouldn't work.


For anyone wondering about the next version of APMAlert, it will be quite a substantial upgrade. Things I have already fixed/changed include:
  • The action hook now works for all players, and LiveAPM works in replays now
  • The alert sound will not interrupt itself, so if you have a long sound file, it will finish before the sound is played again.
  • Text now refreshes properly, so there's no need for that ugly background box behind it any more.
  • When displaying APM in replays, the selected player's name will be display beside it, so you can more clearly see whose APM it is
  • The formula for APM calculation has been changed a bit so that it can actually calculate during early parts of the game (the APM will be very dynamic during this part of the game) [Thanks MoC ]
  • Mineral Efficiency has been removed, as it was fairly useless, buggy, and didn't work at all in replays. Sorry if you were using it =/
  • The plugin now enables/disables itself automatically when you start a game, and because of this, the PowerUp/PowerDown sounds have been removed. This should fix any problems you might have had with rejoining BNet after using it.

Things I will fix/change before release:
  • An elapsed game time ingame
  • A local time clock ingame
  • ObsAPM display (that is, displaying APM's like replays if the plugin detects that you are an Obs)
  • A 'display all APMs' options for replays/ObsAPM
  • Better ingame-command checking (for validity) and auto-positioning of all customizable text locations for when you are close to edges (so text doesn't go off the screen)


I think thats it, but there may be more
Can you jam with the console cowboys in cyberspace?
RaGe
Profile Blog Joined July 2004
Belgium9948 Posts
September 29 2008 21:07 GMT
#239
On September 29 2008 07:53 genjutsu wrote:
Show nested quote +
Not quite sure how you're loading these dll's? If they hook the same spot as I do, it may cause a crash. Most of those features are built in the form of ChaosLauncher plugins that are compatible though, so you shouldn't really have to load outside dll's.


I basically load these dlls with a DLL injector called zLoader. Is the apmalert incompatible with this format of loading dlls? The other features/plugins in chaoslauncher works perfectly fine when I inject the dlls, however when I have apmalert inside it always causes a crash.

isnt the AntiHack a plugin too? Why not load it into chaos instead of using some DLL injector?

seems kindy fishy/hacky to me
Moderatorsometimes I get intimidated by the size of my right testicle
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 29 2008 21:56 GMT
#240
Because zLoader is a hack loader, obviously genjutsu is a hacker. the Z stands for Zynastor, the most famous bw hacker. He's the one that made oblivion.

Anyways, tec27, this is awesome, and I love the stuff you're talking about for the next update, but is there any chance you could try to get iccup to include this in their launcher?

To be honest I love the features of APMAlert, but i almost NEVER play on regular bnet. If you could get them to include this in iccup launcher that would be AMAZING
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Prev 1 10 11 12 13 14 22 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
Crank Gathers S2: Playoffs D3
CranKy Ducklings178
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 125
MindelVK 11
Rex 1
StarCraft: Brood War
Calm 10387
Sea 4838
Jaedong 2088
actioN 666
Larva 483
firebathero 462
Mini 243
PianO 167
Rush 115
Mong 86
[ Show more ]
Liquid`Ret 62
ToSsGirL 60
Killer 47
Barracks 44
Sharp 35
soO 21
Sea.KH 14
Icarus 14
Sacsri 10
HiyA 10
Terrorterran 2
Dota 2
XcaliburYe96
League of Legends
JimRising 421
Reynor61
Counter-Strike
zeus854
x6flipin261
edward35
Other Games
summit1g15191
singsing1260
B2W.Neo585
crisheroes207
Sick143
Organizations
Other Games
gamesdonequick452
Counter-Strike
PGL204
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2467
Upcoming Events
Wardi Open
39m
Monday Night Weeklies
5h 39m
Replay Cast
11h 39m
Sparkling Tuna Cup
22h 39m
WardiTV Korean Royale
1d
LAN Event
1d 3h
Replay Cast
1d 21h
WardiTV Korean Royale
2 days
LAN Event
2 days
OSC
2 days
[ Show More ]
The PondCast
2 days
LAN Event
3 days
Replay Cast
3 days
LAN Event
4 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Korean Royale
6 days
LAN Event
6 days
IPSL
6 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.