http://video.google.com/videoplay?docid=-147395580961109154&hl=en
Commentating is definitely harder than expected :o
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exalted
United States3612 Posts
http://video.google.com/videoplay?docid=-147395580961109154&hl=en Commentating is definitely harder than expected :o | ||
ATeddyBear
Canada2843 Posts
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Jonoman92
United States9103 Posts
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Sr18
Netherlands1141 Posts
I liked the commentary. I especially liked the the more indepth comments. I think you should really focus on those comments as it seems to be your main strength as a commentator. For instance, during the bunkerrush you basically said one this: "I think Zerg will be able to survive, at the cost of many drones". Where the commentators would go berserk and scream a lot, you remained calm and focussed on the outcome of the battle. Some constructive critique: - You are often breathing / blowing in your microphone and this makes it hard to hear what you are doing. - The original sound is still there in the background and since your speech isn't very loud, I often find it hard to hear exactly what you are saying. If you want to keep the original sound for background noice that's ok, but please put the volume of your recording up. - There were a number of comments that didn't really enlight anything. If you can, please stick to the strategy/tactics comments as I think it's where your commentary really shines. - Preparation is key. I know you wanted to test out your commentating skills ex official, so this comment isn't really directed towards you, but a good commentator is a prepared commentator. Not knowing that the map was hitchhiker for instance or not telling the audience what the stakes of the game are is not going to help the audience in getting in to the commentary or the game for that matter. All in all, good commentary with stronger points and weaker points. Looking forward to the next one. | ||
jtan
Sweden5891 Posts
Good commentaries too compared to others I've seen ![]() | ||
NrG.Bamboo
United States2756 Posts
On May 29 2007 20:34 Kennigit wrote: Show nested quote + On May 29 2007 20:15 XCetron wrote: We should all linkup overskype and do a double or tripple commentating action! I've been preaching this for a while. I think theres just been a lack of initiative to get it running/figuring out timings. Please do one, even if it's noobtacular it would still be cool to hear a few tlnetters hammering on about a rep Actually, me + 2 friends have been talking about doing this lately. | ||
EssentialVitamins
United States27 Posts
>:O I wanna see the rest. By the way, your commentary style is informative and you have a good voice. But seriously, post the rest >:o | ||
Gokey
United States2722 Posts
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Gokey
United States2722 Posts
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Zalfor
United States1035 Posts
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Slayer91
Ireland23335 Posts
P.S Is your pronunciation of "often" correct in America, or did you not pay attention in English class? (The "t" is supposed to be silent; here, at least.) | ||
Equinox_kr
United States7395 Posts
I like your style of commentating, although I'd like some "GEEEE GEEEEEE" and "AHHHHH DEFENSIVE MATREEEEEEEEEEEEEEEEEEEEEEEEEX"es somewhere in the middle ![]() | ||
Equinox_kr
United States7395 Posts
On May 30 2007 15:39 jtan wrote: I watched it. You sound a lot less arrogant than I expected Good commentaries too compared to others I've seen ![]() Hehe I would think Exalted would do much better than superiorwolf, but that's just my two cents; I'm not starting a flame war here, or trying to. | ||
exalted
United States3612 Posts
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1sd2sd3sd
660 Posts
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Fenneth
Australia354 Posts
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exalted
United States3612 Posts
http://www.sendspace.com/file/hq38z6 Basically, open Brood War, open to the replay, and then wait for me to say "Start Game", then the audio and replay will be in sync! | ||
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IntoTheWow
is awesome32274 Posts
You should have mentioned that Zergman took time to kill Iris bunker after killing the marines. This was a poor choice imo, because it gave time for iris to pull his scvs at the ramp ad build 2 extra marines. Without those scvs and by attack-moving on the running scv Zergman could have finished the game right there. Instead Zergman decided not to focus on his units and start to macro, when he had a game breaking moment in his hand. You can notice his zerglings where on attack command on a running SCV. The SCV actually escaped, if erg man microed that he could have got some important kills at that stage of the game. Also when you said Iris had the upper hand, i disagree. At that point of the game Iris was not going to come out. Zergman saw his marine count, and he got many scvs killed in that push. Zergman not only had more drones, but 2 hatcheries to produce them. While Iris had only 1 CC. Zergman didn't need to use his larvae to make units, because a ramp break with that scv block would be quite a gamble. And he had enough zerglings to stop that marine force if iris decided to attack his marines would die to zerglings. (or Zergman could just run back and sunk, what is exactly what he does later on). I think Zergman's mistake was making assumptions on iris game plan. He felt like Iris would Expo right after the expo push. In that assumption he had careless unit control in middle suiciding lots of zerglings and he though he would get iris totally off-guard with the backdoor lurkers. That were his stupid mistakes imo. | ||
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IntoTheWow
is awesome32274 Posts
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exalted
United States3612 Posts
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