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StarCraft: Remastered Rus_Brain Cup - Page 4

Forum Index > BW General
148 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
October 23 2017 12:53 GMT
#61
I am a huge fan of money, starcraft, and tournaments.

Thank you very much Rus_Brain for bringing all 3 together.
I want to fuck Soulkey with a Zelderan.
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2017-10-23 23:34:22
October 23 2017 23:28 GMT
#62
On October 23 2017 16:47 Liquid`Ret wrote:
Show nested quote +
On October 23 2017 11:42 LaStScan wrote:
On October 23 2017 02:13 kogeT wrote:
On October 23 2017 00:36 [sc1f]eonzerg wrote:
whats wrong with mong participating?


Same stuff as with most other Koreans. When Bonyth faced him they were forced to play on tr8 on super lag. Is this really what makes the tournament enjoyable? Unless we try to make it a only-korean tournament (as I guess many will be attracted if prize pool remains in these levels)


Other Europeans have no issue playing with Koreans on TR8 because there's no lag. Bringing up only 1 or 2 players' issue isn't a good idea to start arguing sponsor's final decision after he hosted a tour.


just wondering but, how do you think you would do vs guys like larva, hero or soulkey (best zergs in the world) on TR8 low latency/high latency?

I feel like zerg race is hardly viable on this turn rate if terran plays flawlessly.

Zerg can play lurker but when lurker is expected it becomes so much weaker..

Just wondering what you think


I have no fear playing against any zerg. Latency does matter in game for any race(TvP is so bad. Vultures can't even put mines + Terran takes too much time unsieging + sieging with moving out 200/200), and maybe you were spending too much effort on muta micro in ZvT. Also, lings have better chance winning against marines in early game due to the latency for terran.

There are 3 types of muta usage. Passive, passive-aggressive, and aggressive. Of course if you are using your muta very aggressively with your lings in that bad latency may cause the game very poor for zerg side. However, if you decide to play some other ways around, it's fine.

The only reason why I think that Terran players were in the top list most of the time was Zerg players are sooooo used to playing on L2 + lowlatency hack(there's a 3rd party program by German programmer) which they get to play on nearly TR12(comparison from 1.16 version to remastered).

If you felt ZvT was somewhat hard and got frustrated for losing the game by decent Terran players, I think you are making a lot of mistakes. Not because of latency unless it was a horrible latency speed(example: TR8 EH latency)

In addition, I have better win rate on better latency in TvZ because I can instantly respond and snipe muta in combat(MM vs muta + ling). Less frustration losing MM and they did their job.
Trying my best for ASL, ASTL
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 24 2017 00:03 GMT
#63
3rd party program low latency now available for only 1.000 Rubels. Payment to MrGecko@Paypal.

Go Braincup. I like how it's trve Russian, only Terrans at the top.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4520 Posts
Last Edited: 2017-10-24 11:37:34
October 24 2017 08:55 GMT
#64
On October 24 2017 08:28 LaStScan wrote:
Show nested quote +
On October 23 2017 16:47 Liquid`Ret wrote:
On October 23 2017 11:42 LaStScan wrote:
On October 23 2017 02:13 kogeT wrote:
On October 23 2017 00:36 [sc1f]eonzerg wrote:
whats wrong with mong participating?


Same stuff as with most other Koreans. When Bonyth faced him they were forced to play on tr8 on super lag. Is this really what makes the tournament enjoyable? Unless we try to make it a only-korean tournament (as I guess many will be attracted if prize pool remains in these levels)


Other Europeans have no issue playing with Koreans on TR8 because there's no lag. Bringing up only 1 or 2 players' issue isn't a good idea to start arguing sponsor's final decision after he hosted a tour.


just wondering but, how do you think you would do vs guys like larva, hero or soulkey (best zergs in the world) on TR8 low latency/high latency?

I feel like zerg race is hardly viable on this turn rate if terran plays flawlessly.

Zerg can play lurker but when lurker is expected it becomes so much weaker..

Just wondering what you think


I have no fear playing against any zerg. Latency does matter in game for any race(TvP is so bad. Vultures can't even put mines + Terran takes too much time unsieging + sieging with moving out 200/200), and maybe you were spending too much effort on muta micro in ZvT. Also, lings have better chance winning against marines in early game due to the latency for terran.

There are 3 types of muta usage. Passive, passive-aggressive, and aggressive. Of course if you are using your muta very aggressively with your lings in that bad latency may cause the game very poor for zerg side. However, if you decide to play some other ways around, it's fine.

The only reason why I think that Terran players were in the top list most of the time was Zerg players are sooooo used to playing on L2 + lowlatency hack(there's a 3rd party program by German programmer) which they get to play on nearly TR12(comparison from 1.16 version to remastered).

If you felt ZvT was somewhat hard and got frustrated for losing the game by decent Terran players, I think you are making a lot of mistakes. Not because of latency unless it was a horrible latency speed(example: TR8 EH latency)

In addition, I have better win rate on better latency in TvZ because I can instantly respond and snipe muta in combat(MM vs muta + ling). Less frustration losing MM and they did their job.


so you really think, zerg isnt at any disadvantadge at all in turn rate 8?

that's surprising to me, the units are so low hp & mutas are so delicate, you really need low response time. I think I've heard you say that you dont like playing zerg unless it's TR12 minimum on your stream.
Team Liquid
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2017-10-24 12:37:57
October 24 2017 12:32 GMT
#65
On October 24 2017 17:55 Liquid`Ret wrote:
Show nested quote +
On October 24 2017 08:28 LaStScan wrote:
On October 23 2017 16:47 Liquid`Ret wrote:
On October 23 2017 11:42 LaStScan wrote:
On October 23 2017 02:13 kogeT wrote:
On October 23 2017 00:36 [sc1f]eonzerg wrote:
whats wrong with mong participating?


Same stuff as with most other Koreans. When Bonyth faced him they were forced to play on tr8 on super lag. Is this really what makes the tournament enjoyable? Unless we try to make it a only-korean tournament (as I guess many will be attracted if prize pool remains in these levels)


Other Europeans have no issue playing with Koreans on TR8 because there's no lag. Bringing up only 1 or 2 players' issue isn't a good idea to start arguing sponsor's final decision after he hosted a tour.


just wondering but, how do you think you would do vs guys like larva, hero or soulkey (best zergs in the world) on TR8 low latency/high latency?

I feel like zerg race is hardly viable on this turn rate if terran plays flawlessly.

Zerg can play lurker but when lurker is expected it becomes so much weaker..

Just wondering what you think


I have no fear playing against any zerg. Latency does matter in game for any race(TvP is so bad. Vultures can't even put mines + Terran takes too much time unsieging + sieging with moving out 200/200), and maybe you were spending too much effort on muta micro in ZvT. Also, lings have better chance winning against marines in early game due to the latency for terran.

There are 3 types of muta usage. Passive, passive-aggressive, and aggressive. Of course if you are using your muta very aggressively with your lings in that bad latency may cause the game very poor for zerg side. However, if you decide to play some other ways around, it's fine.

The only reason why I think that Terran players were in the top list most of the time was Zerg players are sooooo used to playing on L2 + lowlatency hack(there's a 3rd party program by German programmer) which they get to play on nearly TR12(comparison from 1.16 version to remastered).

If you felt ZvT was somewhat hard and got frustrated for losing the game by decent Terran players, I think you are making a lot of mistakes. Not because of latency unless it was a horrible latency speed(example: TR8 EH latency)

In addition, I have better win rate on better latency in TvZ because I can instantly respond and snipe muta in combat(MM vs muta + ling). Less frustration losing MM and they did their job.


so you really think, zerg isnt at any disadvantadge at all in turn rate 8?

that's surprising to me, the units are so low hp & mutas are so delicate, you really need low response time. I think I've heard you say that you dont like playing zerg unless it's TR12 minimum on your stream.


no, i never said zerg isn't at any disadvantage at all. I do agree that low response time is really needed for muta micro against marine medic(that has att+1), but it won't change much of games once you play "passive aggressive" or "passive" style.

I've played zerg, and ZvT way before remastered, it really matters about your muta usage decision. You don't always need to use muta like effort who loves only 1 sunk, mass muta ling to hold center.
Trying my best for ASL, ASTL
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 24 2017 13:24 GMT
#66
"dude just don't play aggressive muta zvt and you'll be fine on high lat" cmon, that's how the peruvians excuse their connections!! i feel like i have seen tons of [pe] players saying the same thing when they lag switch between extra high and low during ~6-7 min. it definitely matters for zerg just like it matters for other races

not to mention that it's just plain retarded playing high lat after playing on low lat fish for so long, it fucks with your head and undoubtedly makes your mechanics worse. if that's what you want to test in the tournament then so be it, but it's certainly not indicative of starcraft skill lol. same as playing vs PE and CL players, it's always a fucking wash because the game is completely different when you're playing at 999 ms.

also brain is dead, so if you two want to grudge match then you'll either have to hamachi 1.16.1 or lan, because we all know how iccup's connection is.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 24 2017 14:32 GMT
#67
On October 24 2017 22:24 Endymion wrote:
also brain is dead, so if you two want to grudge match then you'll either have to hamachi 1.16.1 or lan, because we all know how iccup's connection is.


are you like
retarded?

User was warned for this post
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 24 2017 14:58 GMT
#68
On October 24 2017 23:32 GeckoXp wrote:
Show nested quote +
On October 24 2017 22:24 Endymion wrote:
also brain is dead, so if you two want to grudge match then you'll either have to hamachi 1.16.1 or lan, because we all know how iccup's connection is.


are you like
retarded?


why??? iccup is laggy as hell most of the time
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 24 2017 15:10 GMT
#69
It doesn't matter if the server itself lags, the game is still run p2p on 1.16.1. That's by no way new.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 24 2017 15:13 GMT
#70
On October 25 2017 00:10 GeckoXp wrote:
It doesn't matter if the server itself lags, the game is still run p2p on 1.16.1. That's by no way new.

really??? i didn't know that, i have practiced with ppl on iccup, had it been too laggy, and switched to fish and have the lag disappear. maybe it's #w vs iccup launcher, idk.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 24 2017 15:25 GMT
#71
Yeah, or some other software problem. The server never really mattered much, all the server was needed for was to provide the lobby and record your statistics for a ranking system. To be fair, the original ICCup launcher was never state of the art past 2010, yet MCA should have been enough.
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 27 2017 22:08 GMT
#72
RUB 10,600 for S1R2
patyrykin.net
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
October 28 2017 01:20 GMT
#73
On October 25 2017 00:13 Endymion wrote:
Show nested quote +
On October 25 2017 00:10 GeckoXp wrote:
It doesn't matter if the server itself lags, the game is still run p2p on 1.16.1. That's by no way new.

really??? i didn't know that, i have practiced with ppl on iccup, had it been too laggy, and switched to fish and have the lag disappear. maybe it's #w vs iccup launcher, idk.

NA usually have good connection with KR. If you live in West coast, you can play on TR12(remastered client) which is faster than #l2.
Trying my best for ASL, ASTL
AManHasNoName
Profile Joined September 2017
United States165 Posts
October 28 2017 01:35 GMT
#74
On October 28 2017 10:20 LaStScan wrote:
Show nested quote +
On October 25 2017 00:13 Endymion wrote:
On October 25 2017 00:10 GeckoXp wrote:
It doesn't matter if the server itself lags, the game is still run p2p on 1.16.1. That's by no way new.

really??? i didn't know that, i have practiced with ppl on iccup, had it been too laggy, and switched to fish and have the lag disappear. maybe it's #w vs iccup launcher, idk.

NA usually have good connection with KR. If you live in West coast, you can play on TR12(remastered client) which is faster than #l2.


This seems to be true. I live in central US (Colorado) and I can play TR12 high latency or TR10 low latency 2v2s w/ some Korean friends.

For ladder, I get matched up against Koreans quite a lot and I'd say it's 30% low latency, 60% high latency, 10% extra high latency. (though obviously I have no idea what the TR is for these games
“To love the journey is to accept no such end. I have found, through painful experience, that the most important step a person can take is always the next one.”
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 28 2017 15:48 GMT
#75
On October 28 2017 07:08 Rus_Brain wrote:
RUB 10,600 for S1R2
~21.5k lol (~$370).
patyrykin.net
sc19980331
Profile Joined March 2017
China1609 Posts
Last Edited: 2017-10-29 17:53:02
October 29 2017 17:43 GMT
#76
http://wiki.teamliquid.net/starcraft/Rus_Brain_Cup_S1
https://goodgame.ru/cup/6121/grid/
Mong didn't play this week.
TL+ Member
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6964 Posts
October 29 2017 18:07 GMT
#77
On October 30 2017 02:43 sc19980331 wrote:
http://wiki.teamliquid.net/starcraft/Rus_Brain_Cup_S1
https://goodgame.ru/cup/6121/grid/
Mong didn't play this week.

Mong cant play,these are qual tournaments,u cant play every qual,scan cant play next week.
Liquid`Drone
Profile Joined September 2002
Norway28796 Posts
October 29 2017 19:05 GMT
#78
wonder if another korean comes around next week then :D
Moderator
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
October 29 2017 20:31 GMT
#79
Shinee
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Hatchet_man
Profile Joined December 2013
Russian Federation249 Posts
Last Edited: 2017-10-30 08:37:24
October 30 2017 08:37 GMT
#80
Shinee is banned from tournament due to messing the bracket in round one. He went afk for more than hour and eventually Brat_OK was granted a walkover.
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