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On August 10 2017 13:32 blade55555 wrote: Maybe, but even then SC2 was released 7 years ago. I imagine most of those players are now in their early 20's if they started playing at 13. Yeah but plenty of kids just entering their teens now, if they pick up SC2 will likely visit here.
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On August 10 2017 00:57 REDBLUEGREEN wrote:Show nested quote +On August 10 2017 00:42 739 wrote: Mmm.. i wish we had /ping option available in client and during the game. That'll also help tournament holders to verify which player is lagging. Is that even possible in a P2P game? Shouldn't both players have the same ping? Yeah ping command doesn't show the quality of the connection between players, but just the individual players connection to the gaming server (which won't effect the ingame, you can even lose the connection to server and still continue playing with perfect latency).
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If they end up making the default turn rate 12 the ladder will be unplayable, which is what koreans want. I dunno why we can't adjust the turn rate ingame, that would solve a lot of issues.
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On August 10 2017 13:31 Dante08 wrote: So we have:
- Awesome new HD graphics - Fixed portforwarding issues - Cross compatibility between clients (SCR can play with 1.19) - Automated match-making - Support for modern OS - No change to gameplay - Chance to revive the Korean BW and maybe even the foreign BW scene
All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.
We dont have that...yet. We dont know if we will have that. We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.
I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).
Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.
Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding. I complain because they are taking it into their ecosystem, where you either go with it or leave it.
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My guess is in the future blizz will make scr free for everybody but with paid ingame features, skins and w/e else to make money from it. Reason? To increase popularity and userbase outside of Korea when the hype will die.
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On August 10 2017 17:30 iloveav wrote:Show nested quote +On August 10 2017 13:31 Dante08 wrote: So we have:
- Awesome new HD graphics - Fixed portforwarding issues - Cross compatibility between clients (SCR can play with 1.19) - Automated match-making - Support for modern OS - No change to gameplay - Chance to revive the Korean BW and maybe even the foreign BW scene
All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise. We dont have that...yet. We dont know if we will have that. We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard. I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents). Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player. Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding. I complain because they are taking it into their ecosystem, where you either go with it or leave it.
Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking.
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On August 10 2017 17:48 [nkc]moon wrote:Show nested quote +On August 10 2017 17:30 iloveav wrote:On August 10 2017 13:31 Dante08 wrote: So we have:
- Awesome new HD graphics - Fixed portforwarding issues - Cross compatibility between clients (SCR can play with 1.19) - Automated match-making - Support for modern OS - No change to gameplay - Chance to revive the Korean BW and maybe even the foreign BW scene
All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise. We dont have that...yet. We dont know if we will have that. We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard. I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents). Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player. Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding. I complain because they are taking it into their ecosystem, where you either go with it or leave it. Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking.
Based on my experience? its not perfected at all. We will see once it gets out rolling in Remastered. I am not saying its utter garbage either. I still prefer to have that choice myself rather than giving it to some automated system.
Also, what evidence do you have to say that "Of course they know better" and "has been nearly perfected?". There is a big difference from having a subjective view of something and claiming objective knowledge of how something works. Do you know how the matchmaking system works?
Where does that blind trust come from? I am not trying to attack you just figure out why you have all that trust in an automatic system.
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On August 10 2017 17:30 iloveav wrote:Show nested quote +On August 10 2017 13:31 Dante08 wrote: So we have:
- Awesome new HD graphics - Fixed portforwarding issues - Cross compatibility between clients (SCR can play with 1.19) - Automated match-making - Support for modern OS - No change to gameplay - Chance to revive the Korean BW and maybe even the foreign BW scene
All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise. We dont have that...yet. We dont know if we will have that. We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard. I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents). Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player. Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding. I complain because they are taking it into their ecosystem, where you either go with it or leave it. https://us.battle.net/forums/en/bnet/topic/20754336617
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On August 10 2017 19:14 [sc1f]eonzerg wrote:Show nested quote +On August 10 2017 17:30 iloveav wrote:On August 10 2017 13:31 Dante08 wrote: So we have:
- Awesome new HD graphics - Fixed portforwarding issues - Cross compatibility between clients (SCR can play with 1.19) - Automated match-making - Support for modern OS - No change to gameplay - Chance to revive the Korean BW and maybe even the foreign BW scene
All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise. We dont have that...yet. We dont know if we will have that. We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard. I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents). Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player. Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding. I complain because they are taking it into their ecosystem, where you either go with it or leave it. https://us.battle.net/forums/en/bnet/topic/20754336617
That sure looks like a move in the right direction. Hope I get proven wrong more often :D.
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On August 10 2017 18:28 iloveav wrote:Show nested quote +On August 10 2017 17:48 [nkc]moon wrote:On August 10 2017 17:30 iloveav wrote:On August 10 2017 13:31 Dante08 wrote: So we have:
- Awesome new HD graphics - Fixed portforwarding issues - Cross compatibility between clients (SCR can play with 1.19) - Automated match-making - Support for modern OS - No change to gameplay - Chance to revive the Korean BW and maybe even the foreign BW scene
All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise. We dont have that...yet. We dont know if we will have that. We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard. I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents). Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player. Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding. I complain because they are taking it into their ecosystem, where you either go with it or leave it. Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking. Based on my experience? its not perfected at all. We will see once it gets out rolling in Remastered. I am not saying its utter garbage either. I still prefer to have that choice myself rather than giving it to some automated system. Also, what evidence do you have to say that "Of course they know better" and "has been nearly perfected?". There is a big difference from having a subjective view of something and claiming objective knowledge of how something works. Do you know how the matchmaking system works? Where does that blind trust come from? I am not trying to attack you just figure out why you have all that trust in an automatic system.
It's a highly sophisticated system that uses MMR and can rate your performance better than you could yourself (if they take the system from SC2/WC3). It's easy to misjudge yourself because your either overconfident or too cautious, but MMR doesn't lie.
The system also prevents good players from deliberately stomping noobs to boost their broken ego. Unfortunately it also prevents bad players from deliberately challenging good players but if you're dedicated you should climb the ladder anyway.
Of course lobbies have many advantages as well like choosing to play only a certain matchup or a certain map or only certain players but you can really trust Blizzard in delivering a robust 1on1 matchmaker these days. They have 15 years of experience with them, probably more than most developers.
And lobbies are still available anyway.
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Imagine: How many players active in gloabal pool after Aug 14? Now I can see about 15k users at peak around 8pm on BN Korea. I predict there will be 3k+ players from China will play on BN TW or Asia.
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Whelp, time to get a good VPN as soon as I shave off that rust. Pretty much 3/4 games with koreans used to lag for me on iccup, no reason why it'd get better... If matchmaking is truly global then the ratio of korean to non-korean will be really skewed.
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On August 10 2017 19:23 shin ken wrote:Show nested quote +On August 10 2017 18:28 iloveav wrote:On August 10 2017 17:48 [nkc]moon wrote:On August 10 2017 17:30 iloveav wrote:On August 10 2017 13:31 Dante08 wrote: So we have:
- Awesome new HD graphics - Fixed portforwarding issues - Cross compatibility between clients (SCR can play with 1.19) - Automated match-making - Support for modern OS - No change to gameplay - Chance to revive the Korean BW and maybe even the foreign BW scene
All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise. We dont have that...yet. We dont know if we will have that. We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard. I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents). Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player. Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding. I complain because they are taking it into their ecosystem, where you either go with it or leave it. Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking. Based on my experience? its not perfected at all. We will see once it gets out rolling in Remastered. I am not saying its utter garbage either. I still prefer to have that choice myself rather than giving it to some automated system. Also, what evidence do you have to say that "Of course they know better" and "has been nearly perfected?". There is a big difference from having a subjective view of something and claiming objective knowledge of how something works. Do you know how the matchmaking system works? Where does that blind trust come from? I am not trying to attack you just figure out why you have all that trust in an automatic system. It's a highly sophisticated system that uses MMR and can rate your performance better than you could yourself (if they take the system from SC2/WC3). It's easy to misjudge yourself because your either overconfident or too cautious, but MMR doesn't lie. The system also prevents good players from deliberately stomping noobs to boost their broken ego. Unfortunately it also prevents bad players from deliberately challenging good players but if you're dedicated you should climb the ladder anyway. Of course lobbies have many advantages as well like choosing to play only a certain matchup or a certain map or only certain players but you can really trust Blizzard in delivering a robust 1on1 matchmaker these days. They have 15 years of experience with them, probably more than most developers. And lobbies are still available anyway.
It s only a good system if you play often and quite a lot. As it requires a lot if data for the system to set in. Also bear in mind the regional variations in sc2. In sc:r the system will have to adapt to a worldwide community. In sc2 I never felt like the ranks had any meaning, granted it might just be the game being more volatile. In the end since I dont have time to play very often it was either stomping a much weaker player or getting destroyed by a much stronger one and this is one of the reasons I quit sc2.
There are a lot of advantages to matchmaking but it s not a perfect system, especially considering the age of the veteran players who dont have a lot of time to regularly. Also the problems caused by lag in a worldwide laddee system is real. I m in Canada now but it s better to pkay koreans than latin Americans in that regard... How will those freeloss/freewin affect the mmr system is still unknown. We ll have to see it in action.
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For me in sc2 matchmaking was not so much the problem as the difficulty to read the ranking system and the game itself, in w3 there was matchmaking, it involved quite a bit of grinding to get to the "levels" where you'd match against good players, so it rewarded grinding I think, that's the only part I didn't like but I think there were few resets? so In Iccup I got tired of the resets because the system requires a lot of playing to get to your level, on the way there the experience is kinda erratic because you'd play against players of your skill, or higher+, or lower+, at any rank in different proportions before the one that represents ur skill level where you will play ppl your level + stronger, so every time there is a reset you have to reclimb there takes lot of time.. I got tired of that, so I'm expecting something that matches ppl better from the matchmaking and from the experience playing w3 or sc2 ladder yeah I think the matchmaking did that part better (than Iccup) not to mention on iccup it takes a little while to find a game, its a private server there will always be less people... and the low ranks are not well represented maybe (I mean D+/C- have always been way farther beyond beginner which D- is supposed to represent?) so the incentive is prob low for newcomers to play there?_? wonder how easy it is to get (good) games at D- nowadays
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On August 10 2017 17:05 TT1 wrote: If they end up making the default turn rate 12 the ladder will be unplayable, which is what koreans want. I dunno why we can't adjust the turn rate ingame, that would solve a lot of issues.
matchmaking could do it auto same server vs same server 12 or 16 different servers vs each other 8
easy peasy as a programmer i wanna see the programmer telling me it cant be done i mean teh game will see where the players come from xD
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France9034 Posts
On August 10 2017 13:32 blade55555 wrote: Maybe, but even then SC2 was released 7 years ago.
I just took a big punch right in the face.
As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues.
Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R.
I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it?
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On August 11 2017 00:49 Ragnarork wrote:Show nested quote +On August 10 2017 13:32 blade55555 wrote: Maybe, but even then SC2 was released 7 years ago. I just took a big punch right in the face. As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues. Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R. I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it?
The issue is that Blizzard said for a long time it would be free (ladder) and it suddenly changed without warning or explanation. Then they explained a bit but it felt more like PR. There is no problem with the price or anything, just the way it happened. In a sense, some people think that since they didnt keep that promise, what else can they go back on ? Skins, gameplay...
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On August 11 2017 01:46 WGT-Baal wrote:Show nested quote +On August 11 2017 00:49 Ragnarork wrote:On August 10 2017 13:32 blade55555 wrote: Maybe, but even then SC2 was released 7 years ago. I just took a big punch right in the face. As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues. Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R. I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it? The issue is that Blizzard said for a long time it would be free (ladder) and it suddenly changed without warning or explanation. Then they explained a bit but it felt more like PR. There is no problem with the price or anything, just the way it happened. In a sense, some people think that since they didnt keep that promise, what else can they go back on ? Skins, gameplay...
I have an inkling feeling that they never intended for it to be compatible with the original game, meaning they outright lied about the issue in order to fuel the hype surrounding the remastered game.
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On August 11 2017 00:08 Drake wrote:Show nested quote +On August 10 2017 17:05 TT1 wrote: If they end up making the default turn rate 12 the ladder will be unplayable, which is what koreans want. I dunno why we can't adjust the turn rate ingame, that would solve a lot of issues. matchmaking could do it auto same server vs same server 12 or 16 different servers vs each other 8 easy peasy as a programmer i wanna see the programmer telling me it cant be done i mean teh game will see where the players come from xD I would say some country 12 and other countries 8 tbh.
Koreans will probably have the final say after all, they will end up being the majority and are the best players by far
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On August 11 2017 03:18 craz3d wrote:Show nested quote +On August 11 2017 01:46 WGT-Baal wrote:On August 11 2017 00:49 Ragnarork wrote:On August 10 2017 13:32 blade55555 wrote: Maybe, but even then SC2 was released 7 years ago. I just took a big punch right in the face. As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues. Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R. I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it? The issue is that Blizzard said for a long time it would be free (ladder) and it suddenly changed without warning or explanation. Then they explained a bit but it felt more like PR. There is no problem with the price or anything, just the way it happened. In a sense, some people think that since they didnt keep that promise, what else can they go back on ? Skins, gameplay... I have an inkling feeling that they never intended for it to be compatible with the original game, meaning they outright lied about the issue in order to fuel the hype surrounding the remastered game.
is there anyone who based their decison to purchase the remaster based on original game's compatibility with the remaster?
it's ridiculous to imply or state that blizzard intentionally misled people... because it's such an insignificant issue for the majority of their customers.
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