• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:25
CET 04:25
KST 12:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement4BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series19
StarCraft 2
General
GSL CK - New online series BGE Stara Zagora 2026 cancelled Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT
Tourneys
2026 KongFu Cup Announcement RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament [GSL CK] Team Maru vs. Team herO
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 517 Distant Threat The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2427 users

Global Matchmaking and Ladder are exclusive to SCR - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
August 10 2017 04:57 GMT
#61
On August 10 2017 13:32 blade55555 wrote:
Maybe, but even then SC2 was released 7 years ago. I imagine most of those players are now in their early 20's if they started playing at 13.

Yeah but plenty of kids just entering their teens now, if they pick up SC2 will likely visit here.
Oh no
Piste
Profile Blog Joined July 2006
6183 Posts
August 10 2017 07:22 GMT
#62
On August 10 2017 00:57 REDBLUEGREEN wrote:
Show nested quote +
On August 10 2017 00:42 739 wrote:
Mmm.. i wish we had /ping option available in client and during the game. That'll also help tournament holders to verify which player is lagging.

Is that even possible in a P2P game? Shouldn't both players have the same ping?
Yeah ping command doesn't show the quality of the connection between players, but just the individual players connection to the gaming server (which won't effect the ingame, you can even lose the connection to server and still continue playing with perfect latency).
TT1
Profile Blog Joined December 2008
Canada10021 Posts
August 10 2017 08:05 GMT
#63
If they end up making the default turn rate 12 the ladder will be unplayable, which is what koreans want. I dunno why we can't adjust the turn rate ingame, that would solve a lot of issues.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
iloveav
Profile Joined November 2008
Poland1481 Posts
August 10 2017 08:30 GMT
#64
On August 10 2017 13:31 Dante08 wrote:
So we have:

- Awesome new HD graphics
- Fixed portforwarding issues
- Cross compatibility between clients (SCR can play with 1.19)
- Automated match-making
- Support for modern OS
- No change to gameplay
- Chance to revive the Korean BW and maybe even the foreign BW scene

All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.


We dont have that...yet.
We dont know if we will have that.
We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.

I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).

Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.

Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding.
I complain because they are taking it into their ecosystem, where you either go with it or leave it.
aka LRM)Cats_Paw.
KameZerg
Profile Blog Joined May 2007
Sweden1767 Posts
August 10 2017 08:34 GMT
#65
My guess is in the future blizz will make scr free for everybody but with paid ingame features, skins and w/e else to make money from it. Reason? To increase popularity and userbase outside of Korea when the hype will die.
asdasdasdasdasd123123123
[nkc]moon
Profile Joined September 2016
30 Posts
August 10 2017 08:48 GMT
#66
On August 10 2017 17:30 iloveav wrote:
Show nested quote +
On August 10 2017 13:31 Dante08 wrote:
So we have:

- Awesome new HD graphics
- Fixed portforwarding issues
- Cross compatibility between clients (SCR can play with 1.19)
- Automated match-making
- Support for modern OS
- No change to gameplay
- Chance to revive the Korean BW and maybe even the foreign BW scene

All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.


We dont have that...yet.
We dont know if we will have that.
We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.

I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).

Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.

Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding.
I complain because they are taking it into their ecosystem, where you either go with it or leave it.


Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking.
iloveav
Profile Joined November 2008
Poland1481 Posts
August 10 2017 09:28 GMT
#67
On August 10 2017 17:48 [nkc]moon wrote:
Show nested quote +
On August 10 2017 17:30 iloveav wrote:
On August 10 2017 13:31 Dante08 wrote:
So we have:

- Awesome new HD graphics
- Fixed portforwarding issues
- Cross compatibility between clients (SCR can play with 1.19)
- Automated match-making
- Support for modern OS
- No change to gameplay
- Chance to revive the Korean BW and maybe even the foreign BW scene

All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.


We dont have that...yet.
We dont know if we will have that.
We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.

I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).

Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.

Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding.
I complain because they are taking it into their ecosystem, where you either go with it or leave it.


Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking.


Based on my experience? its not perfected at all. We will see once it gets out rolling in Remastered.
I am not saying its utter garbage either. I still prefer to have that choice myself rather than giving it to some automated system.

Also, what evidence do you have to say that "Of course they know better" and "has been nearly perfected?".
There is a big difference from having a subjective view of something and claiming objective knowledge of how something works. Do you know how the matchmaking system works?

Where does that blind trust come from? I am not trying to attack you just figure out why you have all that trust in an automatic system.
aka LRM)Cats_Paw.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6815 Posts
August 10 2017 10:14 GMT
#68
On August 10 2017 17:30 iloveav wrote:
Show nested quote +
On August 10 2017 13:31 Dante08 wrote:
So we have:

- Awesome new HD graphics
- Fixed portforwarding issues
- Cross compatibility between clients (SCR can play with 1.19)
- Automated match-making
- Support for modern OS
- No change to gameplay
- Chance to revive the Korean BW and maybe even the foreign BW scene

All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.


We dont have that...yet.
We dont know if we will have that.
We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.

I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).

Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.

Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding.
I complain because they are taking it into their ecosystem, where you either go with it or leave it.

https://us.battle.net/forums/en/bnet/topic/20754336617
iloveav
Profile Joined November 2008
Poland1481 Posts
August 10 2017 10:21 GMT
#69
On August 10 2017 19:14 [sc1f]eonzerg wrote:
Show nested quote +
On August 10 2017 17:30 iloveav wrote:
On August 10 2017 13:31 Dante08 wrote:
So we have:

- Awesome new HD graphics
- Fixed portforwarding issues
- Cross compatibility between clients (SCR can play with 1.19)
- Automated match-making
- Support for modern OS
- No change to gameplay
- Chance to revive the Korean BW and maybe even the foreign BW scene

All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.


We dont have that...yet.
We dont know if we will have that.
We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.

I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).

Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.

Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding.
I complain because they are taking it into their ecosystem, where you either go with it or leave it.

https://us.battle.net/forums/en/bnet/topic/20754336617



That sure looks like a move in the right direction. Hope I get proven wrong more often :D.
aka LRM)Cats_Paw.
shin ken
Profile Blog Joined October 2009
Germany612 Posts
August 10 2017 10:23 GMT
#70
On August 10 2017 18:28 iloveav wrote:
Show nested quote +
On August 10 2017 17:48 [nkc]moon wrote:
On August 10 2017 17:30 iloveav wrote:
On August 10 2017 13:31 Dante08 wrote:
So we have:

- Awesome new HD graphics
- Fixed portforwarding issues
- Cross compatibility between clients (SCR can play with 1.19)
- Automated match-making
- Support for modern OS
- No change to gameplay
- Chance to revive the Korean BW and maybe even the foreign BW scene

All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.


We dont have that...yet.
We dont know if we will have that.
We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.

I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).

Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.

Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding.
I complain because they are taking it into their ecosystem, where you either go with it or leave it.


Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking.


Based on my experience? its not perfected at all. We will see once it gets out rolling in Remastered.
I am not saying its utter garbage either. I still prefer to have that choice myself rather than giving it to some automated system.

Also, what evidence do you have to say that "Of course they know better" and "has been nearly perfected?".
There is a big difference from having a subjective view of something and claiming objective knowledge of how something works. Do you know how the matchmaking system works?

Where does that blind trust come from? I am not trying to attack you just figure out why you have all that trust in an automatic system.


It's a highly sophisticated system that uses MMR and can rate your performance better than you could yourself (if they take the system from SC2/WC3). It's easy to misjudge yourself because your either overconfident or too cautious, but MMR doesn't lie.

The system also prevents good players from deliberately stomping noobs to boost their broken ego. Unfortunately it also prevents bad players from deliberately challenging good players but if you're dedicated you should climb the ladder anyway.

Of course lobbies have many advantages as well like choosing to play only a certain matchup or a certain map or only certain players but you can really trust Blizzard in delivering a robust 1on1 matchmaker these days. They have 15 years of experience with them, probably more than most developers.

And lobbies are still available anyway.
sc19980331
Profile Joined March 2017
China1609 Posts
August 10 2017 10:33 GMT
#71
Imagine: How many players active in gloabal pool after Aug 14?
Now I can see about 15k users at peak around 8pm on BN Korea.
I predict there will be 3k+ players from China will play on BN TW or Asia.
TL+ Member
Soulforged
Profile Blog Joined February 2007
Latvia936 Posts
August 10 2017 11:06 GMT
#72
Whelp, time to get a good VPN as soon as I shave off that rust.
Pretty much 3/4 games with koreans used to lag for me on iccup, no reason why it'd get better...
If matchmaking is truly global then the ratio of korean to non-korean will be really skewed.
WGT-Baal
Profile Blog Joined June 2008
France3455 Posts
August 10 2017 13:17 GMT
#73
On August 10 2017 19:23 shin ken wrote:
Show nested quote +
On August 10 2017 18:28 iloveav wrote:
On August 10 2017 17:48 [nkc]moon wrote:
On August 10 2017 17:30 iloveav wrote:
On August 10 2017 13:31 Dante08 wrote:
So we have:

- Awesome new HD graphics
- Fixed portforwarding issues
- Cross compatibility between clients (SCR can play with 1.19)
- Automated match-making
- Support for modern OS
- No change to gameplay
- Chance to revive the Korean BW and maybe even the foreign BW scene

All the above and people complain about paying $15 for it and Blizzard being money hungry. Sometimes TL never fails to surprise.


We dont have that...yet.
We dont know if we will have that.
We know there are some issues now, like disconnects from server, having to use blizzards app, no launchers support, no bot support (for chat channels). Note I dot have personal experience with those, only relaying what I heard.

I will believe it when I see it. Also, matchmaking is a very dubious system. I much more prefer the ICCUP system where you get to basically decide yourself at what level you want to play (and so do your opponents).

Matchmaking means one thing only: That someone at blizzard thinks they know better than you who you should play against. Someone who most likely is NOT a player.

Btw, I would not complain about the 15 dollars if I could use it on Iccup or if they ONLY fixed port forwarding.
I complain because they are taking it into their ecosystem, where you either go with it or leave it.


Of course they know better than you who you should play against its a match making algorithm that has been nearly perfected. And im pretty sure you are still able to use the ICCUP system as well as play matchmaking.


Based on my experience? its not perfected at all. We will see once it gets out rolling in Remastered.
I am not saying its utter garbage either. I still prefer to have that choice myself rather than giving it to some automated system.

Also, what evidence do you have to say that "Of course they know better" and "has been nearly perfected?".
There is a big difference from having a subjective view of something and claiming objective knowledge of how something works. Do you know how the matchmaking system works?

Where does that blind trust come from? I am not trying to attack you just figure out why you have all that trust in an automatic system.


It's a highly sophisticated system that uses MMR and can rate your performance better than you could yourself (if they take the system from SC2/WC3). It's easy to misjudge yourself because your either overconfident or too cautious, but MMR doesn't lie.

The system also prevents good players from deliberately stomping noobs to boost their broken ego. Unfortunately it also prevents bad players from deliberately challenging good players but if you're dedicated you should climb the ladder anyway.

Of course lobbies have many advantages as well like choosing to play only a certain matchup or a certain map or only certain players but you can really trust Blizzard in delivering a robust 1on1 matchmaker these days. They have 15 years of experience with them, probably more than most developers.

And lobbies are still available anyway.



It s only a good system if you play often and quite a lot. As it requires a lot if data for the system to set in. Also bear in mind the regional variations in sc2.
In sc:r the system will have to adapt to a worldwide community. In sc2 I never felt like the ranks had any meaning, granted it might just be the game being more volatile. In the end since I dont have time to play very often it was either stomping a much weaker player or getting destroyed by a much stronger one and this is one of the reasons I quit sc2.

There are a lot of advantages to matchmaking but it s not a perfect system, especially considering the age of the veteran players who dont have a lot of time to regularly.
Also the problems caused by lag in a worldwide laddee system is real. I m in Canada now but it s better to pkay koreans than latin Americans in that regard... How will those freeloss/freewin affect the mmr system is still unknown. We ll have to see it in action.
Horang2 fan
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-08-10 13:38:02
August 10 2017 13:33 GMT
#74
For me in sc2 matchmaking was not so much the problem as the difficulty to read the ranking system and the game itself, in w3 there was matchmaking, it involved quite a bit of grinding to get to the "levels" where you'd match against good players, so it rewarded grinding I think, that's the only part I didn't like but I think there were few resets? so
In Iccup I got tired of the resets because the system requires a lot of playing to get to your level, on the way there the experience is kinda erratic because you'd play against players of your skill, or higher+, or lower+, at any rank in different proportions before the one that represents ur skill level where you will play ppl your level + stronger, so every time there is a reset you have to reclimb there takes lot of time.. I got tired of that, so I'm expecting something that matches ppl better from the matchmaking and from the experience playing w3 or sc2 ladder yeah I think the matchmaking did that part better (than Iccup)
not to mention on iccup it takes a little while to find a game, its a private server there will always be less people... and the low ranks are not well represented maybe (I mean D+/C- have always been way farther beyond beginner which D- is supposed to represent?) so the incentive is prob low for newcomers to play there?_? wonder how easy it is to get (good) games at D- nowadays
Drake
Profile Joined October 2010
Germany6146 Posts
August 10 2017 15:08 GMT
#75
On August 10 2017 17:05 TT1 wrote:
If they end up making the default turn rate 12 the ladder will be unplayable, which is what koreans want. I dunno why we can't adjust the turn rate ingame, that would solve a lot of issues.


matchmaking could do it auto
same server vs same server 12 or 16
different servers vs each other 8

easy peasy as a programmer i wanna see the programmer telling me it cant be done i mean teh game will see where the players come from xD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2017-08-10 15:49:56
August 10 2017 15:49 GMT
#76
On August 10 2017 13:32 blade55555 wrote:
Maybe, but even then SC2 was released 7 years ago.


I just took a big punch right in the face.

As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues.

Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R.

I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it?
LiquipediaWanderer
WGT-Baal
Profile Blog Joined June 2008
France3455 Posts
Last Edited: 2017-08-10 16:46:59
August 10 2017 16:46 GMT
#77
On August 11 2017 00:49 Ragnarork wrote:
Show nested quote +
On August 10 2017 13:32 blade55555 wrote:
Maybe, but even then SC2 was released 7 years ago.


I just took a big punch right in the face.

As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues.

Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R.

I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it?


The issue is that Blizzard said for a long time it would be free (ladder) and it suddenly changed without warning or explanation. Then they explained a bit but it felt more like PR. There is no problem with the price or anything, just the way it happened. In a sense, some people think that since they didnt keep that promise, what else can they go back on ? Skins, gameplay...
Horang2 fan
craz3d
Profile Joined August 2005
Bulgaria856 Posts
August 10 2017 18:18 GMT
#78
On August 11 2017 01:46 WGT-Baal wrote:
Show nested quote +
On August 11 2017 00:49 Ragnarork wrote:
On August 10 2017 13:32 blade55555 wrote:
Maybe, but even then SC2 was released 7 years ago.


I just took a big punch right in the face.

As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues.

Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R.

I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it?


The issue is that Blizzard said for a long time it would be free (ladder) and it suddenly changed without warning or explanation. Then they explained a bit but it felt more like PR. There is no problem with the price or anything, just the way it happened. In a sense, some people think that since they didnt keep that promise, what else can they go back on ? Skins, gameplay...


I have an inkling feeling that they never intended for it to be compatible with the original game, meaning they outright lied about the issue in order to fuel the hype surrounding the remastered game.
Hello World!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 10 2017 18:18 GMT
#79
On August 11 2017 00:08 Drake wrote:
Show nested quote +
On August 10 2017 17:05 TT1 wrote:
If they end up making the default turn rate 12 the ladder will be unplayable, which is what koreans want. I dunno why we can't adjust the turn rate ingame, that would solve a lot of issues.


matchmaking could do it auto
same server vs same server 12 or 16
different servers vs each other 8

easy peasy as a programmer i wanna see the programmer telling me it cant be done i mean teh game will see where the players come from xD

I would say some country 12 and other countries 8 tbh.

Koreans will probably have the final say after all, they will end up being the majority and are the best players by far
Artillery spawned from the forges of Hell
CHEONSOYUN
Profile Joined August 2017
565 Posts
August 10 2017 18:29 GMT
#80
On August 11 2017 03:18 craz3d wrote:
Show nested quote +
On August 11 2017 01:46 WGT-Baal wrote:
On August 11 2017 00:49 Ragnarork wrote:
On August 10 2017 13:32 blade55555 wrote:
Maybe, but even then SC2 was released 7 years ago.


I just took a big punch right in the face.

As for the price, I'll happily spend $15 to get SC:R if it's released and there's no major issues.

Why are people so mad about the pricetag though? I sense it's mostly because some feature that wasn't supposed to be exclusive to SC:R is now exclusive to SC:R.

I would like to know why exactly are people complaining that they could have had new stuff for free, but for some reasons (no idea which exactly) Blizzard switched and now that stuff costs money. Well, that's unfortunate, but at the same time not unreasonable to make people pay for work they've done instead of just putting it out for free, is it?


The issue is that Blizzard said for a long time it would be free (ladder) and it suddenly changed without warning or explanation. Then they explained a bit but it felt more like PR. There is no problem with the price or anything, just the way it happened. In a sense, some people think that since they didnt keep that promise, what else can they go back on ? Skins, gameplay...


I have an inkling feeling that they never intended for it to be compatible with the original game, meaning they outright lied about the issue in order to fuel the hype surrounding the remastered game.


is there anyone who based their decison to purchase the remaster based on original game's compatibility with the remaster?

it's ridiculous to imply or state that blizzard intentionally misled people... because it's such an insignificant issue for the majority of their customers.
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 338
ProTech121
SpeCial 87
StarCraft: Brood War
GuemChi 4589
Jaeyun 195
ggaemo 64
Noble 39
ZergMaN 35
Dota 2
NeuroSwarm131
LuMiX1
League of Legends
JimRising 598
Counter-Strike
taco 1046
Super Smash Bros
hungrybox384
Heroes of the Storm
Khaldor155
Other Games
summit1g15016
C9.Mang0273
Maynarde145
Organizations
Other Games
gamesdonequick868
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1018
• Lourlo886
Other Games
• Scarra1638
Upcoming Events
GSL
4h 35m
Wardi Open
8h 35m
Monday Night Weeklies
13h 35m
WardiTV Team League
1d 8h
PiGosaur Cup
1d 20h
Kung Fu Cup
2 days
OSC
2 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Team League
3 days
[ Show More ]
Replay Cast
3 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Korean StarCraft League
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.