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On August 10 2017 00:48 orvinreyes wrote:Well if both players are lagging then what's the problem? You both get the same handicap.
Because lag destroys execution, tilt players and also tend to make people play different than they would under normal circumstances. Some people are also used to playing under heavy lag, whereas others rarely play laggy games. On top of that you can add that heavy lag is simply painful and takes all the fun away.
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On August 10 2017 00:42 739 wrote: Mmm.. i wish we had /ping option available in client and during the game. That'll also help tournament holders to verify which player is lagging. Is that even possible in a P2P game? Shouldn't both players have the same ping?
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all hail blizzard for their bullcrap
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On August 10 2017 00:01 WGT-Baal wrote: Same here, while my ping on fish is decent (about 200) it seems the actual response in game is sluggish. For some reason it feels much slower than when I play overwatch on the Korean server (from eastern Canada). the technology simply isn't there yet! what's so hard to understand!? xD
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On August 10 2017 00:16 iloveav wrote: Money in terms of fixing almost nothing and asking 15 bucks for it I'd probably pay 15$ even just for not having to fuck with portforwarding ever again.
- then there's beautiful graphics - functional matchmaking - adjustable hotkeys
To me, it's 15$ very well spent.
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On August 10 2017 00:48 orvinreyes wrote:Well if both players are lagging then what's the problem? You both get the same handicap. ????? Move your arm a bit. Your arm doesnt move. Kiss your loved ones. Doesnt happen.
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Nice move Blizz. I guess i can wait another 6 months to get it cheaper.
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On August 10 2017 01:33 gingerfluffmuff wrote: Nice move Blizz. I guess i can wait another 6 months to get it cheaper. Now thats sad. Have you considered FundMe? What kind of ruminate thread is this anyway? Are you guys gonna talk about the 15 for another 10 pages? Do you guys realize that people pay thousands of moneys for CS:GO gloves?
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It probably won't go on sale. 15$ is generous a price enough.
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United Kingdom20278 Posts
On August 10 2017 00:01 WGT-Baal wrote: Same here, while my ping on fish is decent (about 200) it seems the actual response in game is sluggish. For some reason it feels much slower than when I play overwatch on the Korean server (from eastern Canada).
Very different styles of games engines, the ones that BW and SC2 use add a lot of lag time to actions even before going through ping. If you take a high speed camera and very fast screen you can measure input lag in the 13-20ms range for csgo and overwatch but if you do the same on the starcraft games it's more like 80ms plus ping for a unit response iirc~
That is generally considered to be an acceptable tradeoff for the other advantages of the engine style but it does make it especially bad to play with higher pings or inconsistent connections which increase that delay further
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On August 10 2017 01:33 gingerfluffmuff wrote: Nice move Blizz. I guess i can wait another 6 months to get it cheaper.
Pathetic lol.
I would prefer regional matchmaking to having lag. I dont think finding a match will be a problem once the game fully releases.
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I experience more lag in scr compared with 1.16 so I am wondering if blizzard can optimise the engine a bit more....
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The good ol bait and switch!
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Is it even possible to have global matchmaking and not have lag? Is there anything Blizzard can do to mitigate this problem? The reason why Koreans can play with Turn rate up to 16 and not have problems is because 1) close proximity to each other because it is a small country, and 2) their internet infrastructure is better (whatever this means). Idk how much of this is correct.
a source (from 2010...): http://www.cnn.com/2010/TECH/03/31/broadband.south.korea/index.html
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not need to be Einstein,if you lag vs China,Korea,Vietnam 8 years ago u will lag today,it is not blizzard fault,thats how internet works,if you wanna improve your conection to play with koreans,use a good VPN not the first that comes to you for free in Google.how blizzard fix lag to you? well pray the player pool from your country will increase u will play lag less games,but if you wanna play with Lee min CHun from Korea and u are living in Europe dont expect some magic.
also all of you still saying that payin 15$ for MM,is bullshit,Fixed ports,not more 50 launchers,not more crashed img when u open the game,so many new options,new graphics(not Something was asked for)but im happy u will be abble to play this game in modern O.S without troubles.is not perfect atm ok.but 1.16 is not perfect,maybe you think it is.but thats bullsh*t aswell.
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Global matchmaking/ladder would be nice, but I don't feel like it's very feasible given existing latency issues...
The worst part is that there's no way to ensure that two players on opposite sides of the globe will "meet in a middle" serverwise and "balance" the latency.
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man manald is gonna get rich
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On August 10 2017 00:41 ROOTFayth wrote:Show nested quote +On August 10 2017 00:00 Cele wrote: damn Blizzard, making Matchmaking only available for SC:R to earn more $$. What a cheap move. Didn't we have this platform back in the past where we could play ladder for free, on the maps we preferred? I dimly recall it's name was ICCUp. /sarcasm which part of your sentence is the /sarcasm for ?
the "dimly recalling it's name as ICCUp" part. I was very active in the ICCUp staff up until the SC:R announcement.
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Lag makes ZVT even more imbalanced. TERRAN just has to basically mass some BIO and a move to my 3rd or whatever while I can't muta micro properly with lag.
I've never been able to play a turn rate 16 game; it is super slow. Even when playing someone in California from inside california
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Try high lat/extra high lat in 16 turn rate. It's amazing even on extra high lat. Honestly 12 turn rate on high lat is sooo much better than 8.
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