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Active: 18074 users

Let's talk about the animations in SC:R

Forum Index > BW General
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l3rand0n
Profile Joined September 2016
14 Posts
Last Edited: 2017-06-30 21:14:05
June 30 2017 20:59 GMT
#1
Hopefully Blizz can pull some good feedback from this thread. What are your thoughts on the currently shown iterations of the death animations/animations in general? Any other things you'd like to see changed animation wise in the remaster?

Some of them are starting to look like a far cry from what they were in the original, which in my opinion is not only distracting but unfortunate. The original death animations we're short and sweet/minimally distracting. I wish blizz would keep it like this. Seeing a marine explode everywhere is kind of off-putting when compared to the original death animation. Likewise, a Zergling dying doesn't leave a distinctive dark red puddle of blood anymore, which feels wrong.

The choice of color for the gore/blood is just too light in some cases, particularly for Zerg units. In short the death animations need to be on par with how gruesome it looked in BW and blizz has so far have failed to do this imo.

Explosion effects are off-putting as well, and far too wispy. They lack defined punch and I almost feel like because they tried to use all the available colors they could, it actually turned out worse. The explosions also need to be shorter and sweeter. I want to see a probe(for example)spectacularly vaporize into smithereens quickly(just like BW did it), not weakly dissipate slowly. The terran building/protoss building explosions need to change for certain, and need to be unified together. I dont mind the look of the new protoss building death animation, though at the same time it is far too saturated and I feel like it would be distracting.

Another thing that strikes me as off is the tinting on some of the attack animations, particularly the Siege Tank and Ghost's attacks. They're too orange and dark, and do not mesh as well with the background. The original saturation they had in BW was perfect and I'd love to see SC:R go back to this.

Dragoon/photon cannon attack animations do not seem to accelerate the same way they used to in BW. These two attacks and protoss building warp-in effects are lacking the unifying 'hedgehog' like effect they have in BW and it doesn't look right, anybody else agree?

Marine/goliath attack animation is too sparkly.. Looks like splashes of sparkles o.O

I know blizz has recently said that they are still trying to get it right, but I do hope the game isnt launched with some of the current effects still in the game.
Entertaining
Profile Joined September 2007
Canada793 Posts
July 01 2017 00:03 GMT
#2
They don't know what makes a good RTS and they don't care what the hardcore communities have to say. This has been clear the entirety of sc2. This thread is moot.
LRM)TechnicS
Profile Joined May 2008
Bulgaria1565 Posts
Last Edited: 2017-07-01 00:48:13
July 01 2017 00:45 GMT
#3
Yes, it's sparkly and it is probably more tiring to watch for longer periods (that's the case with me) compared to the original, but if the possilibility of younger guys starting and playing the game materializes (and the reason is the "flashy looks"), then its worth "the price" to pay IMO.

If that video in the BW:RM thread is accurate of the SC:R gameplay then I found two things to be polished:

1. the "blinking" swarm @ 02:25 of the video
2. the zergling spawn animation - they go from really small to ultra big and it looks just not right @ 03:12 of the video.

I personally liked the first version of the archon better (seen here: https://starcraft.com/en-us/articles/20695698) than the one from that video in the BW:RM thread. They look different right? But there will be so many opinions on various units and it seems really hard to get representative and reliable information to what looks right even in the case we are able to define our situation and goals clearly (f.e. the units to stay true to the original (in this case we will also have to define what "true to the original" means)).

I think I read in an interview that the guys that developed the units for SC:BW are working on the SC:R units as well. If someone can confirm, I guess this will be as close to "true to the original" as we can get even though some units on some terrains look really off to me as well.
Enjoy the game
Endymion
Profile Blog Joined November 2009
United States3701 Posts
July 01 2017 00:49 GMT
#4
what we really need to talk about is if the HD version has an aspect ratio advantage over traditional graphics..
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
XERX
Profile Joined April 2017
85 Posts
July 01 2017 00:55 GMT
#5
On July 01 2017 09:03 Entertaining wrote:
They don't know what makes a good RTS and they don't care what the hardcore communities have to say. This has been clear the entirety of sc2. This thread is moot.


what are you talking about its a death animation lmao
XERX
Profile Joined April 2017
85 Posts
July 01 2017 00:55 GMT
#6
Also Blizzard Korea stated that this is old footage.
thePunGun
Profile Blog Joined January 2016
598 Posts
Last Edited: 2017-07-01 01:16:57
July 01 2017 01:05 GMT
#7
Uhm... you can select between new and old animations/angles/lighting/shaders/normal maps... etc. in the graphics options... at least that's what Blizz said in an interview.
There's a link in this thread: BW:RM available for pre-purchase! Released Aug 14
Interview: StarCraft Remastered devs unveil price, explain how much is being rebuilt
"You cannot teach a man anything, you can only help him find it within himself."
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
July 01 2017 01:27 GMT
#8
The blinking dark swarm is likely a bug. The Zergling spawn animation is definitely unpolished, but hopefully they'll give iterate it some more before release along with the other animations.
ㅇㅅㅌㅅ
funnybananaman
Profile Joined April 2009
United States830 Posts
July 01 2017 03:08 GMT
#9
Honestly i see very little difference between this shit and SC2, looks like a worse version of SC2 and not like a real remaster ofBW, but hey at least they're still throwing shit at the wall to see what might stick so glad to see blizzard dev haven't totally given up yet.
thePunGun
Profile Blog Joined January 2016
598 Posts
Last Edited: 2017-07-01 03:31:43
July 01 2017 03:22 GMT
#10
On July 01 2017 12:08 funnybananaman wrote:
Honestly i see very little difference between this shit and SC2, looks like a worse version of SC2 and not like a real remaster ofBW, but hey at least they're still throwing shit at the wall to see what might stick so glad to see blizzard dev haven't totally given up yet.

Care to elaborate how this is anything like SC2? Because I can't see how anyone in their right mind, who has at least seen 5 minutes of gameplay come to a moronic conclusion like that. It's the same game, the devs clearly stated (in the interview I've posted above), they've simply replaced the visuals! Everything else is almost exactly the same!
"You cannot teach a man anything, you can only help him find it within himself."
RecklessCraft
Profile Joined February 2015
Canada27 Posts
July 01 2017 03:48 GMT
#11
On July 01 2017 12:08 funnybananaman wrote:
Honestly i see very little difference between this shit and SC2, looks like a worse version of SC2 and not like a real remaster ofBW, but hey at least they're still throwing shit at the wall to see what might stick so glad to see blizzard dev haven't totally given up yet.

You are an extraordinarily inferior version of human to say the least, intellectually

User was warned for this post
Little-Chimp
Profile Joined February 2008
Canada948 Posts
July 01 2017 07:45 GMT
#12
On July 01 2017 09:03 Entertaining wrote:
They don't know what makes a good RTS and they don't care what the hardcore communities have to say. This has been clear the entirety of sc2. This thread is moot.


Imagine being this jaded
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
July 01 2017 08:02 GMT
#13
Why can't just they remaster the existing animations?? Well, there is still time for them to revert to that *hopeful*
FlaShFTW
Profile Blog Joined February 2010
United States10354 Posts
July 01 2017 08:44 GMT
#14
Tank animations are far too over the top. The current tank explosion is pretty legit, sounds great, looks great. over the top mushroom cloud? lol please.

zerg building still look like plastic too still.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
onlystar
Profile Joined March 2015
United States971 Posts
July 01 2017 09:17 GMT
#15
On July 01 2017 09:49 Endymion wrote:
what we really need to talk about is if the HD version has an aspect ratio advantage over traditional graphics..



to me this is like breaking my brain how the actual f***ck did we get to the point where this is reality
Qikz
Profile Blog Joined November 2009
United Kingdom12027 Posts
July 01 2017 09:34 GMT
#16
On July 01 2017 09:49 Endymion wrote:
what we really need to talk about is if the HD version has an aspect ratio advantage over traditional graphics..


Pros have even stated it doesn't make a difference.

People are seriously making a mountain out of a molehill with this. If even people like Flash are saying it looks perfectly fine, why are you making such a big deal out of everything?

I've been a member of this commmunity for 8 years and the weird sense of elitism that's appeared since SC2 come out and has been getting worse since remastered was announced is ridiculous. People are acting like people are murdering their dog. Really, the footage we've seen isn't release footage even Blizzard Korea stated that. People are jumping at the chance to find problems with absolutely everything and it's insane.

Just look at how stupid the victory screen threads were, people are picking holes where there's no holes to pick. The gameplay is staying exactly the same, the graphics are being updated and you don't even need to use them, where exactly is the big deal here?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2017-07-01 09:47:13
July 01 2017 09:46 GMT
#17
On July 01 2017 18:34 Qikz wrote:
Show nested quote +
On July 01 2017 09:49 Endymion wrote:
what we really need to talk about is if the HD version has an aspect ratio advantage over traditional graphics..


Pros have even stated it doesn't make a difference.

People are seriously making a mountain out of a molehill with this. If even people like Flash are saying it looks perfectly fine, why are you making such a big deal out of everything?

I've been a member of this commmunity for 8 years and the weird sense of elitism that's appeared since SC2 come out and has been getting worse since remastered was announced is ridiculous. People are acting like people are murdering their dog. Really, the footage we've seen isn't release footage even Blizzard Korea stated that. People are jumping at the chance to find problems with absolutely everything and it's insane.

Just look at how stupid the victory screen threads were, people are picking holes where there's no holes to pick. The gameplay is staying exactly the same, the graphics are being updated and you don't even need to use them, where exactly is the big deal here?


eh thanks for youre input but when flash was saying it looks perfectly fine.. he probably was not talking about the subject that endymion brought up aspect ratio advantage...
Endymion
Profile Blog Joined November 2009
United States3701 Posts
July 01 2017 09:49 GMT
#18
On July 01 2017 18:34 Qikz wrote:
Show nested quote +
On July 01 2017 09:49 Endymion wrote:
what we really need to talk about is if the HD version has an aspect ratio advantage over traditional graphics..


Pros have even stated it doesn't make a difference.

People are seriously making a mountain out of a molehill with this. If even people like Flash are saying it looks perfectly fine, why are you making such a big deal out of everything?

I've been a member of this commmunity for 8 years and the weird sense of elitism that's appeared since SC2 come out and has been getting worse since remastered was announced is ridiculous. People are acting like people are murdering their dog. Really, the footage we've seen isn't release footage even Blizzard Korea stated that. People are jumping at the chance to find problems with absolutely everything and it's insane.

Just look at how stupid the victory screen threads were, people are picking holes where there's no holes to pick. The gameplay is staying exactly the same, the graphics are being updated and you don't even need to use them, where exactly is the big deal here?


all of these molehills are adding up to be quite the substantial hill when i could just choose to play 1.16 lol
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
July 01 2017 10:00 GMT
#19
On July 01 2017 18:34 Qikz wrote:
Show nested quote +
On July 01 2017 09:49 Endymion wrote:
what we really need to talk about is if the HD version has an aspect ratio advantage over traditional graphics..

People are seriously making a mountain out of a molehill with this. If even people like Flash are saying it looks perfectly fine, why are you making such a big deal out of everything?

I've been a member of this commmunity for 8 years and the weird sense of elitism that's appeared since SC2 come out and has been getting worse since remastered was announced is ridiculous. People are acting like people are murdering their dog. Really, the footage we've seen isn't release footage even Blizzard Korea stated that. People are jumping at the chance to find problems with absolutely everything and it's insane.


I think the main problem with SC2 isn't within the game itself, but rather that they modify the game to suit the balance whine, making people feel entitled to Blizzard patching away their problems instead of just focusing on improving. BW has been blessed by the sense of balance/design whine being entirely pointless because nothing is going to change anyway, but now the flood gates have been opened, and people complain about everything they don't like.
maru G5L pls
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2017-07-01 10:09:34
July 01 2017 10:06 GMT
#20
On July 01 2017 19:00 neptunusfisk wrote:
Show nested quote +
On July 01 2017 18:34 Qikz wrote:
On July 01 2017 09:49 Endymion wrote:
what we really need to talk about is if the HD version has an aspect ratio advantage over traditional graphics..

People are seriously making a mountain out of a molehill with this. If even people like Flash are saying it looks perfectly fine, why are you making such a big deal out of everything?

I've been a member of this commmunity for 8 years and the weird sense of elitism that's appeared since SC2 come out and has been getting worse since remastered was announced is ridiculous. People are acting like people are murdering their dog. Really, the footage we've seen isn't release footage even Blizzard Korea stated that. People are jumping at the chance to find problems with absolutely everything and it's insane.


I think the main problem with SC2 isn't within the game itself, but rather that they modify the game to suit the balance whine, making people feel entitled to Blizzard patching away their problems instead of just focusing on improving. BW has been blessed by the sense of balance/design whine being entirely pointless because nothing is going to change anyway, but now the flood gates have been opened, and people complain about everything they don't like.


i find this amusing you wish to slap bw fans with what sc2 fans created endless whining over a failed product asking for changes, now you wish to put that image upon broodwar players who wish their game stays the same yea totally the same thing buddy!
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