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On July 25 2017 13:19 ProtossGG wrote: Can anyone explain how the linking stuff works? So far what I can see, its just a way to get from server to server more quickly. Is there any actual benefit to linking accounts/profiles?
It's to link to your Blizzard account so you can message people that are playing modern Blizzard games.
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On July 25 2017 13:06 not0rious wrote: tried everything. Reinstalled 2 times already, nothing -_- so strange wat OS and GPU do u have
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windows 10 pro 64 bit GeForce Go 7900 GS (old dell xps laptop)
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51316 Posts
if you want to play iccup with 5 people online all the time sure
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Anyone else getting massive lags in 1.19? In 1.18 I could play on fish with no problems but now I'm getting huge lags in literally every game. It's unplayable.
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On July 25 2017 14:53 GTR wrote: if you want to play iccup with 5 people online all the time sure
does shield battery have enough people?
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51316 Posts
anyone noticed these?
so cheesy
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Did this Korea server replace the Taiwan one? I don't remember a Korean server being added...
Nvm, it's the same server as the Asia one
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On July 25 2017 15:15 Marl wrote:Show nested quote +On July 25 2017 14:53 GTR wrote: if you want to play iccup with 5 people online all the time sure does shield battery have enough people?
He's joking with you - I haven't played for ten days or so but I could still see 200+ users on iccup few weeks ago.
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The old Asia server got renamed to Korea and they're making another Asia server for China/Japan/Taiwan etc.
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Copy pasting my post from B.net forums:
I've seen many people post/complain about the fullscreen issues, particularly the black bars, mouse sensitivity, and choppy pixels.
Since BW 1.19 PTR, I've heard about few issues and decided to test few things out. Turns out, the new patch changed the game so that fullscreen isn't 640x480 anymore. While I believe that it just changes its size to your native resolution of your current monitor, I cannot confirm nor deny this since I haven't tested the game with different resolutions.
If you haven't understood what I meant, imagine game being run with windowed fullscreen option on your computer. The old fullscreen mode (1.18 and below) would change the resolution to 640x480 (or BW's native resolution), with windowed fullscreen showing everything on higher resolution but still keeping the 4:3 resolution (with added black bars on the side). The new fullscreen (1.19) is basically windowed fullscreen, except being truly fullscreen (can't have Chrome open on top of BW unlike windowed), rending at your native resolution but keeping the 4:3, which means adding black bars on the side.
These changes mean that stuff may look slightly choppy compared to 1.18 fullscreen, will definitely have different mouse sensitivity (you can use Mouse Scaling option to fix this, or calculate a new dpi), and will keep the resolution to 4:3 no matter what. I believe Blizzard did this to implement the seamless transition from SD to HD (without it, game would stall for bit while it changes resolution). So there you have it.
I'm not posting this to either complain nor praise Blizzard for this change (personally I don't mind, and I think its needed if they want seamless transition from SD->HD), but just documenting it so that people understand why this is happening.
Now, on a personal note, I hope mouse scaling works well. Cause if not, there'll be lot of angry players who have to either find new dpi (you can calculate this but not all dpi works out well), or get a new mouse (because some Korean pro players still use the old mouse such as Logitech Mini-Optical).
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On July 25 2017 15:53 TT1 wrote: The old Asia server got renamed to Korea and they're making another Asia server for China/Japan/Taiwan etc.
Well then does that mean Korea will have both Fish and an official Bnet server? I'd be curious to know.
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TLADT24920 Posts
On July 25 2017 15:36 wimpwimpwimp wrote:Show nested quote +On July 25 2017 15:15 Marl wrote:On July 25 2017 14:53 GTR wrote: if you want to play iccup with 5 people online all the time sure does shield battery have enough people? He's joking with you - I haven't played for ten days or so but I could still see 200+ users on iccup few weeks ago. ICCup had 200+ people several days ago so I doubt it'll go down anytime soon.
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On July 25 2017 16:06 BigFan wrote:Show nested quote +On July 25 2017 15:36 wimpwimpwimp wrote:On July 25 2017 15:15 Marl wrote:On July 25 2017 14:53 GTR wrote: if you want to play iccup with 5 people online all the time sure does shield battery have enough people? He's joking with you - I haven't played for ten days or so but I could still see 200+ users on iccup few weeks ago. ICCup had 200+ people several days ago so I doubt it'll go down anytime soon. awesome!
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damn are those ptr numbers? thats a good sign for sure
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On July 25 2017 16:04 Chris_Havoc wrote:Show nested quote +On July 25 2017 15:53 TT1 wrote: The old Asia server got renamed to Korea and they're making another Asia server for China/Japan/Taiwan etc. Well then does that mean Korea will have both Fish and an official Bnet server? I'd be curious to know.
I assume so, there might be koreans who want to play games via the matchmaking system. MM system won't be available on Fish, they're sticking with their old ladder system.
BTW, made a thread listing a few bugs that i've encountered so far, feel free to post any additional issues:
https://us.battle.net/forums/en/starcraft/topic/20758286131
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![[image loading]](http://i.imgur.com/GF7aSTs.jpg)
7/30 23:00 KST BW BJs will stream SC:R in afreecatv pc bang
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51316 Posts
full list of involved players for those that cant read korean
guemchi britney shine piano sharp flash rush mong zeus cloud gorush hero larva last snow
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