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StarCraft: Remastered coming in May? - Page 2

Forum Index > BW General
1190 CommentsPost a Reply
Prev 1 2 3 4 5 58 59 60 Next
bduddy
Profile Joined May 2012
United States1326 Posts
March 14 2017 04:50 GMT
#21
Why would they have not announced it at Blizzcon though?
>Liquid'Nazgul: Of course you are completely right
Terrorbladder
Profile Joined May 2014
2755 Posts
March 14 2017 04:52 GMT
#22
just fix the sprite limit, mmmkay?
My dream is to fertilize two females at a time.
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
March 14 2017 04:58 GMT
#23
On March 14 2017 13:50 bduddy wrote:
Why would they have not announced it at Blizzcon though?


I wonder why too. The Korean article says they secretly revealed some details to insiders during Blizzcon 2016, but wouldn't it have been much better if they made this gigantic announcement during it?
Celebrating Starcraft since... a long time ago.
duke91
Profile Joined April 2014
Germany1458 Posts
March 14 2017 05:00 GMT
#24
On March 14 2017 13:52 Terrorbladder wrote:
just fix the sprite limit, mmmkay?


Just a little 3D, MBS, Automining, 12 worker beginning, Autocasts, CC's can now drop mules, infinite unit selection for more efficient deathballs etc
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Kanil
Profile Joined April 2010
United States1713 Posts
March 14 2017 05:05 GMT
#25
On March 14 2017 13:02 Psyonic_Reaver wrote:
Ugh. Does that mean we have to use B.net 2.0.....

Edit: Unless that means they'll include the MM'ing of B.net 2.0 and the daily tournaments then I'll finally accept it but it's still a POS UI/Service compared to 1.0.

Yep. I kinda want to be excited for this, but B.net 2.0 singlehandedly destroyed all the enjoyment I got out of SC2, and I can't imagine it wouldn't do the same for BW:HD.
I used to have an Oz icon over here ---->
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
Last Edited: 2017-03-14 05:09:26
March 14 2017 05:09 GMT
#26
I can't imagine b.net 2.0 doing much for UMS scene but I would be excited for the rest of it!
YSMS
Profile Joined April 2015
China35 Posts
March 14 2017 05:10 GMT
#27
SCBWHD PLZ!!!!!!!!!!!!!!!!!!!!!!!!
Meepman
Profile Joined December 2009
Canada610 Posts
March 14 2017 05:14 GMT
#28
On March 14 2017 13:13 Danglars wrote:
Don't play with my emotions like this! I'm now very excited for this year in computer gaming!

Show nested quote +
On March 14 2017 12:49 Waxangel wrote:
as well as an updated Battle.net service

Please, no heavy-on-the-glitter, light-on-the-IRC-capabilities system!


you've jinxed us, rip. It's just the sc2 bnet, and instead of animations there'll be pictures in the background.
digmouse
Profile Blog Joined November 2010
China6332 Posts
March 14 2017 05:18 GMT
#29
Keep the gameplay unchanged for multiplayer. But I wish they add at least some of the modernized control features for the campaign.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
franzji
Profile Joined September 2013
United States583 Posts
March 14 2017 05:19 GMT
#30
On March 14 2017 13:50 bduddy wrote:
Why would they have not announced it at Blizzcon though?


Might be better to announce in Korea where they have an obviously bigger fanbase.

They also might want to not take away from sc2's stage too.
antigravity
Profile Joined July 2013
29 Posts
March 14 2017 05:23 GMT
#31
On March 14 2017 12:57 The_Red_Viper wrote:
Would be incredible if true i think. You have to wonder what could happen in korea if this is done well.
I don't expect it to be number one again, but it surely would boost the scene quite a lot? HYPED



BW is already #5 in Korea w/o _any_ Blizz support!!

Only a few marketing $$ for SC:Remastered / BW:HD / etc and StarCraft will get that ~ 5% it needs to become #3.

Then, who knows...
Scrutinizer
Profile Joined April 2011
170 Posts
March 14 2017 05:29 GMT
#32
Amazing news!

It's been years that I have not checked TL, just gave it a shot and BAM
I hope they keep graphics 2D with High-Res resolution. I believe this is key to recreate a genuine BW experience..

PS: Ok, I'll take 3D too if they can somehow keep the gameplay and controls the same.
purakushi
Profile Joined August 2012
United States3304 Posts
Last Edited: 2017-03-14 05:40:10
March 14 2017 05:35 GMT
#33
Good to see that gameplay won't be changed (or so the report claims). Hesitant but excited >_<;

(inb4 the HD sprites don't keep the gritty feel of the originals)
T P Z sagi
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
March 14 2017 05:42 GMT
#34
Gonna have to learn BW i guess.
Stephano//HerO//TaeJa//Squirtle//Bomber
Connor5620
Profile Joined September 2011
Australia208 Posts
March 14 2017 05:55 GMT
#35
On March 14 2017 14:00 duke91 wrote:
Show nested quote +
On March 14 2017 13:52 Terrorbladder wrote:
just fix the sprite limit, mmmkay?


Just a little 3D, MBS, Automining, 12 worker beginning, Autocasts, CC's can now drop mules, infinite unit selection for more efficient deathballs etc


is this a joke?
My Starcraft Youtube > https://www.youtube.com/@HomeofStarCraft
Peanutdog
Profile Joined September 2011
United States28 Posts
March 14 2017 05:56 GMT
#36
On March 14 2017 14:55 Connor5620 wrote:
Show nested quote +
On March 14 2017 14:00 duke91 wrote:
On March 14 2017 13:52 Terrorbladder wrote:
just fix the sprite limit, mmmkay?


Just a little 3D, MBS, Automining, 12 worker beginning, Autocasts, CC's can now drop mules, infinite unit selection for more efficient deathballs etc


is this a joke?


yeah
Connor5620
Profile Joined September 2011
Australia208 Posts
Last Edited: 2017-03-14 06:00:57
March 14 2017 05:59 GMT
#37
On March 14 2017 12:57 The_Red_Viper wrote:
Would be incredible if true i think. You have to wonder what could happen in korea if this is done well.
I don't expect it to be number one again, but it surely would boost the scene quite a lot? HYPED


youre talking about the blizzard team that made sc2 and see how that turned out need i say more?
and dude/s don't bother getting hyped cos it'll only disappoint you
My Starcraft Youtube > https://www.youtube.com/@HomeofStarCraft
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
March 14 2017 06:02 GMT
#38
On March 14 2017 14:55 Connor5620 wrote:
Show nested quote +
On March 14 2017 14:00 duke91 wrote:
On March 14 2017 13:52 Terrorbladder wrote:
just fix the sprite limit, mmmkay?


Just a little 3D, MBS, Automining, 12 worker beginning, Autocasts, CC's can now drop mules, infinite unit selection for more efficient deathballs etc


is this a joke?


+ Show Spoiler +
[image loading]
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
velocekr
Profile Joined December 2016
Korea (South)46 Posts
March 14 2017 06:05 GMT
#39
They've wrote similar article in 2016...
I think it's just attracting people's interest to ASL S3...
ZenithM
Profile Joined February 2011
France15952 Posts
March 14 2017 06:05 GMT
#40
Can I have rebindable hotkeys? Or would that be considered a change in gameplay :D?
Prev 1 2 3 4 5 58 59 60 Next
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