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Active: 4795 users

Is there an sc map editor that enables locked maps

Forum Index > BW General
Post a Reply
Bolshevik-
Profile Joined November 2015
39 Posts
July 04 2016 02:23 GMT
#1
Does anybody here know of a starcraft map editor that 1) Unlocks locked maps or 2) allows user to input a ton of characters into a space on the starcraft
character/unit name?
Freakling
Profile Joined October 2012
Germany1533 Posts
July 04 2016 07:48 GMT
#2
Map editor cannot do that, that's the very point of map protection.
Not sure what your second question even implies.

What exactly do you want to do?
tec27
Profile Blog Joined June 2004
United States3702 Posts
July 04 2016 11:15 GMT
#3
On July 04 2016 16:48 Freakling wrote:
Map editor cannot do that, that's the very point of map protection.
Not sure what your second question even implies.

What exactly do you want to do?

A map editor can absolutely do that, how do you think BW is able to read the maps? Map protections rely on exploiting differences between third-party map reading code and BW's map reading code. There tend to be quite a few differences, given that the format is pretty low-level and BW's sanity checks are kind of few and far between. Now, are there any map editors that actually achieve 100% compatibility with BW in map reading? I'm not aware of any. (But that isn't because it can't be done)

As for 2, I'm fairly certain what you want isn't doable, given that BW tends to use hardcoded string lengths for most things (and these lengths tend to be fairly low). I'm not intimately familiar with the particular piece you're asking about, but almost everything in BW has hardcoded lengths so...
Can you jam with the console cowboys in cyberspace?
Freakling
Profile Joined October 2012
Germany1533 Posts
July 04 2016 11:53 GMT
#4
Let me rephrase: Protectors are designed to corrupt maps sufficiently that they cannot be read by existing editors. And even if an editor can read it (or the map has been unprotected by other means beforehand) a lot of important editor-specific information is lost (most notably the isometric structure of the map).

I think chkdraft is planned to implement some limited read-only functionality for at least some kinds of protected maps. However, it does not offer too much in terms of actual map editing functionality so far (at least not the official release, you may be able to build something more advanced yourself from the github source).

As for strings, in general, it should be possible to freely edit any string in the SCMDraft string editor. I doubt that you will run into any absolute length limit before running into the practical limit of what BW is actually able to display in the limited width of the unit status screen.
Argot
Profile Blog Joined October 2015
6 Posts
July 04 2016 11:56 GMT
#5
http://wiki.teamliquid.net/starcraft/ReXplorer
Play a game on intended map. Save replay, extract map through the replay and then through SCMDraft. There will often be "holes" in the map but can be fixed often by just some handy work.
ArmadA[NaS]
Profile Joined January 2014
United States347 Posts
July 04 2016 12:55 GMT
#6
Also could try some "unprotectors" -(see Liquipedia Tools).
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