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Upgrade stuck bug? - Page 2

Forum Index > BW General
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nite3
Profile Joined June 2006
130 Posts
December 27 2006 04:46 GMT
#21
i've had my rines and vults stuck, i even cr8ed a topic about it on this forum...
i close my eyes... and empty my mind.
minus_human
Profile Blog Joined November 2006
4784 Posts
Last Edited: 2006-12-27 04:56:14
December 27 2006 04:51 GMT
#22
This definitely is the revolution!! Of all the SC ingame units, ofc; perhaps they're just tired of fighting and dying on milions of PC's everyday just for our amusement (or addiction in some cases).

So far I've had marines, vultures (rarely), Dragoons (most often of all), Hydras(only once) get stuck; no upgrade bugs for me.

And I did played on that version of Gaia once, I had no Siege Tank upgrade PvT - But I believe it was UMS Gaia,and when I played "one on one" on that same version of the map, all worked fine.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6774 Posts
December 27 2006 05:10 GMT
#23
I've had my gas-scv's not responding anymore, thats a bitch too -.-
Graphics
SteelString
Profile Joined July 2006
446 Posts
December 27 2006 05:46 GMT
#24
Where they just keep mining gas when you tell them to build or mine minerals? That's damn annoying.
DarK]N[exuS
Profile Joined April 2006
China1441 Posts
December 27 2006 06:07 GMT
#25
I hate when you're doing like a 9 pool into 3 hatch lings and you want to mine exactly 100 gas and then go back to the minerals and you cant fucking get the drones to stop mining gas.
Where joy exists despair will always beckon.
[jOyO]
Profile Joined July 2006
United States920 Posts
December 27 2006 06:38 GMT
#26
This happened to me in TvZ when my group of mm would not move back from attacking a sunken line so they all died and i could do nothing. just random bugs happen every so foten ><. hopefully it wont happen in a pro tourny or something.
You must notta heard me PARTNA!
Zeto
Profile Joined January 2005
United States2290 Posts
December 27 2006 06:40 GMT
#27
yeah i've also had my terran units get stuck randomly on luna (melee mode).

pretty fucking annoying when your scv just sits there when you keep telling him to make a supply depot and one of your marines/medics just lays back while the rest move forward.

Could it be a bug with PP/Bwlauncher? I don't remember this stuff happening before I started using it. Has yet to happen in a progame, too, and they said they don't use BWLauncher because there are still some bugs in it.
hay hay mayé, todos los negros tomamos maté!
MarcX
Profile Joined February 2005
Netherlands772 Posts
December 27 2006 06:44 GMT
#28
This is probably a bug in SC Extension, not BW. Blizzard's warranty does not extend to 3rd party programs, recognized/tolerated or not, and they are obviously not going to patch code they never wrote.
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
December 27 2006 09:44 GMT
#29
Gas workers not responding is not it =( That's a mere inconvenience; this can lead to losing the game
What fun is it being cool if you can’t wear a sombrero?
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
December 27 2006 11:10 GMT
#30
yea try not using pp for a week and see if it stops
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 27 2006 11:24 GMT
#31
On December 27 2006 15:40 Zeto wrote:one of your marines/medics just lays back while the rest move forward.


At least thats fixable cause you can press "s" then it will move again. This muta getting stuck sounds more serious.
PHauxE
Profile Joined November 2006
United States69 Posts
December 27 2006 11:29 GMT
#32
On December 27 2006 09:59 mikeymoo wrote:
Show nested quote +
On December 27 2006 06:11 Kassios wrote:
i didnt see the replay but in some version of gaia some upgrades dont work


Yeah. Happened to me, too. No Psi storm in a TvP. Needless to say, I got raped.


I played on the glitched gaia, I didn't get siege, or vult upgrades either in a TvP...

Such a weird game ~_~;
Pressure
Profile Blog Joined October 2006
7326 Posts
December 27 2006 11:37 GMT
#33
rofl gg?
zobz
Profile Joined November 2005
Canada2175 Posts
December 27 2006 12:17 GMT
#34
i mostly don't use bwlauncher when i'm playing but i still encounter stuck lings fairly often. i expect that bug not to be bwlauncher's fault, of course it's always been around, maybe more so with goons. aren't you supposed to move them then press s then select a target if you're doing that stuff to avoid it?
"That's not gonna be good for business." "That's not gonna be good for anybody."
MarcX
Profile Joined February 2005
Netherlands772 Posts
Last Edited: 2006-12-27 12:23:11
December 27 2006 12:21 GMT
#35
Stuck units is a problem with pathing AI. A patrol or stop order usually fixes it. Stuck upgrades seems to be a problem with BWLauncher/SCExtension (and only displaying, the upgrade still continues as normal).
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
epidion
Profile Joined November 2004
United States316 Posts
December 27 2006 12:30 GMT
#36
Isn't the issue that people are talking about really an issue with the PGT Gaia? I'm not sure about the most recent one, but I remember in one of the old PGT Gaia's, and maybe different old PGT maps, some upgrades aren't researchable. Thought it was to prevent people playing PGT maps in UMS?
http://www.proxiteam.net
MarcX
Profile Joined February 2005
Netherlands772 Posts
December 27 2006 12:41 GMT
#37
No that's not what the topic was about.
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 27 2006 14:52 GMT
#38
On December 27 2006 13:25 GrandInquisitor wrote:
I've had the problem with some units (definitely muta, but can't remember if other units too) just not responding to my orders either. To be clear - this isn't when goons get stuck. This is when units just keep moving somewhere or keep trying to attack something and just won't stop doing it no matter what you tell them to. All your right-clicking is just useless, they never even seem to obey your orders or flinch when you click at all.

It's hella annoying
i had the same problem with a 9/10 gate zealot rush with 5 probe support... all of my units wouldnt respond and just went around attacking whatever they wanted... i spammed stop for while then made them move against, after doing that twice it stopped... but it was very weird =/'
Administrator~ Spirit will set you free ~
MarcX
Profile Joined February 2005
Netherlands772 Posts
December 27 2006 15:06 GMT
#39
Patrol. That way they won't have to die while you're stopping them to unstuck.
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
NubainMuscle
Profile Joined June 2005
South Africa423 Posts
December 27 2006 18:32 GMT
#40
On December 27 2006 06:11 Kassios wrote:
i didnt see the replay but in some version of gaia some upgrades dont work


Exactly. If the game was played on UMS mode, its likely due to a buggy map version.

I can recall playing 1H4T3Z3RG on an unauthentic edition of Luna.
I was unable to upgrade ANYTHING from my factory machine shop add-on's.
The upgrade options weren't even listed, just blank slots.

Ever try playing TvP without mines, vulture speed, OR siege mode? -_-
http://sc.gosugamers.net/bilder/members/9801.jpg
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