BW General Discussion - Page 212
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kogeT
Poland2031 Posts
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Liquid`Drone
Norway28591 Posts
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Lylat
France8575 Posts
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Jealous
10107 Posts
On October 05 2017 02:38 Liquid`Drone wrote: yeah getting stasis first because you're broke is actually totally fair. You can definitely argue that 150/150 has more utility for the next 3 minutes than 12 more energy on two of your arbiters. But honestly, most players are nearly constantly floating 150/150 by the time arbiter production is up. I definitely agree, and I mentioned that in the original thread where the question was posed. What I was really aiming at solving is whether there is any weight to the "Get Stasis first if you're in a crisis and need to use it sooner argument," which there was none. If you can afford both, then getting Stasis first has no point whatsoever, as regardless of which you get, you will have your first Stasis ready to be cast at the same time. I believe it was you who pointed this out in SQSA thread, which prompted me to do this mini-experiment. | ||
Regentropfen
Germany277 Posts
Shame as today i finally mote than one hour to play :-/ | ||
Lylat
France8575 Posts
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sM.Zik
Canada2543 Posts
Wait do we still need to manually forward port in SC:R? I assumed that wouldve been the first thing to be fixed when starting the plan to release SC:R. Like most players don't read on TL and will never know about port forwarding. | ||
Jealous
10107 Posts
On October 05 2017 03:56 sM.Zik wrote: Wait do we still need to manually forward port in SC:R? I assumed that wouldve been the first thing to be fixed when starting the plan to release SC:R. Like most players don't read on TL and will never know about port forwarding. I heard others saying that if you constantly get the error after a match has already been found on Ladder, that it is potentially still due to port issues. Haven't verified it myself. | ||
Jon166
Vietnam121 Posts
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MarF
Canada156 Posts
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Liquid`Ret
Netherlands4511 Posts
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Ethelis
United States2396 Posts
On October 05 2017 00:22 chocorush wrote: I'm sure most pros know this. I didn't realize that those energy upgrades increased starting energy until someone pointed this fact out to me. FYI: Dark Archons are the exception to this. Unlucky. | ||
Jealous
10107 Posts
On October 05 2017 06:10 Jon166 wrote: ladder is trash i keep owning noobs with carriers What MMR you at? Asking for a friend. | ||
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TheNewEra
Germany3128 Posts
On October 05 2017 08:31 Liquid`Ret wrote: For some reason ASL starleague season 4 isn't on the 'ongoing tournaments' tab in liquipedia or is that just me? If the dates for a tournament aren't specified it won't show up in the ongoing tournaments list. In this case the finals date is TBA (unless I missed an announcement, in that case I could edit the enddate and as a result everything should work just fine) | ||
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Liquid`Ret
Netherlands4511 Posts
On October 05 2017 10:58 TheNewEra wrote: If the dates for a tournament aren't specified it won't show up in the ongoing tournaments list. In this case the finals date is TBA (unless I missed an announcement, in that case I could edit the enddate and as a result everything should work just fine) Ok, untill an end date is specified it seems to me like a good idea to set a fake end date far away somewhere in 2018 so people have an easier time finding the biggest ongoing tournament through the liquipedia main page. | ||
probelife66
142 Posts
On October 05 2017 11:35 Liquid`Ret wrote: Ok, untill an end date is specified it seems to me like a good idea to set a fake end date far away somewhere in 2018 so people have an easier time finding the biggest ongoing tournament through the liquipedia main page. I agree. I've had a hard time keeping track of ASL because of this | ||
sLimze
26 Posts
Fuck lurkers. At my level there so dumb because they just take a massive shit on MnM... of course with proper micro its not bad but damn you mess up woop there goes my army i feel like MnM needs a lot more control. All the zergs at my level never do muta opening only lurker ._. but don't worry ik late game zerg is very hard to control. end rant Edit: Also, does anyone have any advice on what to do after 1 rax FE against lurker opening? Anything specific? | ||
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EsportsJohn
United States4883 Posts
On October 05 2017 21:57 sLimze wrote: Noob bitching: Fuck lurkers. At my level there so dumb because they just take a massive shit on MnM... of course with proper micro its not bad but damn you mess up woop there goes my army i feel like MnM needs a lot more control. All the zergs at my level never do muta opening only lurker ._. but don't worry ik late game zerg is very hard to control. end rant Edit: Also, does anyone have any advice on what to do after 1 rax FE against lurker opening? Anything specific? Just wait until you get up against Zerg players who can actually muta micro. That's far worse than lurkers, imo. Push out with your first mnm group and try to deny the first base. If he already has lurkers on the ramp, just keep that army in front of the 4th so they can't take it for free. Accelerate your tech to fast double starport and build double vessel -> 4 dropships. Drop the main and 3rd while pressuring the front with your bio/vessel force. Don't walk into lurkers. | ||
duke91
Germany1458 Posts
On October 05 2017 21:57 sLimze wrote: Noob bitching: Fuck lurkers. At my level there so dumb because they just take a massive shit on MnM... of course with proper micro its not bad but damn you mess up woop there goes my army i feel like MnM needs a lot more control. All the zergs at my level never do muta opening only lurker ._. but don't worry ik late game zerg is very hard to control. end rant Edit: Also, does anyone have any advice on what to do after 1 rax FE against lurker opening? Anything specific? If they go lurkers, they won't have scourges most likely. Just go 2 port dropships. Most zerg just GG from there on. | ||
sLimze
26 Posts
On October 05 2017 22:13 EsportsJohn wrote: Just wait until you get up against Zerg players who can actually muta micro. That's far worse than lurkers, imo. Push out with your first mnm group and try to deny the first base. If he already has lurkers on the ramp, just keep that army in front of the 4th so they can't take it for free. Accelerate your tech to fast double starport and build double vessel -> 4 dropships. Drop the main and 3rd while pressuring the front with your bio/vessel force. Don't walk into lurkers. Oh i'm sure it is. I've played against a smurf with good muta micro and see at least with muta im impressed. Lurker is pretty brain dead unless your doing some cool hold position attack or something but never had it happen to me yet. | ||
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