I feel like I keep missing out on a lot of stuff
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Arvendilin
Germany1878 Posts
I feel like I keep missing out on a lot of stuff | ||
Arvendilin
Germany1878 Posts
On May 05 2017 04:51 Freakling wrote: It's really just the different attack range. When just moving around they behave exactly the same (moving a group of different workers will have them all move in perfect parallel). To clarify trying to attack move a worker is like this: Drone: go-spit-go-spit-go-spit-go-spit-go-spit-go-spit-go... Probe: go-slizlezlezlezle-go-slizlezlezlezle-go-slizlezlezlezle-go-slizlezlezlezle-go-slizlezlezlezle-go-slizlezlezlezle-go... SCV: go-bump unto target and stop-try to attack-hmm...target got out of nonexistent attack range-accelerate to go after target-damn, seems like target gotaway-I guess I'll stroll back to my minerals then... It's the bump into unit and stop part, due to the short attack range, that makes SCVs lose ground. Ahh, so with a range of 1 SCVs too could do moving shots? I was never quite sure if that was an inherent movement difference or just the range difference, thanks for letting me know | ||
Freakling
Germany1525 Posts
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Highgamer
1373 Posts
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Arvendilin
Germany1878 Posts
I mean they already can do it, just pretty shittily, sometimes very rarely you see it used against Mutas (atleast thats the only time it happens at any non 0 frequency), to maybe get just a little more damage on them, its pretty cool actually! | ||
LocoBolon
Argentina243 Posts
btw can someone confirm this two things to me please, and sorry for my extrene ignorance: 1) Diagonal Carriers = Carriers on pvt when crossed positions (only) on 4 player map, right? if so, does it has to be from 2 bases? 2) Barrack Double is...? At first i thought 2 barracks but I don't see that making any sense giving the context | ||
gngfn
United States1726 Posts
On May 05 2017 13:15 LocoBolon wrote: omg that video is so fun... btw can someone confirm this two things to me please, and sorry for my extrene ignorance: 1) Diagonal Carriers = Carriers on pvt when crossed positions (only) on 4 player map, right? if so, does it has to be from 2 bases? 2) Barrack Double is...? At first i thought 2 barracks but I don't see that making any sense giving the context 1) I don't know exactly what he meant, but cross position Carriers can be deadly on any map, even when not a 2-base timing. Actually, I think Carriers tend to work much better these days with a better economy than with the earliest possible timing. 2) Usually called Rax CC by foreigners. | ||
Arvendilin
Germany1878 Posts
Their last tournament had a tiny live crowd, but the conditions for a live audience were kinda bad, and the youtube videos have quite a few views, so I am hoping it was still overall successfull enough? | ||
eviltomahawk
United States11133 Posts
https://starcraft.com/en-us/articles/20726732 It's a cool read. | ||
ortseam
996 Posts
On May 05 2017 13:15 LocoBolon wrote: 1) Diagonal Carriers = Carriers on pvt when crossed positions (only) on 4 player map, right? if so, does it has to be from 2 bases? I think they actually mean 3 base carriers on cross positions, there is an old game with Scan beating this Game | ||
GTR
51290 Posts
On May 06 2017 07:18 Arvendilin wrote: Has OGN made any comments about what they plan on doing with BW in the future? Their last tournament had a tiny live crowd, but the conditions for a live audience were kinda bad, and the youtube videos have quite a few views, so I am hoping it was still overall successfull enough? Biding their time for Remastered. | ||
onlystar
United States971 Posts
On May 06 2017 08:50 eviltomahawk wrote: New article up interviewing members of the classic games team who are working on the remaster. https://starcraft.com/en-us/articles/20726732 It's a cool read. wow i got really triggered on this part: ''We showed some pros the game, and they started off playing 4:3. And we were like hey, you can also play 16: 9 ! When they tried it they were like, “No, we can’t do this.” So they switched it back. But by the end of the play session, everybody was playing 16: 9 .'' is complete BS right lol | ||
FusionCutter
Canada974 Posts
On May 06 2017 09:36 onlystar wrote: wow i got really triggered on this part: ''We showed some pros the game, and they started off playing 4:3. And we were like hey, you can also play 16: 9 ! When they tried it they were like, “No, we can’t do this.” So they switched it back. But by the end of the play session, everybody was playing 16: 9 .'' is complete BS right lol Why is it BS? Sounds very likely what actually would happen. | ||
lestye
United States4133 Posts
On May 06 2017 09:36 onlystar wrote: wow i got really triggered on this part: ''We showed some pros the game, and they started off playing 4:3. And we were like hey, you can also play 16: 9 ! When they tried it they were like, “No, we can’t do this.” So they switched it back. But by the end of the play session, everybody was playing 16: 9 .'' is complete BS right lol That's believable, if there's a problem with the resolution, you'd be wanting everyone to be forced to use the same, but if an option there you're gonna take it. | ||
Arvendilin
Germany1878 Posts
On May 06 2017 09:36 onlystar wrote: wow i got really triggered on this part: ''We showed some pros the game, and they started off playing 4:3. And we were like hey, you can also play 16: 9 ! When they tried it they were like, “No, we can’t do this.” So they switched it back. But by the end of the play session, everybody was playing 16: 9 .'' is complete BS right lol Why do you get triggered so easily? This is a cute little anecdote and it doesn't sound THAT unbelieveable depending on which pros they showed it to... | ||
GTR
51290 Posts
On May 05 2017 04:54 Arvendilin wrote: Idk if this is the right place to ask, but is there any possible way to find a schedule for sponmatches? I feel like I keep missing out on a lot of stuff there isn't a schedule, its literally fans paying players to play against each other if they're both online. as to why its called 'sponsored matches' | ||
Arvendilin
Germany1878 Posts
On May 06 2017 17:32 GTR wrote: there isn't a schedule, its literally fans paying players to play against each other if they're both online. as to why its called 'sponsored matches' Ahh I thought maybe fans would be setting that up a bit in advance but its literally just in the moment donations! | ||
onlystar
United States971 Posts
On May 06 2017 16:45 Arvendilin wrote: Why do you get triggered so easily? This is a cute little anecdote and it doesn't sound THAT unbelieveable depending on which pros they showed it to... it does not sound believable it sounds like complete BS because threy quote a progamer saying ''no, we cant do this 16: 9 '') so right here is some progamer who played bw hardcore for 15years 4:3 and now he is like oh 16: 9 seems fun guys lets play that haha no sorry doesnt work that way ....just picture FlaSh being all of a sudden hey guys i like 16: 9 i switch now hahaha edit well maybe if it was some lowtier sc2 pro or something i can imagine they would not mind that much 16: 9 but the whole story doesnt make sense at all | ||
Chris_Havoc
United States589 Posts
On May 06 2017 19:01 onlystar wrote: it does not sound believable it sounds like complete BS because threy quote a progamer saying ''no, we cant do this 16: 9 '') so right here is some progamer who played bw hardcore for 15years 4:3 and now he is like oh 16: 9 seems fun guys lets play that haha no sorry doesnt work that way ....just picture FlaSh being all of a sudden hey guys i like 16: 9 i switch now hahaha edit well maybe if it was some lowtier sc2 pro or something i can imagine they would not mind that much 16: 9 but the whole story doesnt make sense at all So you're saying pros like Flash shouldn't like using 16: 9? Or just that they shouldn't switch? I would think it would be an advantage for pros to practice in 16: 9 as early as possible since tournaments will be switching to Remastered ASAP. | ||
Arvendilin
Germany1878 Posts
On May 06 2017 19:01 onlystar wrote: it does not sound believable it sounds like complete BS because threy quote a progamer saying ''no, we cant do this 16: 9 '') so right here is some progamer who played bw hardcore for 15years 4:3 and now he is like oh 16: 9 seems fun guys lets play that haha no sorry doesnt work that way ....just picture FlaSh being all of a sudden hey guys i like 16: 9 i switch now hahaha edit well maybe if it was some lowtier sc2 pro or something i can imagine they would not mind that much 16: 9 but the whole story doesnt make sense at all Why would Flash have to hate 16: 9 , in what way is 4:3 objectively suprior? And can you stop trying to bash SC2 all the time, that makes you sound entitled and whiny... | ||
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