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[D] New BW Server - Page 21
Forum Index > BW General |
Birdie
New Zealand4438 Posts
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sabas123
Netherlands3122 Posts
On June 04 2013 17:34 Birdie wrote: It's extremely difficult to add in, say, the live spectating feature (streaming will have to do ![]() btw i will hope that the auto upload of replays can also be turned of incase of when you are practicing for a tourny. | ||
Birdie
New Zealand4438 Posts
On June 04 2013 17:50 sabas123 wrote: btw i will hope that the auto upload of replays can also be turned of incase of when you are practicing for a tourny. You won't necessarily be able to download other people's replays unless they're, say, replays from a tournament. We'll see about that closer to release. | ||
Chef
10810 Posts
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Gyro_SC2
Canada540 Posts
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Epoxide
Magic Woods9326 Posts
On June 05 2013 04:14 Gyro_SC2 wrote: I would like rotation in the map pool for the different season. ??? | ||
ninazerg
United States7291 Posts
On June 04 2013 03:55 CoughingHydra wrote: I'd rephrase the question to: would you mind your opponent playing with different(easier) hotkeys? If someone had remapped their hotkeys, I would laugh at them. Figuring out hotkeys is like the most noobiest element in learning how to play. It's like literally one of the first things you do after beating the campaign for the first time without cheat codes. You learn to split your workers and hotkey stuff. Some people might benefit from changing the hotkeys and some might not. Overall, it's not going to change the skill level of any particular player to give him or her a noticeable advantage in the long run. | ||
Antisocialmunky
United States5912 Posts
You don't need our permission. | ||
dRaW
Canada5744 Posts
On June 05 2013 09:53 ninazerg wrote: If someone had remapped their hotkeys, I would laugh at them. Figuring out hotkeys is like the most noobiest element in learning how to play. It's like literally one of the first things you do after beating the campaign for the first time without cheat codes. You learn to split your workers and hotkey stuff. Some people might benefit from changing the hotkeys and some might not. Overall, it's not going to change the skill level of any particular player to give him or her a noticeable advantage in the long run. You don't seem to understand. If we had macro hotkeys or plugins that could help increase the macro, think of the potential. We could essentially all max out at 10minutes with ease. | ||
LegalLord
United Kingdom13775 Posts
On June 05 2013 10:40 dRaW wrote: You don't seem to understand. If we had macro hotkeys or plugins that could help increase the macro, think of the potential. We could essentially all max out at 10minutes with ease. We should just straight up allow multihacks then. | ||
Potling
Norway298 Posts
On June 05 2013 09:53 ninazerg wrote: If someone had remapped their hotkeys, I would laugh at them. Figuring out hotkeys is like the most noobiest element in learning how to play. It's like literally one of the first things you do after beating the campaign for the first time without cheat codes. You learn to split your workers and hotkey stuff. Some people might benefit from changing the hotkeys and some might not. Overall, it's not going to change the skill level of any particular player to give him or her a noticeable advantage in the long run. So you wouldn't benefit from having patrol on Q? | ||
icystorage
Jollibee19343 Posts
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BisuDagger
Bisutopia19152 Posts
On June 05 2013 23:24 Potling wrote: So you wouldn't benefit from having patrol on Q? If you're not shift a-clicking rally points every 30 seconds on your units instead of patrolling then you are doing it wrong. | ||
fabiano
Brazil4644 Posts
On June 06 2013 00:29 BisuDagger wrote: If you're not shift a-clicking rally points every 30 seconds on your units instead of patrolling then you are doing it wrong. You patrol vultures to micro the shit out of them. Having patrol on Q actually makes it much easier to micro vultures, so I changed my mind: no fucking hotkey remapping! Fuck vultures and mutalisks, super gay units! | ||
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BisuDagger
Bisutopia19152 Posts
On June 06 2013 00:33 fabiano wrote: You patrol vultures to micro the shit out of them. Having patrol on Q actually makes it much easier to micro vultures, so I changed my mind: no fucking hotkey remapping! Fuck vultures and mutalisks, super gay units! LOL, there we go. If any of my posts can make someone a little more hateful I'm doing it right. Happy Birthday by the way! | ||
iFU.pauline
France1409 Posts
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sabas123
Netherlands3122 Posts
On June 06 2013 01:57 iFU.pauline wrote: Shouldn't bother with match making and focus more on a working server, opening port is easy I am sure that if you teach him a monkey can do it, there is also tons of videos on youtube that explain how to open port... you want it to be implimented in the server in some sort of way that it doesn't matter over your internet ports, since sometimes an ips uses a second router, which people general don't have control over | ||
Birdie
New Zealand4438 Posts
On June 06 2013 01:57 iFU.pauline wrote: Shouldn't bother with match making and focus more on a working server, opening port is easy I am sure that if you teach him a monkey can do it, there is also tons of videos on youtube that explain how to open port... We have a working server already, if that's all we wanted we could release tomorrow. It's all the bonus features we want to make people's playing experience more enjoyable and easy. | ||
icystorage
Jollibee19343 Posts
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blueblimp
Canada297 Posts
On June 06 2013 05:56 Birdie wrote: We have a working server already, if that's all we wanted we could release tomorrow. It's all the bonus features we want to make people's playing experience more enjoyable and easy. IMO, launch once you have something usable. (Or possibly do a private beta?) It helps to have actual users, because it gives motivation to do more stuff, plus you get to find out what people actually care about most. | ||
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