TeamLiquid Legacy Starleague Season 2 - Page 4
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Too_MuchZerg
Finland2818 Posts
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Miragee
8405 Posts
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GulpyBlinkeyes
United States1449 Posts
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thezanursic
5478 Posts
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dOTY
Germany483 Posts
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Mewka
Poland1458 Posts
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zimp
Hungary951 Posts
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2Pacalypse-
Croatia9455 Posts
On May 05 2013 10:07 traceurling wrote: I'm Asian tho I have to do well on these lololol I like how you think Nice to see different maps I dont really like Wind and Cloud but oh wells...nice to see a 2 and3 player map, all 4 player maps are boring... Outsider is pretty wacky should have some lolzy games Also how long does each qualifier last roughly? 4-ish hours? Depends how far you go. If you lose in first game to a cheese, it might last 10 minutes for you On May 05 2013 12:51 xboi209 wrote: The latest mappack is actually 2.5 not 2.4 Yeah, the maps in mappack are from 2.5, but I forgot to edit the text so it says 2.4 like it did in TLS S1. On May 05 2013 17:34 Too_MuchZerg wrote: Any changes for the point system? I think top gets too many points. Finishing second pretty much guarantees survival without playing other qualifiers. Yes, there are some big changes in point system. We modeled it after TSL4 point system where second place gets 100 points, but we also came to the same conclusion as you so we lowered it down considerably since we only have four qualifiers. This way getting 9th-16th place four times will earn you 84 points which is still below getting 2nd once, so you would need to reach higher place than 9th at least once. And getting a second place is kinda a big deal. Out of four qualifiers, you have very good chances of qualifying just by getting second place once, but still not 100% certain so you ought to play in more qualifiers to solidify it. | ||
thezanursic
5478 Posts
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Too_MuchZerg
Finland2818 Posts
On May 05 2013 19:45 2Pacalypse- wrote: Depends how far you go. If you lose in first game to a cheese, it might last 10 minutes for you Yeah, the maps in mappack are from 2.5, but I forgot to edit the text so it says 2.4 like it did in TLS S1. Yes, there are some big changes in point system. We modeled it after TSL4 point system where second place gets 100 points, but we also came to the same conclusion as you so we lowered it down considerably since we only have four qualifiers. This way getting 9th-16th place four times will earn you 84 points which is still below getting 2nd once, so you would need to reach higher place than 9th at least once. And getting a second place is kinda a big deal. Out of four qualifiers, you have very good chances of qualifying just by getting second place once, but still not 100% certain so you ought to play in more qualifiers to solidify it. TLS1 cut was around 85 points with 6 qualifiers (though it was 12 places). So if we keep TLS2 points its going to be around 80 or lower depending if 2nd place finisher manages to win other qualifier. My concern is that you shouldn't qualify with just 1 good run (unless you win) but with steady participation. I guess we wil see and change it for TLS3 then. | ||
Reason
United Kingdom2770 Posts
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2Pacalypse-
Croatia9455 Posts
On May 05 2013 20:05 Too_MuchZerg wrote: TLS1 cut was around 85 points with 6 qualifiers (though it was 12 places). So if we keep TLS2 points its going to be around 80 or lower depending if 2nd place finisher manages to win other qualifier. My concern is that you shouldn't qualify with just 1 good run (unless you win) but with steady participation. I guess we wil see and change it for TLS3 then. But you're forgetting that there are only four qualifiers. There's no much steadiness to be seen out of only four qualifiers, it's a too small of a sample size. Getting second place in one out of those four is a pretty big deal. As I mentioned in above example, do you think it's harder to reach 9th-16th place four times or get 2nd place one time out of four? I think they're pretty similar, but getting 2nd place carries more weight. | ||
2Pacalypse-
Croatia9455 Posts
On May 05 2013 20:13 Reason wrote: Is everyone playing in this going to be like A-/+ ? Qualifiers are opened to players of all skill level and there are plenty of people participating just for the fun of it, even if they have no chance of advancing. | ||
Sayle
United Kingdom3685 Posts
On May 05 2013 20:05 Too_MuchZerg wrote: TLS1 cut was around 85 points with 6 qualifiers (though it was 12 places). So if we keep TLS2 points its going to be around 80 or lower depending if 2nd place finisher manages to win other qualifier. My concern is that you shouldn't qualify with just 1 good run (unless you win) but with steady participation. I guess we wil see and change it for TLS3 then. While I do want to encourage more qualifier participation, I disagree with that general idea. It is far easier to luck your way into the Ro16 of a bunch of qualifiers than it is to get 2nd in just one of them. No offence to EnjoYmE, but he is a perfect example of that in TLS1. He's B- max and didn't really deserve to qualify over A- players like Octzerg and fLip, but just by playing in all of the quals and getting a few lucky brackets, he made it through. | ||
Bakuryu
Germany1065 Posts
can somebody comfirm that i dont need to qualify because im seeded in ro24? | ||
Sayle
United Kingdom3685 Posts
On May 05 2013 21:22 Bakuryu wrote: thx for telling us the maps beforehand. can somebody comfirm that i dont need to qualify because im seeded in ro24? Yes, you are seeded into Ro24. | ||
DarkNetHunter
1224 Posts
Oh well guess I'll see the full tourny when it comes about! | ||
Impervious
Canada4166 Posts
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Too_MuchZerg
Finland2818 Posts
On May 05 2013 20:32 Sayle wrote: While I do want to encourage more qualifier participation, I disagree with that general idea. It is far easier to luck your way into the Ro16 of a bunch of qualifiers than it is to get 2nd in just one of them. No offence to EnjoYmE, but he is a perfect example of that in TLS1. He's B- max and didn't really deserve to qualify over A- players like Octzerg and fLip, but just by playing in all of the quals and getting a few lucky brackets, he made it through. Well what if you have hard bracket side all of your four qualifiers? Then A- players can still qualify if they get few "junk" points from RO16 finishes. If they get easier bracket then they are qualfied anyway. My worry is that in last qualifier we are going to have only few actual spots left for grabs because TOP4 finish most likely decides that time who goes through. | ||
Sayle
United Kingdom3685 Posts
On May 05 2013 21:48 Too_MuchZerg wrote: Well what if you have hard bracket side all of your four qualifiers? Then A- players can still qualify if they get few "junk" points from RO16 finishes. If they get easier bracket then they are qualfied anyway. Qualifiers will be roughly seeded based on player skill level so that shouldn't really be a problem. On May 05 2013 21:48 Too_MuchZerg wrote: My worry is that in last qualifier we are going to have only few actual spots left for grabs because TOP4 finish most likely decides that time who goes through. I don't really understand this point. There should be less variation in who qualifies once you get to the last qualifier. That will be true using any (sensible) point system. Are you saying someone should randomly be able to qualify with a Ro16 finish in the last qualifier? | ||
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