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Horrid Standard Maps - which ones to choose? - Page 4

Forum Index > BW General
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sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
July 14 2012 02:57 GMT
#61
On July 14 2012 04:05 ninazerg wrote:
Show nested quote +
On July 14 2012 02:36 FlaShFTW wrote:
On July 14 2012 01:37 ninazerg wrote:
The most god-awful maps that somehow became popular are:

Python
Heartbreak Ridge
Tau Cross

If someone offers to play these maps, just say no.

what? tau and HBR are great maps. Tau is the best snow map ever invented yo. HBR was also an amazing map.

I think Python is the only stupid map that became popular.


I feel claustrophobic playing on HBR. The new HBR made the map slightly better, but still the map favors tons and tons of static defense, which makes the map horrid for Protoss, unless they go for some early game aggression - which brings me to my next qualm with HBR: it's so bad in the late game, that it's become a notorious cheese map.

Tau Cross kind of suffers from the same anti-Protoss syndrome, but for different reasons than HBR. Taking a third base against Terran or Zerg can be quite difficult because that base is wide-open for harassment. Plus, the cliffs make PvT even worse, because the wide area in the base sets up the Protoss for multiple drops that are just devastating. My diagnosis is that the Protoss can never feel safe about any of their bases at any time. Therefore, the only option is to go 10/15 gate and bust down the Terran, or bulldog them to death.

PvZ is just as bad, if not worse. The third base area is actually pretty easy for Zerg to defend, whereas it requires a massive number of cannons from the Protoss player to be safe. The drop distance and paths are usually very easy for the Zerg to exploit as well.

Doesn't even get me started on ZvT on Tau Cross. If I start thinking about it, I'll have nightmares.


Love me some great wall of china split map on HBR. :D
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
3FFA
Profile Blog Joined February 2010
United States3931 Posts
July 14 2012 05:45 GMT
#62
I should've known Nightmarjoo would take that as a chance to show off some of BWMN's maps xD. But yes, I love that there are those sick of Python and FS on TL. CardinalAllin has been making new team maps to replace BGH and hosting them but those I used to know that did the same for 1v1 maps (make and host new 1v1 maps) were either obliterated by the constant

+ Show Spoiler +
"this isn't korean this sucks!"
"Why does it suck?"
"'It just does!"
"-_-"


Or the little love for BW they felt, even from those they played with, so much as to choose life over BW
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
July 14 2012 17:20 GMT
#63
On July 14 2012 05:48 Nightmarjoo wrote:
+ Show Spoiler +
[image loading]

Gemlong by JungleTerrain
http://www.panschk.de/mappage/maps/(4)Gemlong1.0(n).scx

This map seems horrible for TvP horizontal spawns, like Ground Zero but worse O_O
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 14 2012 17:52 GMT
#64
On July 14 2012 07:51 mR.bONG789 wrote:
the swastika map could be blaze which is a pretty old map but is pretty much just a giant swastika

http://www.teamliquid.net/tlpd/korean/maps/23_Neo_Requiem

could be Requiem also
Artillery spawned from the forges of Hell
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