• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:37
CEST 18:37
KST 01:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo) ASL22 General Discussion Remastered crash fix suggestions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 [ASL22] Ro16 Group D [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch! Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8998 users

SK Planet PL S2 May Roster - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
May 17 2012 22:44 GMT
#61
On May 17 2012 23:38 amazingoopah wrote:
LOL, why did the STX coach change his name? Guess since he couldn´t change his race, he´d change his name?


LOL I laughed so hard at this comment! Well played
Long live the Boss Toss!
vojnik
Profile Joined October 2010
Macedonia923 Posts
May 17 2012 22:50 GMT
#62
is no BW pro playing zerg or i am not seeing something right?
For the swarm!
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
May 17 2012 23:01 GMT
#63
Bisu didnt switch to T? o_O
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
a9arnn
Profile Blog Joined July 2009
United States1537 Posts
Last Edited: 2012-05-17 23:21:35
May 17 2012 23:18 GMT
#64
Great's playing Terran :O!
Edit: Woon's also Terran, SmileZerg fighting!
VOD finder guy for sc2ratings.com/ ! aka: ogndrahcir, a9azn2 | Go ZerO, Stork, Sea, and KawaiiRice :D | nesc2league.com/forum/index.php | youtube.com/watch?v=oaGtjWL5mZo
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
May 17 2012 23:25 GMT
#65
Snow is playing terran in SC2?

Also I thought Rush was gonna play terran, maybe something changed?
No one ever remembers second place, eh? eh? GIVE ME COMMAND
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
May 17 2012 23:27 GMT
#66
On May 18 2012 07:40 SarcasmMonster wrote:
Show nested quote +
On May 18 2012 03:29 Ideas wrote:
On May 18 2012 02:33 SarcasmMonster wrote:
On May 18 2012 02:14 Ideas wrote:
On May 17 2012 23:53 Heathen wrote:
SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK!


zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2.


Nope. What would make you say that?


while it's true the other races got a lot more boring in SC2 as well, the zerg lost most of the aspects that made them fun to play as in BW. did you even play zerg in BW before? SC2 has no muta micro, no defilers, no lurkers, no scourge. essentially no units benefit from practicing control except for maybe making sure banelings don't kill unimportant targets. controlling a zerg army in sc2 is extremely unsatisfying compared to BW because of unlimited selection. roaches and hydras are really fucking boring. infestors are pretty lame. it's easy to see how pro BW zergs would decide to switch to other races since zerg feels so different anyway (and is very boring).


Zerg is very different in SC2. In BW, Zerg feels weak in the lategame. In ZvT, it felt like trying your best not to die, using defilers and lurkers to stall time. In ZvP, I feel like the matchup depends too heavily on tier 1 hydralisks, whereas P would get to play with units that actually felt powerful like Archons, High Templars and Revears. IMO, Zerg in SC2 has a lot going for it.

For SC2
ZvT: A fun matchup with lots of diversity. SC2 fans' favorite matchup.
ZvZ: Kind of weird, but a tons more dynamic than BW ZvZ where you would only see the same 3 combat units in 99% of the games. Every unit but the Broodlord is common in this matchup.

I would argue Protoss is the most boring race in SC2. They feel powerful, but only work well when grouped up, hence the ball effect. Boring to play and watch.


I agree with the Protoss sentiment. Early to mid they feel intriguing, but the end game for them feels like it trends to being a critical mass of death. Don't think Zerg casters have been totally explored yet in SC2, but at the same time I think the casters are a bit shakey with regards to having a defined purpose.
VGhost
Profile Blog Joined March 2011
United States3621 Posts
May 17 2012 23:33 GMT
#67
On May 18 2012 05:13 RunningInSquares wrote:
(T)firebathero ( SC2)

It still breaks my heart, but I can't wait for him to break onto the SC2 scene to destroy everyone.

And maybe someday I'll learn to accept his race change -___-


He needed some excuse to make his own pylon heart. Preferably against CJ - Snow?
#4427 || I am not going to scan a ferret.
Kommander
Profile Joined March 2011
Philippines4950 Posts
May 18 2012 00:33 GMT
#68
On May 18 2012 08:27 Torpedo.Vegas wrote:
Show nested quote +
On May 18 2012 07:40 SarcasmMonster wrote:
On May 18 2012 03:29 Ideas wrote:
On May 18 2012 02:33 SarcasmMonster wrote:
On May 18 2012 02:14 Ideas wrote:
On May 17 2012 23:53 Heathen wrote:
SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK!


zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2.


Nope. What would make you say that?


while it's true the other races got a lot more boring in SC2 as well, the zerg lost most of the aspects that made them fun to play as in BW. did you even play zerg in BW before? SC2 has no muta micro, no defilers, no lurkers, no scourge. essentially no units benefit from practicing control except for maybe making sure banelings don't kill unimportant targets. controlling a zerg army in sc2 is extremely unsatisfying compared to BW because of unlimited selection. roaches and hydras are really fucking boring. infestors are pretty lame. it's easy to see how pro BW zergs would decide to switch to other races since zerg feels so different anyway (and is very boring).


Zerg is very different in SC2. In BW, Zerg feels weak in the lategame. In ZvT, it felt like trying your best not to die, using defilers and lurkers to stall time. In ZvP, I feel like the matchup depends too heavily on tier 1 hydralisks, whereas P would get to play with units that actually felt powerful like Archons, High Templars and Revears. IMO, Zerg in SC2 has a lot going for it.

For SC2
ZvT: A fun matchup with lots of diversity. SC2 fans' favorite matchup.
ZvZ: Kind of weird, but a tons more dynamic than BW ZvZ where you would only see the same 3 combat units in 99% of the games. Every unit but the Broodlord is common in this matchup.

I would argue Protoss is the most boring race in SC2. They feel powerful, but only work well when grouped up, hence the ball effect. Boring to play and watch.


I agree with the Protoss sentiment. Early to mid they feel intriguing, but the end game for them feels like it trends to being a critical mass of death. Don't think Zerg casters have been totally explored yet in SC2, but at the same time I think the casters are a bit shakey with regards to having a defined purpose.


I think it's more of a game design oversight on Blizzard's part. Protoss are what they are in SC2 because their race mechanics eventually force them to become the lategame deathball composition in every matchup. Add the lack of a dedicated harrass unit (prisms and DTs are just cost inefficient, more often than not), and Protoss have mostly no choice but to turtle until it has a deathball.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-05-18 01:00:06
May 18 2012 00:56 GMT
#69
No one on KT or SKT changed races for sc2, interesting!

ps. you have Hoejja listed twice.

On May 18 2012 07:50 vojnik wrote:
is no BW pro playing zerg or i am not seeing something right?


No, the ( sc2 ) tag is only for players who are playing a different race in each game, everyone else is the race listed in both games.
SDream
Profile Blog Joined November 2010
Brazil896 Posts
May 18 2012 01:43 GMT
#70
Does anyone know if they will be able to switch once again their races for SC2? (at least at HotS)
Ideas
Profile Blog Joined April 2008
United States8176 Posts
May 18 2012 01:45 GMT
#71
On May 18 2012 10:43 SDream wrote:
Does anyone know if they will be able to switch once again their races for SC2? (at least at HotS)


I'd assume the coaches would have no problem with race switching so long as they can still put up results
Free Palestine
FlaShFTW
Profile Blog Joined February 2010
United States10562 Posts
May 18 2012 02:24 GMT
#72
Is Violet back this season???
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
May 18 2012 03:01 GMT
#73
teams with a lot of rookies should do well as they are probably practicing SC2 more :o
133 221 333 123 111
BrosephBrostar
Profile Blog Joined December 2009
United States445 Posts
May 18 2012 03:10 GMT
#74
Wasn't DoctorK in the army?
Abort Retry Fail
Profile Joined December 2011
2636 Posts
May 18 2012 03:20 GMT
#75
I have a feeling Khan will be strong. But it's just a feeling.

And wow, not too many changed race after all
BSOD
Ideas
Profile Blog Joined April 2008
United States8176 Posts
May 18 2012 03:27 GMT
#76
On May 18 2012 07:40 SarcasmMonster wrote:
Show nested quote +
On May 18 2012 03:29 Ideas wrote:
On May 18 2012 02:33 SarcasmMonster wrote:
On May 18 2012 02:14 Ideas wrote:
On May 17 2012 23:53 Heathen wrote:
SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK!


zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2.


Nope. What would make you say that?


while it's true the other races got a lot more boring in SC2 as well, the zerg lost most of the aspects that made them fun to play as in BW. did you even play zerg in BW before? SC2 has no muta micro, no defilers, no lurkers, no scourge. essentially no units benefit from practicing control except for maybe making sure banelings don't kill unimportant targets. controlling a zerg army in sc2 is extremely unsatisfying compared to BW because of unlimited selection. roaches and hydras are really fucking boring. infestors are pretty lame. it's easy to see how pro BW zergs would decide to switch to other races since zerg feels so different anyway (and is very boring).


Zerg is very different in SC2. In BW, Zerg feels weak in the lategame. In ZvT, it felt like trying your best not to die, using defilers and lurkers to stall time. In ZvP, I feel like the matchup depends too heavily on tier 1 hydralisks, whereas P would get to play with units that actually felt powerful like Archons, High Templars and Revears. IMO, Zerg in SC2 has a lot going for it.

For SC2
ZvT: A fun matchup with lots of diversity. SC2 fans' favorite matchup.
ZvZ: Kind of weird, but a tons more dynamic than BW ZvZ where you would only see the same 3 combat units in 99% of the games. Every unit but the Broodlord is common in this matchup.

I would argue Protoss is the most boring race in SC2. They feel powerful, but only work well when grouped up, hence the ball effect. Boring to play and watch.


while your analysis of the BW matchups seems a bit dated, I have to repeat that the units in SC2 zerg aren't nearly as fun to play with (or to watch) as in BW. all of the fun units that zerg had were removed and all the new units aren't nearly as fun (and most units that stayed aren't as fun either: zerglings/mutas/hydras). while it's true that I haven't watched that much SC2 in the last year or so, whenever I do most games still seem boring and suffer from the same problems that they did from the start: boring unit interactions, death balls, too hard to make comebacks.

I feel like ZvT gets way too much credit from SC2 fans because it's the only non-mirror matchup that doesn't always have big death balls and "win the first battle -> instantly win game" syndrome, but the general battles just aren't that interesting for the most part (at least compared to BW ZvT). mutas are fucking shitty to watch/play with in sc2 since they can't be micro'd nearly as precisely. while watching marine micro vs banelings is the one saving grace in pretty much all of SC2 micro-wise, I would argue that it's about on par with watching marines split vs lurkers. HOWEVER, lurkers have about 5x more versatility compared to banelings. and then sc2 zvt is missing equivelents to so many little things that make the match-up so great in BW: scourge vs vessels, irradiate, swarm. drops are so much more exciting in BW because they have a much higher risk/reward ratio: drops can do far more damage in BW (harder for zerg to send ground forces to respond, far fewer workers, etc) but there is much more risk (scourge can easily take out a dropship, making a dropship means you are NOT making a vessel, etc).

also BW ZvZ is an amazing thing even though it's mostly just 3 units, becuase each of those 3 units have an insane amount of depth to them and reward fine control very well. You can spend years practicing control of mutas/lings/scourge to become better at controlling them, whereas perfect control of those units in SC2 can be mastered in about 5 minutes.

although I'd like to point out that it's not JUST about making a cool unit. it's about that unit's relationship with the units that it fights. Take the dragoon and the stalker for example. On paper, the stalker should be way cooler than the dragoon because it it basically the same unit but has blink. However I always find myself much more interested in dragoons than stalkers. This is because the dragoon has much more interesting unit encounters than the stalker. most of the time the stalker just spends it's time in a big death ball attacking other ranged units that are in a death ball, while occasionally it will go do some harass or defend some harass (oh, and you can blink back weakened stalkers COOL YOU CANT DO ANYTHING LIKE THAT WITH OTHER UNITS).

Then when you look at the dragoon, it does a lot of different stuff. In PvP it functions similarly to stalkers, being used mostly in the big army or defending vs reaver harass. However in PvT you have dragoons interacting with spidermines and vultures. most of the early to mid game dragoons are moving around hte map clearing out mines and defending vs vulture or dropship harass. Dragoons usually destroy vultures can need to be careful not to get surrounded by too many as vultures are super fast. dragoons can be micro'd properly to avoid dying to mines. and then in the main battles there's the cool dynamic of dragoons/zeals vs vultures/tanks, where a sort of rock/paper/scissors happens, but then players can overcome that by placing good mines or clearing out mines well, or using zeal bombs/ vessels/ arbitors/ etc. In PvZ it's not as cool as in PvT but good micro is rewarded by not letting dragoons get surrounded by zerglings or by killing lurkers with dragoons and tanking as little damage as possible by focusing down lurkers 1 at a time from the best angle. the most boring battles in BW ZvP are when it's a huge dragoon/templar army vs a huge hydra army, where the only micro comes from storm casting/dodging. and that is pretty much what most battles in SC2 look like.

So maybe if HoTS added something as cool and dynamic as spidermines (or just spidermines straight up) a lot of units that sorta seem stale now would become a lot more fun to play with and watch, but so far nothing blizzard has shown of HoTS looks like they will even come close to that.

sorry to go off on a bit of a rant but I always get pissed off when SC2 fans say that a matchup is so great because more than 3 units per race are used. these units as of now still act and function very similar and for the most part do not have the cool dynamics and excitement of BW, even when the BW matchups for the most part do not have as much unit variety.
Free Palestine
vojnik
Profile Joined October 2010
Macedonia923 Posts
May 18 2012 08:08 GMT
#77
On May 18 2012 09:56 Dodgin wrote:
No one on KT or SKT changed races for sc2, interesting!

ps. you have Hoejja listed twice.

Show nested quote +
On May 18 2012 07:50 vojnik wrote:
is no BW pro playing zerg or i am not seeing something right?


No, the ( sc2 ) tag is only for players who are playing a different race in each game, everyone else is the race listed in both games.


thanks for clearing that up
For the swarm!
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-05-18 08:26:22
May 18 2012 08:17 GMT
#78
On May 18 2012 12:27 Ideas wrote:
Show nested quote +
On May 18 2012 07:40 SarcasmMonster wrote:
On May 18 2012 03:29 Ideas wrote:
On May 18 2012 02:33 SarcasmMonster wrote:
On May 18 2012 02:14 Ideas wrote:
On May 17 2012 23:53 Heathen wrote:
SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK!


zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2.


Nope. What would make you say that?


while it's true the other races got a lot more boring in SC2 as well, the zerg lost most of the aspects that made them fun to play as in BW. did you even play zerg in BW before? SC2 has no muta micro, no defilers, no lurkers, no scourge. essentially no units benefit from practicing control except for maybe making sure banelings don't kill unimportant targets. controlling a zerg army in sc2 is extremely unsatisfying compared to BW because of unlimited selection. roaches and hydras are really fucking boring. infestors are pretty lame. it's easy to see how pro BW zergs would decide to switch to other races since zerg feels so different anyway (and is very boring).


Zerg is very different in SC2. In BW, Zerg feels weak in the lategame. In ZvT, it felt like trying your best not to die, using defilers and lurkers to stall time. In ZvP, I feel like the matchup depends too heavily on tier 1 hydralisks, whereas P would get to play with units that actually felt powerful like Archons, High Templars and Revears. IMO, Zerg in SC2 has a lot going for it.

For SC2
ZvT: A fun matchup with lots of diversity. SC2 fans' favorite matchup.
ZvZ: Kind of weird, but a tons more dynamic than BW ZvZ where you would only see the same 3 combat units in 99% of the games. Every unit but the Broodlord is common in this matchup.

I would argue Protoss is the most boring race in SC2. They feel powerful, but only work well when grouped up, hence the ball effect. Boring to play and watch.


while your analysis of the BW matchups seems a bit dated, I have to repeat that the units in SC2 zerg aren't nearly as fun to play with (or to watch) as in BW. all of the fun units that zerg had were removed and all the new units aren't nearly as fun (and most units that stayed aren't as fun either: zerglings/mutas/hydras). while it's true that I haven't watched that much SC2 in the last year or so, whenever I do most games still seem boring and suffer from the same problems that they did from the start: boring unit interactions, death balls, too hard to make comebacks.

I feel like ZvT gets way too much credit from SC2 fans because it's the only non-mirror matchup that doesn't always have big death balls and "win the first battle -> instantly win game" syndrome, but the general battles just aren't that interesting for the most part (at least compared to BW ZvT). mutas are fucking shitty to watch/play with in sc2 since they can't be micro'd nearly as precisely. while watching marine micro vs banelings is the one saving grace in pretty much all of SC2 micro-wise, I would argue that it's about on par with watching marines split vs lurkers. HOWEVER, lurkers have about 5x more versatility compared to banelings. and then sc2 zvt is missing equivelents to so many little things that make the match-up so great in BW: scourge vs vessels, irradiate, swarm. drops are so much more exciting in BW because they have a much higher risk/reward ratio: drops can do far more damage in BW (harder for zerg to send ground forces to respond, far fewer workers, etc) but there is much more risk (scourge can easily take out a dropship, making a dropship means you are NOT making a vessel, etc).

also BW ZvZ is an amazing thing even though it's mostly just 3 units, becuase each of those 3 units have an insane amount of depth to them and reward fine control very well. You can spend years practicing control of mutas/lings/scourge to become better at controlling them, whereas perfect control of those units in SC2 can be mastered in about 5 minutes.

although I'd like to point out that it's not JUST about making a cool unit. it's about that unit's relationship with the units that it fights. Take the dragoon and the stalker for example. On paper, the stalker should be way cooler than the dragoon because it it basically the same unit but has blink. However I always find myself much more interested in dragoons than stalkers. This is because the dragoon has much more interesting unit encounters than the stalker. most of the time the stalker just spends it's time in a big death ball attacking other ranged units that are in a death ball, while occasionally it will go do some harass or defend some harass (oh, and you can blink back weakened stalkers COOL YOU CANT DO ANYTHING LIKE THAT WITH OTHER UNITS).

Then when you look at the dragoon, it does a lot of different stuff. In PvP it functions similarly to stalkers, being used mostly in the big army or defending vs reaver harass. However in PvT you have dragoons interacting with spidermines and vultures. most of the early to mid game dragoons are moving around hte map clearing out mines and defending vs vulture or dropship harass. Dragoons usually destroy vultures can need to be careful not to get surrounded by too many as vultures are super fast. dragoons can be micro'd properly to avoid dying to mines. and then in the main battles there's the cool dynamic of dragoons/zeals vs vultures/tanks, where a sort of rock/paper/scissors happens, but then players can overcome that by placing good mines or clearing out mines well, or using zeal bombs/ vessels/ arbitors/ etc. In PvZ it's not as cool as in PvT but good micro is rewarded by not letting dragoons get surrounded by zerglings or by killing lurkers with dragoons and tanking as little damage as possible by focusing down lurkers 1 at a time from the best angle. the most boring battles in BW ZvP are when it's a huge dragoon/templar army vs a huge hydra army, where the only micro comes from storm casting/dodging. and that is pretty much what most battles in SC2 look like.

So maybe if HoTS added something as cool and dynamic as spidermines (or just spidermines straight up) a lot of units that sorta seem stale now would become a lot more fun to play with and watch, but so far nothing blizzard has shown of HoTS looks like they will even come close to that.

sorry to go off on a bit of a rant but I always get pissed off when SC2 fans say that a matchup is so great because more than 3 units per race are used. these units as of now still act and function very similar and for the most part do not have the cool dynamics and excitement of BW, even when the BW matchups for the most part do not have as much unit variety.


I feel like you are taking the argument in the wrong direction, and it's probably my fault because I brought up BW.

When you said Zerg is the most boring race in SC2, you were speaking relatively to the other two races in SC2. My objection is that SC2 Protoss is the most boring race, and that is the general consensus in the SC2 community. I brought up BW to show that SC2 Zerg has a different look and feel, that may not appeal to a BW Zergie, but is still a fun race to play.

(Aside: When you were discussing BW ZvZ, I'll have to disagree with you. Sure, the units have lots of micro potential, but the matchup severely lacks strategical depth. The current matchup is 50% micro, 50% luck/build order advantage (I made up the numbers), and a bane to BW. There's not a lot of variety in the matchup and only a few games stand out. It's a very dull matchup to play/watch. It's a damn shame there has been so many ZvZvZvZ groups in recent history.)
MMA: The true King of Wings
Kryt0s
Profile Joined August 2010
Germany209 Posts
May 18 2012 15:06 GMT
#79
Why isn't Stork playing? o_O
ArcTimes
Profile Joined January 2011
Peru269 Posts
May 18 2012 15:14 GMT
#80
Who is DoctorK
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech147
BRAT_OK 0
StarCraft: Brood War
Bisu 2020
Horang2 1019
Snow 908
Soma 583
Light 530
Soulkey 343
Stork 329
Larva 263
ZerO 242
Rush 146
[ Show more ]
hero 125
Dewaltoss 99
Sexy 38
Hm[arnc] 22
Terrorterran 21
Shine 20
sorry 12
scan(afreeca) 11
ajuk12(nOOB) 10
Britney 0
Dota 2
qojqva3570
Dendi1410
Counter-Strike
x6flipin1330
fl0m944
Super Smash Bros
Mew2King46
Other Games
singsing2229
hiko991
FrodaN488
ceh9470
Beastyqt455
Hui .270
ArmadaUGS133
SteadfastSC86
KnowMe70
QueenE52
ZerO(Twitch)15
Organizations
Other Games
gamesdonequick1179
StarCraft 2
WardiTV852
TaKeTV 189
Other Games
BasetradeTV36
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 59
• mYiSmile133
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2804
• WagamamaTV463
League of Legends
• Nemesis2256
• TFBlade1005
Other Games
• Shiphtur156
Upcoming Events
Replay Cast
7h 23m
IntoTheTV X SOOP
18h 23m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
1d 5h
Replay Cast
1d 7h
IntoTheTV X SOOP
1d 18h
Replay Cast
2 days
GSL
2 days
Replay Cast
3 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
[ Show More ]
Replay Cast
4 days
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.