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Speedrunning the campaign - Page 4

Forum Index > BW General
Post a Reply
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flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
January 06 2012 08:06 GMT
#61
Shadow Hunters is so sick :O
Writerdamn, i was two days from retirement
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
January 06 2012 08:33 GMT
#62
Awesome to watch these, really sweet techniques
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
surfinbird1
Profile Joined September 2009
Germany999 Posts
January 06 2012 10:49 GMT
#63
That is amazing.
life of lively to live to life of full life thx to shield battery
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
January 06 2012 11:12 GMT
#64
man this is really sweet
looking forward to the sc2 ones
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
Snipinpanda
Profile Blog Joined October 2007
United States1227 Posts
January 07 2012 03:53 GMT
#65
How did you optimize the build orders for some of these missions?
Trial and error? Or did you do some calculations?
Antisocialmunky
Profile Blog Joined March 2010
United States5913 Posts
Last Edited: 2012-01-07 06:11:16
January 07 2012 05:18 GMT
#66
I went to your account and saw:

Killer scourge micro video. Never saw that but it twas epic.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
meegrean
Profile Joined May 2008
Thailand7699 Posts
January 07 2012 07:04 GMT
#67
wow, i'm really impressed!
Brood War loyalist
Freezard
Profile Blog Joined April 2007
Sweden1030 Posts
January 07 2012 08:16 GMT
#68
The Zerg campaign is up: http://www.youtube.com/playlist?list=PLEC03EBA0464B1B8E&feature=view_all

WARNING! This is a glitchfest. If you don't like to watch glitches, don't bother, and please don't dislike my videos because you think it's "cheating". For God's sake, I play vs the AI...

On January 07 2012 12:53 Snipinpanda wrote:
How did you optimize the build orders for some of these missions?
Trial and error? Or did you do some calculations?

Well first you plan out what you think is the minimum required and you start with that. If your economy is too weak you build an additional worker etc. It's a lot of trial and error - basically you follow patterns and in the end you will know exactly when to do things, like pulling a Probe to build a proxy Pylon at xxx minerals. After you watch your runs you can think of how to refine and improve the build orders. For longer/base destroying missions I usually don't bother optimizing though, it's basically impossible because there are too many options and variables in play. Also I check optimal mineral patches for every mission.

Thank you all for your comments Unfortunately I can't upload all Terran missions because I deleted some of my videos, I'll have to wait until they are uploaded at SDA. But I got some more BW videos soon.
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
January 07 2012 16:59 GMT
#69
some of these stuff are mindboggling, how do you come with these glitches :D
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
January 12 2012 07:04 GMT
#70
Freezard, you are a hero man, keep up the good work!
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
aiuradun
Profile Joined February 2011
Denmark115 Posts
January 12 2012 09:47 GMT
#71
are there no rules in regards to patches? or can you pick and chose in patches in regards to witch patch works best for each mission?

also will you do a "complete" run instead of singel mission runs to see how fast you cna get through sc in 1 go (impresses me alot more when ppl do full runs in 1 sitdown :-)

also how do you differentiate glitches from exploits.

/Cheers
bITt.mAN
Profile Blog Joined March 2009
Switzerland3700 Posts
January 12 2012 14:47 GMT
#72
AH! this is great to look through again, but I'm appalled for BWT03 no stim! When the strategy mainly consisted of MnM eating away at everything, I was... shocked. Now I wanna try q: (damm shouldn't have said that here should I?)

It's still a very good strategy, but the micro could be even more wheeeeee
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
January 12 2012 16:47 GMT
#73
Z03 is sick, would never have thought of that. I think the worst run is probably Z07, but hard to see what to do. Really cool =)
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
StarStruck
Profile Blog Joined April 2010
25339 Posts
January 12 2012 16:57 GMT
#74
When SDA does the Europe marathon I will be looking forward to seeing you there. Truly great work.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
January 12 2012 17:43 GMT
#75
awesome
beep boop
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
January 12 2012 17:50 GMT
#76
Haha this is sick and awesome.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Freezard
Profile Blog Joined April 2007
Sweden1030 Posts
January 14 2012 14:55 GMT
#77
The full BW Protoss campaign is up: http://www.youtube.com/playlist?list=PL8FEDC41222AF88EA&feature=view_all
Now working on BW Terran... but it's progressing slowly. Just completed two missions so far.

On January 12 2012 18:47 aiuradun wrote:
are there no rules in regards to patches? or can you pick and chose in patches in regards to witch patch works best for each mission?

also will you do a "complete" run instead of singel mission runs to see how fast you cna get through sc in 1 go (impresses me alot more when ppl do full runs in 1 sitdown :-)

also how do you differentiate glitches from exploits.

You can use whatever patch you want for each mission. Which makes playing through the whole campaign in one go much slower than these runs, since you'd have to settle with one version. I really don't plan on doing that unless I go to the SDA marathon, but then again there are a few time based missions like T03 that takes 20 minutes of staring at the screen, so that's also one reason a single-segment run kinda sucks (aside from all the randomness).

And exploits are things you need a third party program to do, like mineral hack or nuke anywhere. Not actually sure how they are done because I've never used any exploit but I guess you alter the memory in some way. Glitches are just bugs that are possible to do in the game as it is. Like forcing a Probe down a cliff or through minerals by building a Pylon.

On January 12 2012 23:47 bITt.mAN wrote:
AH! this is great to look through again, but I'm appalled for BWT03 no stim! When the strategy mainly consisted of MnM eating away at everything, I was... shocked. Now I wanna try q: (damm shouldn't have said that here should I?)

Yeah, you mean the SDA run? I'm currently working on this mission and I agree stim could probably improve the time. Tell me if you come up with something cool

On January 13 2012 01:47 corumjhaelen wrote:
Z03 is sick, would never have thought of that. I think the worst run is probably Z07, but hard to see what to do. Really cool =)

Yep, Z07 is pretty bad (but also the hardest/longest mission in the game). Most of the Zerg missions are semi-rushed because coming up with all the new strategies and glitches made me kinda tired of actually executing them well, so my micro is definitely lacking in those missions. Anyway you can always tell me how to improve my strategies and stuff
zlosynus
Profile Blog Joined February 2010
Czech Republic339 Posts
January 14 2012 18:04 GMT
#78
If I recall correctly, in some version of SC it was possible to control and move the nuke, to detonate it in any place. Have you considered that?
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 14 2012 18:08 GMT
#79
On January 15 2012 03:04 zlosynus wrote:
If I recall correctly, in some version of SC it was possible to control and move the nuke, to detonate it in any place. Have you considered that?

That's a hack, not just a glitch, so it is not permissible.
Freezard
Profile Blog Joined April 2007
Sweden1030 Posts
January 14 2012 18:46 GMT
#80
Well there are two glitches I don't know how to perform, maybe someone here knows about them? Air units could fly faster around the edges of a map, and drones could mutate into buildings without creep apparently.

Patch 1.11b
Fixed a bug that allowed Zerg to build without the need for creep.

Patch 1.04
Air unit movement near the edge of the map corrected.
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