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Proleague 11-12 Map Pool - Page 12

Forum Index > BW General
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Vuk_91
Profile Joined September 2010
Serbia1690 Posts
November 17 2011 10:29 GMT
#221
How is zerg player going to defend against some sort of 2rax openings against terran on chain reaction? It seems like there is too much space to defend with sunkens :S
don_kyuhote
Profile Blog Joined December 2009
3007 Posts
November 17 2011 10:51 GMT
#222
I'm drooling to play on sniper ridge.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
ImbaTosS
Profile Blog Joined January 2009
United Kingdom1717 Posts
November 17 2011 10:55 GMT
#223
On November 17 2011 18:35 zeehar wrote:
Show nested quote +
On November 17 2011 17:56 schaf wrote:
On November 17 2011 17:44 GhoSt[shield] wrote:
Does anyone else only see a swastika in the middle of Sniper Ridge? This is a big change from "Shinhan Bear" and Protoss Plains.


yeah, I laughed when I first saw it. plainly it's not a sign associated with mass murder in the far east, but living in Germany it's just an... unexpected sight.

Nonetheless, I expect great games, Bisu, no excuses!!!


in the east the reverse swastika is an ancient buddhist symbol and has been used as such way before adolf came and gave it an negative connotation.

yeah chain reaction and sniper ridge in particular look difficult for toss

I believe it was also a symbol used in some Roman armies, if I'm not mistake.

I'm hoping that these maps can produce some incredible games. That would help to alleviate a lot of misgivings and worries about the uhhh... second half of the year.
EleGant[AoV]
LML
Profile Blog Joined March 2007
Germany1794 Posts
November 17 2011 11:01 GMT
#224
this season's theme is backdoor?>_>'

Some of them seem weird but I will look forward to play on all of them.
Are there any download links yet? KeSPA's mapsite doesn't have anything up yet;/
LML
kuroshiroi
Profile Joined November 2010
3149 Posts
November 17 2011 11:02 GMT
#225
On November 17 2011 19:29 Vuk_91 wrote:
How is zerg player going to defend against some sort of 2rax openings against terran on chain reaction? It seems like there is too much space to defend with sunkens :S

3 sunks + lings? Not ideal but not impossible.
Fly Jaedong, fly!
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
November 17 2011 11:06 GMT
#226
Haha, the first two maps look weird awesome.
I suspect that Zerg will have some problems with sniper ridge, cuz tanks can siege up on the high ground before the natural.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Urth
Profile Blog Joined November 2007
United States1256 Posts
November 17 2011 11:13 GMT
#227
First two look awesome, this Earthattack guy looks like a really good mapmaker. The others seem like pretty standard macro maps for the most part (some interesting things as well). Also lol at the swastika on sniper ridge
BY.HERO FIGHTING!!!!
tyr
Profile Blog Joined February 2008
France1686 Posts
November 17 2011 11:54 GMT
#228
The first 3 look absolutely wonderful. Electric circuit makes me think of a combo between Andromeda and Medusa.
It's gonna be awesome. Can't wait.
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
Superouman
Profile Blog Joined August 2007
France2195 Posts
November 17 2011 12:37 GMT
#229
It's so sick to see every season new completely fresh maps!
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
arbiter_md
Profile Joined February 2008
Moldova1219 Posts
November 17 2011 12:43 GMT
#230
For me:
Chain Reaction = battle royal (expect zvz only and its removal after first round).
Outlier - looks interesting, tanks will be good here.
Electric Circuit - too many resources which basically means t>>z>>p>>t.
Ground Zero - looks like FS, but again - more resources could lead to the pattern from above.
Jade - looks good, and I see no problems with balance so far.
Sniper Ridge - might be interesting, but too much noise I think. don't know how it will play out.

Overall I think I will like to play most on Jade. Simple maps are best for me.
The copyright of this post belongs solely to me. Nobody else, not teamliquid, not greetech and not even blizzard have any share of this copyright. You can copy, distribute, use in commercial purposes the content of this post or parts of it freely.
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
November 17 2011 12:51 GMT
#231
The ground zero tileset is really wierd to me. Its been awhile since they used those.
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
November 17 2011 13:24 GMT
#232
Disregarding balance completely for the moment.

THESE MAPS LOOK AWESOME

Chain Reaction: My favourite map of the bunch. Looks a bit tight but expo layout is spread out. I want to play it. There's so much room for creativity and looks sooooooo fun.

Outlier: Crazy concept. Who cares if it's balanced or not since it's freakin awesome. Tiny rush paths and a circular expansion pattern. Ho-ly-crap.

Electric Circuit: 4 player Medusa.

Ground Zero: Standard 4 player macro map. More importantly, ASH TILESET!

Jade: Minimalist Byzantium. It might actually be a bit harder for T to secure a third, though with the tiny chokes and highground, it could be fine.

Sniper Ridge: Another standard macro map with the unfortunate sorta-Swastika. I love the ridges. I think they're an underused concept.
Double T
Profile Joined May 2011
Poland25 Posts
November 17 2011 13:54 GMT
#233
Ground zero looks terribly, terribly.

Jade will produce some intense games, but I don't think they will go beyond three bases often... I kinda don't know what to think about it, but it has some kind of mystery, leaving you wander, what a game will look like.

All others look great and promise great a season!
And since there is sooo much twilight, maybe protoss will do well ^_^
En Taro Much!
Chef
Profile Blog Joined August 2005
10810 Posts
November 17 2011 14:28 GMT
#234
Yeeees. Amazing. These maps look like they'll need some new builds, I'm very interested to see how the pros deal with them. Also nice potential for cheesy games too hahaha.
LEGEND!! LEGEND!!
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2011-11-17 14:33:26
November 17 2011 14:33 GMT
#235
Sniper ridge has a giant nazi symbol in it.
And there are a lot of geysers in all of these maps that require 4 workers to mine optimally.
ModeratorI am still alive, somehow
TL+ Member
white_horse
Profile Joined July 2010
1019 Posts
November 17 2011 14:44 GMT
#236
they always come up with these badass names.
Translator
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
November 17 2011 14:47 GMT
#237
On November 17 2011 23:33 TehTemplar wrote:
Sniper ridge has a giant nazi symbol in it.
And there are a lot of geysers in all of these maps that require 4 workers to mine optimally.

more like a Buddhist symbol -_-
looks like the mapmaker reworks the concept of Battle Royal and morph it into CR. Hope it doesnt turn out that bad
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51080 Posts
November 17 2011 14:54 GMT
#238
To be Honest Jade is going to be the map that succeeds CB not Ground Zero as the Reporter from DES says.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
November 17 2011 15:17 GMT
#239
Warpgates on Chain Reaction ..

If players move their units to the warpgate, will it teleport it to the other side?? THAT WOULD BE GAME BREAKINGLY AWESOME!
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
Ornithorynquez
Profile Joined August 2009
430 Posts
November 17 2011 15:30 GMT
#240
Chain reaction is so weird, and Outlier look like more a SC2 map than a BW one with these pods and constricted areas.
I have to return some videotapes.
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