• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:18
CET 12:18
KST 20:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0218LiuLi Cup: 2025 Grand Finals (Feb 10-16)23Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)13
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
RSL Season 4 announced for March-April LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1788 users

SC2 in Proleague? - Page 54

Forum Index > BW General
1399 CommentsPost a Reply
Prev 1 52 53 54 55 56 70 Next
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
October 22 2011 06:28 GMT
#1061
On October 22 2011 11:23 Gann1 wrote:
Show nested quote +
On October 22 2011 10:51 Torpedo.Vegas wrote:
I defer to the BW fans who have been around long enough to see the BW scene grow and change. But assuming BW does innately require more skill, is a better Starcraft game, and is better is most meaningful ways with respect to a competitive RTS, why hasn't is reached/reaching the levels of wide spread interest that SC2 is showing? What should be done differently to get this audience? If it is truly the better game, ultimately is shouldn't be confined to Korea. So giving the skill argument to BW, how does that contribute to making a better competitive game game to broadcast?

My question is not from the SC2 vs. BW game design necessarily, but from the SC2 vs. BW business models. I do think SC2 is partially inflated due to newness and constant spotlight attention, but things like Barcraft or the amount of money willing to be pushed into this game from 3rd party sources tells me SC2 is not just a fad that will go gently into that good night.

At the moment, BW may be superior to compete in, but SC2 is superior to sell and grow. I personally think a better use of a BW fan's time would be to take that BW passion and insight and try to mold SC2 in such a way as to avoid past pitfalls and to polish SC2 into it own BW (not BE BW). But it seems like because SC2 will never be BW, it can't become as successful as BW, which I think is filled with so many assumptions that it can't be anything other that trollbait opinion.


BW is old and doesn't have flashy graphics

When BW was new, the mechanisms that have worked for sc2: massive amounts of money pumped into it by blizzard, internet streams, and most importantly, a base to build upon, didn't exist. It caught on in Korea without any of these things, but the conditions weren't right for that to happen in the rest of the world.

SC2 is HUGELY inflated due to constant attention that it wouldn't have gotten if not for the base it got from BW. The third party sources you speak of know nothing of the game, they're just putting their advertising budget where it's going to be seen by a lot of people. They'd have done the same for BW if it caught on here like it did in Korea in the late 90s.

I think the survival of SC2 as an "international e-sports thing" depends on the foreigners' ability to keep up with the Koreans. They're doing well for now, but how long will that last once KeSPA takes over (it will)? Once the Koreans pull away again, the foreign scene will all jump to the next game, hoping they can keep up there. Did you (general you) think that the entire foreign BW scene jumped to SC2 overnight because it was a better game? No, it was because they were light-years behind the Koreans.



My thoughts exactly.

I cant say I really blame them though. This is how they make money, and BW was far and away from ever being profitable for 99% of foreigners.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 22 2011 06:28 GMT
#1062
On October 22 2011 15:27 Torpedo.Vegas wrote:
Show nested quote +
On October 22 2011 15:09 Kipsate wrote:
On October 22 2011 15:04 Torpedo.Vegas wrote:
On October 22 2011 14:44 Kipsate wrote:
On October 22 2011 10:51 Torpedo.Vegas wrote:
I defer to the BW fans who have been around long enough to see the BW scene grow and change. But assuming BW does innately require more skill, is a better Starcraft game, and is better is most meaningful ways with respect to a competitive RTS, why hasn't is reached/reaching the levels of wide spread interest that SC2 is showing? What should be done differently to get this audience? If it is truly the better game, ultimately is shouldn't be confined to Korea. So giving the skill argument to BW, how does that contribute to making a better competitive game game to broadcast?

My question is not from the SC2 vs. BW game design necessarily, but from the SC2 vs. BW business models. I do think SC2 is partially inflated due to newness and constant spotlight attention, but things like Barcraft or the amount of money willing to be pushed into this game from 3rd party sources tells me SC2 is not just a fad that will go gently into that good night.

At the moment, BW may be superior to compete in, but SC2 is superior to sell and grow. I personally think a better use of a BW fan's time would be to take that BW passion and insight and try to mold SC2 in such a way as to avoid past pitfalls and to polish SC2 into it own BW (not BE BW). But it seems like because SC2 will never be BW, it can't become as successful as BW, which I think is filled with so many assumptions that it can't be anything other that trollbait opinion.


SC2 is a casual game extremly hyped due to the quality of its predecessor, 10 years ago there was no E-sport scene, now there is. There has never been a considerable BW proscene outside of Korea.

Casual, shiny, a great reputation and even infrastructure from its predeccesor and its developer(blizzard is known to release quality games).

damn right it sells.


SC2 is far as hell from a casual game. It is so far into the hardcore spectrum on the competitive level, but I think your perception is skewed by BW (also ultra hardcore). BW is certainly a HUGE factor for SC2's development so far, but at the same time SC2 is standing on its own, as it current BW. They are not dependent on each other anymore, even though pre-release, SC2 hype was built on BW history.


I meant with respect to BW it is a casual game.

if SC2 was just an independent game, there would be no GSL, no hype, no teamliquid to support it, without BW proscene SC2 would not have even nearly got to the same status as it has today.

Why do you think people bought SC2

It is the followup of BW
It is easier to play and pickup then BW
It is hyped immensely due to Bw
It is a diverse strategy game(and those come in short supply)

Sure SC2 might be standing on its own but it would never stand at all without BW.


I agree, the infrastructure was developed during BW and a lot of trial and error occurred outside the game in terms of broadcasting and 3rd party support that SC2 could build on and use for it own gain. But now SC2 has become is own beast from a business perspective with it and BW separating into its own worlds and developments. I would even argue there are now a lot of developments that SC2 has made in terms of broadcasting and 3rd party support that moving forward BW could considering incorporating.


Yes this is true

what are we arguing about again.
WriterXiao8~~
rift
Profile Blog Joined September 2007
1819 Posts
October 22 2011 06:30 GMT
#1063
They used BW music on WCG today, it was nice.
HighTemper
Profile Joined April 2011
Canada3867 Posts
October 22 2011 06:42 GMT
#1064
On October 22 2011 03:12 Boblion wrote:
Show nested quote +
On October 22 2011 02:52 pedrotrv wrote:
On October 22 2011 02:38 dcsoda wrote:
On October 22 2011 02:26 pedrotrv wrote:
Side note

Bad design is bad
http://www.teamliquid.net/forum/viewmessage.php?topic_id=277762

New units in HotS. Toss units are a joke. Now to expect LotV do get some nice changes.


Stupid comment is stupid. You're basing this off of pictures! We haven't even seen them in the game yet!


Red the whole thread. There is actual in game screenshot. The mothership and the carriers are gone, and toss got the tempest now. Tassadar is face slaping himself.

Well the mothership and carriers weren't the most exciting units in Sc2. I think you should wait a bit before calling this new units "trash". I would not be surprised if they are actually more enjoyable to play

OMFG, Blizzard removed the Carrier? The ultimate Protoss destroyer? REMOVED?

They are gonna remove the Hydralisk in LotV since it is not "the most exciting unit" anyway...

Blizzard should think of renaming the game too.
"Issue the orders Sir [JangBi], and I will storm Hell." - Anthony Wayne
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
Last Edited: 2011-10-22 12:55:13
October 22 2011 12:54 GMT
#1065
On October 22 2011 15:42 HighTemper wrote:
Show nested quote +
On October 22 2011 03:12 Boblion wrote:
On October 22 2011 02:52 pedrotrv wrote:
On October 22 2011 02:38 dcsoda wrote:
On October 22 2011 02:26 pedrotrv wrote:
Side note

Bad design is bad
http://www.teamliquid.net/forum/viewmessage.php?topic_id=277762

New units in HotS. Toss units are a joke. Now to expect LotV do get some nice changes.


Stupid comment is stupid. You're basing this off of pictures! We haven't even seen them in the game yet!


Red the whole thread. There is actual in game screenshot. The mothership and the carriers are gone, and toss got the tempest now. Tassadar is face slaping himself.

Well the mothership and carriers weren't the most exciting units in Sc2. I think you should wait a bit before calling this new units "trash". I would not be surprised if they are actually more enjoyable to play

OMFG, Blizzard removed the Carrier? The ultimate Protoss destroyer? REMOVED?

They are gonna remove the Hydralisk in LotV since it is not "the most exciting unit" anyway...

Blizzard should think of renaming the game too.


Frankly, the carrier in Sc2 was never as cool as the BW one. It did more damage, but you couldn't micro it to pull back from the enemy but keep attacking with interceptors. Given Blizz's apparent aversion to "micro tricks" like that in Sc2, it probably wasn't fixable,
I cheer for underdogs and Flash
Tyree
Profile Joined November 2010
1508 Posts
October 22 2011 14:27 GMT
#1066
On October 22 2011 15 :42 HighTemper wrote:
Show nested quote +

OMFG, Blizzard removed the Carrier? The ultimate Protoss destroyer? REMOVED?

They are gonna remove the Hydralisk in LotV since it is not "the most exciting unit" anyway...

Blizzard should think of renaming the game too.



The game is called StarCraft 2: Wings of Liberty, not StarCraft: Brood War HD Remake.

★ Top Gun ★
Termit
Profile Joined December 2010
Sweden3466 Posts
October 22 2011 14:32 GMT
#1067
On October 22 2011 23:27 Tyree wrote:
Show nested quote +
On October 22 2011 15 :42 HighTemper wrote:
Show nested quote +

OMFG, Blizzard removed the Carrier? The ultimate Protoss destroyer? REMOVED?

They are gonna remove the Hydralisk in LotV since it is not "the most exciting unit" anyway...

Blizzard should think of renaming the game too.



The game is called StarCraft 2: Wings of Liberty, not StarCraft: Brood War HD Remake.


Actually it's Starcraft 2: Heart of The Swarm. In WoL the Carrier is till there!
( ̄。 ̄)~zzz ◕ ◡ ◕
Warlord_Master
Profile Joined May 2010
51 Posts
October 22 2011 15:18 GMT
#1068
I will always consider brood war like chess, a classic game that can never be forgotten.
Emon_
Profile Blog Joined November 2009
3925 Posts
October 22 2011 15:25 GMT
#1069
Any news about BW PL? When's it starting?
"I know that human beings and fish can coexist peacefully" -GWB ||
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50627 Posts
October 22 2011 15:37 GMT
#1070
On October 23 2011 00:25 Emon_ wrote:
Any news about BW PL? When's it starting?


best bet,second week of november.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Vuk_91
Profile Joined September 2010
Serbia1690 Posts
October 22 2011 15:39 GMT
#1071
"Temptest-Powerful capital ship that dominates the skies with massive are-of-effect attacks against light enemy flyers and a strong beam against ground targets". I always thought that if you want to name unit "Tempest",it simply has to be a Dragoon which cannot die until it gets 33 kills.
villageidiot
Profile Joined May 2009
353 Posts
Last Edited: 2011-10-22 15:41:16
October 22 2011 15:40 GMT
#1072
On October 23 2011 00:39 Vuk_91 wrote:
"Temptest-Powerful capital ship that dominates the skies with massive are-of-effect attacks against light enemy flyers and a strong beam against ground targets". I always thought that if you want to name unit "Tempest",it simply has to be a Dragoon which cannot die until it gets 33 kills.


At least new unit was made with "micro" in mind. XD
Good night sour prince. You won't be missed!
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
October 22 2011 15:44 GMT
#1073
With MBC game gone I can see GOM and OGN co-existing together for proleagues.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
TheShimmy
Profile Joined January 2011
United States1808 Posts
October 22 2011 19:05 GMT
#1074
I hope there is a seperate SC and SC2 proleague at least for a while. SC2 just isn't a game ready for massive action yet.
Hyvaa #1 Fan. Gogo STX, Dear, Bogus, Classic, and Mini! Always a BW fan!
HaFnium
Profile Blog Joined December 2006
United Kingdom1075 Posts
October 22 2011 19:32 GMT
#1075
On October 22 2011 10:51 Torpedo.Vegas wrote:
I defer to the BW fans who have been around long enough to see the BW scene grow and change. But assuming BW does innately require more skill, is a better Starcraft game, and is better is most meaningful ways with respect to a competitive RTS, why hasn't is reached/reaching the levels of wide spread interest that SC2 is showing? What should be done differently to get this audience? If it is truly the better game, ultimately is shouldn't be confined to Korea. So giving the skill argument to BW, how does that contribute to making a better competitive game game to broadcast?

My question is not from the SC2 vs. BW game design necessarily, but from the SC2 vs. BW business models. I do think SC2 is partially inflated due to newness and constant spotlight attention, but things like Barcraft or the amount of money willing to be pushed into this game from 3rd party sources tells me SC2 is not just a fad that will go gently into that good night.

At the moment, BW may be superior to compete in, but SC2 is superior to sell and grow. I personally think a better use of a BW fan's time would be to take that BW passion and insight and try to mold SC2 in such a way as to avoid past pitfalls and to polish SC2 into it own BW (not BE BW). But it seems like because SC2 will never be BW, it can't become as successful as BW, which I think is filled with so many assumptions that it can't be anything other that trollbait opinion.



SCBW has been doing exceptionally well.
When SCBW was out there was nothing.
no youtube, no livestreams, no commentaries, hell even no replay pre 1.08 patches.
It wasn't designed with e-sport in mind at all but stll grew substantially. In fact I think its one of the most succesful game in driving e-sports forward. Why would blizzard make SC2 had they not seen the success of BW?

And on the fading bit.
Is classical music better or pop music the better music? Good/bad has nothing to do with popularity.
Unfortunately the mass(refering to ppl like you) mainly like graphics and want new stuff so they tend to avoid old stuff. (consumerist) Due to the handicaps mentioned above it took BW quite long to development and by that time the mass would simply not play it.

SC2 will meet the same fate, newer engines, graphics, gameplay might make it obsolete and we may have to see SC3. BW lasted at least 10 years (still going on of coz) and lets see how many years can SC2 last lol
BW forever!
Spuick
Profile Joined April 2011
Norway357 Posts
October 22 2011 19:46 GMT
#1076
On October 23 2011 04:32 HaFnium wrote:
Show nested quote +
On October 22 2011 10:51 Torpedo.Vegas wrote:
I defer to the BW fans who have been around long enough to see the BW scene grow and change. But assuming BW does innately require more skill, is a better Starcraft game, and is better is most meaningful ways with respect to a competitive RTS, why hasn't is reached/reaching the levels of wide spread interest that SC2 is showing? What should be done differently to get this audience? If it is truly the better game, ultimately is shouldn't be confined to Korea. So giving the skill argument to BW, how does that contribute to making a better competitive game game to broadcast?

My question is not from the SC2 vs. BW game design necessarily, but from the SC2 vs. BW business models. I do think SC2 is partially inflated due to newness and constant spotlight attention, but things like Barcraft or the amount of money willing to be pushed into this game from 3rd party sources tells me SC2 is not just a fad that will go gently into that good night.

At the moment, BW may be superior to compete in, but SC2 is superior to sell and grow. I personally think a better use of a BW fan's time would be to take that BW passion and insight and try to mold SC2 in such a way as to avoid past pitfalls and to polish SC2 into it own BW (not BE BW). But it seems like because SC2 will never be BW, it can't become as successful as BW, which I think is filled with so many assumptions that it can't be anything other that trollbait opinion.



SCBW has been doing exceptionally well.
When SCBW was out there was nothing.
no youtube, no livestreams, no commentaries, hell even no replay pre 1.08 patches.
It wasn't designed with e-sport in mind at all but stll grew substantially. In fact I think its one of the most succesful game in driving e-sports forward. Why would blizzard make SC2 had they not seen the success of BW?

And on the fading bit.
Is classical music better or pop music the better music? Good/bad has nothing to do with popularity.
Unfortunately the mass(refering to ppl like you) mainly like graphics and want new stuff so they tend to avoid old stuff. (consumerist) Due to the handicaps mentioned above it took BW quite long to development and by that time the mass would simply not play it.

SC2 will meet the same fate, newer engines, graphics, gameplay might make it obsolete and we may have to see SC3. BW lasted at least 10 years (still going on of coz) and lets see how many years can SC2 last lol

Yes. same deal in the FPS genré. quake is by far a better game then COD black ops in terms of skill, but quake is now almost gone from the scene, outside of a few selected tournaments that still holds em.
hitthat
Profile Joined January 2010
Poland2311 Posts
Last Edited: 2011-10-22 20:36:42
October 22 2011 19:53 GMT
#1077
This is actually fair transformation. If SC2 will win, its just becouse it makes more popular than BW (I hope it wont). I dont care about SC2 (it's a bad spectator game imo) and I'm neutral towards eventual SC2 KESPA legue.

If this be something like forced BW retreat, I would rage really hard.


And what if Koreans will say that SC2 is crap and refuse to watch it? SC2 lovers are too early exited and BW fans are too early in mourn.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Darkong
Profile Joined February 2010
United Kingdom418 Posts
October 22 2011 20:52 GMT
#1078
On October 23 2011 04:53 hitthat wrote:
This is actually fair transformation. If SC2 will win, its just becouse it makes more popular than BW (I hope it wont). I dont care about SC2 (it's a bad spectator game imo) and I'm neutral towards eventual SC2 KESPA legue.

If this be something like forced BW retreat, I would rage really hard.


I don't think this whole thing is about one winning over the other but is a response to MBC potentially dropping its gaming channel. If that does happen then it'll reduce the number of Brood War games, Kespa, I think, are looking at SC2 as a potential to help fill that void, and also, maybe, to tap into the momentum that SC2 currently has and maybe break out into international audiences (which just weren't there with Brood War)

Personally, I think that having another professional SC2 competition in Korea which can rival the GSL will be great. It will mean that the GSL will have some competition and both will have to up their game against one another to provide the best experience for fans. In North America there's already MLG, IPL, NASL and IEM, each trying to outdo one another, in Korea the GLS is the only major competition, so there's nothing really to motivate them to improve their format and presentation, so I think that more competition will really benefit the Korean SC2 scene and hope that there is some development from this.
Trolling the Battle.Net forums, the most fun you can have with your pants on.
hydrogg
Profile Joined September 2011
United States377 Posts
October 22 2011 23:37 GMT
#1079
On October 23 2011 04:46 Spuick wrote:
Show nested quote +
On October 23 2011 04:32 HaFnium wrote:
On October 22 2011 10:51 Torpedo.Vegas wrote:
I defer to the BW fans who have been around long enough to see the BW scene grow and change. But assuming BW does innately require more skill, is a better Starcraft game, and is better is most meaningful ways with respect to a competitive RTS, why hasn't is reached/reaching the levels of wide spread interest that SC2 is showing? What should be done differently to get this audience? If it is truly the better game, ultimately is shouldn't be confined to Korea. So giving the skill argument to BW, how does that contribute to making a better competitive game game to broadcast?

My question is not from the SC2 vs. BW game design necessarily, but from the SC2 vs. BW business models. I do think SC2 is partially inflated due to newness and constant spotlight attention, but things like Barcraft or the amount of money willing to be pushed into this game from 3rd party sources tells me SC2 is not just a fad that will go gently into that good night.

At the moment, BW may be superior to compete in, but SC2 is superior to sell and grow. I personally think a better use of a BW fan's time would be to take that BW passion and insight and try to mold SC2 in such a way as to avoid past pitfalls and to polish SC2 into it own BW (not BE BW). But it seems like because SC2 will never be BW, it can't become as successful as BW, which I think is filled with so many assumptions that it can't be anything other that trollbait opinion.



SCBW has been doing exceptionally well.
When SCBW was out there was nothing.
no youtube, no livestreams, no commentaries, hell even no replay pre 1.08 patches.
It wasn't designed with e-sport in mind at all but stll grew substantially. In fact I think its one of the most succesful game in driving e-sports forward. Why would blizzard make SC2 had they not seen the success of BW?

And on the fading bit.
Is classical music better or pop music the better music? Good/bad has nothing to do with popularity.
Unfortunately the mass(refering to ppl like you) mainly like graphics and want new stuff so they tend to avoid old stuff. (consumerist) Due to the handicaps mentioned above it took BW quite long to development and by that time the mass would simply not play it.

SC2 will meet the same fate, newer engines, graphics, gameplay might make it obsolete and we may have to see SC3. BW lasted at least 10 years (still going on of coz) and lets see how many years can SC2 last lol

Yes. same deal in the FPS genré. quake is by far a better game then COD black ops in terms of skill, but quake is now almost gone from the scene, outside of a few selected tournaments that still holds em.


Quake isn't fading out because of black ops. Black ops is only played at MLG. It is fading out because of LOL and SC2. and then there is still counter strike being played at almost every tournament. IEM, ESWC, WCG, Dreamhack, Estars Seoul, ESEA, ASUS, etc
SwordM13X24
Profile Joined July 2010
United States191 Posts
October 22 2011 23:48 GMT
#1080
From many standpoints for the better benefit of E-Sports in general, this sounds like a good yet risky idea.

However the push to convert SC1 into SC2 is really insensitive in a sense for me. SC2 and SC1 is like fresh apples and apple juice. If folks like fresh apples, then leave them alone with their fresh apples. Sayin' that apple juice is better because its new and everyone should try it and ditch fresh apples is wrong. Like in the above example, the only thin' that connects SC1 and SC2 is just the franchise name. If SC2 was named Orcs in Space, then none of these SC1 vs SC2 debates would be floatin' around here.

The above was from the standpoint of the decision of separation or combination of SC1 and SC2. From a business standpoint, the idea of mergin' the 2 games are very profitable since SC2's popularity outshines SC1 in many ways, and it also has a bigger amount of awareness than SC1 to top thin's off. If SC2 is integrated into SC1, then SC2 will be the bridge that connects the SC1's world to SC2. The risk here however is wither folks want to walk on that bridge or not. If not enough folks want to transition or merge themselves with the SC2 world, then the bridge was not profitable to be made. As we can see, there are plenty of adamant folks that'll die in glory in the name of SC1's world which is one of the many evidence that this bridge is rather risky.
Prev 1 52 53 54 55 56 70 Next
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
2025 Grand Finals Playoffs
Cure vs Reynor
Clem vs Maru
Rogue vs TriGGeR
ByuN vs Serral
RotterdaM836
PiGStarcraft287
Rex70
IntoTheiNu 11
Liquipedia
RSL Revival
08:00
S4 Korea Server Qualifier
CranKy Ducklings331
Gemini_1941
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 836
PiGStarcraft287
ProTech156
IndyStarCraft 130
BRAT_OK 81
Rex 70
MindelVK 32
StarCraft: Brood War
Barracks 5122
Hyuk 1264
Britney 964
Jaedong 546
Flash 534
Soulkey 312
Stork 217
Light 205
Soma 185
Last 177
[ Show more ]
Pusan 158
Leta 138
Snow 93
Rush 63
Sea.KH 51
Aegong 49
Free 44
Killer 41
soO 40
Sharp 36
Hm[arnc] 33
Yoon 31
NaDa 29
JYJ 25
910 19
Movie 19
sorry 19
Shine 17
IntoTheRainbow 15
Terrorterran 14
HiyA 13
Shinee 12
yabsab 12
zelot 9
ivOry 5
Calm 0
Dota 2
Fuzer 222
League of Legends
JimRising 500
Counter-Strike
olofmeister2402
byalli553
Super Smash Bros
Mew2King95
Heroes of the Storm
Khaldor97
Other Games
singsing1252
B2W.Neo474
crisheroes336
KnowMe33
Organizations
Counter-Strike
PGL13663
Other Games
gamesdonequick497
StarCraft 2
ComeBackTV 356
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• 3DClanTV 32
• LUISG 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1978
Upcoming Events
uThermal 2v2 Circuit
42m
PSISTORM Gaming Misc
5h 37m
RSL Revival
6h 42m
AI Arena Tournament
8h 42m
Replay Cast
12h 42m
Sparkling Tuna Cup
22h 42m
LiuLi Cup
23h 42m
Ladder Legends
1d 6h
Replay Cast
1d 12h
Replay Cast
1d 21h
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Winter Champion…
3 days
Replay Cast
3 days
WardiTV Winter Champion…
4 days
Replay Cast
4 days
PiG Sty Festival
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
PiG Sty Festival
5 days
Epic.LAN
6 days
Replay Cast
6 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S1: W8
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.