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[Thoughts]Balance change - Page 6

Forum Index > BW General
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radar14
Profile Blog Joined December 2002
United States1437 Posts
January 04 2005 16:08 GMT
#101
i didn't know storm damage was a matter of opinion
impatience is a virtue
Liquid`Drone
Profile Joined September 2002
Norway28714 Posts
January 04 2005 16:17 GMT
#102
regarding storm
if I remember correctly, it used to be 8 x 16 damage
it is now 8 x 14

(went from 128 to 112)
however each of those attacks are not "per second"
and this does indeed mean that it makes a difference.

but that's not the important reason why scvs should have 60 hp. they need that kind of hp when repairing buildings under attack and to withstand peonharassment while building buildings.
if you are seriously under the opinion that terran > all then I'm sure you can justify this.
however personally as a random player, I'd hate this. of course, as a random player I never encounter rax before depot builds and I can safely fast expand every zvt I play, but whatever.
Moderator
pfff
Profile Joined May 2004
Belgium1352 Posts
January 04 2005 17:17 GMT
#103
i still dont see why everyone think sc is so imbalanced all of a sudden.
funny that zerg players suddenly start to complain about the unbeatable 8 rax strat just because it happened in ONE progamer final.
i mean, its not like boxer invented bunker rushes, they have been around for years but suddenly they are imbalanced.
It ain’t no sin to be glad you’re alive
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 04 2005 17:54 GMT
#104
You who complaint answer this. Why is this strat used som few times, when u find it so imbalanced on a progaming scene?
this is possibility to show what is perfection
exalted
Profile Blog Joined March 2004
United States3612 Posts
January 04 2005 18:25 GMT
#105
On January 04 2005 20:30 Tien wrote:
Show nested quote +
On January 04 2005 19:24 exalted wrote:
You guys are attempting to defy the mechanics of the game...

You're saying that a RUSH strategy, shoudln't be able to beat a FAST EXPAND strategy? Wtf? You have to take a step back and look at what is beating what - as stated countless times before, fast expand is a privilege, not a right. And so you try to fast expand and you get _rushed_ and you call it inbalance? You want to make it so the zerg can comfortably fast expand every game and even if the terran sacs so much econ to 8rax [a risk in itself if the zerg plays safely] it's no use?

Bitch plz reconsider before you state more bullshit about how scvs are overpowered.


blahblahbalh



That's great, except 12/3 isn't difficult for zerg because of the fact he can't fast expo, but becuase its hard for the zerg to get control of the middle as well as DEFENDING his expo as soon as he takes it because they are close. Has nothing to do with bunker rushes, fast expoing on close positions is RETARDED anyway.

Increase bunker time? How about we just increase hatchery build time for the same increase that we add bunker time? Would gladly do that. At least you're not talking about lowering SCV health, but I'd also gladly lower SCVs to 45 if lings are reduced to 30.
too easy
Red_Dragon
Profile Blog Joined July 2004
Croatia2862 Posts
January 04 2005 19:06 GMT
#106
If you reduce lings life to 30, zvp would be fucked. Zeal does 16 damage to ling right, and with 2 hits ling is dead.
Climbing walls of an endless circle
pfff
Profile Joined May 2004
Belgium1352 Posts
January 04 2005 20:01 GMT
#107
12v3 is obviously a map imbalance and has nothing to do with the balance of the game.
It ain’t no sin to be glad you’re alive
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 04 2005 20:15 GMT
#108
Some people want to does not exist any strategy to beat Z 12 hatch ^^.
8 rax is only strategy on this buil, when Z use any another build, t is in da shit.
this is possibility to show what is perfection
TheGoliath
Profile Joined September 2004
United States682 Posts
January 04 2005 20:29 GMT
#109
to anyone bitching about 8 rax

go 12 pool then hatch, 8 rax sucks ass against it if i'm not mistaken
goliaths are awesome because they kill evil carriers - yay i have internet at my home now ^_^
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 04 2005 20:31 GMT
#110
On January 05 2005 05:15 thelucas wrote:
Some people want to does not exist any strategy to beat Z 12 hatch ^^.
8 rax is only strategy on this buil, when Z use any another build, t is in da shit.


plz learn english and stop sucking with T and giving advice and then using ^^
actually all of you stop using ^^ -it makes you look like a dumbass
1 beer plz
TheGoliath
Profile Joined September 2004
United States682 Posts
January 04 2005 20:33 GMT
#111
ok ^^
goliaths are awesome because they kill evil carriers - yay i have internet at my home now ^_^
Red_Dragon
Profile Blog Joined July 2004
Croatia2862 Posts
January 04 2005 20:36 GMT
#112
Most likely blizzard will not change scv hp.
IMO blizzard needs to impruve scarab ai, so he can`t miss once fired.
Climbing walls of an endless circle
pfff
Profile Joined May 2004
Belgium1352 Posts
January 04 2005 22:13 GMT
#113
when did starcraft get so imbalanced?
because boxer beat yellow 3-0?
because some terrans are cheesing a lot in ladders?
sorry, but these are not reasons for claiming that tvz is imbalanced, i always considered it the most balanced matchup, bunker rush or no bunker rush, its not like 8 rax is an unstoppable strategy or something, but the way some people are posting here, you would start to believe it.
It ain’t no sin to be glad you’re alive
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 04 2005 23:22 GMT
#114
This is waste of time. Coz people dont want to balance bw, but they want to dismiss all little things and strategies, they dont like.
this is possibility to show what is perfection
Tien
Profile Joined January 2003
Russian Federation4447 Posts
January 04 2005 23:36 GMT
#115
Exalted.....

I never liked tree in the first place but now I understand why he hates you so much.

lings reduced to 30? What are you talking about? Do you even use your brain to think? Ever heard of ZvP? What makes increasing bunker build time so impossibly difficult for you? Even though you dont even need to bunker rush a zerg to win a game.

Increasing bunker time does not mean there will be no more bunker rushes, it just means it will be easier to fight them off to maintain an equal footing.

This is an obvious terran advantage early game.
We decide our own destiny
Resse
Profile Joined December 2004
307 Posts
January 04 2005 23:51 GMT
#116
I used to think only the protoss players whine but now the zerg's are taking over that.
Insane
Profile Blog Joined November 2003
United States4991 Posts
January 04 2005 23:54 GMT
#117
I don't see why SCVs should be made ranged if they had cooldown like Probe/Drone. Even with the increased cooldown, they still would have 20 more life than Probe/Drone...
Tien
Profile Joined January 2003
Russian Federation4447 Posts
Last Edited: 2005-01-05 00:36:56
January 05 2005 00:36 GMT
#118
Well terrans used to whine back in the day when 2 hatcheries produced as much as 3 today.

And they also whined about zerg rushes so Blizzard gave them what they want and bumped the pool to 200 bucks. This helped protosses too.
We decide our own destiny
Mindcrime
Profile Joined July 2004
United States6899 Posts
Last Edited: 2005-01-05 00:41:35
January 05 2005 00:40 GMT
#119
On January 05 2005 09:36 Tien wrote:
Well terrans used to whine back in the day when 2 hatcheries produced as much as 3 today.

And they also whined about zerg rushes so Blizzard gave them what they want and bumped the pool to 200 bucks. This helped protosses too.


90% of the 1.08 changes were to stop newbie terrans from bitching.
The funny thing is that quick rax builds are much more devastating now than ling rushes were back then.
That wasn't any act of God. That was an act of pure human fuckery.
ProudCappi
Profile Joined October 2004
United States366 Posts
Last Edited: 2005-01-05 00:57:02
January 05 2005 00:56 GMT
#120
On January 05 2005 09:40 Mindcrime wrote:
Show nested quote +
On January 05 2005 09:36 Tien wrote:
Well terrans used to whine back in the day when 2 hatcheries produced as much as 3 today.

And they also whined about zerg rushes so Blizzard gave them what they want and bumped the pool to 200 bucks. This helped protosses too.


90% of the 1.08 changes were to stop newbie terrans from bitching.
The funny thing is that quick rax builds are much more devastating now than ling rushes were back then.


Pro terrans were also fucked up. Pretty much only boxer managed to shine as a T.

EDIT: And exalted was clearly joking about the zerg health. He was making a point.
-proud capitalist- |freedom|property|individualism|self-reliance|
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