• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:10
CEST 15:10
KST 22:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview3TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
What kind of tool would you be interested in? TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026): RO4 and Finals Preview Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
25 Years Since Brood War Patch 1.08 FlaShFTW vs A.Alm Grudge Match Event BW animated web series: seeking contributors The Korean Terminology Thread 14k games analyzed: Cross Spawn Nexus first good?
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5099 users

[Thoughts]Balance change - Page 12

Forum Index > BW General
Post a Reply
Prev 1 10 11 12 All
vaj
Profile Joined November 2004
Germany327 Posts
January 06 2005 03:30 GMT
#221
--- Nuked ---
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 06 2005 04:19 GMT
#222
I am asking about this, you go normal strat, he goes 8 rax, u let him buil bunker, cancel hatch, goes as fast as possible lurkers, build ling and buil hatchery on the cliff.
I saw someone play this conter on Nada's 8 rax and he killed nada, but he scouted with 9 drone.
Can help zerg to scout with 5th drone? I used to scout with 5th scv on random players and it is very usefull.
this is possibility to show what is perfection
Bladox
Profile Joined February 2003
Canada763 Posts
Last Edited: 2005-01-06 04:56:21
January 06 2005 04:54 GMT
#223
One thing that bothered me for a long time and I ask this questions to terran players:
Do sometimes your medics runs out of mana healing your infantry?
Because for now medics seems to have infinite mana against zergs. As it is for now reduce medics healing effectivness or put infinite mana because for now there is no difference with 1mana/1hp and infinite mana.
Huh no sorry... this game isnt like counter-strike... You actually need skills to play broodwar!
IronMentality
Profile Joined July 2004
United States1129 Posts
January 06 2005 05:37 GMT
#224
On January 03 2005 18:57 Day[9] wrote:
So, alot of people have been saying terrans are a bit too powerful (such as yellow after his 0-3 to boxer)

i think this is a really simple balance change that one of my friends thought of:


Drop SCV health to 45


I think this is a great idea because, alot of times, bunker rushes are only really effective when a bunch of SCVs are brought along.

Also, Protoss could be a bit more intimidating to terrans early on since SCV's are alot weaker. with 45 health, dragoons could SCVs in one less shot (making for a slightly scarier dragoon rush) and terrans would have only a slightly more difficult job holding early expansions.


Overall, i think its a pretty brilliant change, since it allows for a SLIGHTLY weaker early game terran, but not alot

thoughts?

i like it


Day, as much as I love you for not smoking at WCG Chicago and choosing instead to get wired on Red Bull -- that is a horrrrible idea. SCV's need 60 hit points when they make buildings as they get harassed by Probes (and to a lesser extent Drones on occassion).

Plus, especially on LT on how the map plays out as far as expanding and such, Terran is generally held to a particular part of the map unless you have a unique style (e.g. Elky). Protoss especially can spit out probes and units and expand like no other, while Terran especially verse Zerg is kind of stuck at there main and natural for most of the game. We need our resistance to Reavers better. Plus what happens if Lurkers get +3 grades, then you'll be raping my shit in 2 shots ;P
Liberals idea of true patriotism is expanding the welfare state. Want to make a liberal angry? Defend the United States. Proud to be an American! Made in the USA, est. 1986.
TheGreenBeret
Profile Joined June 2004
United Kingdom548 Posts
January 06 2005 06:07 GMT
#225
On January 06 2005 13:54 Bladox wrote:
One thing that bothered me for a long time and I ask this questions to terran players:
Do sometimes your medics runs out of mana healing your infantry?
Because for now medics seems to have infinite mana against zergs. As it is for now reduce medics healing effectivness or put infinite mana because for now there is no difference with 1mana/1hp and infinite mana.


Yes medics do run out of mana, if u have too few of them healing too many rines.
Occasionally i'll watch a ZvsT pro rep and find 20 non-upgrade lings pwning say 14M&M and thinking wtf? But its because the meds cant heal, so its just like facing 12 rines back in vanilla.
Your idea is too radical and would discourage M&M in TvsP even more so.
SChasu
Profile Joined October 2003
United States1505 Posts
January 06 2005 06:14 GMT
#226
On January 06 2005 14:37 IronMentality wrote:
Show nested quote +
On January 03 2005 18:57 Day[9] wrote:
So, alot of people have been saying terrans are a bit too powerful (such as yellow after his 0-3 to boxer)

i think this is a really simple balance change that one of my friends thought of:


Drop SCV health to 45


I think this is a great idea because, alot of times, bunker rushes are only really effective when a bunch of SCVs are brought along.

Also, Protoss could be a bit more intimidating to terrans early on since SCV's are alot weaker. with 45 health, dragoons could SCVs in one less shot (making for a slightly scarier dragoon rush) and terrans would have only a slightly more difficult job holding early expansions.


Overall, i think its a pretty brilliant change, since it allows for a SLIGHTLY weaker early game terran, but not alot

thoughts?

i like it


Day, as much as I love you for not smoking at WCG Chicago and choosing instead to get wired on Red Bull -- that is a horrrrible idea. SCV's need 60 hit points when they make buildings as they get harassed by Probes (and to a lesser extent Drones on occassion).

Plus, especially on LT on how the map plays out as far as expanding and such, Terran is generally held to a particular part of the map unless you have a unique style (e.g. Elky). Protoss especially can spit out probes and units and expand like no other, while Terran especially verse Zerg is kind of stuck at there main and natural for most of the game. We need our resistance to Reavers better. Plus what happens if Lurkers get +3 grades, then you'll be raping my shit in 2 shots ;P

thats wut happen to toss -_-
totalbiscuit is awful at casting.
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 06 2005 16:46 GMT
#227
Stimpack used by 10 marines needs 50 mana, and hit by lurker need 35 mana. Count it and dont say stupid things.
this is possibility to show what is perfection
Prev 1 10 11 12 All
Please log in or register to reply.
Live Events Refresh
Patches Events
13:00
Patch Clash #7.5
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Railgan 72
StarCraft: Brood War
Britney 46446
Calm 9345
EffOrt 993
Mini 674
Hyuk 400
BeSt 393
firebathero 372
actioN 346
Light 334
Last 179
[ Show more ]
ZerO 127
Hyun 106
PianO 98
ggaemo 97
hero 89
Free 68
Sharp 62
[sc1f]eonzerg 61
sorry 50
ToSsGirL 43
Hm[arnc] 41
Aegong 35
Noble 33
Shine 29
JYJ 24
GoRush 22
JulyZerg 19
Icarus 8
Dota 2
Gorgc7397
XcaliburYe223
Counter-Strike
fl0m4213
byalli506
x6flipin350
zeus234
Heroes of the Storm
Khaldor220
Other Games
singsing2265
B2W.Neo1192
Mlord783
DeMusliM446
Livibee58
Mew2King57
ZerO(Twitch)14
MindelVK6
Organizations
Other Games
gamesdonequick824
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP88
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2243
• Jankos1690
Upcoming Events
uThermal 2v2 Circuit
1h 50m
BSL
5h 50m
Bonyth vs Dewalt
OSC
10h 50m
Monday Night Weeklies
1d 2h
Replay Cast
1d 10h
Sparkling Tuna Cup
1d 20h
Replay Cast
2 days
Kung Fu Cup
2 days
Maestros of the Game
3 days
Classic vs Lambo
Clem vs Maru
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
Maestros of the Game
4 days
Serral vs Rogue
herO vs SHIN
Replay Cast
4 days
Maestros of the Game
5 days
Replay Cast
5 days
CranKy Ducklings
5 days
uThermal 2v2 Circuit
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.