• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:55
CET 21:55
KST 05:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02 BW General Discussion
Tourneys
[LIVE] [S:21] ASL Season Open Day 1 ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2208 users

[Thoughts]Balance change - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
J1
Profile Joined December 2004
Canada579 Posts
January 03 2005 14:46 GMT
#21
lots of good advises, but not going to happen sorry =[
Playing games in the ways of the DIAO...
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
Last Edited: 2005-01-03 14:49:39
January 03 2005 14:48 GMT
#22
yeh they would whine about stormdrops, but then again everyother race has to be CAREFUL with their workers. why not terran?
yeh terran can use their scvs to snatch victory with scv/mm micro+bunkers, but its v. difficult. My thought is i think scvs are too powerful early-game, but terran has evolved to a very high degree and they are very difficult to successfully kill/thwart their plans. the other races are by their design very dfensive, and thats why toss/zerg players are called cheesers (do or die strats) when they try to throw their weight around like terrans do. Its because with cheap turrets, scans and effective tank/mm/vulture terran has a good light counter to almost anything in the early game, throw in scvs and the other races whine hardcore. For the other races however, its much harder to have a light counter to everything (cloaked units, massfrontal assault, drop etc) without investing large sums of money and being left behind when a terran expo's and goes for t3h economic win.

Thats why i think people whine about terran, its not a question of scvs, terran is just very flexible in many situations. and a bit of costeffective walling-in / proxy rax/facting can put the pressure on an opponent who otherwise should have an upper-hand overpowering the terran. In the situations when terran cannot out -flex their opponent.

I'm tired, its probably incoherant, but how many of my ~1200 posts ever were?
A firebat to your Zergling.
Peatza
Profile Joined November 2003
Sweden393 Posts
Last Edited: 2005-01-03 15:29:55
January 03 2005 15:28 GMT
#23
-
The game already is very balanced and almost don’t need anymore help. Lower SCV hp to 45 would make early PvsT easier, but I believe Terran will adjust fairly quickly to the new threats. I mean do Terran players think Vulture harasses is fun for Protoss players? 2 Vultures are able to kill entire expansions, while a mass goon rush (and many other rushes) could be stopped by SCV alone.

I hate when you make a great goons rush vs. terran, great micro and macro; you beat the supply and first marines/tank. And get totally owned against mass, mass SCV which's act like a big will, that can't be killed.
-
gosu = high hand ; means who has superior technique
OctoPuSs
Profile Blog Joined May 2004
Canada5279 Posts
January 03 2005 15:50 GMT
#24
On January 03 2005 19:03 dronebabo wrote:
i want scv health to be 60 when they're buildings buildings then drop to 40 when they arent

What would be the scientific explanation for this ?
Depression is just a sarcastic state of mind. Liquid`HerO Fighting!
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 03 2005 15:54 GMT
#25
45 health of scv is nonsence, coz of storms, upg vultures, dark templars, dragoons, reavers, early scout, 5 pool, 9 pool and so on. SCV will affect all game, coz he have to be used by terran EVERYWHERE and EVERYTIME.
My advice is, when t is so powerfull, play him.
this is possibility to show what is perfection
Fedaykin
Profile Joined February 2003
Netherlands2003 Posts
January 03 2005 15:56 GMT
#26
On January 04 2005 00:54 thelucas wrote:
My advice is, when t is so powerfull, play him.

We're talking about balance... if everyone played 1 race sc would died about 5 years ago
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 03 2005 15:58 GMT
#27
Try to play t, then u will understand of improtance 60 hp for scv. I think this change can kill terran.
this is possibility to show what is perfection
hasuwar
Profile Joined April 2003
7365 Posts
January 03 2005 16:11 GMT
#28
close and ban
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
thelucas
Profile Joined October 2004
Slovakia285 Posts
January 03 2005 16:14 GMT
#29
On January 04 2005 01:11 hasuwar wrote:
close and ban


It gives me sence , tvp and tvz is 99% balanced.
this is possibility to show what is perfection
Liquid`HayprO
Profile Joined March 2003
Iraq1230 Posts
January 03 2005 16:23 GMT
#30
perfect if u are zerg, not perfect if u are terran
SCV:s should be at 60 otherwise zerg dont even need to think about rush and do like 12 hatch 13 pool and still manage to stay alive.
Team LiquidOur friendship will be the stuff of legend.
pfff
Profile Joined May 2004
Belgium1352 Posts
January 03 2005 16:41 GMT
#31
when did the game become so unbalanced?
since boxer owned yellow 3-0 with a perfect counter build?
i dont think it is statistically correct to judge the balance of a game from the achievements of what, 30? progamers?

It ain’t no sin to be glad you’re alive
Liquid`Drone
Profile Joined September 2002
Norway28747 Posts
January 03 2005 16:45 GMT
#32
agreed with testie

and probe harassing would be far too annoying with 45 hp scvs. I'll support this idea if protoss probes can't leave the buildings they are building.(no, I don't want this. )
Moderator
araav
Profile Blog Joined September 2004
Armenia1590 Posts
January 03 2005 17:10 GMT
#33
this was discussed at SG.
http://www.starcraftgamers.com/forum.php?i=forum&visa=2&rubrik_id=48495&read=1

I think it would be fair to decrease it to 45 or 43 coz terrans have damn medics.
it's fine it's 60 on SC, but in BW it should be definitely decreased.

the entire game is based on workers, terran pwns (see every championsheep) because the workers are so damn strong.
The flower that blooms in adversity is the most rare and beautiful of all.
yeehaw
Profile Joined October 2004
San Marino888 Posts
January 03 2005 17:23 GMT
#34
SCVs have faster attacking speed for some reason. Ridiculous. Make their attack speed 1.5 cooldown of drones.
G_G
WickeD
Profile Joined April 2003
Slovakia789 Posts
January 03 2005 17:34 GMT
#35
This is not a problem of balance. To change anything except underused units would destroy the very thing I play starcraft for - the very delicate balance that it achieved. What people need to understand is that during all the time starcraft is around, there always was something that people thought of as imbalance. Sometimes they were right but mostly the trouble was just to find the right counter. I think that this is such a situation. So stop whining and start practicing and experimenting. And yes, I am a terran player...
Broodwar: Few days to learn, lifetime to Master
Taguchi
Profile Joined February 2003
Greece1575 Posts
January 03 2005 18:04 GMT
#36
the only acceptable changes to sc balance at this point would be tiny changes to vastly underused units
so no cutting scv health by 1/4 please
Great minds might think alike, but fastest hands rule the day~
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
January 03 2005 18:18 GMT
#37
a better change is giving drones more hp and/or faster attack.
ModeratorFather of bunnies
Red_Dragon
Profile Blog Joined July 2004
Croatia2862 Posts
Last Edited: 2005-01-03 18:56:55
January 03 2005 18:55 GMT
#38
drones should have +1 armor > , more health of faster life regeneration. They are just too weak for scouting. I think other things are balanced enought on balanced maps. One thing that is annoying me is spider mine splash damage. I mean you can loose 2-3 dragoons in early stage of game just to one mine if they are damaged before.
Climbing walls of an endless circle
ygor
Profile Blog Joined April 2004
Slovakia246 Posts
January 03 2005 19:22 GMT
#39
Btw. do marines get any range addition once they are inside the bunker ? The bunker is a large structure that fires, not only a single unit placed in a certain sqare, so I am wondering how the radius of any of four marines is calculated.
TheGoliath
Profile Joined September 2004
United States682 Posts
January 03 2005 19:45 GMT
#40
why can't zerg do any build other than 12 hat

if you make bunker build times longer then pulling off any bunker rush is nearly impossible

bunker rushing is part of the game because it keeps zerg from getting away with 12 hat if you as terran go for a lower econ playing style. nerfing bunker rushes dumbs down the game, which is always bad.
goliaths are awesome because they kill evil carriers - yay i have internet at my home now ^_^
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
20:00
RO8
Laughngamez YouTube
DaveTesta Events
18:15
The Dave Testa Open #11
davetesta50
Liquipedia
PSISTORM Gaming Misc
16:55
FSL s10 TeamLeague: ASH vs PTB
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 202
ProTech147
gerald23 46
PattyMac 6
StarCraft: Brood War
Britney 22871
JYJ 27
Dota 2
LuMiX1
Super Smash Bros
hungrybox882
Heroes of the Storm
Khaldor336
Other Games
gofns26036
tarik_tv16004
summit1g4342
Grubby2712
Beastyqt757
B2W.Neo656
ToD164
Liquid`Hasu159
KnowMe158
crisheroes153
mouzStarbuck139
ZombieGrub54
Mew2King46
trigger2
Organizations
Other Games
gamesdonequick771
Counter-Strike
PGL248
Other Games
WardiTV134
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• printf 72
• Response 3
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift267
Other Games
• imaqtpie957
• Shiphtur274
Upcoming Events
Replay Cast
3h 5m
PiG Sty Festival
12h 5m
Clem vs Serral
Maru vs ShoWTimE
Sparkling Tuna Cup
13h 5m
uThermal 2v2 Circuit
18h 5m
Replay Cast
1d 12h
Wardi Open
1d 15h
Monday Night Weeklies
1d 20h
Replay Cast
2 days
Replay Cast
3 days
Replay Cast
4 days
[ Show More ]
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-02-26
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.