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[Proleague] Round 5 Maps - Page 3

Forum Index > BW General
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Prev 1 2 3 4 Next All
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
May 27 2010 12:45 GMT
#41
On May 27 2010 14:12 Megaman703 wrote:
Say, what's that in the middle?

http://pxlbuzzard.com/blog/wp-content/uploads/2008/06/tf2_logo.png

what's the maps name, you say? Fortress?

It's a poke ball obviously.
GTR
Profile Blog Joined September 2004
51648 Posts
May 29 2010 00:26 GMT
#42
On May 27 2010 14:02 tree.hugger wrote:
What will they replace?

And I'm not sold on Fortress. But we'll see.


Roadrunner has been the map replaced by Fortress.
Commentator
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
May 29 2010 00:44 GMT
#43
Fortress looks like it will make for some very wierd games. The corner expands will allow for zerg to take early 3rd+4th bases without any risk. with sunkens at their nat.
The main+nat are very unfriendly to muta harass though being so open, so we'll see what race is used on it the most.
Grand line is going to rape zerg though, with no easy 3rd gas. Unless zergs find a way to claim another main/nat as their early 3rd, but it just seems like they're too far apart to be able to hold it.
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
May 29 2010 00:51 GMT
#44
Needs moar Checkmate imo.
jpak
Profile Blog Joined October 2009
United States5045 Posts
May 29 2010 00:58 GMT
#45
On May 29 2010 09:51 Kyuukyuu wrote:
Needs moar Checkmate imo.


agreed. Checkmate "looked" awesome.
CJ Entusman #50! #1 클템 fan TL!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-05-29 01:04:14
May 29 2010 01:02 GMT
#46
Something worth noting: workers seem to be able to path into the corner bases of the Fortress, but there doesn't seem to be minerals on the other side to get them OUT.

I suspect that if you drop two tanks in there, the base will be pretty hard to save.

EDIT: I also wonder if it's possible to glitch a vulture in there with some mine-laying shenanigans...
Moderator
Lebesgue
Profile Joined October 2008
4542 Posts
May 29 2010 01:11 GMT
#47
Seems like TvP will be tough on Fortress. Island expansions, lack of ramp, huge open sapce for easy flanks...

TvZ should be ok if Terran survives 2 hatch muta which potentially can be deadly due to short distance.

Also, how come I haven't seen any posts saying that "Tanks will be imba" on Fortress?!
genericname92
Profile Joined October 2009
United States148 Posts
May 29 2010 01:13 GMT
#48
On May 29 2010 10:02 TheYango wrote:
Something worth noting: workers seem to be able to path into the corner bases of the Fortress, but there doesn't seem to be minerals on the other side to get them OUT.

I suspect that if you drop two tanks in there, the base will be pretty hard to save.

EDIT: I also wonder if it's possible to glitch a vulture in there with some mine-laying shenanigans...


You can just right click on your main minerals to get them out
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-05-29 01:47:08
May 29 2010 01:46 GMT
#49
YAY \o/

I HOPE MATCH POINT GETS REPLACED

On May 29 2010 09:26 GTR wrote:
Show nested quote +
On May 27 2010 14:02 tree.hugger wrote:
What will they replace?

And I'm not sold on Fortress. But we'll see.


Roadrunner has been the map replaced by Fortress.


NOOOO FFFFFFFFFUUUUUUUUUUUUUUU-
POGGERS
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
Last Edited: 2010-05-29 01:53:25
May 29 2010 01:51 GMT
#50
On May 29 2010 09:26 GTR wrote:
Show nested quote +
On May 27 2010 14:02 tree.hugger wrote:
What will they replace?

And I'm not sold on Fortress. But we'll see.


Roadrunner has been the map replaced by Fortress.


Excellent. Roadrunner was my least favorite map of the last two years. Yes, that includes Battle Royale.

The map looks pretty cool, though for some reason Fortress reminds me of a flat Andromeda.

EDIT: And where do you put down a 3rd on Fortress? That's going to cause problems for some Zs.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 29 2010 01:55 GMT
#51
On May 29 2010 10:51 Musoeun wrote:
EDIT: And where do you put down a 3rd on Fortress? That's going to cause problems for some Zs.

corners
POGGERS
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
May 29 2010 02:16 GMT
#52
Will we, the foreign groundling-fans ever be able to play on these maps (where can I get'em)
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 29 2010 02:24 GMT
#53
On May 29 2010 11:16 bITt.mAN wrote:
Will we, the foreign groundling-fans ever be able to play on these maps (where can I get'em)

wait til Round 5 starts
POGGERS
Harem
Profile Joined November 2007
United States11393 Posts
May 29 2010 02:26 GMT
#54
On May 29 2010 10:46 konadora wrote:
YAY \o/

I HOPE MATCH POINT GETS REPLACED

Show nested quote +
On May 29 2010 09:26 GTR wrote:
On May 27 2010 14:02 tree.hugger wrote:
What will they replace?

And I'm not sold on Fortress. But we'll see.


Roadrunner has been the map replaced by Fortress.


NOOOO FFFFFFFFFUUUUUUUUUUUUUUU-

Yeh, I feel the same way, Kona.

ZvP was so sexy there.

Also, why hasn't Match Point died yet. Fuck.
Moderator。◕‿◕。
thenexusp
Profile Joined May 2009
United States3721 Posts
May 29 2010 02:34 GMT
#55
On May 29 2010 10:02 TheYango wrote:
EDIT: I also wonder if it's possible to glitch a vulture in there with some mine-laying shenanigans...


Maybe, but it will be hard since there are two "gates" to get through rather than just one
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
May 29 2010 03:07 GMT
#56
On May 29 2010 10:55 konadora wrote:
Show nested quote +
On May 29 2010 10:51 Musoeun wrote:
EDIT: And where do you put down a 3rd on Fortress? That's going to cause problems for some Zs.

corners


Wait, I'm suddenly considering.

Are there builds where a Zerg could manage to fake a 2-hatch build while actually going 3-hatch? Or similar fakes... I don't know the game well enough to really tell.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2010-05-29 03:29:51
May 29 2010 03:21 GMT
#57
FORTRESS???????? LOLOLOL..
wait it looks better than that trash from before. lol
if checkmate made it, im auto terran.
Nada's body is South Korea's greatest weapon.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
May 29 2010 03:25 GMT
#58
The Fortress looks hilarious.
8/4/12 never forget, never forgive.
a176
Profile Blog Joined August 2009
Canada6688 Posts
May 29 2010 03:26 GMT
#59
what happened to 2/3 player maps?

starleague forever
Vasoline73
Profile Blog Joined February 2008
United States8073 Posts
May 29 2010 03:35 GMT
#60
Matchpoint sucks so hard. . Wish they got rid of it.

TBH though I didn't like Roadrunner much either.
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