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[Update] KeSPA Speaks Out On Intellectual Property Rights…

Forum Index > BW General
823 CommentsPost a Reply
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jpak
Profile Blog Joined October 2009
United States5045 Posts
May 04 2010 18:41 GMT
#441
On May 05 2010 03:28 Kennigit wrote:
Show nested quote +
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140

Could someone translate this?


I just summarized it in one sentence.
CJ Entusman #50! #1 클템 fan TL!
dranjam
Profile Joined May 2008
Poland198 Posts
May 04 2010 18:50 GMT
#442
On May 05 2010 03:36 Lokian wrote:We all know, Blizzard is a high-morale type of game company.

I don't mean to start flaming, but you are delusional. Amnesty International, Unicef, Greenpeace and Wikimedia Foundation are high-morale type of "companies", Blizzard is a company with making profit as it's only objective. Making good games and player satisfaction is a mean to that end, not a purpose.
First they ignore you, then they laugh at you, then they fight with you, then you win.
theramstoss
Profile Joined February 2010
Canada242 Posts
May 04 2010 18:57 GMT
#443
On May 05 2010 03:50 dranjam wrote:
Show nested quote +
On May 05 2010 03:36 Lokian wrote:We all know, Blizzard is a high-morale type of game company.

I don't mean to start flaming, but you are delusional. Amnesty International, Unicef, Greenpeace and Wikimedia Foundation are high-morale type of "companies", Blizzard is a company with making profit as it's only objective. Making good games and player satisfaction is a mean to that end, not a purpose.


it's => its,

mean => means
quote? what quote?
iounas
Profile Joined July 2008
409 Posts
Last Edited: 2010-05-04 19:03:01
May 04 2010 19:00 GMT
#444
On May 05 2010 02:58 jpak wrote:
Show nested quote +
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140


Basically says Blizzard want control of the progaming teams.

Man.. They are insane.. Just because they made the game doesnt mean they can control everything..
Whats next? Ask royalties from TL because of all the discussion about their games here and all the vods and TL tournaments? Also day9 must pay x amount of $ for every show he makes.
Or say that all the banning of people and thread closing here puts a bad image on them as makers of these games..
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
Oedi
Profile Joined December 2008
Canada265 Posts
May 04 2010 19:03 GMT
#445
Maybe the interpretation of "control" is different from how you perceive it. I think there will be more details under "control" but Kespa tried to mention it so it would look like Blizzard is the bad guy. I don't think when Blizzard is asking for control they mean full control.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
May 04 2010 19:19 GMT
#446
On May 05 2010 03:41 jpak wrote:
Show nested quote +
On May 05 2010 03:28 Kennigit wrote:
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140

Could someone translate this?


I just summarized it in one sentence.

Thats great, but you understand the misinformation that is spread but i 1 line synopsis - especially with an issue as volatile as this?
Dr_Strange
Profile Joined April 2009
United States80 Posts
Last Edited: 2010-05-04 19:46:05
May 04 2010 19:39 GMT
#447
On May 05 2010 03:13 blazinggpassion wrote:
Show nested quote +
On May 04 2010 07:46 redtooth wrote:
i'm actually surprised at the number of people taking kespa's side. just try to remember a time you've heard kespa's name associated with a positive act? they are just a bunch of greedy bureaucratic idiots who are trying their best to stay alive with SC2 looming around the corner.


You're being so close minded. If what Kespa said here is true, then Blizzard is being fat greedy pigs trying to basically OWN kespa. What Kespa said were pretty concrete claims, so I doubt they were lying.


Blizzard was always like that. They even attempted to make money from DotA.

On May 04 2010 22:49 FortuneSyn wrote:
Don't get me wrong, i hate kespa. Muscling GOMTV out of the scene is the most despicable form of beating competition and a perfect example of abusing their e-sports monopoly. Their interests are NOT the players or fans, so don't buy their puppy face press appearance.


What is it that KeSPA did wrong? Do you hate the NFL for doing it to the XFL? Even the WWF leagues did the same thing. UFC is the same way. If you are in the UFC, you cant go and fight for another league. There is nothing wrong with that. People that dislike KeSPA don't realize how good KeSPA is.
I am the sorcerer supreme.
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
Last Edited: 2010-05-04 19:47:07
May 04 2010 19:41 GMT
#448
On May 05 2010 03:28 Kennigit wrote:
Show nested quote +
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140

Could someone translate this?


From Blizzard's terms of negotiation there is another part that baffles me. It has been proven that Blizzard has asked for rights to the individual players that are signed under their sponsors.

On the terms of negotiations provided by Blizzard since 2007, there is a clause that says 'Through any competition Blizzard withholds the right to sign any player.' Blizzard is blatantly disregarding the rights of corporations that are sponsoring the players.

Ever since the inception of progaming teams in 1999 and the spread of corporate sponsors, Kespa has withheld all copyrights associated with content generated by players and their signing rights. In an age where corporations are already signing players with paid salaries and additive incentives, Blizzard's demand to hand over all rights to the players has generated much criticism that it is unreasonable and excessive.

If Blizzard's terms are met, then all 11 progaming teams excluding Airforce ACE must have their players sign an additional contract with Blizzard. The players will continue to receive salaries from their sponsors, but once Blizzard decides that it needs a specific player, the player will be bound to Blizzard's terms and discontinue playing for its main sponsor [T/N: I am 90% sure the article implies that the sponsor will have to continue paying the player even if the player has to miss important competitions and events due to Blizzard's scheduling]. This can be construed as a blatant disregard for the rights of the corporate sponsors that run these progaming teams..
Translator
Ryhn
Profile Joined February 2010
United States509 Posts
May 04 2010 19:49 GMT
#449
On May 05 2010 04:41 rotinegg wrote:
Show nested quote +
On May 05 2010 03:28 Kennigit wrote:
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140

Could someone translate this?


From Blizzard's terms of negotiation there is another part that baffles me. It has been proven that Blizzard has asked for rights to the individual players that are signed under their sponsors.

On the terms of negotiations provided by Blizzard since 2007, there is a clause that says 'Through any competition Blizzard withholds the right to sign any player.' Blizzard is blatantly disregarding the rights of corporations that are sponsoring the players.

Ever since the inception of progaming teams in 1999 and the spread of corporate sponsors, Kespa has withheld all copyrights associated with content generated by players and their signing rights. In an age where corporations are already signing players with paid salaries and additive incentives, Blizzard's demand to hand over all rights to the players has generated much criticism that it is unreasonable and excessive.

If Blizzard's terms are met, then all 11 progaming teams excluding Airforce ACE must have their players sign an additional contract with Blizzard. The players will continue to receive salaries from their sponsors, but once Blizzard decides that it needs a specific player, the player will be bound to Blizzard's terms and discontinue playing for its main sponsor [T/N: I am 90% sure the article implies that the sponsor will have to continue paying the player even if the player has to miss important competitions and events due to Blizzard's scheduling]. This can be construed as a blatant disregard for the rights of the corporate sponsors that run these progaming teams..


Thanks for the translation!

I may be in the minority, but I hope KeSPA wins this fight.
Famous Books Written by Progamers - "Clam: Mastering your other self"
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
May 04 2010 19:50 GMT
#450
Thanks a lot rotinegg
Eeevil
Profile Joined May 2008
Netherlands359 Posts
May 04 2010 19:51 GMT
#451
I think as a result of Blizzard and KESPA fighting over pieces of a pie that isn't there yet, the pie won't be as big, tasty and long lasting as it could be.

I know SC2 is hailed as this big thing in world wide e-sports, but if companies already try to fill their pockets when no real money has been made yet, there is little chance that SC2 will have a long life as an E-sport.

It's been said before. But KESPA did not create SC as an E-sport in Korea. The fans and players did, by creating a community based on the game, the love of playing the game and the respect for people who are skilled at playing the game. This was expanded when broadcasting stations started televising the matches played at the big tournaments we now know as the OSL and MSL. It was created from the bottom-up. Only then did the money flow in.

I cannot see a top-down model of a SC2 e-sports scene happening. Blizzard is being retarded if they want the level of control claimed by KESPA as it will kill SC2 e-sports before it has the room and time to flourish.

I mean will there be a SC2 based TSL3 when Blizzard wants a a high level of control over various aspects of the tournament and wants to be thrown some cash to boot ?

And for entitrely unrelated reasons:
+ Show Spoiler +
Fuck KESPA
Dance like a butterfly, sting like an Intercontinental Ballistic Nuclear Missle.
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
May 04 2010 19:52 GMT
#452
On May 05 2010 04:49 Ryhn wrote:
Show nested quote +
On May 05 2010 04:41 rotinegg wrote:
On May 05 2010 03:28 Kennigit wrote:
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140

Could someone translate this?


From Blizzard's terms of negotiation there is another part that baffles me. It has been proven that Blizzard has asked for rights to the individual players that are signed under their sponsors.

On the terms of negotiations provided by Blizzard since 2007, there is a clause that says 'Through any competition Blizzard withholds the right to sign any player.' Blizzard is blatantly disregarding the rights of corporations that are sponsoring the players.

Ever since the inception of progaming teams in 1999 and the spread of corporate sponsors, Kespa has withheld all copyrights associated with content generated by players and their signing rights. In an age where corporations are already signing players with paid salaries and additive incentives, Blizzard's demand to hand over all rights to the players has generated much criticism that it is unreasonable and excessive.

If Blizzard's terms are met, then all 11 progaming teams excluding Airforce ACE must have their players sign an additional contract with Blizzard. The players will continue to receive salaries from their sponsors, but once Blizzard decides that it needs a specific player, the player will be bound to Blizzard's terms and discontinue playing for its main sponsor [T/N: I am 90% sure the article implies that the sponsor will have to continue paying the player even if the player has to miss important competitions and events due to Blizzard's scheduling]. This can be construed as a blatant disregard for the rights of the corporate sponsors that run these progaming teams..


Thanks for the translation!

I may be in the minority, but I hope KeSPA wins this fight.

I don't think you are in the minority, majority of netizens on fomos are taking sides with kespa and you know how much korean netizens hate kespa. Funny thing is alot of their comments start with phrases like "Despite the shit jobs that kespa has pulled in the past..." or "Even though their incompetencies rival a group run by middle schoolers..."
Translator
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
May 04 2010 19:53 GMT
#453
hahahah
Yurebis
Profile Joined January 2009
United States1452 Posts
Last Edited: 2010-05-04 20:07:11
May 04 2010 20:00 GMT
#454
On May 05 2010 03:50 dranjam wrote:
Show nested quote +
On May 05 2010 03:36 Lokian wrote:We all know, Blizzard is a high-morale type of game company.

I don't mean to start flaming, but you are delusional. Amnesty International, Unicef, Greenpeace and Wikimedia Foundation are high-morale type of "companies", Blizzard is a company with making profit as it's only objective. Making good games and player satisfaction is a mean to that end, not a purpose.

And how do they make a profit if not by supplying the market demand with good games?

I don't understand people's arguments that w\o kespa, there would be no esports. I wasn't around when kespa started but I cannot logically understand why is a regulatory body required for tournaments and leagues to take place. This comes firstly from my ignorance of what kespa does actually, is it just allocating licenses and regulating tournaments and rankings? And it's government mandated, right?

If it is, how is it that the issuance of licenses (meaning, restricting invalidated players from playing), regulations (more restrictions on the type of play allowed) such a dire and needed service that couldn't have been performed by GOM for example?

Aren't thousands of sports associations elsewhere in the world privately able to do all that without government control? Why would it be any different in the land of Starcraft?

I don't see why a good player would need a license to be recognized as a good player. Or for players to say GG every match. If a tournament organizer can't do it, and feels that it needs a third party to do that job for him then he can hire his own KeSPA to do it for him. Then, if other organizers consistently feel the same way, they can hire the same third party, and maybe if it's so good at its job, it will be recognized as the place-to-go for esports rules and guidelines. A regulatory, non-coercive body can arise naturally, and people will recognize it as "needed" indeed.

... more simply put, the business model of esports and maybe any sport for that matter, is not Kespa funds everything -> players. Kespa draws their funds from the fans, just like the sponsors and teams. The companies that have teams or sponsor the tournaments fund it out of the (you could say proven) expectation that fans watch the games and buy more products from the sponsors.

the model ultimately is...

fans -> sponsors -> players

As long as the fans keep demanding games, even if KeSPA were to fall, another company would "fill the gap", like others said. Because there's a profit opportunity. Because "greed" and capitalism aren't evil monsters like some were made to believe... profit means the business model is sustainable and growing. Absolutely nothing wrong with it. If you don't like other people's or organizations profit, then do it yourself and compete with them, undercut them, outperform them! Oh wait, can't do that with KeSPA in korea, right. Because they're thuuuugs!

edit: reason why KeSPA blows is because other organizations aren't allowed to compete, obviously.. so they can be as inefficient as they want at delivering what the fans want, and still stay afloat...
Power corrupts. Absolute power corrupts absolutely.
Caos2
Profile Joined November 2008
United States1728 Posts
Last Edited: 2010-05-04 20:09:06
May 04 2010 20:06 GMT
#455
On May 05 2010 04:41 rotinegg wrote:
Show nested quote +
On May 05 2010 03:28 Kennigit wrote:
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140

Could someone translate this?


From Blizzard's terms of negotiation there is another part that baffles me. It has been proven that Blizzard has asked for rights to the individual players that are signed under their sponsors.

On the terms of negotiations provided by Blizzard since 2007, there is a clause that says 'Through any competition Blizzard withholds the right to sign any player.' Blizzard is blatantly disregarding the rights of corporations that are sponsoring the players.

Ever since the inception of progaming teams in 1999 and the spread of corporate sponsors, Kespa has withheld all copyrights associated with content generated by players and their signing rights. In an age where corporations are already signing players with paid salaries and additive incentives, Blizzard's demand to hand over all rights to the players has generated much criticism that it is unreasonable and excessive.

If Blizzard's terms are met, then all 11 progaming teams excluding Airforce ACE must have their players sign an additional contract with Blizzard. The players will continue to receive salaries from their sponsors, but once Blizzard decides that it needs a specific player, the player will be bound to Blizzard's terms and discontinue playing for its main sponsor [T/N: I am 90% sure the article implies that the sponsor will have to continue paying the player even if the player has to miss important competitions and events due to Blizzard's scheduling]. This can be construed as a blatant disregard for the rights of the corporate sponsors that run these progaming teams..


It's almost like FIFA: "Hey, we have the World Cup so lend us all your expensive players and you'll get nothing out of it, maybe a bill if the player gets injured." and "There's going to be an exhibition match, lend us your players despite if you have a game or not. Oh, your lost because your main player was sitting on the bench all game? Too bad.".
While the former is common to all teams, the second part I am not so sure but it happens all the time in Brazil.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2010-05-04 20:10:46
May 04 2010 20:10 GMT
#456
On May 05 2010 04:41 rotinegg wrote:
Show nested quote +
On May 05 2010 03:28 Kennigit wrote:
On May 05 2010 02:51 emucxg wrote:
guys, check this out

[데일리e스포츠 남윤성 기자] 초상권-성명권도 기업에 없다?

블리자드의 협상 요구안 가운데 이해되지 않는 부분은 또 있다. 각 기업이 계약을 통해 확보하고 있는 선수들에 대한 권리도 요구한 것으로 확인됐다.

블리자드가 2007년부터 한국e스포츠협회와의 협상에 내놓은 요구 사항에는 '모든 대회를 통해 프로게이머와 계약할 수 있는 권리를 갖는다'라는 조항이 있는 것으로 알려졌다. 이는 현재 프로게이머와 계약을 체결하고 있는 기업들을 무시하는 처사라 할 수 있다.

1999년부터 프로게임단이 창설되고 기업이 운영하는 게임단이 확대되면서 선수들의 초상권과 성명권은 한국e스포츠협회에 귀속되어 있다. 기업이 선수들과의 계약을 통해 연봉이나 인센티브 등을 지급하고 있는 상황에서 블리자드의 선수와 관련된 요구는 무리하다는 비판이 일고 있다.

블리자드의 요구 사항이 수용된다면 공군을 제외한 11개 프로게임단은 프로게이머를 육성하더라도 블리자드와 또 하나의 계약을 성사해야 한다. 연봉은 기업이 주고 블리자드가 필요할 때면 내줘야 하는 상황에 처한다. 이는 프로게임단을 운영하고 있는 기업에 대한 권리 침해로 해석할 수 있는 부분이다.



http://esports.dailygame.co.kr/news/view.daily?idx=26140

Could someone translate this?


From Blizzard's terms of negotiation there is another part that baffles me. It has been proven that Blizzard has asked for rights to the individual players that are signed under their sponsors.

On the terms of negotiations provided by Blizzard since 2007, there is a clause that says 'Through any competition Blizzard withholds the right to sign any player.' Blizzard is blatantly disregarding the rights of corporations that are sponsoring the players.

Ever since the inception of progaming teams in 1999 and the spread of corporate sponsors, Kespa has withheld all copyrights associated with content generated by players and their signing rights. In an age where corporations are already signing players with paid salaries and additive incentives, Blizzard's demand to hand over all rights to the players has generated much criticism that it is unreasonable and excessive.

If Blizzard's terms are met, then all 11 progaming teams excluding Airforce ACE must have their players sign an additional contract with Blizzard. The players will continue to receive salaries from their sponsors, but once Blizzard decides that it needs a specific player, the player will be bound to Blizzard's terms and discontinue playing for its main sponsor [T/N: I am 90% sure the article implies that the sponsor will have to continue paying the player even if the player has to miss important competitions and events due to Blizzard's scheduling]. ]This can be construed as a blatant disregard for the rights of the corporate sponsors that run these progaming teams..


Lol what the fuck? They call this a negotiation? Hahaha, good joke. Like others have said, I can't believe I am saying this, but gl KESPA.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
May 04 2010 20:11 GMT
#457
im going to side with kespa on this. i understand that the players not kespa itself founded esports
but the korean esports scene has been going on without blizzard's help or interference

sure kespa fucked up alot but it doesnt give blizzard a reason to interfere and tell kespa to give them their profits
cw)minsean(ru
Yurebis
Profile Joined January 2009
United States1452 Posts
May 04 2010 20:16 GMT
#458
I don't think blizzard is dumb enough to make such a blatantly broken contract that no sane sponsor would sign... but if those ain't lies, I'm still not siding with KeSPA, never ever. Blizzard can go broke and "forbid" anyone from ever playing Starcraft 2, it would still be their decision to make since they made the game. Would be pretty dumb (wasted profit potential), but I'd respect it. (IP rights aside)
Power corrupts. Absolute power corrupts absolutely.
Longshank
Profile Joined March 2010
1648 Posts
May 04 2010 20:17 GMT
#459
Captain Peabody won this thread at page 14. It's the best post I've ever read on the subject but unfortunately it seems like it was too long for most tlnetizens to read.
urashimakt
Profile Joined October 2009
United States1591 Posts
May 04 2010 20:26 GMT
#460
On May 05 2010 05:16 Yurebis wrote:
I don't think blizzard is dumb enough to make such a blatantly broken contract that no sane sponsor would sign... but if those ain't lies, I'm still not siding with KeSPA, never ever. Blizzard can go broke and "forbid" anyone from ever playing Starcraft 2, it would still be their decision to make since they made the game. Would be pretty dumb (wasted profit potential), but I'd respect it. (IP rights aside)


I'm pretty sure their angle is to force KeSPA to either be completely obligated to Blizzard or to just melt away altogether, not make a reasonable partnership. This is the same KeSPA who tried to sell the right to broadcast a product they didn't own, the same KeSPA who muscled out live English commentators on Korean tournaments (GOMTV).

That puts Blizzard in the right in my book, but opinions will always differ. If they can open up e-sports to the world anywhere near as well as it was opened up to Korea by KeSPA, it will be a million times better, even if the production quality or quantity is less. Korea isn't exactly leading the way in SC2 now or anytime soon. Would you really be excited watching inferior games just because they were tied to legendary BW names? I'd much prefer watching the best in the world compete against the best in the world rather than the best in the world outside of KeSPA compete against the best in the world outside of KeSPA.
Who dat ninja?
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