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TL-Arena Handicap Brainstorm - Page 3

Forum Index > BW General
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Sosha
Profile Joined August 2004
United States749 Posts
February 02 2010 02:02 GMT
#41
There are obviously the unit handicaps, like no templars, no tanks, no carriers etc..
There are the no upgrade handicaps like no leg-speed, no goon-range, no seige-mode etc..
There are situational handicaps, like shared vision w/ opponent, 5 gateways max, no hive etc..

There could be situational-unit handicaps like no air units (cept obs ofc.) or stone-age units like only basic (zeal/goon, hydra/ling, mm)
Or "I'm too good for that unit" in which u skip the basic units (zeal, marines, lings) and only build from the next stage up or better, goons/hydra/vults+
or Player is only allowed 1 expansion at a time.

duno..
lots of possibilities.
gL
Tranquility through fluid Motion. GlowBabyGlow.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
February 02 2010 02:03 GMT
#42
For protoss -
The first upgrade researched must always be protoss shields. (This includes non-forge upgrades such as storm, legs, maelstrom, or scout speed upgrade).
seRapH
Profile Blog Joined April 2009
United States9773 Posts
February 02 2010 02:17 GMT
#43
i was really thinking some closer to ONLY tier two.

so sunkens, then mutas or lurkers. i'd let the hero get hive, but only for upgrades.

or as toss, must cannon (otherwise get rolled by any tier one), then go reavers/obs/shuttles, dt/ht, archons, sairs/scouts. no carriers or arbiters.

sadly, this won't work for terrans
boomer hands
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
February 02 2010 02:43 GMT
#44
On February 02 2010 11:17 majesty.k)seRapH wrote:
i was really thinking some closer to ONLY tier two.

so sunkens, then mutas or lurkers. i'd let the hero get hive, but only for upgrades.

or as toss, must cannon (otherwise get rolled by any tier one), then go reavers/obs/shuttles, dt/ht, archons, sairs/scouts. no carriers or arbiters.

sadly, this won't work for terrans


no lings/hydras is literally impossible no? how would you beat mass goliath/valk
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Waffles
Profile Blog Joined July 2009
Romania605 Posts
February 02 2010 02:51 GMT
#45
Cheesy Noob.

no buildings can be built in main.(except nexus of course). ramp/choke separating the main from everything else.
Dr.Floyd
Profile Joined January 2010
United States7 Posts
February 02 2010 02:57 GMT
#46
protoss: hero manor pylons themself with their first pylon.
sporkify
Profile Joined April 2009
United States31 Posts
February 02 2010 03:21 GMT
#47
Hostile takeover: whenever you destroy an Nex/CC/Hatch, you must build a Nex/CC/Hatch over it. (must be done before you take out another expo.)
Exception: non-mining hatch.

Infest: (zerg only) Against Terran, you may not destroy any CC (only infest allowed). Against Protoss or Zerg, cast ensnare over any expo before destroying it.

SCOUTS!: (protoss only) Hero's only air units allowed are scouts and observers. (This also blocks shuttles)
shadydevo
Profile Blog Joined October 2009
28 Posts
February 02 2010 04:16 GMT
#48
snake: all buildings must built so that they are touching another building (all originating from a cc/nex/mining hatch and can't leave gaps to be filled in later)
duckett
Profile Blog Joined June 2009
United States589 Posts
February 02 2010 04:24 GMT
#49
hi dan-ger
zchen's probe build is a classic: kill one worker at the start of game with other 3 workers. not as crippling as it sounds...he still beats me with it t.t
funky squaredance funky squaredance funky squaredance
Fontong
Profile Blog Joined December 2007
United States6454 Posts
February 02 2010 04:31 GMT
#50
MSL Space Station: Once the newbie has a build order advantage all players must unpower their computers. Proceeding this, KeSPA will decide the winner based on the VOD.
[SECRET FONT] "Dragoon bunker"
SuperKiller
Profile Joined December 2004
United States97 Posts
Last Edited: 2010-02-02 05:36:57
February 02 2010 05:36 GMT
#51
The good ol' days
Player is not allowed to set rally points for any of his buildings.
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