Pholon zegt:
?
I dunno what I was doing wrong
but
Jesper/Julmust zegt:
my shoulder is aching lol
Pholon zegt:
I'm not sure I'm entirely to blame
Jesper/Julmust zegt:
haha nope
that map is sooooo imba for zerg
I mean ok you cant get your 4th gas that easy
but third is sooo easy
liked my swarms did you?
Pholon zegt:
hm?
they were ok
Jesper/Julmust zegt:
the comment "OH FOR FUCKS SAKE" (think you wrote that)
Pholon zegt:
oh that
I was just pissed off at my control
I had
10 raxes going?
or something
insane
and then trying to select rines
and hotkeying them
and
I had an SCV stuck behind a sup dep
and everytime I'd go to base I'd see it
and be like
FFFFUUUUUU °A°
Jesper/Julmust zegt:
lol
but I just want to make this map more balanced... but I dont know how
cause its a fun map
Pholon zegt:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=110944¤tpage=3 those circles, red and yellow
those expos make no sense
Jesper/Julmust zegt:
how come?
Pholon zegt:
it's like the middle expo on Andor
only it has one choke
*Andro
and they'refull expansions
the templas are a nice touch
but like
when I tried to take one down you caught on immediately
Jesper/Julmust zegt:
I was just gonna say he could remove one temple
will give a much bigger choke
Pholon zegt:
2nd game you'd even put a lurk there preemptively
maybe
for top left
put the left-most temple on the left side
er
left most to the right
Jesper/Julmust zegt:
I dunno man... that sounds a bit too tricky. I mean its a third exp, its not suppose to be IMPOSSIBLE do defend
Pholon zegt:
I'm just really wondering about this "third"
"third" on desti
Jesper/Julmust zegt:
the thing about this map is taht all the fights are located at the sides of the maps, that's what I've noticed. there's hardly any fighting in the middle
Pholon zegt:
is maybe easier to defend than this one
but desti isn't imba
Jesper/Julmust zegt:
hmm yeah
Pholon zegt:
well ok
lets say I take the min only at 5
and try to push to top left
then my army will be out of position
and you can get to my third in like
4 ways or smth
hey
maybe that's it
your expos
are all on the sides of the maps
map*
so I have to walk really far to get somewhere
and there'really no fighting in the middle as you said
Pholon zegt:
hmm well the problem here for the terran is that you really cant split the map all that well... cause I mean with zerg its fine if I keep some lurkers here and there, but you need that big ball
and that's where the terran wants to fight, the middle
since if you move up to the top expo at mid left, I can flank you sooooo well
but I dunno, it might just be because we're... BAD
lol
Pholon zegt:
I think the map's too big
Jesper/Julmust zegt:
but from a zergs POV I can seal off the left off that map soooo easely and get 123456 base
Pholon zegt:
it's square
128 x 128
how big is oddeye?
Jesper/Julmust zegt:
same
Pholon zegt:
hm
but for that map
all the expansion are closer to your enemy than your main base is
Jesper/Julmust zegt:
gah I really dont know what to say
but I do feel that removing one of the temples at the third gas would make it easier
for a terran to push up
but at the same time, these games I did go VERY lurker heavy
Pholon zegt:
no
the temples in last game were just a delay
but the lurkers defended there anyway
Jesper/Julmust zegt:
well yeah cause I ran them there once I heard you coming. 5 of them and 1 already planted there. if the leftmost temple was gone I'd just devide them 3 there and 3 in the other choke
and that'd delay you even more then the temples
Pholon zegt:
yes
I need to get a third dcanner
I missed so many
Jesper/Julmust zegt:
just a question, for you third couldnt you just take the one gas right outsider your base? get two bunkers up or something?
Pholon zegt:
nah I did em
I got the one north from my nat
seriously though
don't worry about my money
I had plenty
lol
Jesper/Julmust zegt:
now when I come to think of it I think you're right. the problem is the width of the map
Pholon zegt:
yeah em
if you look at that A platform
a tank cannon shoot across that
is how big it is
I wanted to set up defenses there
but it's jsut too big
Jesper/Julmust zegt:
yeah
Pholon zegt:
I went to black circle
but nothing to do there
and onto B
but I get raped on B
flank from two natural sides
you don't even have to set it up
how about
hm
if you have square B
there'way out of your base on the left and right side
none small enough to go as a funnel
Jesper/Julmust zegt:
?
Pholon zegt:
I can't contain-pressure
cause you can still get out on all sides
Jesper/Julmust zegt:
yeah
hmm
sec
Pholon zegt:
should I upload our reppack?
Jesper/Julmust zegt:
do it if you want
but I think I might have a solution
make the A and B areas smaller, would that help you setting up a contain?
but that makes it easier for me to hold them aswell...
maybe disconnect them from the path to the third base?
like this:
http://i47.tinypic.com/25hoeub.png black line = cant move over, grey line = ramp ends here
I wont submit it though, since I dont know what the hell I'm talking aout
Pholon zegt:
no em
I atually like
the grey line thing
maybe connect the platforms left and right of the middle
into one
still
map need less width
Jesper/Julmust zegt:
well yeah but you cant go in there saying "loldude start over from scratch"
Pholon zegt:
oh yes I can
ok so
Jesper/Julmust zegt:
haha
Pholon zegt:
do you want a shit map that noone will play
of do I tell you what's up
and maybe
you wont fuck up as badly next time
Jesper/Julmust zegt:
haha I like the map as it is right now but upload the reppack first and see what others have to say about it