• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:43
CEST 06:43
KST 13:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
JiliPark Live Casino SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Working 1v1, 2v2, 3v3 Ladder an AI researcher's take on the ladder bot Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9624 users

ZvP is imbalanced - Page 16

Forum Index > BW General
Post a Reply
Prev 1 14 15 16 17 18 47 Next All
2b-Rigtheous
Profile Blog Joined February 2009
Korea (South)50 Posts
Last Edited: 2009-09-30 05:55:17
September 30 2009 05:54 GMT
#301
I've said this match was up imbalanced long ago, perhaps that was 5 years back. Of course I got flamed for it at the time, now suddenly most are in agreement. Most people have listed the problems with the match up accurately.

I'm not sure if anyone mentioned the over effectiveness of sunken colonies... Sunkens are far, far too good against toss. If a zerg gets an expo up with sunkens and lurkers, throw in a spore for good measure and it becomes almost invulnerable. The fact that sunkens are so effective is what makes rushing zerg next to useless. One sunken with ling backup is all it takes to stop a rush. Reduce the effectiveness of sunkens, then suddenly toss can rush again and pressure the zerg.

Of course cannons are awesome too, but toss needs any edge they can get vs zerg. It's a shame that so many toss have to resort to cannon turtling to protect expos. That's far from entertaining, but it works...


A solution?
I'm not sure if there is one. If there is a solution it has to do with cannons. Could a protoss ever successfully execute a canon containment strategy?
OneOther
Profile Blog Joined August 2004
United States10774 Posts
September 30 2009 05:57 GMT
#302
On September 30 2009 14:53 Camlito wrote:
Err, those prelim results are wrong?

it's 59-38 in favor of zergs, around 60%, not 69%

100 ZvPs in prelims?

...I am pretty sure you are looking at the wrong data cam
DM20
Profile Joined September 2008
Canada544 Posts
September 30 2009 05:59 GMT
#303
The MST statistic is useful, because it abstracts out singular player ability. The statistic there is not skewed by extremely strong players playing well anyway because there aren't extremely strong players on that list.


8 of the ZVP wins are from Yellow[arnc] and July.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2009-09-30 06:04:42
September 30 2009 06:02 GMT
#304
On September 30 2009 14:51 motbob wrote:
BeSt is bad vs zergs, yet was doing well 8 months ago, and this is supposed to mean that Z>P 8 months ago? What?

Best was doing well overall, but against Zergs? not amazingly. His only notable wins against zergs from the beginning of the Incruit OSL season to about Febraury were in his Bo3 against Effort. A bunch of wins against middle-tier zergs like Roro and Haran are hardly statistics in favor of a well played matchup.

Best earned his 6 Dragons status through primarily his PvT and PvP. My point was that his PvZ (and arguably that of the other PvZ-weak players among the 6 dragons) don't contribute anything to the analysis. They did well because they could afford to drop PvZs when they were dominating PvTs and PvPs against top players, not because they were winning PvZs against zergs that were actually doing well.

EDIT: Oneother beat me to it. It's more that you can't judge the matchup by saying Best was winning PvZs. Winning games against Shark and losing to keke don't make your PvZ good.
Moderator
motbob
Profile Blog Joined July 2008
United States12546 Posts
Last Edited: 2009-09-30 06:06:53
September 30 2009 06:05 GMT
#305
On September 30 2009 14:59 DM20 wrote:
Show nested quote +
The MST statistic is useful, because it abstracts out singular player ability. The statistic there is not skewed by extremely strong players playing well anyway because there aren't extremely strong players on that list.


8 of the ZVP wins are from Yellow[arnc] and July.

...and Yarnc is TERRIBLE at ZvP!

Heh, that reminds me. Someone earlier was trying to argue that Yarnc wasn't that bad against P, just bad against Jangbi. I think that's been proven wrong.
ModeratorGood content always wins.
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
September 30 2009 06:07 GMT
#306
On September 30 2009 14:57 OneOther wrote:
Show nested quote +
On September 30 2009 14:53 Camlito wrote:
Err, those prelim results are wrong?

it's 59-38 in favor of zergs, around 60%, not 69%

100 ZvPs in prelims?

...I am pretty sure you are looking at the wrong data cam


Not the amount of series, the overall scores (like 2-1, 2-0 etc)
sAviOr...
DM20
Profile Joined September 2008
Canada544 Posts
Last Edited: 2009-09-30 06:10:26
September 30 2009 06:09 GMT
#307
On September 30 2009 14:57 OneOther wrote:
Show nested quote +
On September 30 2009 14:53 Camlito wrote:
Err, those prelim results are wrong?

it's 59-38 in favor of zergs, around 60%, not 69%

100 ZvPs in prelims?

...I am pretty sure you are looking at the wrong data cam


Actually he is correct, the stats are the winner of each B03 it looks like, so a toss winning a game and losing the other 2 is just showing up as a loss and skewing the stats.
DM20
Profile Joined September 2008
Canada544 Posts
Last Edited: 2009-09-30 06:14:27
September 30 2009 06:13 GMT
#308
On September 30 2009 15:05 motbob wrote:
Show nested quote +
On September 30 2009 14:59 DM20 wrote:
The MST statistic is useful, because it abstracts out singular player ability. The statistic there is not skewed by extremely strong players playing well anyway because there aren't extremely strong players on that list.


8 of the ZVP wins are from Yellow[arnc] and July.

...and Yarnc is TERRIBLE at ZvP!

Heh, that reminds me. Someone earlier was trying to argue that Yarnc wasn't that bad against P, just bad against Jangbi. I think that's been proven wrong.


He's still a top level gamer playing against B teamers, which is what people claimed these stats avoided.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
September 30 2009 06:13 GMT
#309
Ah okay, thanks.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
September 30 2009 06:15 GMT
#310
Well if chess has an inherent imbalance of around 6% (white first move advantage play to win- black playing to draw) still makes chess 'the most perfect and balanced game ever'

Now if you take out the 8 wins by july and fake yellow then zvp (55.5%) so really- it's more balanced than chess.

Like i said, no name players playing veterans are going to give a poor statistical representation of the MU.

take is or leave it- right now zvp is 5% imba and if 6% or less is good enough for chess, 5% is good enough for BW.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
motbob
Profile Blog Joined July 2008
United States12546 Posts
Last Edited: 2009-09-30 06:19:55
September 30 2009 06:19 GMT
#311
On September 30 2009 15:15 Misrah wrote:
Well if chess has an inherent imbalance of around 6% (white first move advantage play to win- black playing to draw) still makes chess 'the most perfect and balanced game ever'

Now if you take out the 8 wins by july and fake yellow then zvp (55.5%) so really- it's more balanced than chess.

Like i said, no name players playing veterans are going to give a poor statistical representation of the MU.

take is or leave it- right now zvp is 5% imba and if 6% or less is good enough for chess, 5% is good enough for BW.

Oh my god this post is terrible.
First, you cooked the data. You don't even try to hide it.
Second, in chess, players switch sides! In Starcraft, players are stuck with their race!
ModeratorGood content always wins.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
September 30 2009 06:30 GMT
#312
On September 30 2009 15:19 motbob wrote:
Show nested quote +
On September 30 2009 15:15 Misrah wrote:
Well if chess has an inherent imbalance of around 6% (white first move advantage play to win- black playing to draw) still makes chess 'the most perfect and balanced game ever'

Now if you take out the 8 wins by july and fake yellow then zvp (55.5%) so really- it's more balanced than chess.

Like i said, no name players playing veterans are going to give a poor statistical representation of the MU.

take is or leave it- right now zvp is 5% imba and if 6% or less is good enough for chess, 5% is good enough for BW.

Oh my god this post is terrible.
First, you cooked the data. You don't even try to hide it.
Second, in chess, players switch sides! In Starcraft, players are stuck with their race!


no way they stay with the same race!!!! mind blown.

in starcraft you don't switch sides, you switch maps.

ONCE AGAIN- you are using poor stats of zvp to show this huge imba. My chess stat has been compiled since 1948 of all chess turny results, and the zvp stat is the one you just used. except i threw out games that veteran players played against b team noobs. ie. fake yellow and july.

so what are you trying to prove?


Maybe just maybe it's the simple fact that your argument is worthless, your stats are worthless- and compared to the historical trends in zvp this is nothing but normal???? It ALWAYS averages out in the end HISTORY PROVES THIS i don't understand why you don't see the plain and simple truth.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Athos
Profile Blog Joined February 2008
United States2484 Posts
Last Edited: 2009-09-30 06:38:37
September 30 2009 06:37 GMT
#313
On September 30 2009 15:19 motbob wrote:
Show nested quote +
On September 30 2009 15:15 Misrah wrote:
Well if chess has an inherent imbalance of around 6% (white first move advantage play to win- black playing to draw) still makes chess 'the most perfect and balanced game ever'

Now if you take out the 8 wins by july and fake yellow then zvp (55.5%) so really- it's more balanced than chess.

Like i said, no name players playing veterans are going to give a poor statistical representation of the MU.

take is or leave it- right now zvp is 5% imba and if 6% or less is good enough for chess, 5% is good enough for BW.


Second, in chess, players switch sides! In Starcraft, players are stuck with their race!




That's where you're wrong.


This is how I think about it as a longtime chess and starcraft player. In Protoss vs Terran, Protoss is white. They can set the pace and the tempo of the match from the beginning.

In Protoss vs. Zerg the Protoss plays with the black pieces. Zerg has the initiative and its up to the protoss to make a game out of it.

Of course, the beauty of Starcraft is that unlike chess, there are an extremely high amount of factors that go into determining a position so really Protoss has more of a fighting chance than you many of you are giving them credit for. Pvz is supposed to be the Toss's weaker matchup. After all, it wouldn't be fair to play as white all the time would it?


Oh, one more thing, 6-4 odds in zvp is hardly considered an imbalanced matchup. Look at fighting games as examples of how imbalanced things can be. In SSBM Marth has 9-1 odds on mewtwo and 7-3 on much of the rest of the roster.
motbob
Profile Blog Joined July 2008
United States12546 Posts
Last Edited: 2009-09-30 06:44:11
September 30 2009 06:41 GMT
#314
On September 30 2009 15:30 Misrah wrote:
Show nested quote +
On September 30 2009 15:19 motbob wrote:
On September 30 2009 15:15 Misrah wrote:
Well if chess has an inherent imbalance of around 6% (white first move advantage play to win- black playing to draw) still makes chess 'the most perfect and balanced game ever'

Now if you take out the 8 wins by july and fake yellow then zvp (55.5%) so really- it's more balanced than chess.

Like i said, no name players playing veterans are going to give a poor statistical representation of the MU.

take is or leave it- right now zvp is 5% imba and if 6% or less is good enough for chess, 5% is good enough for BW.

Oh my god this post is terrible.
First, you cooked the data. You don't even try to hide it.
Second, in chess, players switch sides! In Starcraft, players are stuck with their race!


no way they stay with the same race!!!! mind blown.

in starcraft you don't switch sides, you switch maps.

ONCE AGAIN- you are using poor stats of zvp to show this huge imba. My chess stat has been compiled since 1948 of all chess turny results, and the zvp stat is the one you just used. except i threw out games that veteran players played against b team noobs. ie. fake yellow and july.


The fact that chess is imbalanced towards white doesn't matter since players switch side. The fact that ZvP is imbalanced right now does matter because players don't switch sides.

Again, you're cooking your data. You didn't throw out Pusan vs Lake, because you are biased and trying to prove me wrong.
so what are you trying to prove?


Maybe just maybe it's the simple fact that your argument is worthless, your stats are worthless- and compared to the historical trends in zvp this is nothing but normal???? It ALWAYS averages out in the end HISTORY PROVES THIS i don't understand why you don't see the plain and simple truth.

If you were to read the OP you would see that I agree with you here.
ModeratorGood content always wins.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
September 30 2009 06:51 GMT
#315
fine you want stats- here are some legit stats:

I randomly took maps and decided to check the zvp win rate and compile them: here we go-

Ando 53-46
Tau 26-23
Rush Hour 3 18-16
Collo 2 14-18
Chepung 5-7
Python 28-19
Luna 14-16
medusa 31-37
neo medusa 18-12
blue storm 37-39
heart break 22-19
outsider 13-11
destination 53-52

total games- 648
zerg wins: 332
toss wins: 316

zerg % win: 51.23%
toss % win: 48.76%



now i just randomly took some maps that came to the top of my head. if you want to add to the list, and try and get all of the maps then go for it. But look- i don't see any glaring imbalance from this random collection of maps.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
motbob
Profile Blog Joined July 2008
United States12546 Posts
September 30 2009 06:53 GMT
#316
On September 30 2009 15:51 Misrah wrote:
fine you want stats- here are some legit stats:

I randomly took maps and decided to check the zvp win rate and compile them: here we go-

Ando 53-46
Tau 26-23
Rush Hour 3 18-16
Collo 2 14-18
Chepung 5-7
Python 28-19
Luna 14-16
medusa 31-37
neo medusa 18-12
blue storm 37-39
heart break 22-19
outsider 13-11
destination 53-52

total games- 648
zerg wins: 332
toss wins: 316

zerg % win: 51.23%
toss % win: 48.76%



now i just randomly took some maps that came to the top of my head. if you want to add to the list, and try and get all of the maps then go for it. But look- i don't see any glaring imbalance from this random collection of maps.

It's obvious that you didn't even read the OP and that you just read the phrase "ZvP is imbalanced". I'm not talking about ZvP historically. I'm talking about it right now, on current maps (although maps probably aren't the cause), for pros of all levels.
ModeratorGood content always wins.
DM20
Profile Joined September 2008
Canada544 Posts
Last Edited: 2009-09-30 06:55:22
September 30 2009 06:54 GMT
#317
+ Show Spoiler +
On September 30 2009 15:51 Misrah wrote:
fine you want stats- here are some legit stats:

I randomly took maps and decided to check the zvp win rate and compile them: here we go-

Ando 53-46
Tau 26-23
Rush Hour 3 18-16
Collo 2 14-18
Chepung 5-7
Python 28-19
Luna 14-16
medusa 31-37
neo medusa 18-12
blue storm 37-39
heart break 22-19
outsider 13-11
destination 53-52

total games- 648
zerg wins: 332
toss wins: 316

zerg % win: 51.23%
toss % win: 48.76%



now i just randomly took some maps that came to the top of my head. if you want to add to the list, and try and get all of the maps then go for it. But look- i don't see any glaring imbalance from this random collection of maps.


I think you need to reread the OP.
Highways
Profile Joined July 2005
Australia6122 Posts
Last Edited: 2009-09-30 07:02:57
September 30 2009 06:55 GMT
#318
The MST results in TLPD only includes the morning session.

All sessions are:

Total Games:
ZvP: 63-33 (66%)


Total Series:
ZvP: 29-12 (70%)
#1 Terran hater
Misrah
Profile Blog Joined February 2008
United States1695 Posts
September 30 2009 07:01 GMT
#319
and i am trying to make a point that through the ups and downs- look at what happened????? it turned out even! you are making a fuss about something that has occurred in the past, is occurring now and will in the future.

But in the end it all evens out. so there is no imba, only stages of dominance, that is followed with stages of weakness.

it's a cycle. yes i did read the op- my words don't seem to affect your logic, i was hoping that numbers would.

That list has everything to do with what i am trying to tell you. but you brushed it off. i am done wasting time with this.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
September 30 2009 07:04 GMT
#320
The statement ZvP is imbalanced is plain and simply wrong.
Everyone who played this game long enough and has a clue about it knows: A match up is never imbalanced. It is never the match up.

Its always the map. You can create maps where P>>Z and maps where Z>>P. The problem is, to get a map that brings u equally good results in terms of balance with all three match ups. A map that is fair in PvT and TvZ often lacks in PvZ and vice versa..

So i can always laugh and will always laugh about the people who say Z>>P or PvZ is a hard match up...

It depends on the maps. It might be a fact that the maps right now are favouring zerg, or that the maps suite the style of the modern zergs better ect..

It might be close to impossible to make balanced maps for each match up but it sometimes happens..

Additionally u would have to look at much much more pro games to be able to analyze if Z>P. Even if u had a big enoug samplesize it would still be almost impossible to clearly say a match up favours a certain race, because every gamer is so individual and even though not many can play PvZ like e.g. Bisu can its still a fact that PvZ CAN BE PLAYED THAT GOOD / THAT WAY. So basicaly all the imbalance talk is bull shit.

1) How hard a match up is, has always depended on the maps and always will
2) We have by far too few games played on maps to make a certain statement
3) Most people not being capable of winning PvZ on Iccup and losing this mu most of the time
--> does not <-- make it imabalanced
4) You would need both players to play the perfect game to be able to analyze wether its balanced or not.. thats impossible..

all about maps, individual style and certain players, coincidence, ect...

not imbalance..


!
hatred outlives the hateful
Prev 1 14 15 16 17 18 47 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Playoffs Round 1
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft590
EnDerr 16
StarCraft: Brood War
Hyuk 344
Bale 146
Leta 117
sSak 104
PianO 73
910 64
sorry 52
Barracks 34
Horang2 14
ajuk12(nOOB) 14
[ Show more ]
Icarus 6
Dota 2
NeuroSwarm246
League of Legends
JimRising 586
Counter-Strike
PGG 138
Heroes of the Storm
Trikslyr56
Other Games
summit1g12463
C9.Mang0298
PiGStarcraft255
Livibee139
XaKoH 96
Organizations
Other Games
gamesdonequick2012
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 94
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota292
League of Legends
• Lourlo870
• Stunt277
Upcoming Events
GSL
6h 17m
Shopify Rebellion Sundays
10h 17m
Spirit vs Mixu
BSL
14h 17m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
19h 17m
Afreeca Starleague
1d 5h
Shine vs Rush
WardiTV Weekly
1d 6h
Monday Night Weeklies
1d 11h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.