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On September 30 2009 21:31 Kyo Yuy wrote:Show nested quote +On September 30 2009 19:50 Vex wrote: if ur trying to say ' z is imba ' then your full of shit. stop crying cos the easiest race to play got a bit more difficult. the z still needs 2 play faster/smarter/better than a protoss ever would to keep up with even a lesser skilled opponent. (PROOF? go check apm's in progames. p has alot less, always.) Check the replays for Bisu vs. anyone except Jaedong or by.hero. Bisu has a higher APM than Zero and still loses to Zero quite often. Not that this is particularly relevant, but I was under the impression that ZerO a 450 apm zerg. I thought I read that in a few places around here >.>. Bisu shouldn't really be used to often to model an imbalance between zerg and protoss. He should more be seen as an exception to the rule more than the standard from which to base - he's one of those types of players that can play well enough to overcome most standard map imbalances (should they be more minute).
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+ Show Spoiler +On October 14 2009 21:21 Highways wrote: Fuck ZvP.
Bisu losing to a Zerg chump, and Proleague already 8-2 ZvP. Bisu has a history to fuck up when I want him to win. Makes it tought be a Bisu fan 
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Heheh. This topic bumped is a sure spoiler even without all the blatant spoiling of the posts within it.
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Hong Kong20321 Posts
On October 14 2009 21:21 Highways wrote:Fuck ZvP. + Show Spoiler +Bisu losing to a Zerg chump, and Proleague already 8-2 ZvP.
maybe need spoiler tag,
but yea..
i share the same sentiment -_-;;
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Russian Federation4333 Posts
Thought this was a bumped thread made in 2006.
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Russian Federation4235 Posts
+ Show Spoiler +He lost it to himself. Shine played great in game 3 to be honest but it wasn't his fault that Bisu lost units for nothing and didn't provide a challenge.
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On October 14 2009 21:26 Comeh wrote:Show nested quote +On September 30 2009 21:31 Kyo Yuy wrote:On September 30 2009 19:50 Vex wrote: if ur trying to say ' z is imba ' then your full of shit. stop crying cos the easiest race to play got a bit more difficult. the z still needs 2 play faster/smarter/better than a protoss ever would to keep up with even a lesser skilled opponent. (PROOF? go check apm's in progames. p has alot less, always.) Check the replays for Bisu vs. anyone except Jaedong or by.hero. Bisu has a higher APM than Zero and still loses to Zero quite often. Not that this is particularly relevant, but I was under the impression that ZerO a 450 apm zerg. I thought I read that in a few places around here >.>. Bisu shouldn't really be used to often to model an imbalance between zerg and protoss. He should more be seen as an exception to the rule more than the standard from which to base - he's one of those types of players that can play well enough to overcome most standard map imbalances (should they be more minute). Check the Blizzcon reps that include Zero. Zero is 300 APM in most of the games.
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maybe there are ways to make pvz balanced with the possibilities offered by the game, but the current metagame is seriously broken. toss´ need to develop something new.
maybe keep ur ht in the back next to an archon. vulnerable to hydra flanking though. maybe keep ur ht in ur base next to cannons until u gathered the critical mass of corsairs. very gas intensive build though.. maybe get a DA. even more gas intensive though and no protoss has figured out a good timing for that so far. maybe use reavers instead of ht to take on the mass hydras. they can take much more, especially as u can keep them in shuttles to absorb some more shots of the mutas. and they can fire nonstop, so they dont become useless during an ongoing battle like hts do after they casted their one storm. and if the game progresses to the lategame u will need at least 2 reavers anyway to protect ur bases.
im just a noob, so do i miss something with this last suggestion? imho thats the most promising approach. well, todays games of bisu vs shine once and for all prove that dragoons alone are not enough to protect ur hts.
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On October 14 2009 21:35 TheTyranid wrote: Thought this was a bumped thread made in 2006.
These threads have been made since 1.07 came out really.
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On October 14 2009 21:45 red.venom wrote:Show nested quote +On October 14 2009 21:35 TheTyranid wrote: Thought this was a bumped thread made in 2006. These threads have been made since 1.07 came out really. Yeah, but KeSPA ain't listening since 1.07 either
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was kespa even around back then?
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Russian Federation4235 Posts
Unbelievable as of itself but I don't believe that PvZ is imbalanced anymore. Maps can be bad yeah, but not the MU itself. And like 3 years ago I was on the frontlines of PvZ imba fights. What have you done to me Bisu?
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United States12607 Posts
I think recent Z>P imbalance is due to Bisu's Arrogance.
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Ok everyone saying it's imbalanced - yes - let's say it is.
What would YOU do to change zerg that can not effect ZvT or change protoss that can not Effect PvT? Change storm to kill lurker in 1 hit?
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United States12607 Posts
Just for reference:
Players currently qualified for OSL Ro16:
Jaedong, type-b, YellOw[ArnC], Shine[kaL]
Pusan
fantasy
Players currently qualified for MSL Ro32:
Calm, Kwanro, Jaedong, EffOrt, ZerO, Saint, type-b, Hyuk
Bisu, Movie, Stats
Iris, Canata, Hwasin
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United States12607 Posts
On October 14 2009 22:08 Camlito wrote: Ok everyone saying it's imbalanced - yes - let's say it is.
What would YOU do to change zerg that can not effect ZvT or change protoss that can not Effect PvT? Change storm to kill lurker in 1 hit? I think you're taking a much too liberal interpretation of "imbalanced", as it's used in this thread. The rational people who are saying ZvP is imbalanced right now aren't referring to some serious defect in BW (come on, everyone knows the game has great balance) but rather somewhere in the current maps, Protoss's strategic arsenal, and/or Protoss's talent pool.
Nobody can deny that ZvP is extremely imbalanced right now—in the sense that Zergs are winning over 60% of their games against Protoss and dominating in all leagues.
The obvious solution, as HB posted out way earlier in this thread and I'm sure has been beaten into the ground by now, is to change the maps to restore balance to the matchup. But it doesn't look like that will happen for at least another few months.
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5930 Posts
On October 14 2009 22:08 Camlito wrote: Ok everyone saying it's imbalanced - yes - let's say it is.
What would YOU do to change zerg that can not effect ZvT or change protoss that can not Effect PvT? Change storm to kill lurker in 1 hit?
Change Maelstrom and Feedback for one. Make Feedback the researchable spell and have Maelstrom the one that Dark Archons begin with.
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i have a slightly off topic question: why did pro toss players stop using disruption web? it used to be really popular with sair reaver but even when we do see sair reaver these days there is no web
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On October 14 2009 22:24 d_so wrote: i have a slightly off topic question: why did pro toss players stop using disruption web? it used to be really popular with sair reaver but even when we do see sair reaver these days there is no web ? Assuming it's not just a fake sair reaver into mass speedlot, there always is disruption web.
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just saw the shine /bisu games..... and... + Show Spoiler + ok it may seem pvz is imballanced but thats just because zergs figured a way to crack the forge fe what i've seen in shine last match which was done allready by jaedong vs bisu on destination last proleague + Show Spoiler +so if this will be the next trend of building 9 muta to snipe the templars why not let the zerg waste them on hallucinated templars ???
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