• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:00
CET 17:00
KST 01:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
What are former legends up to these days? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Has Anyone Tried Kamagra Chewable for ED? 12 Days of Starcraft The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1938 users

Multi Patrol

Forum Index > BW General
Post a Reply
Normal
Mzerg
Profile Joined August 2009
France14 Posts
Last Edited: 2009-08-19 14:16:53
August 19 2009 00:25 GMT
#1
On August 19 2009 10:30 evanthebouncy! wrote:
corrections
The instruction was not clear on how to do the triangle. You must, while on your way to some location, shift-que patrol on all 3 locations instead of 2.

How to do it:

Make your zergling go to some random location, sufficiently long enough...

While ling is on the way, hold down your shift.
press (p)atrol, left click point A
press (p)atrol, left click point B
press (p)atrol, left click point C

So when your unit will draw triangle between A B C

basically, all points you want to patrol between must be hit with a patrol command. Originally I'm sure you guys are trying to patrol from A B C but only point B and C are "patrolled on to", so that's why you get BCBCBC.

Some say it's impossible to tell a unit "patrol from A to B, then from B to C, C to A , then again from A to B etc..." , but... here's how you do it :

tell your unit to attack somewhere ( will be point A ) ; then, BEFORE it reaches that point :

press shift key, patrol + point B , shift patrol + point C etc...

after reaching point A , your unit will do the "multi patrol".

Maybe it won't win you any game, but it's pretty cool stuff ^^

edit : no need to use "attack" command, "move" will do.
HeadCrusher , new track from latest Megadeth album
csfield
Profile Joined October 2008
United States206 Posts
August 19 2009 00:31 GMT
#2
It will attack move to A then patrol between B and C.
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
No_eL
Profile Joined July 2007
Chile1438 Posts
August 19 2009 00:31 GMT
#3
some use in a real game?? seems nice XD
Beat after beat i will become stronger.
caldo149
Profile Blog Joined April 2009
United States469 Posts
August 19 2009 00:39 GMT
#4
uhhhh no. I just tried this, and all it does is attack move to A, then patrol to B, then to C, then B, then C, B, C, B,CBCBCBCBCBCBCB. it does not do ABCABCABC.......
I think people would have figured this out by now if it actually worked -.-
Hellions are my homeboys
Mzerg
Profile Joined August 2009
France14 Posts
August 19 2009 00:40 GMT
#5
csfield : why talk before trying ???

I tried it before posting, can you understand that ??? It does work.
HeadCrusher , new track from latest Megadeth album
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2009-08-19 00:44:28
August 19 2009 00:41 GMT
#6
On August 19 2009 09:25 Mzerg wrote:
Some say it's impossible to tell a unit "patrol from A to B, then from B to C, C to A , then again from A to B etc..." , but... here's how you do it :

tell your unit to attack somewhere ( will be point A ) ; then, BEFORE it reaches that point :

press shift key, patrol + point B , shift patrol + point C etc...

after reaching point A , your unit will do the "multi patrol".

Maybe it won't win you any game, but it's pretty cool stuff ^^


Tested this out, and it does work, with practice it wouldn't hard to be particularly fast at it, but I'm skeptical of it's practicality- a scouting air unit would probably make the best use of this to check for expos, but apm would do the same thing, without the stops. Interesting nonetheless.


I'm sure this has already been noticed, but I wasn't aware of it.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Mzerg
Profile Joined August 2009
France14 Posts
August 19 2009 00:42 GMT
#7
caldo149 : cbcbcbcbcb.. is called patrolling from C to B, no need to write this...

you have to do EVERYTHING BEFORE your unit reached point A : is it too much for you ???
HeadCrusher , new track from latest Megadeth album
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 19 2009 00:43 GMT
#8
not much practical application to this even if it did work CABABACBACBACBACBACBAB
..and then I would, ya know, check em'. (Aka SpoR)
Aznleeman
Profile Joined November 2007
United States208 Posts
August 19 2009 01:11 GMT
#9
It may not be practical but at least the OP knew that. It's not going to win you any games but it's something cool to know ;D

Show some love.
._.???
Symmetry
Profile Blog Joined June 2009
Canada294 Posts
August 19 2009 01:15 GMT
#10
I just tested it; it works absolutely fine.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 19 2009 01:19 GMT
#11
good. Will use it on lings. Thanks!
Op, don't talk rude, what the fuck give you the right to talk like that. Fear the ban hammer yo!
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 19 2009 01:23 GMT
#12
I just test it too; it does not work.

I did it exactly the way described in the OP.

The once the unit gets to A, it goes to B then C then continually patrols between B and C.

For those of you who say you got it to work, post replay?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
August 19 2009 01:24 GMT
#13
this is kinda cool. could help with keeping track of expos with ovies obs ect
Hwaseung Oz fan for life. Swing out, always swing out.
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
August 19 2009 01:24 GMT
#14
Wow this is something new I didn't know. Some situations this could be useful:

- Air units patrolling (against possible drops/recalls etc) especially in island maps.
- 1 observer patrolling 3 or more expo sites.
- Making your idle SCVs running around your mined out CC to mind fuck your opponent lol.
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 19 2009 01:26 GMT
#15
On August 19 2009 10:24 mrdx wrote:
Wow this is something new I didn't know. Some situations this could be useful:

- Making your idle SCVs running around your mined out CC to mind fuck your opponent lol.

Well you should kind of hope you have other expansions running that you can send them to instead lol
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2009-08-19 01:42:13
August 19 2009 01:30 GMT
#16
corrections
The instruction was not clear on how to do the triangle. You must, while on your way to some location, shift-que patrol on all 3 locations instead of 2.

How to do it:

Make your zergling go to some random location, sufficiently long enough...

While ling is on the way, hold down your shift.
press (p)atrol, left click point A
press (p)atrol, left click point B
press (p)atrol, left click point C

So when your unit will draw triangle between A B C

basically, all points you want to patrol between must be hit with a patrol command. Originally I'm sure you guys are trying to patrol from A B C but only point B and C are "patrolled on to", so that's why you get BCBCBC.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 19 2009 01:39 GMT
#17
Replay
http://repdepot.net/replay.php?id=19123
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 19 2009 01:41 GMT
#18
yay, evanthebouncy saves the day.

thanks, i knew the OP didnt work as it is
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 19 2009 01:43 GMT
#19
On August 19 2009 10:41 Grobyc wrote:
yay, evanthebouncy saves the day.

thanks, i knew the OP didnt work as it is


yay :D
I'm glad that op posted it never the less. It's hard to make open posts, but in good time
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 19 2009 01:44 GMT
#20
brb i'll try it with drones + overlord...
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 19 2009 01:47 GMT
#21
it works!!
here's drone with overlord grouping doing patrol:
http://repdepot.net/replay.php?id=19124
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
Last Edited: 2009-08-19 01:54:46
August 19 2009 01:52 GMT
#22
Wow holy shit thanks Mzeg and evanthebouncy!, I always thought this couldn't be done, you have enlightened me!

It looks like the only limit to the number of locations you can patrol is the number of commands you can shift+queue.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
genryou
Profile Blog Joined February 2009
Malaysia390 Posts
August 19 2009 02:14 GMT
#23
Finally, something that I can use to detect that fcukin Arbiter's Recall.

Thanks.
I, Challenge Everything
Fontong
Profile Blog Joined December 2007
United States6454 Posts
August 19 2009 02:14 GMT
#24
It never ceases to amaze how you can still discover new things about such an old game.

OP, definitely add this to Liquipedia, and great work!
[SECRET FONT] "Dragoon bunker"
29 fps
Profile Blog Joined March 2008
United States5725 Posts
August 19 2009 02:46 GMT
#25
i wonder if koreans already know things like this already. they might be that far ahead of us
4v4 is a battle of who has the better computer.
jimminy_kriket
Profile Blog Joined February 2007
Canada5523 Posts
August 19 2009 03:40 GMT
#26
10 fucking years and only now do we learn how to patrol in a circle...
life of lively to live to life of full life thx to shield battery
Athos
Profile Blog Joined February 2008
United States2484 Posts
August 19 2009 03:54 GMT
#27
Wow. Any more secrets that need to be revealed about this game? Seriously, this is mind blowing that shit like this still hasn't been found yet.
Archaic
Profile Blog Joined March 2008
United States4024 Posts
August 19 2009 04:06 GMT
#28
Just tested, and it works. Nice discovery!
GreEny K
Profile Joined February 2008
Germany7312 Posts
August 19 2009 04:18 GMT
#29
Idk, i tried it and it seemed to work fine, maybe you guys are doing it wrong?
Why would you ever choose failure, when success is an option.
AtlaS
Profile Blog Joined February 2009
United States1001 Posts
August 19 2009 05:00 GMT
#30
awesome mzerg. i've been looking for something like this for a while. finally no more linear patrolling. perfect for expo hunting with observers. have it patrol between 3 or 4 expos with only 1 observer.
I don't have mono anymore. Woooo!
Archaic
Profile Blog Joined March 2008
United States4024 Posts
August 19 2009 05:02 GMT
#31
On August 19 2009 14:00 AtlaS wrote:
awesome mzerg. i've been looking for something like this for a while. finally no more linear patrolling. perfect for expo hunting with observers. have it patrol between 3 or 4 expos with only 1 observer.

You can actually make it patrol in a 3 pointed L shape. Not necessary to make a path with only convex angles.
NovaTheFeared
Profile Blog Joined October 2004
United States7229 Posts
August 19 2009 05:14 GMT
#32
I tried patrolling 4 different locations and worked to make the ling move in a square, I see no reason why you couldn't add even more locations up to the unit queue limit.
日本語が分かりますか
DaisyP
Profile Joined August 2009
United States47 Posts
August 19 2009 05:40 GMT
#33
Seems like a cool trick to do with one observer to scout for 3 expos at the same time.
FaTe)SoL
Profile Joined March 2009
Canada110 Posts
August 19 2009 05:57 GMT
#34
Good to know there's another use for the waypoint function
The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity but, why don't we just take the safety labels off of everything and let the problem solve itself?
Flakes
Profile Blog Joined July 2008
United States3125 Posts
August 19 2009 05:59 GMT
#35
the computers definitely like patrolling their overlords on paths around their bases, and I suppose it could be useful for mid-map observers/scourge?
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
Last Edited: 2009-08-19 06:28:14
August 19 2009 06:27 GMT
#36
On August 19 2009 14:14 NovaTheFeared wrote:
I tried patrolling 4 different locations and worked to make the ling move in a square, I see no reason why you couldn't add even more locations up to the unit queue limit.


More on this please. I bet you can shift-queue up to the limit (like 10 or so?). You could have a single unit (*cough*DTFTW*cough*) patrol every single expo on the map.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
August 19 2009 06:32 GMT
#37
Hahaha, oh wow, just tested in SP, I had an observer going around the hole map, 9 jumps (if I counted correctly), over and over again.

This is coooooooooooooooooool.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
ArvickHero
Profile Blog Joined October 2007
10387 Posts
August 19 2009 06:34 GMT
#38
Kind of a big jump the shift key to the p. Does the right shift key work for this? I know my right control key wont work for assigning control groups..
Writerptrk
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
August 19 2009 06:41 GMT
#39
On August 19 2009 15:34 ArvickHero wrote:
Kind of a big jump the shift key to the p. Does the right shift key work for this? I know my right control key wont work for assigning control groups..


Right shift works 100%, that's what makes it so easy to do actually.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Jonoman92
Profile Blog Joined September 2006
United States9105 Posts
August 19 2009 06:43 GMT
#40
Woah I always thought that wasn't possible. Now I need to try it out.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
August 19 2009 06:57 GMT
#41
On August 19 2009 11:46 29 fps wrote:
i wonder if koreans already know things like this already. they might be that far ahead of us


I haven't seen it in any pro-games, so I doubt it.
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
August 19 2009 06:57 GMT
#42
On August 19 2009 15:57 fusionsdf wrote:
Show nested quote +
On August 19 2009 11:46 29 fps wrote:
i wonder if koreans already know things like this already. they might be that far ahead of us


I haven't seen it in any pro-games, so I doubt it.


TBH, I don't even think you'd notice it if they did.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 19 2009 08:02 GMT
#43
On August 19 2009 15:27 EvilTeletubby wrote:
Show nested quote +
On August 19 2009 14:14 NovaTheFeared wrote:
I tried patrolling 4 different locations and worked to make the ling move in a square, I see no reason why you couldn't add even more locations up to the unit queue limit.


More on this please. I bet you can shift-queue up to the limit (like 10 or so?). You could have a single unit (*cough*DTFTW*cough*) patrol every single expo on the map.


oh shit the implications hahahah
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
NovaTheFeared
Profile Blog Joined October 2004
United States7229 Posts
Last Edited: 2009-08-19 08:12:41
August 19 2009 08:11 GMT
#44
http://repdepot.net/replay.php?id=19139

Here's a rep where I have a couple observers floating around many expansions on a single patrol route, the one on the left side of python scouts all 7 bases on the bottom/left side of the map. I also send a few vultures on somewhat circular routes through the center.

I want to say this is extremely easy to perform and is actually useful in melee modes as a single observer or overlord is now not limited to straight back and forth paths and can be sent to cover much more ground. This improves scouting for sure.
日本語が分かりますか
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
August 19 2009 08:27 GMT
#45
I thought this was really neat and told my brother (UMS only player) and he said he's known about it for ages.
No I'm never serious.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
August 19 2009 08:42 GMT
#46
On August 19 2009 17:27 Nytefish wrote:
I thought this was really neat and told my brother (UMS only player) and he said he's known about it for ages.


Was he a v-tec player?
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
August 19 2009 08:45 GMT
#47
On August 19 2009 17:42 EvilTeletubby wrote:
Show nested quote +
On August 19 2009 17:27 Nytefish wrote:
I thought this was really neat and told my brother (UMS only player) and he said he's known about it for ages.


Was he a v-tec player?


No but he's 10 years old so has a slightly different idea of "ages" :D
No I'm never serious.
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
August 19 2009 10:59 GMT
#48
wow this is so cool

thanks mzerg
doktorLucifer
Profile Blog Joined November 2008
United States855 Posts
Last Edited: 2009-08-19 11:12:34
August 19 2009 11:11 GMT
#49
On August 19 2009 10:24 mrdx wrote:
Wow this is something new I didn't know. Some situations this could be useful:

- Air units patrolling (against possible drops/recalls etc) especially in island maps.
- 1 observer patrolling 3 or more expo sites.
- Making your idle SCVs running around your mined out CC to mind fuck your opponent lol.


Holy shit, I'm going to teach this to every 2v2 partner I get from now on, and if we're winning, we'll just make our miners circle around the map while we hardcore micro vultures/mutas/bunkers/things that can't even move.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-08-19 11:27:48
August 19 2009 11:27 GMT
#50
On August 19 2009 17:45 Nytefish wrote:
Show nested quote +
On August 19 2009 17:42 EvilTeletubby wrote:
On August 19 2009 17:27 Nytefish wrote:
I thought this was really neat and told my brother (UMS only player) and he said he's known about it for ages.


Was he a v-tec player?


No but he's 10 years old so has a slightly different idea of "ages" :D

He's full of shit. Tell him I said that too. And if he denies it. Tell him to show us a replay of him doing it thats dated before the date of this thread.
Being healthy, it has been said, really consists of having the same disease as everybody else.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
August 19 2009 11:40 GMT
#51
On August 19 2009 17:42 EvilTeletubby wrote:
Show nested quote +
On August 19 2009 17:27 Nytefish wrote:
I thought this was really neat and told my brother (UMS only player) and he said he's known about it for ages.


Was he a v-tec player?

Lol..

Because if he was, he'd obviously already been doing this for years.
Being healthy, it has been said, really consists of having the same disease as everybody else.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
August 19 2009 11:41 GMT
#52
Mzerg, I'm curious..where did you learn this?
Being healthy, it has been said, really consists of having the same disease as everybody else.
HeaDStrong
Profile Blog Joined January 2009
Scotland785 Posts
August 19 2009 11:51 GMT
#53
wow this is really good. but more usefull for toss and zerg i think.
Mzerg
Profile Joined August 2009
France14 Posts
Last Edited: 2009-08-19 12:25:02
August 19 2009 11:55 GMT
#54
On August 19 2009 20:41 TheFoReveRwaR wrote:
Mzerg, I'm curious..where did you learn this?


In fact... I did it by chance ; I sent some scourges ( attack ) , then told them to patrol afterwards ( I must have clicked several times ) : I saw the "multi patrol" but I didn't know how I had done that, and I didn't really care ; afterwards I wanted to know how it worked and I found it a few days later ^^ ( I knew I had used only "simple" commands )
HeadCrusher , new track from latest Megadeth album
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-08-19 12:16:25
August 19 2009 12:16 GMT
#55
Nice...thank god for your wasteful clicks lol.
Being healthy, it has been said, really consists of having the same disease as everybody else.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 19 2009 12:16 GMT
#56
On August 19 2009 09:43 CharlieMurphy wrote:
not much practical application to this even if it did work CABABACBACBACBACBACBAB

Have a Zergling patrol 3 expansions at once, have an overlord patrol both the left and the bottom side of a map?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
Last Edited: 2009-08-19 12:19:38
August 19 2009 12:19 GMT
#57
On August 19 2009 12:54 Athos wrote:
Wow. Any more secrets that need to be revealed about this game? Seriously, this is mind blowing that shit like this still hasn't been found yet.

What amazes me is how we get two of these threads with previously unknown stuff on the same day
Leath
Profile Blog Joined July 2006
Canada1724 Posts
August 19 2009 12:58 GMT
#58
this is definetly useful in real game to scout for enemy expos.
Nice finding.
Why did it have to take you 11 years since release to find out about this, though?
http://www.kongregate.com/?referrer=Sagess
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
August 19 2009 14:49 GMT
#59
this is obvious stuff guys -_-
when i play battleships on war3 i fucking pick trader and just patrol my way to mass gold then i feed my teamates and we win, or i just pick crusader and suicide their ass
Mzerg
Profile Joined August 2009
France14 Posts
August 19 2009 14:56 GMT
#60
TO JODOGOHOO : YEP! AND BLADEMASTER OWNS WISPS : SO WHAT ?
HeadCrusher , new track from latest Megadeth album
Chef
Profile Blog Joined August 2005
10810 Posts
August 19 2009 18:10 GMT
#61
Nice! Great for overlords to make your opponent paranoid of drops! Used to be too much when the game go to a certain skill level to do that with my ovies.
LEGEND!! LEGEND!!
pat965
Profile Joined April 2009
Canada274 Posts
August 19 2009 18:14 GMT
#62
On August 19 2009 23:49 jodogohoo wrote:
this is obvious stuff guys -_-
when i play battleships on war3 i fucking pick trader and just patrol my way to mass gold then i feed my teamates and we win, or i just pick crusader and suicide their ass


o_O

This isn't war3, the mechanics are different
hi
Insane
Profile Blog Joined November 2003
United States4991 Posts
August 19 2009 18:33 GMT
#63
On August 19 2009 15:34 ArvickHero wrote:
Kind of a big jump the shift key to the p. Does the right shift key work for this? I know my right control key wont work for assigning control groups..

That's because you use a Korean keyboard setting (perhaps set to English input mode). Actually switch the keyboard to a US keyboard and it will work fine.
Mongery
Profile Joined May 2009
892 Posts
August 19 2009 19:08 GMT
#64
these threads makes me just wonder >_<
http://www.twitch.tv/mongery_tv https://www.esportsearnings.com/players/27699-mongery-
Error Ash
Profile Joined July 2008
Germany177 Posts
August 19 2009 19:41 GMT
#65
Uhm, you didn't know that??? It was like that forever... It's almost the same in every RTS...
Totoro
Profile Joined January 2003
France479 Posts
August 21 2009 12:44 GMT
#66
Stuffs like that must be putted in a general thread with all tricks(stop lurk, magic square, how to move larvae, etc...)!
=^-^=
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
August 21 2009 13:21 GMT
#67
Actually Totoro, I'm pretty sure we have a liquipedia page on it
Administrator~ Spirit will set you free ~
epic_slayer
Profile Joined August 2009
United States23 Posts
August 21 2009 23:22 GMT
#68
It works. Very useful later
I will make it happen
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 1h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko497
Livibee 181
SC2Nice 37
RushiSC 21
DivinesiaTV 15
trigger 1
Harstem 0
StarCraft: Brood War
Jaedong 2009
Hyuk 787
Mini 779
Soma 716
Larva 680
Stork 654
Snow 259
ZerO 241
Rush 173
Aegong 160
[ Show more ]
Sharp 157
BeSt 125
Barracks 100
Hyun 90
sorry 86
910 66
EffOrt 65
Shuttle 56
ToSsGirL 39
JYJ 33
Mind 29
soO 27
Terrorterran 18
Sexy 17
Movie 12
Shine 11
Bale 6
eros_byul 0
Dota 2
qojqva2841
Dendi796
syndereN440
420jenkins353
League of Legends
C9.Mang0427
Counter-Strike
allub252
Heroes of the Storm
Khaldor64
Other Games
Grubby4842
singsing2118
hiko898
B2W.Neo466
Hui .382
Fuzer 361
Liquid`VortiX163
RotterdaM152
QueenE117
ArmadaUGS104
Mew2King64
ZerO(Twitch)22
Trikslyr10
Organizations
Other Games
WardiTV1043
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 48
• naamasc244
• poizon28 15
• Adnapsc2 8
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
• sooper7s
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV434
• lizZardDota257
• Noizen48
Upcoming Events
RotterdaM Event
1h 30m
OSC
20h
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
3 days
Korean StarCraft League
4 days
OSC
4 days
OSC
5 days
OSC
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 19: Qualifier 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.