One thing that wasn't mentioned in the interview was that Rose.of.Dream does check our site, and compared it to an english pgr21.com ^^; a pretty flattering comparison if I say so myself.
TeamLiquid, say hello to Rose.of.Dream - Page 2
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Manifesto7
Osaka27118 Posts
One thing that wasn't mentioned in the interview was that Rose.of.Dream does check our site, and compared it to an english pgr21.com ^^; a pretty flattering comparison if I say so myself. | ||
Elsi
United Kingdom8173 Posts
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[GiTM]-Ace
United States4935 Posts
uhjoo u are the man ![]() | ||
cav
Pitcairn514 Posts
rose has small hands. do all koreans have small hands? | ||
ParasitJonte
Sweden1768 Posts
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Levu
Germany675 Posts
muchos gracias | ||
Jaxx
Slovakia758 Posts
i'm happy to hear that wcg maps are not gonna stay as they are | ||
XDawn
Canada4040 Posts
On December 03 2004 05:45 LumberJack wrote: good interview, does (_ _) = bow? if so, very cute ^^ Yes it does, could also be done as: (-_-) (_ _) to show the action of actually bowing | ||
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uhjoo
Korea (South)1740 Posts
On December 03 2004 06:38 Famouzze wrote: WTF does that mean? LOL ^_^ Paradoxx I sort of understand because it got so many unusual features, but how can a map represent Nostalgia? haha ![]() i sort of wondered this myself, but if i had to guess, it would be because nostalgia is almost a throwback LT-type map that encourages traditional center fights rather than lots of strange guerrilla tactics (like bifrost). paradoxx is more obvious-- there are a number of paradoxes on that map, i.e. it's an island map that you don't have to expand on to win, you have plenty of gas but it's not particularly rewarding because your opponent does as well, it's an island map but on the other hand if you take control of that middle area with pure ground you're at a great advantage, etc. | ||
Eatme
Switzerland3919 Posts
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Obiq
Slovakia32 Posts
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bigMommA
1985 Posts
mani's right about opening up opinions of other people that are involved in the BW community. would it be possible to conduct an interview with Um Jae-kyung in the future? that guy is great, even more so with GundamVX's 2 subtitled games. I feel he's THE MAN to talk to when you want opinions on the progamers and the progaming scene. a definative plus is to spread TL to an even greater source of publicity: a commentator rather than a busy-bee progamer. great job again uhjoo ( not like we all do not bow to your every waking posts ![]() and thanx mani for catching uhjoo and locking him up inside your cage ![]() | ||
Addicted`To`Zerg
Bulgaria1353 Posts
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EvilTeletubby
Baltimore, USA22250 Posts
On December 03 2004 07:15 uhjoo wrote: i sort of wondered this myself, but if i had to guess, it would be because nostalgia is almost a throwback LT-type map that encourages traditional center fights rather than lots of strange guerrilla tactics (like bifrost). paradoxx is more obvious-- there are a number of paradoxes on that map, i.e. it's an island map that you don't have to expand on to win, you have plenty of gas but it's not particularly rewarding because your opponent does as well, it's an island map but on the other hand if you take control of that middle area with pure ground you're at a great advantage, etc. I always thought Nostalgia felt a lot more like Rivalry, just with a more open middle. Dunno though. ![]() | ||
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Liquid`Jinro
Sweden33719 Posts
One question though; Oh and by the way Ki-bum (skb9728_CyGnus) is a junior high school student. ㅡㅡ;;; uhjoo: What?!?!? There’s no way to tell from his ID ㅠ.ㅠ ???? What? Most junior highschool students have silly ids? Or does his ID mean something very advanced?:O | ||
ChApFoU
France2982 Posts
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MaGnIfIcA
Norway2312 Posts
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Eti307
Canada3442 Posts
that must have been pretty hard to translate you are truly amazing ![]() | ||
DuSkie
Czech Republic451 Posts
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Archon_Wing
United States378 Posts
![]() I am glad to hear from the source that only one map from Ever Starleague will survive. Perhaps the folks that like balance can look forward to good times. And while it's easy to derride map makes for imbalance just remember it's difficult to make maps balanced and original. And originality is important if he wants to keep his job! It's a good thing he browses this site as some insight here may be used for his future productions. Thanks for the interview! | ||
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