• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:07
CEST 12:07
KST 19:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
Weekly Cups (June 22-28): Zergs thrive in new patch0[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)89ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) https://www.facebook.com/Arthrovit.Arthritis.Pain. Weekly Cups (June 22-28): Zergs thrive in new patch Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9768 users

Game making progress -part 10-

Blogs > shannn
Post a Reply
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2012-02-16 20:39:56
February 16 2012 16:55 GMT
#1
Hello everyone to those reading!
Another new blog update on my game making progress

Thanks to thedeadhaji's blogs (link,link,link) and a few others (link) I decided I needed more structure in my blogging and keep blogging.
So leave some feedback on my blogging style and of course about my game making progress if you like

Previous blogs about game making
(From newest to oldest)
- Game making progress -part 9- 2012-02-13
- Game making progress, almost done 2012-02-07
- Game making progress 2012-02-04
- Game making progress, school 2012-02-02
- School & game making progress 2012-01-31
- Math genius needed for game making 2012-01-11
- Making a game, progress 2012-01-06
- What makes a game interesting? 2012-01-03
- A new beginning 2011-12-31

Contents of blog:
- Battle engine status
- Data storage
- Dungeons / puzzles


Battle engine status:
I finally have the basic battle engine done!
I've implemented a monster AI and now I actually am able to have a real turn based battle like Final Fantasy
Monsters can finally use damaging/healing spells and they have a algorithm that targets living targets and an algorithm for choosing a healing or damaging spell. This probably needs tweaking as for now I've just put a 15% percentage for using a healing spell on an ally.

Things that I still need to tweak and add in the future are the animations and the algorithms.
Right now some damage spells can be OP at times. This is due to the elements I've added (Hunter x Hunter 6 types of hatsu) which sometimes a spell had a big modifier if the user had a particular type of element.

Data storage
I've begun writing my property list files (definition) for the battles. Since I'm not really going to implement any sort of multiplayer mode I can store all the data on the phone itself. Won't implement a multiplayer mode this first release so I think it's good I don't need to focus on online play.
What I've written in them is nothing more than specific data for battles and obviously monsters/item stats and locations and such.

Will also have to read more on beta testing. Got some friends who're going to test them out once I've learned how to do this. Seems it's simple but skeptical about this.

Story
Also starting to write a story but I'm not sure if I should do this Might just ask someone else (or you reader!) that could incorporate some of the things I want in the story.

Dungeons / puzzles
During documenting my prototype of the game I had 1 sketch of a puzzle for choosing which types of elements a character had.
It was an image on screen which is supposed to be shown throughout the dungeon at specific locations with multiple options.

Letting a user choose which types of elements a character has (or class like WoW) seems a safe option but I've already decided that the choices will be through personality or mood at that time (i.e. if you see someone asking for help are you going to help, kill him and take his money?, ignore him etc).
All this will happen in a dungeon or through some sort of trial which will eventually tell you what type of elements your character has and what kind of spells he'll be able to learn. This still needs work.
Leave some feedback if you think it's good/bad or interesting, any feedback is appreciated ).

If you guys/girls have any question feel free to ask or pm and thanks for reading so far!

Edit:
As requested some screenshots of how it looks now.
Note: Since some of my friends are going to test it I used some images from the internet to show it will look like.

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

*
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
mmp
Profile Blog Joined April 2009
United States2130 Posts
February 16 2012 19:25 GMT
#2
Got pictures to show?
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
February 16 2012 19:30 GMT
#3
Pictures please!
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2012-02-16 20:46:15
February 16 2012 20:40 GMT
#4
Updated OP with some screens

Edit:
To clarify some of the screens.

Screen 1:
I just selected attack and the blue underground on the monsters are to show which targets you can select.

Screen 2:
This time I selected a healing spell so my party is only eligible to be healed by my own character.

Screen 3 & 4:
The item and spells menu. Only items that can be casted are shown inside the menu.

Screen 5:
A character is casting an aoe spell on my own party.

Screen 6:
The yellow image with the arrow is whats show when a character is done casting and you will see that the health of my characters increased compared to screen 5 and his mana is reduced which is all shown in colors.
I only used 1 image so the animations are still from the old spritesheets.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
HeroHenry
Profile Joined November 2010
United States1723 Posts
February 16 2012 21:07 GMT
#5
It reminds me of ff2
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
February 16 2012 23:32 GMT
#6
Not a big turn-based fan myself, but this looks really well done. Good job man!
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
February 17 2012 00:29 GMT
#7
i could make some game music for you when you got your story done
The artist formerly known as Starparty
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
February 17 2012 12:50 GMT
#8
Ah that's looking really good! Great job!
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
February 17 2012 15:58 GMT
#9
On February 17 2012 06:07 HeroHenry wrote:
It reminds me of ff2

Well I love FF and was inspired by it

On February 17 2012 08:32 ClysmiC wrote:
Not a big turn-based fan myself, but this looks really well done. Good job man!

Thank you!
On February 17 2012 09:29 Starparty wrote:
i could make some game music for you when you got your story done

Cool man I read your other blog so I know what standards I can expect from you
Actually listening right now to the music you posted in your latest blog

On February 17 2012 21:50 solidbebe wrote:
Ah that's looking really good! Great job!

Thanks !
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
S6 Korea Server Qualifier
CranKy Ducklings54
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 302
Ryung 273
ProTech139
StarCraft: Brood War
Britney 24819
Calm 2648
Horang2 503
Hyuk 462
Mini 327
Larva 281
actioN 196
firebathero 173
Rush 156
Leta 106
[ Show more ]
Pusan 65
ToSsGirL 55
EffOrt 36
Killer 33
JulyZerg 33
hero 27
Free 20
Movie 19
[sc1f]eonzerg 15
Hm[arnc] 14
yabsab 14
Bale 13
sorry 13
IntoTheRainbow 8
JYJ 6
Dota 2
XaKoH 208
League of Legends
JimRising 532
Counter-Strike
olofmeister1434
shoxiejesuss903
kRYSTAL_31
Super Smash Bros
Mew2King124
Other Games
ceh9715
Pyrionflax174
crisheroes100
BEARDiaguz5
Organizations
Other Games
gamesdonequick677
Dota 2
PGL Dota 2 - Main Stream313
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota245
League of Legends
• Jankos2077
Upcoming Events
RSL Revival
6h 53m
Bombastic Starleague
9h 53m
PiGosaur Cup
13h 53m
Kung Fu Cup
1d
Replay Cast
1d 13h
CrankTV Team League
2 days
Bombastic Starleague
2 days
The PondCast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
[ Show More ]
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-06-29
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.