• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:54
CEST 12:54
KST 19:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup3StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)64Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2314
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Awesome/Confusing SC2 BM SC4ALL: II SC2 Complete Invited Player Lineup [Old] StarCraft 3 Reportedly in Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
BW General Discussion BSL Season 23 Bot on ladder ASL22 General Discussion JaeDong's ASL S22 Ro. 8 Review
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11073 users

ZvP 3-hatch ling all-in vs FE

Blogs > Navane
Post a Reply
1 2 Next All
Navane
Profile Blog Joined February 2007
Netherlands2762 Posts
July 15 2009 12:45 GMT
#1
So someone did it to me when I was offracing P. Since then whenever I do it I win. (9 pool-speed, deny scout, 3 hatch ling all in) Is it because of bad simcity that it works? Or why don't the progammers do it more often?

***
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
July 15 2009 12:50 GMT
#2
....
Because you have to count on your opponent playing like a dumbass to do it?

I mean sure you can get all the way to B- (some guys have) if you do nothing but 3 hatch ling or proxy 9/9 gates or 10/15 vs terrans on pvt or bbsing everyone.
BlueLaguna on West, msg for game.
l10f *
Profile Blog Joined January 2009
United States3241 Posts
July 15 2009 12:53 GMT
#3
I do that in the lower ranks because the majority of the people can't block it at the lower ranks.

maybe that's why I'm always stuck at C- and never improve
Writer
7mk
Profile Blog Joined January 2009
Germany10157 Posts
July 15 2009 13:06 GMT
#4
Jaedong vs Stork.
beep boop
tobi9999
Profile Joined April 2009
United States1966 Posts
July 15 2009 13:11 GMT
#5
Only works against noobies who have badsimcities/slow reactiontime

dont be greedy get 3 cannons, have a couple of zeals, pull your probes, and the cannons arent touched and the lings all die.

then get a scout because zergs who 3hatch ling deserve to be punished
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
CrimsonLotus
Profile Blog Joined June 2008
Colombia1123 Posts
July 15 2009 13:17 GMT
#6
I dont know at what level you play, but a D level i can tell you this:

-Knowing what the Zerg is doing is really hard, because with the level of multitask that you have at D level, your scout is not gonna survive very long, and once it dies, you are basically blind.

-D level players are greedy, they dont like to take those extra safety measures because they feel it would hurt their economy and reduce their chance of winning a macro game by around 4%, and that is unacceptable.

-Protoss building positioning tends to be less than ideal, because it takes experience and study to learn to always do it correctly, something D level players dont have.



444 444 444 444
ghermination
Profile Blog Joined April 2008
United States2851 Posts
July 15 2009 13:19 GMT
#7
D: I hate losing to this, but i only do maybe 1/4 times. Generally its pretty easy to block but sometimes i just die.
U Gotta Skate.
Navane
Profile Blog Joined February 2007
Netherlands2762 Posts
July 15 2009 13:28 GMT
#8
well, 3 cannons and a few probs and zealots is not gonna cut it vs 60 lings i think?
Cheeseball
Profile Joined February 2009
Australia208 Posts
July 15 2009 13:46 GMT
#9
Most of the time, the zerg will play standard, realise you have a shit sim city and mass lings. Shouldn't be relying on an all in, but if you see the opportunity due to their error :D:D:D
thunk
Profile Blog Joined March 2008
United States6233 Posts
July 15 2009 14:08 GMT
#10
On July 15 2009 22:17 CrimsonLotus wrote:
I dont know at what level you play, but a D level i can tell you this:

-Knowing what the Zerg is doing is really hard, because with the level of multitask that you have at D level, your scout is not gonna survive very long, and once it dies, you are basically blind.

-D level players are greedy, they dont like to take those extra safety measures because they feel it would hurt their economy and reduce their chance of winning a macro game by around 4%, and that is unacceptable.

-Protoss building positioning tends to be less than ideal, because it takes experience and study to learn to always do it correctly, something D level players dont have.



CrimsonLotus has said it best so far, but I'd like to re-emphasize the simcity part. Good Simcities are the key to beating a 3 hatch-ling all-in. It has a worse probability of working at a Pro level than a hydra break because most progamers can scout it and defend it easily.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
tobi9999
Profile Joined April 2009
United States1966 Posts
July 15 2009 14:10 GMT
#11
On July 15 2009 22:28 Navane wrote:
well, 3 cannons and a few probs and zealots is not gonna cut it vs 60 lings i think?


actually it does, with a good simcity 1 zealot > 12 lings. unless you attack the buildings and lose half the lings to cannon fire.

+

by the time you get 60 lings I can guarantee 40 dmg imba DTS will be blocking the cannons and sairs will be killing your overlords.

generally you attack when their corsair first sees all the lings( you have 30-40 then )

but sometimes on some maps i'm not gonna lie, your gonna get lucky and 3hatch ling is gonna win unless the toss is paranoid and gets 6 cannons or it's scouted.

I'm just pretty much saying that it's not a instawin build
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
MONSTEr2
Profile Joined February 2009
United States43 Posts
July 15 2009 14:16 GMT
#12
why are u doing 60 lings its never more than 24
Navane
Profile Blog Joined February 2007
Netherlands2762 Posts
July 15 2009 14:19 GMT
#13
24 sounds more like 2 hatch? that's 6 x 2 lings per hatch, isnt that a bit few? I stop droning after 12, only lings from there on. I'm talking deliberatly all-in, not like seizing the opportunity (once I see FE that is)
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 15 2009 14:31 GMT
#14
On July 15 2009 21:50 Cloud wrote:
bbsing everyone.


tnt)steven( is a italian player who reach A- in pgtour and now he is B- this season making ONLY bbs
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
July 15 2009 14:32 GMT
#15
On July 15 2009 23:31 LuDwig- wrote:
Show nested quote +
On July 15 2009 21:50 Cloud wrote:
bbsing everyone.


tnt)steven( is a italian player who reach A- in pgtour and now he is B- this season making ONLY bbs


i'm wondering how much of an achievement that is.
http://twitter.com/jhNz
inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
July 15 2009 14:37 GMT
#16
1. pros dont use it because they can outmicro slow lings with probe. if you see ling speed that early vs FE something is fishy.

2. if you are playing blind as protoss, it is not as easy as people are making it out to be. you can't just expect it every game and expect to win vs equal/better players. 'SUP JUST DROPPED 5 CANNONS I B SAFE NOW LOLZ'
yea guess what? even 3-4 cannons instead of the standard 2 at the beginning puts you behind in tech and people know what im talking about when 30 seconds can make all the difference when those mutas pop(standard follow up to this)

i am b- and lose to this sometimes. you dont need to be a dumbass to lose to it. its a gambler's build and sometimes they will be the one to get lucky.

Disclaimer: this can all be avoided if you learn to dodge lings with probe scout
With a gust of wind, perhaps.
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 15 2009 14:43 GMT
#17
3 hatch ling can work on high level but it is really rare coz it need to have deny any sort of scout and the p player have to play confident and not defensive
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2009-07-15 15:26:05
July 15 2009 15:23 GMT
#18
On July 15 2009 23:37 inertinept wrote:
1. pros dont use it because they can outmicro slow lings with probe. if you see ling speed that early vs FE something is fishy.

2. if you are playing blind as protoss, it is not as easy as people are making it out to be. you can't just expect it every game and expect to win vs equal/better players. 'SUP JUST DROPPED 5 CANNONS I B SAFE NOW LOLZ'
yea guess what? even 3-4 cannons instead of the standard 2 at the beginning puts you behind in tech and people know what im talking about when 30 seconds can make all the difference when those mutas pop(standard follow up to this)

i am b- and lose to this sometimes. you dont need to be a dumbass to lose to it. its a gambler's build and sometimes they will be the one to get lucky.

Disclaimer: this can all be avoided if you learn to dodge lings with probe scout


As far as i know placing 3 cannons was the standard vs any kind of ling speed opening, if you only place 2 cannons, youre being greedy and yes if the zerg follows up with standard play you are actually ahead.

3 cannons, constant zeals after the gate and a decent reaction time with probes and your wall is impregnable vs lings. And if the zerg followed by something standard youre not behind because of his opening and you can actually use your zealots for something.

An alternative to zeals can be a really fast stargate which can scout stuff like 2 hatch hydra breaks after a pool speed opening before the hydras are already in your face, should probably work vs 3 hatch lings too.
BlueLaguna on West, msg for game.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
July 15 2009 15:27 GMT
#19
On July 15 2009 23:32 jhNz wrote:
Show nested quote +
On July 15 2009 23:31 LuDwig- wrote:
On July 15 2009 21:50 Cloud wrote:
bbsing everyone.


tnt)steven( is a italian player who reach A- in pgtour and now he is B- this season making ONLY bbs


i'm wondering how much of an achievement that is.


it's sure better then my D+
I am not good with quotes
ZZangDreamjOy
Profile Blog Joined June 2006
Canada959 Posts
July 15 2009 15:48 GMT
#20
I have a weird 3 hatch ling build, the lings hit later, but you have an eco, and you can still break his natural.
You pump drones from 4 to 27 supply, going normal 3 hatch muta build, make a few lings to kill his probe, and make a sunken to stop scouting.
Now from 27 till 43, you pump lings with speed while teching lair/spire.
You'll hit with about 32 lings right before his sair is out, and you should have a spire coming up.
HitEmUp
1 2 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
19:00
Sea Duckling Open #150 (SHIN Mod Edition)
CranKy Ducklings87
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko144
ProTech133
SHIN 50
StarCraft: Brood War
Hyuk 1124
Mind 1021
Bisu 786
Larva 626
Shuttle 586
Mini 165
EffOrt 133
Soma 116
Leta 106
Zeus 101
[ Show more ]
Last 92
Hyun 85
Sexy 70
Pusan 65
PianO 55
ZerO 54
Hm[arnc] 35
ToSsGirL 34
Trap 34
sorry 31
Killer 30
Bale 25
Aegong 18
yabsab 17
Sacsri 7
JulyZerg 6
Noble 5
Dota 2
XcaliburYe571
XaKoH 384
Heroes of the Storm
Khaldor1432
Other Games
gofns40005
singsing2152
crisheroes337
OGKoka 184
Mew2King126
B2W.Neo70
ArmadaUGS59
Livibee19
ZerO(Twitch)5
Organizations
Other Games
gamesdonequick576
Dota 2
PGL Dota 2 - Main Stream171
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 66
• LUISG 36
• CranKy Ducklings SOOP20
• Gemini_19 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 8147
League of Legends
• Jankos1348
• Stunt1033
Upcoming Events
Online Event
6m
FEL
5h 6m
AI Arena Tournament
6h 6m
BSL: Ladder Tournament
8h 6m
Sparkling Tuna Cup
23h 6m
INu's Battles
1d 1h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
1d 8h
BSL Open Qualifier
1d 8h
Replay Cast
1d 13h
Afreeca Starleague
1d 23h
Rush vs Light
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
2 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
3 days
The PondCast
4 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-10-02
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.