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How the fuck is that shit fair? T_T
For the low cost of fucking 100min near the beginning they can instantly cost a zerg the game if he fucks up even once. A scrub who knows the timing with an APM of 80APM can properly execute a fucking bunker rush...
While set back only 100 FUCKING MINERALS, zerg has to pull drones, get extra lings instead of drones, and micro the drones properly and constantly to kill the fucking marines...
UGH. I just lost to one on iccup and I'm soooo fucking pissed...T_T
kk /rant.
   
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Blogs like this that rant, and aren't about TvP, are fundamentally flawed
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CA10824 Posts
mmm generally it requires an 8rax which really hurts your econ.
plus it keeps zergs honest from going 12hatch at nat all the time. 12hatch isn't a given, it's also a slight risk. if you were to 9pool you should be able to defend it np.
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Pretty arrogant to believe you deserve an extra base for free, no? ^^
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Calgary25969 Posts
Hi, I'm going to talk about racial balance when I have no understanding of StarCraft.
I understand you're upset, but this kind of comment sets me on tilt. Learn to defend it or learn to play safer.
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get over it, its the terrans 4 pool.
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just run past the bunker with some lings and drones and ggnore under 80apm< as well. then make some lings to defend home and its over GG vs proxy anyways
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It's to counter 12 hatch.
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On February 21 2009 23:11 besiger wrote: get over it, its the terrans 4 pool.
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On February 21 2009 22:58 Nytefish wrote: Pretty arrogant to believe you deserve an extra base for free, no? ^^ how is 350 minerals free?
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next time do a 12 pool, not 12 hatch
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go 9 pool with our without gas and dont cry if you can not defend a bunker rush with 12 hatch.
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On February 21 2009 23:05 Chill wrote: Hi, I'm going to talk about racial balance when I have no understanding of StarCraft.
I understand you're upset, but this kind of comment sets me on tilt. Learn to defend it or learn to play safer.
oh man..what happened chill? i remember when you used to flame posts like this
...gone are the days of old
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For the cost of like 8 less mined minerals, an earlier scout can send all that to hell.
Total imbalance.
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I like being bunker rushed as zerg because it's fun. It's not too hard to counter and it's a breath of fresh air to go into an early game micro fest.
They aren't hard to stop and you can easily get back into the game , or counter by constantly making lings and raid into them.
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Netherlands19129 Posts
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It sets the terran back more than 100 minerals...first they have to rax before depot, send a number of SCVs out when numbers are already low and it delays their expo/tech.
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United States22883 Posts
Everyone gets annoyed by it, but it's something that you need to learn to defend against cheese before you get further.
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yeah the extra base you get as a zerg is a priviledge, not a given ;D
proxy double 9 gate ftw~!
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lol you lose to bunkerrush lol.
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bunker rushes are fun I like starting on a bunker rush just to see the zerg pull all his drones and then cancel the bunker =P
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On February 22 2009 04:23 koreakool wrote: bunker rushes are fun I like starting on a bunker rush just to see the zerg pull all his drones and then cancel the bunker =P
Thats what i do haha.
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random unrelated picture:
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United States24612 Posts
On February 21 2009 23:50 KrAzYfoOL wrote:Show nested quote +On February 21 2009 22:58 Nytefish wrote: Pretty arrogant to believe you deserve an extra base for free, no? ^^ how is 350 minerals free? I think he meant free in that it doesn't require earning an advantage over the opponent (unlike say pvp where you can't expand unless you've earned it).
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On February 22 2009 05:23 Not_Computer wrote:random unrelated picture:
I like what happens next, Jaedong still sits in his booth nerd raging like hell while FBH doesn't give a fuck and just walks out calmly and smiling.
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On February 21 2009 23:05 Chill wrote: Hi, I'm going to talk about racial balance when I have no understanding of StarCraft.
I understand you're upset, but this kind of comment sets me on tilt. Learn to defend it or learn to play safer. It's blog space. Forgive me if I'm irked after losing to a bunker rush I should've been able to defend.
Regardless of my "understanding of StarCraft", you have to admit it's frustrating when you're all set to stop the bunker rush (I had 8 drones outside of my nat and bunker) and you fuck it up (I couldn't kill the marine in time to make it into the bunker...T_T)
It's one of those "fuck my life" moments, I think. -____-;;
It's a rant, get over it.
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On February 22 2009 08:19 Zoler wrote:I like what happens next, Jaedong still sits in his booth nerd raging like hell while FBH doesn't give a fuck and just walks out calmly and smiling.
lol no.
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On February 22 2009 08:27 PH wrote:Show nested quote +On February 21 2009 23:05 Chill wrote: Hi, I'm going to talk about racial balance when I have no understanding of StarCraft.
I understand you're upset, but this kind of comment sets me on tilt. Learn to defend it or learn to play safer. It's blog space. Forgive me if I'm irked after losing to a bunker rush I should've been able to defend. Regardless of my "understanding of StarCraft", you have to admit it's frustrating when you're all set to stop the bunker rush (I had 8 drones outside of my nat and bunker) and you fuck it up (I couldn't kill the marine in time to make it into the bunker...T_T) It's one of those "fuck my life" moments, I think. -____-;; It's a rant, get over it.
its not THAT hard...
if you can snipe the scv making the bunker, lol so much delay already. and dont you always make 6 lings? and a sunken is an instant end to a bunker rush.
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On February 22 2009 09:04 ramen247 wrote:Show nested quote +On February 22 2009 08:27 PH wrote:On February 21 2009 23:05 Chill wrote: Hi, I'm going to talk about racial balance when I have no understanding of StarCraft.
I understand you're upset, but this kind of comment sets me on tilt. Learn to defend it or learn to play safer. It's blog space. Forgive me if I'm irked after losing to a bunker rush I should've been able to defend. Regardless of my "understanding of StarCraft", you have to admit it's frustrating when you're all set to stop the bunker rush (I had 8 drones outside of my nat and bunker) and you fuck it up (I couldn't kill the marine in time to make it into the bunker...T_T) It's one of those "fuck my life" moments, I think. -____-;; It's a rant, get over it. its not THAT hard... if you can snipe the scv making the bunker, lol so much delay already. and dont you always make 6 lings? and a sunken is an instant end to a bunker rush. Sniping the SCV making the bunker is hard. I don't always make six lings...sometimes I try to get away with two or four...but the bunker generally comes before pool with a 12 hatch anyway. And a sunken...bunker will be done before you can even start teh sunken...-____-
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On February 21 2009 23:11 besiger wrote: get over it, its the terrans 4 pool.
Except the difference is 4 pool will mean instant loss for Zerg if it fails, while Bunker rush does not mean instant loss to T if it fails.
Hell, if T just cancels building bunker and pulls marines back, all he loses is almost nothing, just the fact he had to build barrack before depot.
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On February 22 2009 15:23 AzureEye wrote:Show nested quote +On February 21 2009 23:11 besiger wrote: get over it, its the terrans 4 pool. Except the difference is 4 pool will mean instant loss for Zerg if it fails, while Bunker rush does not mean instant loss to T if it fails. Hell, if T just cancels building bunker and pulls marines back, all he loses is almost nothing, just the fact he had to build barrack before depot. I'm guessing you're not really a Terran.
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Ok here is the proper way to stop a bunker rush:
Go 12 hatch as usual When your overlord comes out (before you place your 12 hatch), you need to send it to your nat. Place it in a location so you can see him building a bunker
He starts building a bunker. Don't panic, just pull TWO drones and kill that SCV building it. If he cancels the bunker and runs, you are ahead because you just lost two drone's short mining time while he had to pay 25 minerals to cancel bunker.
If he brings marines and more scvs, this is when it gets tricky. Pull more drones than his number of SCV. They usually bring about 3-4 scv + 1 marine, you should bring like 6-7 drones. Try to snipe that marine, but if it runs away, either chase after it with micro, or kill the scv that is making the bunker. Either way, the GOAL is buy time until lings come out. Make sure you save larave to get 6 lings out when pool finishes.
If he runs away after he sees your lings, I like to go all-in lings because he doesn't have firebats by then, and if he tries to hold ramp, i'll use micro to trade lings for his scvs at ramp.
There are alot more imba T's advantages in TvZ than bunker rush my friend. The fact that they can build rax/fact and float it into back of ur base or surprise zerg with wraiths, vultures, or mech.
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On February 22 2009 15:33 Dr.Dragoon wrote:Show nested quote +On February 22 2009 15:23 AzureEye wrote:On February 21 2009 23:11 besiger wrote: get over it, its the terrans 4 pool. Except the difference is 4 pool will mean instant loss for Zerg if it fails, while Bunker rush does not mean instant loss to T if it fails. Hell, if T just cancels building bunker and pulls marines back, all he loses is almost nothing, just the fact he had to build barrack before depot. I'm guessing you're not really a Terran.
I'm guessing you are a Terran since you won't admit. Just admit that 4 pool is instant loss while failed bunker rush is nowhere close to disadvantage BTW: Yes, I'm a ex-Zerg player who switched to Terran because I found TvZ imba in favor of T
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On February 22 2009 15:35 AzureEye wrote:Show nested quote +On February 22 2009 15:33 Dr.Dragoon wrote:On February 22 2009 15:23 AzureEye wrote:On February 21 2009 23:11 besiger wrote: get over it, its the terrans 4 pool. Except the difference is 4 pool will mean instant loss for Zerg if it fails, while Bunker rush does not mean instant loss to T if it fails. Hell, if T just cancels building bunker and pulls marines back, all he loses is almost nothing, just the fact he had to build barrack before depot. I'm guessing you're not really a Terran. I'm guessing you are a Terran since you won't admit. Just admit that 4 pool is instant loss while failed bunker rush is nowhere close to disadvantage BTW: Yes, I'm a ex-Zerg player who switched to Terran because I found TvZ imba in favor of T I never even brought up anything about a 4 pool, so I don't see how you can say I won't admit something I'm even talking about it. I agree that I wouldn't say a 4 pool and a bunker rush (and there are several variations so to count it all as one is rather ridiculous in terms of disadvantages) are the same, but that may not even be besiger's point. You think he's referring to them being the each race's equivalent, but he can be just saying that they're each race's gayest cheese versus each other.
BTW, there are tons of things you have to factor in about the matchup in general, not just bunker rush and 4 pool alone. Not to mention how you define a rush failing..that can go several ways.
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Just tested 8rax v standard play At the 3 minute mark:
8rax, 9depot, 15depot, with 2 SCVs sent out as soon as rax finishes 12SCVs mining, 2 SCVs rushing, 1538 minerals mined
9depot, 11rax, 16depot, 18CC, with SCV scout sent at 12 supply 16 SCVs mining, 1 SCV scouting, 1656 minerals mined
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For some reason, lol as a zerg player, they don't annoy me too much. I usually overcompensate and bring out like 7 drones to defend and generally works. Also, you can always counter with lings in his base.
I dunno though, I don't get bunker rushed all that often, I usually 12 hatch on maps that I believe I can defend. Also sending a 9 drone scout to see what is going on helps a lot because if he does go for it you will expect it. I tend to 9 drone scout a fair bit so that's maybe why I don't get bunker rushed all too often.
Lol I just realized this was in the blog section haha.
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