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i play on chess.com Live, you can search Navilus @ http://www.chess.com/home/game_archive.html for my games and see how i sometimes hang pieces but when im not being a blind dumbass i can actually play a good game. i also just learned about En passant, i ended up winning the game but damn that gave me a big WTF
id like to play with anyone from TL, novice to advanced, just leave me a pm(with AIM i guess? not sure how to organize games on that site, if there's a /whisper system or whathaveyou), note I'm in eastern US for time zone conflicts.
if you're amazing you'd likely whoop me a few games until it will get interesting
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I'd not mind playing a few games, seeing how I became pretty damn rusty lately. I was 2000 ELO player, but now I can't really play for that rating now. Dont really play chess online, but if someone up for some games they can hit me up on MSN (lemon@freemail.lt).
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On February 02 2009 14:31 TaP.Nuada wrote:Show nested quote +On February 02 2009 12:49 Caller wrote:On February 02 2009 12:39 micronesia wrote:On February 02 2009 12:37 HnR)Insane wrote: I'll play some games with people, but only blitz or (preferrably) bullet. Out of curiosity why do you prefer such high speed games? micro gogo i'm online High speed games force players to think quickly when mid game hits and rely less on their endless bounds of memorized counters and openings. IMO competitive chess has really changed and I used to be a big chess fanatic but it's just not what it used to be. Players with no intuition can still win against better players with opening knowledge and counters alone. And it's not similar to saying "you memorize starcraft bo's same kind of thing" because it isn't. I stopped playing chess when it moved from a game of intuition/foresight to a game of memorization. Don't get me wrong, there are still loads of intuition and foresight, it just seems to make more of a difference in advanced levels of play. Show nested quote +On February 02 2009 12:56 LuckyFool wrote: Sweet I love chess. Been playing it since I was 5. I own most everyone I know in RL but I don't play regularly and never really took the time to get competitive vs the masses.
Chess is a very fun game. It's perfectly balanced, super competitive and intense. (Hmm where have I heard this before) It's not perfectly balanced, how can it be, it's turn based (someone has to go first). So it's like only getting to make your 5th worker after your opponent already made his. Scheduling chess tournaments can be difficult sometimes because you need to make players alternate colors due to the imbalance in the game. Wikipedia article on white's advantage in chess. http://en.wikipedia.org/wiki/First-move_advantage_in_chess
You're just way way off. You're viewing chess in a very miopic prism.
Let me be succinct... Blitz chess is inferior for the purpose of strategy -- it makes the tactics artificial to the clock.
The reason the Chess bonjwa's are bonjwa's is because of their incredible understanding and calculation, all levels are a reflection of understanding + calculation... you seem to want to only play on understanding and not calculation.
You say inferior players win with opening traps... yes, sometimes they do. In practice though they usually attain winning positions and then falter. You have to give inferior players time to make inferior choices... (very sage advice in chess) Anyone who has played chess competitively on any level understands that the game is an excruciating struggle.
Your thesis is essentially that in today's Chess game (memorizing good positions) > (other aspects of chess) such that those with superior (other aspects of chess) cannot seem to topple those that (memorize good positions). What about what it takes to win good positions... you're just dismissing so much about the competition of Chess.
I think you need to further explore how chess knowledge is created/expounded, the trappings of competition, and your definition of 'memory' as it relates to them.
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What cements my love of go is that the game has almost a 50% win rate for both white and black (White gets compensated 6.5 points [7.5 under area scoring] for taking the second move). this rule is called komi.
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motbob
United States12546 Posts
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United States24615 Posts
On February 02 2009 16:33 kefkalives wrote: What cements my love of go is that the game has almost a 50% win rate for both white and black (White gets compensated 6.5 points [7.5 under area scoring] for taking the second move). this rule is called komi. Yeah this is good since it's statistically balanced... although you can't really implement it in chess.
Wow what a weird game hahaha.
When up, trade pieces! Agree.
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On February 02 2009 15:51 ChoboCop wrote:Show nested quote +On February 02 2009 14:31 TaP.Nuada wrote:On February 02 2009 12:49 Caller wrote:On February 02 2009 12:39 micronesia wrote:On February 02 2009 12:37 HnR)Insane wrote: I'll play some games with people, but only blitz or (preferrably) bullet. Out of curiosity why do you prefer such high speed games? micro gogo i'm online High speed games force players to think quickly when mid game hits and rely less on their endless bounds of memorized counters and openings. IMO competitive chess has really changed and I used to be a big chess fanatic but it's just not what it used to be. Players with no intuition can still win against better players with opening knowledge and counters alone. And it's not similar to saying "you memorize starcraft bo's same kind of thing" because it isn't. I stopped playing chess when it moved from a game of intuition/foresight to a game of memorization. Don't get me wrong, there are still loads of intuition and foresight, it just seems to make more of a difference in advanced levels of play. On February 02 2009 12:56 LuckyFool wrote: Sweet I love chess. Been playing it since I was 5. I own most everyone I know in RL but I don't play regularly and never really took the time to get competitive vs the masses.
Chess is a very fun game. It's perfectly balanced, super competitive and intense. (Hmm where have I heard this before) It's not perfectly balanced, how can it be, it's turn based (someone has to go first). So it's like only getting to make your 5th worker after your opponent already made his. Scheduling chess tournaments can be difficult sometimes because you need to make players alternate colors due to the imbalance in the game. Wikipedia article on white's advantage in chess. http://en.wikipedia.org/wiki/First-move_advantage_in_chess You're just way way off. You're viewing chess in a very miopic prism. Let me be succinct... Blitz chess is inferior for the purpose of strategy -- it makes the tactics artificial to the clock. The reason the Chess bonjwa's are bonjwa's is because of their incredible understanding and calculation, all levels are a reflection of understanding + calculation... you seem to want to only play on understanding and not calculation. You say inferior players win with opening traps... yes, sometimes they do. In practice though they usually attain winning positions and then falter. You have to give inferior players time to make inferior choices... (very sage advice in chess) Anyone who has played chess competitively on any level understands that the game is an excruciating struggle. Your thesis is essentially that in today's Chess game (memorizing good positions) > (other aspects of chess) such that those with superior (other aspects of chess) cannot seem to topple those that (memorize good positions). What about what it takes to win good positions... you're just dismissing so much about the competition of Chess. I think you need to further explore how chess knowledge is created/expounded, the trappings of competition, and your definition of 'memory' as it relates to them. I think you misunderstand.
I'm not saying memorizing openings/counters = 100% win. I'm saying it's becoming more important to have incredible knowledge and have a very large amount of openings/counters memorized because the understanding+calculation you talk about has reached such a high level. Strategy for chess games isn't really developed during the game anymore as it's been studied so much that players already know the best moves in many given situations.
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On February 03 2009 01:07 TaP.Nuada wrote:Show nested quote +On February 02 2009 15:51 ChoboCop wrote:On February 02 2009 14:31 TaP.Nuada wrote:On February 02 2009 12:49 Caller wrote:On February 02 2009 12:39 micronesia wrote:On February 02 2009 12:37 HnR)Insane wrote: I'll play some games with people, but only blitz or (preferrably) bullet. Out of curiosity why do you prefer such high speed games? micro gogo i'm online High speed games force players to think quickly when mid game hits and rely less on their endless bounds of memorized counters and openings. IMO competitive chess has really changed and I used to be a big chess fanatic but it's just not what it used to be. Players with no intuition can still win against better players with opening knowledge and counters alone. And it's not similar to saying "you memorize starcraft bo's same kind of thing" because it isn't. I stopped playing chess when it moved from a game of intuition/foresight to a game of memorization. Don't get me wrong, there are still loads of intuition and foresight, it just seems to make more of a difference in advanced levels of play. On February 02 2009 12:56 LuckyFool wrote: Sweet I love chess. Been playing it since I was 5. I own most everyone I know in RL but I don't play regularly and never really took the time to get competitive vs the masses.
Chess is a very fun game. It's perfectly balanced, super competitive and intense. (Hmm where have I heard this before) It's not perfectly balanced, how can it be, it's turn based (someone has to go first). So it's like only getting to make your 5th worker after your opponent already made his. Scheduling chess tournaments can be difficult sometimes because you need to make players alternate colors due to the imbalance in the game. Wikipedia article on white's advantage in chess. http://en.wikipedia.org/wiki/First-move_advantage_in_chess You're just way way off. You're viewing chess in a very miopic prism. Let me be succinct... Blitz chess is inferior for the purpose of strategy -- it makes the tactics artificial to the clock. The reason the Chess bonjwa's are bonjwa's is because of their incredible understanding and calculation, all levels are a reflection of understanding + calculation... you seem to want to only play on understanding and not calculation. You say inferior players win with opening traps... yes, sometimes they do. In practice though they usually attain winning positions and then falter. You have to give inferior players time to make inferior choices... (very sage advice in chess) Anyone who has played chess competitively on any level understands that the game is an excruciating struggle. Your thesis is essentially that in today's Chess game (memorizing good positions) > (other aspects of chess) such that those with superior (other aspects of chess) cannot seem to topple those that (memorize good positions). What about what it takes to win good positions... you're just dismissing so much about the competition of Chess. I think you need to further explore how chess knowledge is created/expounded, the trappings of competition, and your definition of 'memory' as it relates to them. I think you misunderstand. I'm not saying memorizing openings/counters = 100% win. I'm saying it's becoming more important to have incredible knowledge and have a very large amount of openings/counters memorized because the understanding+calculation you talk about has reached such a high level. Strategy for chess games isn't really developed during the game anymore as it's been studied so much that players already know the best moves in many given situations.
I disagree. You don't need to memorize up to the 30th move for every opening and variation to be a strong competitor. Memorizing common openings is helpful for saving time and that's all. You'll rarely encounter the same board up to the 15th move unless you're both doing really standard openings. Any variation from what you've memorized requires a complete re-analysis of the situation and if you keep playing by memory you'll lose.
I was in the top 3 in my province four years in a row and I only know 4-5 moves into 4-5 openings. I simply thought really quickly. I played against lots of people who simply memorized an opening and variations but didn't actually understand the purpose of each piece. They would crumble easily after their opening didn't get them up materially.
I think it's more important to have good strategic insight into the game rather than experience.
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wtf? How did I not see this for 3 whole freaking pages!?!?!? Thanks for giving me some knowledge in chess Micronesia. Next time you won't be so forutnate that i'm a newb!
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I've just realized that I'm only a decent player when there is no (or a very long) time limit. Just knowing that my turn is being timed makes me really nervous. :S I guess it's something you have to get used to.
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United States24615 Posts
On February 03 2009 06:36 3clipse wrote: I've just realized that I'm only a decent player when there is no (or a very long) time limit. Just knowing that my turn is being timed makes me really nervous. :S I guess it's something you have to get used to. In my experience you get over this pretty quickly. When I first started playing vs the computer a few months ago with a timer, even if it was a pretty big timer it messed me up... but now the timer doesn't bother me at all. I play 10 minutes +5 seconds per move without feeling pressured most of the time.
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losing weight and learning to play chess?
surely that is not possible.
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United States24615 Posts
On February 03 2009 06:52 gg_hertzz wrote: losing weight and learning to play chess?
surely that is not possible. Er I'm not really trying to lose weight.
Are you saying that all chess players are fat...?
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i registered as Starcraftrice on chess.com let's play!
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On February 03 2009 06:55 micronesia wrote:Show nested quote +On February 03 2009 06:52 gg_hertzz wrote: losing weight and learning to play chess?
surely that is not possible. Er I'm not really trying to lose weight. Are you saying that all chess players are fat...?
are you the guy that posted about trying to drop 10 lbs or something? or am i thinking of another guy?>
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Oh man going through those pictures that forked seemed destined to happen. I was hoping it wouldn't because it was so painful looking.
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United States24615 Posts
On February 03 2009 16:39 gg_hertzz wrote:Show nested quote +On February 03 2009 06:55 micronesia wrote:On February 03 2009 06:52 gg_hertzz wrote: losing weight and learning to play chess?
surely that is not possible. Er I'm not really trying to lose weight. Are you saying that all chess players are fat...? are you the guy that posted about trying to drop 10 lbs or something? or am i thinking of another guy?> ER no. I did make a blog about possibly getting an exercise bike... but not because I need to lose weight really.
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On February 03 2009 06:40 micronesia wrote:Show nested quote +On February 03 2009 06:36 3clipse wrote: I've just realized that I'm only a decent player when there is no (or a very long) time limit. Just knowing that my turn is being timed makes me really nervous. :S I guess it's something you have to get used to. In my experience you get over this pretty quickly. When I first started playing vs the computer a few months ago with a timer, even if it was a pretty big timer it messed me up... but now the timer doesn't bother me at all. I play 10 minutes +5 seconds per move without feeling pressured most of the time.
Bump .
Dont know if you sir have participated in real tournaments (IE, not online stuff which kinda sucks...), but time screws up so many players there. Im not even talking about blitz, but rapid (30 minutes for those of you who dont know). It would seem like its plenty of time, but all it takes is decent opponent and there's a fair chance it will come down to serious clock smashing .
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United States24615 Posts
On February 10 2009 23:33 IMlemon wrote:Show nested quote +On February 03 2009 06:40 micronesia wrote:On February 03 2009 06:36 3clipse wrote: I've just realized that I'm only a decent player when there is no (or a very long) time limit. Just knowing that my turn is being timed makes me really nervous. :S I guess it's something you have to get used to. In my experience you get over this pretty quickly. When I first started playing vs the computer a few months ago with a timer, even if it was a pretty big timer it messed me up... but now the timer doesn't bother me at all. I play 10 minutes +5 seconds per move without feeling pressured most of the time. Bump  . Dont know if you sir have participated in real tournaments (IE, not online stuff which kinda sucks...), but time screws up so many players there. Im not even talking about blitz, but rapid (30 minutes for those of you who dont know). It would seem like its plenty of time, but all it takes is decent opponent and there's a fair chance it will come down to serious clock smashing  . Yeah I can imagine. I might play in rated games IRL someday and then the fun begins.
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On February 11 2009 06:09 micronesia wrote:Show nested quote +On February 10 2009 23:33 IMlemon wrote:On February 03 2009 06:40 micronesia wrote:On February 03 2009 06:36 3clipse wrote: I've just realized that I'm only a decent player when there is no (or a very long) time limit. Just knowing that my turn is being timed makes me really nervous. :S I guess it's something you have to get used to. In my experience you get over this pretty quickly. When I first started playing vs the computer a few months ago with a timer, even if it was a pretty big timer it messed me up... but now the timer doesn't bother me at all. I play 10 minutes +5 seconds per move without feeling pressured most of the time. Bump  . Dont know if you sir have participated in real tournaments (IE, not online stuff which kinda sucks...), but time screws up so many players there. Im not even talking about blitz, but rapid (30 minutes for those of you who dont know). It would seem like its plenty of time, but all it takes is decent opponent and there's a fair chance it will come down to serious clock smashing  . Yeah I can imagine. I might play in rated games IRL someday and then the fun begins. 4-4 nub
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