• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:01
CET 19:01
KST 03:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2?
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2191 users

Another Newb Attempt At Map Making..zz - Page 2

Blogs > JMave
Post a Reply
Prev 1 2 All
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
November 25 2008 21:23 GMT
#21
On November 26 2008 06:22 Archaic wrote:
Interesting map, but I think it could be improved. Maybe the next map should be called water, a better looking element imo. Earth looks ugly... Air would be too hard.
[image loading]




Haha if you're going to do that then you have to use desert tileset.
No I'm never serious.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
November 25 2008 21:45 GMT
#22
not bad actually, its nice..

kinda looks like Arcadia, except that the min only isn't covered that much,
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Fontong
Profile Blog Joined December 2007
United States6454 Posts
November 25 2008 22:11 GMT
#23
On November 26 2008 06:22 Archaic wrote:
Interesting map, but I think it could be improved. Maybe the next map should be called water, a better looking element imo. Earth looks ugly... Air would be too hard.
[image loading]



He could do metal maybe. Definitely harder than doing water, but really fairly simple still.
[SECRET FONT] "Dragoon bunker"
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
November 25 2008 23:33 GMT
#24
tons of improvement compared to your first one!

the fire character is a really cute touch <3

although i think "flame" would have been cooler!!
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
November 25 2008 23:50 GMT
#25
Hehe thx guys.


On November 26 2008 03:15 IzzyCraft wrote:
Are those mins up against the edge of the map thats always a no no need to leave space at edge of map Also id consider making the island like expo more island instead of a point where you float a building and tank it so ez or goon harass it. Also need to do something about the size of the extra expos they are very open it's alright if it's just a few but all of them encourages taking bases far form your main

Much better job not that i can map make lol


I don't really get what ya mean by this tho lol. Which minerals at the edge?

Ya okay I realised that the third is kinda ass so I'll fix that now. ^^
火心 Jealous. I always loved that feeling when I was young. Embrace it.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
November 26 2008 00:23 GMT
#26
FYI, on the island you put 3 little mineral patches... people would have to send 3 probes to mine it out to be able to build a nexus there.

Also I dunno why you put the minerals above/below the starting locations at every spot; could've just as easily put them on the sides next to the walls and it's generally more comfortable to play with the minerals on the side.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
conCentrate9
Profile Blog Joined December 2007
United States438 Posts
November 26 2008 01:54 GMT
#27
On November 26 2008 09:23 -orb- wrote:
FYI, on the island you put 3 little mineral patches... people would have to send 3 probes to mine it out to be able to build a nexus there..


Unless the mineral count was 0 on those patches.
DanceCommander
Profile Blog Joined May 2008
United States1808 Posts
November 26 2008 02:16 GMT
#28
Wow this was immensly better than the other one you made. Chill's right that 3rd min only is ez mode for toss
shavingcream66
Profile Blog Joined February 2008
United States1219 Posts
November 26 2008 02:27 GMT
#29
have to mine out 3 mineral patches to expo on islands???
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
November 26 2008 02:43 GMT
#30
On November 26 2008 08:50 JMave wrote:
Hehe thx guys.


Show nested quote +
On November 26 2008 03:15 IzzyCraft wrote:
Are those mins up against the edge of the map thats always a no no need to leave space at edge of map Also id consider making the island like expo more island instead of a point where you float a building and tank it so ez or goon harass it. Also need to do something about the size of the extra expos they are very open it's alright if it's just a few but all of them encourages taking bases far form your main

Much better job not that i can map make lol


I don't really get what ya mean by this tho lol. Which minerals at the edge?

Ya okay I realised that the third is kinda ass so I'll fix that now. ^^

Have you played that map? Minerals placed at the exact end of a map is hard to split and click to. It may just be w.e map extractor you used sucks and cut off like 5pixles or something but it looks liek your mins are up against the edge of the map.
I have ass for brains so,
even when I shit I'm droping knowledge.
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
Last Edited: 2008-11-26 03:20:04
November 26 2008 03:08 GMT
#31
On November 26 2008 11:27 shavingcream66 wrote:
have to mine out 3 mineral patches to expo on islands???


No. Hehe. I noticed a problem where if I just put one, the sides would have space for terran to lift off the CC, land it there, build an scv and mine the middle. You only need to mine out the middle to expand there

Okay Izzy I'll work on that too hehe.

EDIT: Typo
火心 Jealous. I always loved that feeling when I was young. Embrace it.
PH
Profile Blog Joined June 2008
United States6173 Posts
November 26 2008 03:21 GMT
#32
On November 26 2008 12:08 JMave wrote:
Show nested quote +
On November 26 2008 11:27 shavingcream66 wrote:
have to mine out 3 mineral patches to expo on islands???


No. Hehe. I noticed a problem where if I just put one, the sides would have space for terran to lift off the CC, land it there, build an scv and mine the middle. You only need to mine out the middle to expand there

Okay Izzy I'll work on that too hehe.

EDIT: Typo

For that, I'd recommend making the three mins at the islands have zero. Then when a worker mines it out, the min will disappear, but the worker won't be carrying anything.

Or...you could make the expo more narrow.
Hello
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
November 26 2008 03:46 GMT
#33
needs more decoration imo.
AKA SurfSolar ----- This is the product of a DIY inadequate home
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
November 26 2008 04:00 GMT
#34
Okay PH. Will work on that.

On November 26 2008 12:46 LightRailCoyote wrote:
needs more decoration imo.



Ya working on that too. I'm just trying to get a layout done and stuff hehe.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Pwert
Profile Blog Joined September 2008
United States59 Posts
Last Edited: 2008-11-26 05:46:34
November 26 2008 05:46 GMT
#35
Wait, so do I have to drop three drones just to take out the minerals at the islands? Because it doesn't look like I can just mine the middle mineral to start a hatchery...
hehehe...
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
November 26 2008 06:25 GMT
#36
The natural looks rather easy to tank from across the cliff. That would be a real bitch in pvt. Maybe it wouldn't be a problem though since other people seem to think this map is p > t.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#103
Elazer vs Nicoract
Reynor vs Scarlett
RotterdaM861
IndyStarCraft 176
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 861
IndyStarCraft 179
SKillous 157
BRAT_OK 98
MindelVK 25
StarCraft: Brood War
Sea 3752
EffOrt 614
Shuttle 149
Hyun 94
Barracks 57
Dewaltoss 56
PianO 35
Sexy 27
yabsab 13
HiyA 10
[ Show more ]
Shine 8
JulyZerg 6
SilentControl 6
Dota 2
qojqva5248
XcaliburYe621
Fuzer 220
League of Legends
Trikslyr57
Heroes of the Storm
Khaldor226
Other Games
singsing1893
B2W.Neo592
Beastyqt510
crisheroes307
DeMusliM234
C9.Mang0135
XaKoH 104
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• 3DClanTV 27
• HeavenSC 24
• StrangeGG 16
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2121
Other Games
• Shiphtur268
• imaqtpie19
Upcoming Events
Replay Cast
7h
Sparkling Tuna Cup
1d 16h
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
OSC
2 days
Replay Cast
2 days
Wardi Open
2 days
OSC
3 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
6 days
Liquipedia Results
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.