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Another Newb Attempt At Map Making..zz

Blogs > JMave
Post a Reply
1 2 Next All
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
Last Edited: 2008-11-26 03:30:16
November 25 2008 17:00 GMT
#1
Hi. I call this map fire! The symbol in the middle of the map is chinese for fire so that's why its called fire lolz.
QuietIdiot helped me out a ton so its thanks to him too!!
(Just making this a blog so that I don't make a fool out of myself again).

[image loading]








The Edited One: I changed the positioning of the minerals in the starting locations and I tried to close up the third expansion a little more so that zerg will have an easier time. I'm also finding ways to redo the island expos so this isn't the final version yet. Hope to hear more criticism
+ Show Spoiler +
I brought Smiley back too if you didn't notice :D:D:D

[image loading]


***
火心 Jealous. I always loved that feeling when I was young. Embrace it.
BuGzlToOnl
Profile Blog Joined November 2006
United States5918 Posts
November 25 2008 17:04 GMT
#2
I like this one actually its better than the other one.
If you want to make God laugh, tell Him your plans.
Chill
Profile Blog Joined January 2005
Calgary25993 Posts
November 25 2008 17:07 GMT
#3
Looks okay My first concern is that Zerg will have problems against Protoss with the location of the third base.
Moderator
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2008-11-25 23:01:46
November 25 2008 17:14 GMT
#4
PvT heaven imo (im T)

Edit: lol I wrote wrong, I meant this map is good for PvT ^^
Lim Yo Hwan forever!
village_idiot
Profile Blog Joined July 2008
2436 Posts
November 25 2008 17:18 GMT
#5
Looks pretty ugly though
Frits
Profile Joined March 2003
11782 Posts
November 25 2008 17:31 GMT
#6
On November 26 2008 02:14 Zoler wrote:
TvP heaven imo (im T)


If anything this is PvT favored. (im a better T)
Frits
Profile Joined March 2003
11782 Posts
November 25 2008 17:32 GMT
#7
On November 26 2008 02:18 village_idiot wrote:
Looks pretty ugly though


it does?

looks like plenty of doodads and stuff to me
clazziquai
Profile Blog Joined October 2007
6685 Posts
November 25 2008 17:34 GMT
#8
Wow it looks SO much better. good job!
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
hixhix
Profile Blog Joined September 2004
1156 Posts
November 25 2008 17:53 GMT
#9
where are the smile faces.... bring them back please
Xeofreestyler
Profile Blog Joined June 2005
Belgium6774 Posts
November 25 2008 17:55 GMT
#10
On November 26 2008 02:14 Zoler wrote:
TvP heaven imo (im T)


no
Graphics
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
Last Edited: 2008-11-25 18:15:36
November 25 2008 18:15 GMT
#11
Are those mins up against the edge of the map thats always a no no need to leave space at edge of map Also id consider making the island like expo more island instead of a point where you float a building and tank it so ez or goon harass it. Also need to do something about the size of the extra expos they are very open it's alright if it's just a few but all of them encourages taking bases far form your main

Much better job not that i can map make lol
I have ass for brains so,
even when I shit I'm droping knowledge.
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
November 25 2008 18:23 GMT
#12
Does this remind anybody else of Andromeda?
Jaedong
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
November 25 2008 18:31 GMT
#13
i can see what youre seeing but.. no
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
November 25 2008 18:46 GMT
#14
Looks really good. One tip is to try and make the terrain colors at least a little asymmetrical(pretty sure this is what they do on the Korean maps). I think it would make it look pretty professional and polished.
[SECRET FONT] "Dragoon bunker"
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
November 25 2008 18:50 GMT
#15
Seems like it would be pretty standard macro map going on as there is so much room in the main to set up your buildings and it's impossible to drop the mains. Looks nice though GJ.
DeadVessel
Profile Blog Joined April 2006
United States6269 Posts
November 25 2008 19:05 GMT
#16
2nd maps a bit nicer than the first, but, the 3rd base is going to be death for zerg. It's really undefendable =/
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
November 25 2008 19:23 GMT
#17
On November 26 2008 04:05 DeadVessel wrote:
2nd maps a bit nicer than the first, but, the 3rd base is going to be death for zerg. It's really undefendable =/


Seems easier than on maps like Othello.
No I'm never serious.
BanZu
Profile Blog Joined June 2008
United States3329 Posts
November 25 2008 19:45 GMT
#18
On November 26 2008 02:18 village_idiot wrote:
Looks pretty ugly though

Yea, not very aesthetically pleasing IMO.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
November 25 2008 21:15 GMT
#19
okay, that's it, i'm gonna start making maps again

... hmm, i should be doing homework though
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Archaic
Profile Blog Joined March 2008
United States4024 Posts
November 25 2008 21:22 GMT
#20
Interesting map, but I think it could be improved. Maybe the next map should be called water, a better looking element imo. Earth looks ugly... Air would be too hard.
[image loading]


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