• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:52
CEST 20:52
KST 03:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris10Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : I made a 5.0.12/5.0.13 replay fix
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Maps with Neutral Command Centers Victoria gamers Flash Announces (and Retracts) Hiatus From ASL [ASL20] Ro24 Preview Pt1: Runway How do the new Battle.net ranks translate?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues The Casual Games of the Week Thread [ASL20] Ro24 Group C
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1968 users

fuck terran - Page 2

Blogs > Luddite
Post a Reply
Prev 1 2 3 4 Next All
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 29 2008 04:38 GMT
#21
On August 29 2008 13:32 Luddite wrote:
Show nested quote +
On August 29 2008 13:22 DeathByMonkeys wrote:
Lol, and when I go back to macro for 2 seconds in my base my 36 MnM run into 3 lurks and poof... Not to mention invincibility swarm in my base = dead, and its damn near impossible to set up a 3rd, lets not forget imbalisks: when you get over 6 im essentially fucked

Edit will continue rant later after a couple more TvZ losses

You don't have to move your MnM, just park them next to your seige tanks and let them rape the zergs base from 200 miles away. Swarms are like, "oh he cast a swarm, I guess i'll move back a few steps". And why do you even need a 3rd? Terrans don't even need to expand, they can easily win off of 2 or even 1 base.

Imbalisks are like, the reward you get for surviving such bullshit before that in the matchup.

Uhh... what..? if the terran just parks his army and makes a static defense, a good zerg will expo like a madman until he has defiler tech out to rape that settlement the terran has going, tanks cant move sieged obviously, so he cant 'take a few steps back', and the terran usually doesnt have gosu senses that allow him to react the moment a swarm is cast, half the time i notice a swarm is over my units is when half them are already dead, with half a dozen lurks just burrowing to kill the rest.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
August 29 2008 04:39 GMT
#22
stacked mutas...i hate them so much...
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
H
Profile Blog Joined July 2007
New Zealand6138 Posts
August 29 2008 04:42 GMT
#23
Fuck terran? Fuck you! If you're serious about any of the posts you've made then lol.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
August 29 2008 04:42 GMT
#24
I've found that as a low-level terran. (D+ at best) TvZ seems to be quite easy for me. Most zergs at this level don't seem to be very good at setting up lurker traps or overtaking medicmarine packs. I'm a firm believer that the matchup is quite balanced overall, though.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
grape[drank]
Profile Joined July 2008
United States10 Posts
August 29 2008 04:44 GMT
#25
tvz not that bad. just when he bunker rushes you when you 12 hatch and you cant get down an expo =\.
TheNikeYork
Profile Blog Joined April 2008
United States389 Posts
August 29 2008 04:47 GMT
#26
On August 29 2008 13:35 Luddite wrote:
Show nested quote +
On August 29 2008 13:26 Nitrogen23 wrote:
On August 29 2008 13:15 Luddite wrote:
I can't believe how rigged tvz is. Everytime he makes a mistake, I get s small advantage. But if I make any mistakes, BOOM, gg.

It's like, oh, 12 speedlings in his base? Well, if I dance them around very well I can pick off a few scvs, great. Of course I can't directly attack his scvs, because his giant robot workers will completely dominate my fragile little dogs.

But if he gets a small force of M and M in my base, all my workers go pop pop pop done. I'm like, oh shit, better send all my zerglings to stop them. Double the supply, should be enough, right? Except that if I don't time the flank perfectly, all my poor zerglings die before doing ANY DAMAGE AT ALL.

GRRRRR this is frustrating. So tired of losing games where I build up a huge early game advantage, only to lose it all to some stupid micro blunder.


hahahahaha try using a m&m army vs lurks

What? you just have to sit there and watch all the lurks die before they even get into range of your m&m... If any survive you have like 10 seconds to move away before they can even get a shot off.


Sounds like you're forgetting carapace.
Everyone knows cucumbers have terrible souls
ScarFace
Profile Blog Joined March 2008
United States1175 Posts
August 29 2008 04:56 GMT
#27
On August 29 2008 13:15 Luddite wrote:
I can't believe how rigged tvz is. Everytime he makes a mistake, I get s small advantage. But if I make any mistakes, BOOM, gg.

It's like, oh, 12 speedlings in his base? Well, if I dance them around very well I can pick off a few scvs, great. Of course I can't directly attack his scvs, because his giant robot workers will completely dominate my fragile little dogs.

But if he gets a small force of M and M in my base, all my workers go pop pop pop done. I'm like, oh shit, better send all my zerglings to stop them. Double the supply, should be enough, right? Except that if I don't time the flank perfectly, all my poor zerglings die before doing ANY DAMAGE AT ALL.

GRRRRR this is frustrating. So tired of losing games where I build up a huge early game advantage, only to lose it all to some stupid micro blunder.
You have just convinced me to be a terran!
Can you dig it?
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
August 29 2008 04:59 GMT
#28
On August 29 2008 13:35 Luddite wrote:
Show nested quote +
On August 29 2008 13:26 Nitrogen23 wrote:
On August 29 2008 13:15 Luddite wrote:
I can't believe how rigged tvz is. Everytime he makes a mistake, I get s small advantage. But if I make any mistakes, BOOM, gg.

It's like, oh, 12 speedlings in his base? Well, if I dance them around very well I can pick off a few scvs, great. Of course I can't directly attack his scvs, because his giant robot workers will completely dominate my fragile little dogs.

But if he gets a small force of M and M in my base, all my workers go pop pop pop done. I'm like, oh shit, better send all my zerglings to stop them. Double the supply, should be enough, right? Except that if I don't time the flank perfectly, all my poor zerglings die before doing ANY DAMAGE AT ALL.

GRRRRR this is frustrating. So tired of losing games where I build up a huge early game advantage, only to lose it all to some stupid micro blunder.


hahahahaha try using a m&m army vs lurks

What? you just have to sit there and watch all the lurks die before they even get into range of your m&m... If any survive you have like 10 seconds to move away before they can even get a shot off.


lurks outrange marines, silly.
UNFUCK YOURSELF
nemY
Profile Blog Joined July 2006
United States3119 Posts
August 29 2008 05:02 GMT
#29
switch to protoss

don't listen to nitrogen he's a douche bag
Slithe
Profile Blog Joined February 2007
United States985 Posts
August 29 2008 05:02 GMT
#30
You are mistaking your lack of ability as an imbalance in the matchup. I suggest that you learn to play better.
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
August 29 2008 05:09 GMT
#31
I think TvZ is imbalanced towards Terran. When i lose its because i fucked up horribly, but overall i think terran is super strong.
Science without religion is lame, Religion without science is blind
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
August 29 2008 05:11 GMT
#32
Equal lved terrans will usually beat zergs of equal level
Zergs will usually beat terrans when the map favors it or when they are facing lower lv terrans

Its all about the hive timing man
im deaf
Viledica
Profile Joined May 2008
Canada361 Posts
Last Edited: 2008-08-29 05:15:25
August 29 2008 05:14 GMT
#33
On August 29 2008 14:02 Slithe wrote:
You are mistaking your lack of ability as an imbalance in the matchup. I suggest that you learn to play better.


:/ I don't like being harsh but it's sadly true.

Just practice the match up a bit more, or perhaps even try playing in the terran player's shoes and play some TvZ. See what fucks you up when you're a Terran vs. Zerg, then use that to your advantage when you switch back.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
August 29 2008 05:14 GMT
#34
On August 29 2008 14:02 nemY wrote:
switch to protoss

don't listen to nitrogen he's a douche bag


i hate you nemy
UNFUCK YOURSELF
DeathByMonkeys
Profile Blog Joined March 2008
United States742 Posts
Last Edited: 2008-08-29 05:19:16
August 29 2008 05:17 GMT
#35
On August 29 2008 13:32 Luddite wrote:
Show nested quote +
On August 29 2008 13:22 DeathByMonkeys wrote:
Lol, and when I go back to macro for 2 seconds in my base my 36 MnM run into 3 lurks and poof... Not to mention invincibility swarm in my base = dead, and its damn near impossible to set up a 3rd, lets not forget imbalisks: when you get over 6 im essentially fucked

Edit will continue rant later after a couple more TvZ losses

You don't have to move your MnM, just park them next to your seige tanks and let them rape the zergs base from 200 miles away. Swarms are like, "oh he cast a swarm, I guess i'll move back a few steps". And why do you even need a 3rd? Terrans don't even need to expand, they can easily win off of 2 or even 1 base.

Imbalisks are like, the reward you get for surviving such bullshit before that in the matchup.


Because when seige tanks are in seige mode shooting from over 9000 miles away they can evade the swarm no prob...

And when I do move back from the swarm theres 3 more cast right behind it, and terrans don't need a 3rd? how about when you can't break the zerg because they just hide behind there swarms and defend their bases with nydus canals, then you need a 3rd... and at that point they have imbalisks

Not to mention while im 1ta2ta3ta5o click vessel "i" click vessel "i" click vessel "i" click vessel "i" click vessel "i" you're 1a2a3a4a then whatever the hotkey is for swarm

/insert random return to base moment to macro
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
Last Edited: 2008-08-29 05:28:18
August 29 2008 05:23 GMT
#36
Yeah that's the imbalance of that matchup: Terran can lose more than Zerg without being at a disadvantage, and M&M are so effective that even a small force can do major damage. I've seen quite a few pro games where the Zerg gains an early game advantage because he kills some marines or SCVs but in mid-game it suddenly doesn't matter anymore, the Terran still has a fuckton of M&M ready anyway (from 2 bases only), ready to roll over you with a timing attack. If your 3rd gas is undefended or your defilers pop out too late you can just write 'gg'; Zerg can never come back from a disadvantage in ZvT unless you're Jaedong and even then it's ridiculously hard. Terran on the other hand can always come back in that matchup. But the Zerg is simply not allowed to make any mistakes. Try to play it very cautiously, and do not try to win it fast. Do not waste units. Do not attack the Terran at all unless you are VERY confident that you can do major damage at this very moment. Wasting units at his choke is the best and fastest way to lose the game, because you won't have enough when he goes for a counter attack.
Slowly build up your advantage and map control. Make sure you never lose expos. Make sure you kill enough vessels - if you don't manage to kill some vessels it'll be very hard for you.
Once you can pump a decent amount of ultra/ling/defiler you can become much more aggressive. Until then, i.e. most of the game, you're always at risk of losing right away (always remember that), so you have to be careful and defensive, pump out a lot of drones but have exactly the right amount of units ready to defend against his attacks at the right time. You also have to worry about dropships. The Terran doesn't need to care about all this - he simply pumps M&M continuously. The Zerg on the other hand has to play smart.
Luddite
Profile Blog Joined April 2007
United States2315 Posts
August 29 2008 05:26 GMT
#37
On August 29 2008 14:14 Tsumi wrote:
Show nested quote +
On August 29 2008 14:02 Slithe wrote:
You are mistaking your lack of ability as an imbalance in the matchup. I suggest that you learn to play better.


:/ I don't like being harsh but it's sadly true.

Just practice the match up a bit more, or perhaps even try playing in the terran player's shoes and play some TvZ. See what fucks you up when you're a Terran vs. Zerg, then use that to your advantage when you switch back.

Yeah i know, I think it should be obvious that I made this blog after a string of losses against terrans.
Can't believe I'm still here playing this same game
Luddite
Profile Blog Joined April 2007
United States2315 Posts
August 29 2008 05:31 GMT
#38
On August 29 2008 14:17 DeathByMonkeys wrote:
Show nested quote +
On August 29 2008 13:32 Luddite wrote:
On August 29 2008 13:22 DeathByMonkeys wrote:
Lol, and when I go back to macro for 2 seconds in my base my 36 MnM run into 3 lurks and poof... Not to mention invincibility swarm in my base = dead, and its damn near impossible to set up a 3rd, lets not forget imbalisks: when you get over 6 im essentially fucked

Edit will continue rant later after a couple more TvZ losses

You don't have to move your MnM, just park them next to your seige tanks and let them rape the zergs base from 200 miles away. Swarms are like, "oh he cast a swarm, I guess i'll move back a few steps". And why do you even need a 3rd? Terrans don't even need to expand, they can easily win off of 2 or even 1 base.

Imbalisks are like, the reward you get for surviving such bullshit before that in the matchup.


Because when seige tanks are in seige mode shooting from over 9000 miles away they can evade the swarm no prob...

And when I do move back from the swarm theres 3 more cast right behind it, and terrans don't need a 3rd? how about when you can't break the zerg because they just hide behind there swarms and defend their bases with nydus canals, then you need a 3rd... and at that point they have imbalisks

Not to mention while im 1ta2ta3ta5o click vessel "i" click vessel "i" click vessel "i" click vessel "i" click vessel "i" you're 1a2a3a4a then whatever the hotkey is for swarm

/insert random return to base moment to macro

The seige tanks just kill the defiler before it can even get into range to cast swarm! And anyway, notice that all the things that you're complaining about, come at hive tech. It's like, "well since I didn't manage to kill the zerg in the first 15 minutes, now this game will become difficult". Whereas the zerg is just struggling to survive long enough to get some good units.
Can't believe I'm still here playing this same game
Luddite
Profile Blog Joined April 2007
United States2315 Posts
August 29 2008 05:34 GMT
#39
On August 29 2008 13:35 Grobyc wrote:
Show nested quote +
On August 29 2008 13:27 Luddite wrote:
On August 29 2008 13:19 Grobyc wrote:
Well you have to think about why you have a early game advantage => because you went for a dozen speedlings, of course you have the advantage, but he choose an economy route or tech route so midgame he will have a huge advantage, thats why you usually dont see a lot of zerg players get a dozen speedlings right away in TvZ, many get only 4-6, sometimes none at all.


Actually I usually play a fairly standard 12 hatch build. Still, it always seems like speedlings in their base should do more damage than they do. I mean, even once they're inside a relatively undefended base, you have to work sooooo hard just to keep them alive. Whereas a terran can just park his marines behind the minerals, and BOOM, invincibility mode.

And midgame is no easier there have been plenty of games where I had an advantage in both economy and overall supply, and very suddenly lost everything. Like my mutas just happen to fly over his army, and instantly die. Whereas if i control them perfectly (not July level control obviously, just doing simple stuff), I get like a 10 supply gain from them, at best. As soon as my mutas die he can just attack move into my base, whereas if i kill his army in the field I still have to very carefully control my attack, or it can all turn around again.



As for terran behind minerals = invinciblity mode, that shouldnt happen often, does he just run past 2+ sunkens and your lings or something? his army shouldnt be able to do that and survive, your lurkers should be out soon after he has an MnM army available to do that, which will rape those mnm hiding behind your minerals.

Well I played a game today where we both attacked each others natural at the same time. Both of lost most of army against the defenses, but broke through. However, my army was slowly worn down by the new stuff he built, whereas his was just unscathed by anything i threw at it.

Of course marines also get in from drops, which are incredibly annoying. You can't just attack them with lurkers, since it's so easy for them to just run away as the lurkers burrow. You have to perfectly time it so that your zerglings arive as the lurkers burrow, or else you're just not going to accomplish anything at all.
Can't believe I'm still here playing this same game
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
August 29 2008 05:47 GMT
#40
people complain about anything
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 16h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason97
MindelVK 50
ForJumy 30
Livibee 9
StarCraft: Brood War
Calm 3794
Rain 1743
Bisu 1431
EffOrt 802
Shuttle 764
firebathero 478
ggaemo 427
Hyuk 170
BeSt 162
Soulkey 127
[ Show more ]
Barracks 120
Dewaltoss 108
Bonyth 75
TY 64
JYJ53
Aegong 36
scan(afreeca) 27
HiyA 17
IntoTheRainbow 8
Counter-Strike
Stewie2K322
flusha242
Super Smash Bros
Westballz54
Mew2King10
Other Games
gofns7890
FrodaN1079
Beastyqt573
KnowMe201
C9.Mang0149
ArmadaUGS122
Trikslyr57
Organizations
StarCraft 2
angryscii 31
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• musti20045 96
• davetesta41
• iHatsuTV 8
• OhrlRock 4
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 18
• 80smullet 6
• Pr0nogo 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21292
• WagamamaTV833
• Noizen48
League of Legends
• TFBlade719
Counter-Strike
• Shiphtur186
Other Games
• imaqtpie1028
Upcoming Events
LiuLi Cup
16h 8m
BSL Team Wars
1d
Team Hawk vs Team Dewalt
Korean StarCraft League
1d 8h
CranKy Ducklings
1d 15h
SC Evo League
1d 17h
WardiTV Summer Champion…
1d 18h
Classic vs Percival
Spirit vs NightMare
CSO Cup
1d 21h
[BSL 2025] Weekly
1d 23h
Sparkling Tuna Cup
2 days
SC Evo League
2 days
[ Show More ]
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
Replay Cast
3 days
Afreeca Starleague
3 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
3 days
RotterdaM Event
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
5 days
herO vs TBD
Royal vs Barracks
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.