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Graduated in June with a Bachelor of Arts in Architecture. Went to an accredited school but alas, the degree is apparently not accredited. So what does that mean? I have to redo my entire portfolio of school work just to stand a chance at getting a job. I don't know how many applications I've put out since and before graduating. Got one phone interview. The funds are running insanely low and I'm beginning to feel dejected.
The main problem is that everything requires fucking experience. But you cannot get experience because you don't have experience. Which, looking at the US political climate, should not even be a thing anymore. Alas, it is and it's infuriating. I'm going to rework everything and reapply to some places, see if that will get me some kind of phone call or email response.
Anyone else have any troubles getting hired immediately after graduating?
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shoulda gone to a Co-op school dawg
HR is just looking for reasons to not hire people. so they create the ideal candidate in their job posting with experiences only a person with 5+ years experience and 3 different, great full time jobs could have. This person fulfilling all the requirements will want $60,000/year because they are already making more than $50,000. Then they offer a $39,000/year salary. The ideal candidate never gets hired. the person they do hire meets 1/2 the requirements and they beat them down to $29,500 because they are "not fully qualified"... this BS process insures the fish/mark/new-hire feels "lucky to land the job".
the hiring merry-go-round is complete BS and going to a co-op school forced me through the hiring grinder 4 times; i got to see the entire puppet show and the strings.
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It's a damn joke. You're practically begging these people to give you a chance to live instead of starving. And then people with degrees end up at McDonald's or Starbucks. All of that time and effort wasted, because people are fucking cheap. They want cheap labor and expect top rate professional returns. Architecture is admittedly a low paying job to start with, with recent grads hoping to make $45k a year starting. But let's be real, you won't see that until you've been in for 5+ years doing the same shit over and over.
I'm trying to pursue a couple of different projects and ideas in the hopes that I won't have to grind for the rest of my life just to reach the poverty line. And then people complain that new hires are poorly equipped to do the job they're hired for. If the damn employers would give us the experience to learn, then they'd make their money back by having people dedicated to the company. I think employers read into the tech industry too much and think all new grads are going to leave in 2 years.
I swear I've put out 50 applications in a month. And not all to architecture firms. I'm trying to get in the Amazon warehouse now just to make some money. With a 4 year degree in architecture. I'll probably end up at Home Depot or some shit selling sheds for tiny house enthusiasts. -_-;
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lots in HR simply flat out don't believe any student can handle the full time meat grinder. they'll never say it to your face though.
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Yeah, I was talking to a senior 3d artist at Blizzard for a bit and I asked him why every job post required 5 years experience and he said, "nah, thats bullshit, if your portfolio says you can do the work thats what matters," so theyre just being sneaky shits about it. Luckily we DO work in a field where portfolios exist so we CAN prove that we know the shit we do.
Also, for what its worth, as someone who graduated from school and worked at Home Depot for a little under a year, there isnt a position that works exclusively in sheds, so no worries there.
Sadly the solution that every fucking human being I probe and pray will answer with something hope giving answers to me in the same way, "yeah you'll probably have to do some bullshit work for a few years while you spend all your free time continuing to do your artwork."
Shit fucking sucks, but you're in the right headspace at least, apply everywhere. I have a friend who just got his BArch and hes working with some sculpture thing, I believe hes currently in the process of cleaning some 3D scans at the moment? Even mildly tangential stuff might be worth looking into assuming you don't hate that subsection of the field.
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On August 01 2017 00:50 Zambrah wrote:Yeah, I was talking to a senior 3d artist at Blizzard for a bit and I asked him why every job post required 5 years experience and he said, "nah, thats bullshit, if your portfolio says you can do the work thats what matters," so theyre just being sneaky shits about it. Luckily we DO work in a field where portfolios exist so we CAN prove that we know the shit we do. Also, for what its worth, as someone who graduated from school and worked at Home Depot for a little under a year, there isnt a position that works exclusively in sheds, so no worries there. Sadly the solution that every fucking human being I probe and pray will answer with something hope giving answers to me in the same way, "yeah you'll probably have to do some bullshit work for a few years while you spend all your free time continuing to do your artwork." Shit fucking sucks, but you're in the right headspace at least, apply everywhere. I have a friend who just got his BArch and hes working with some sculpture thing, I believe hes currently in the process of cleaning some 3D scans at the moment? Even mildly tangential stuff might be worth looking into assuming you don't hate that subsection of the field. Not at all. It's just that people won't even talk to you if your work isn't top shelf. That's the view I dislike the most about architecture. I'll admit my graphics aren't that great (processing power means a lot when doing a render). It takes me 3-4x as long to render a scene than some of my classmates with more powerful machines, so I have to settle on a render that isn't as good as I know it can be. In school, you don't have a lot of time to get that work out, so you kind of just make shit up as you go. I'm in the process of redoing some things and taking more time on it, so maybe that'll help.
I don't mind the tangential aspects of architecture. If it gives me more exposure, I'll go for it. I just want to work and see if my abilities are as badass as I think they are. That first dip into the experience is what matters the most to me. I'm looking for fabrication shops in my city, but they don't really post online, so I'll have to hit the pavement and go talk to them in person about prospects.
Worst case, if by the end of summer I don't get something, I'll talk with the VA to see if I can do vocational rehab and go into computer science (again) or something related.
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On August 01 2017 01:02 ZerOCoolSC2 wrote:Show nested quote +On August 01 2017 00:50 Zambrah wrote:Yeah, I was talking to a senior 3d artist at Blizzard for a bit and I asked him why every job post required 5 years experience and he said, "nah, thats bullshit, if your portfolio says you can do the work thats what matters," so theyre just being sneaky shits about it. Luckily we DO work in a field where portfolios exist so we CAN prove that we know the shit we do. Also, for what its worth, as someone who graduated from school and worked at Home Depot for a little under a year, there isnt a position that works exclusively in sheds, so no worries there. Sadly the solution that every fucking human being I probe and pray will answer with something hope giving answers to me in the same way, "yeah you'll probably have to do some bullshit work for a few years while you spend all your free time continuing to do your artwork." Shit fucking sucks, but you're in the right headspace at least, apply everywhere. I have a friend who just got his BArch and hes working with some sculpture thing, I believe hes currently in the process of cleaning some 3D scans at the moment? Even mildly tangential stuff might be worth looking into assuming you don't hate that subsection of the field. Not at all. It's just that people won't even talk to you if your work isn't top shelf. That's the view I dislike the most about architecture. I'll admit my graphics aren't that great (processing power means a lot when doing a render). It takes me 3-4x as long to render a scene than some of my classmates with more powerful machines, so I have to settle on a render that isn't as good as I know it can be. In school, you don't have a lot of time to get that work out, so you kind of just make shit up as you go. I'm in the process of redoing some things and taking more time on it, so maybe that'll help. I don't mind the tangential aspects of architecture. If it gives me more exposure, I'll go for it. I just want to work and see if my abilities are as badass as I think they are. That first dip into the experience is what matters the most to me. I'm looking for fabrication shops in my city, but they don't really post online, so I'll have to hit the pavement and go talk to them in person about prospects. Worst case, if by the end of summer I don't get something, I'll talk with the VA to see if I can do vocational rehab and go into computer science (again) or something related. if you truly love architecture and it is your "life calling" i recommend this program. https://uwaterloo.ca/architecture/co-op
the architecture students i knew from this program got jobs they loved when they graduated 7 years ago. i'm dating myself.
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If I had the resources to attend, I would. But moving to Canadadada is out of the question I'l have to find something else.
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On August 01 2017 00:22 ZerOCoolSC2 wrote: I'll probably end up at Home Depot or some shit selling sheds for tiny house enthusiasts. -_-;
I shall call you ZerOCoolSC " 2 Sheds" Jackson
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I don't even have 1 shed!
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What city are you working out of?
I would recommend looking for firms that specialize in facade restoration. They are the most stable and are typically always hiring as there are always existing buildings with issues. I worked for one for 4 years that went from 30 employees to 70 from 2008-2017.
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I'm in Kansas City right now. There are firms hiring. Like I said, these types of places don't advertise, so I'll have to hit the pavement and go knock on some doors. The downtown area is building and growing. Residential projects not so much as far as I can tell.
I think once I rework my portfolio, I'll get a better response rate. Right now, it's mostly school work. I gotta get some other stuff in there as well. But I don't want to make my portfolio 80 pages on issuu or larger than 14 in print. I have 2 projects I'm trying to figure out and I'll render that out as well soon enough.
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Also try and find out if there are any recruiting agencies in the area that serve skilled labor only. you might have some better luck with them looking for you, instead of you looking for yourself. The best part is that they are typically free as they get paid per hire by the company looking.
Good Luck!
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On August 01 2017 05:43 Trainrunnef wrote: Also try and find out if there are any recruiting agencies in the area that serve skilled labor only. you might have some better luck with them looking for you, instead of you looking for yourself. The best part is that they are typically free as they get paid per hire by the company looking.
Good Luck! I had someone else mention that. I'll give that a try once my portfolio is where it should be. No point in giving them nothing to really work with. But if you think about it, it shouldn't have to take head hunters to get oneself a job, should it? But then again, if I could do it on my own, I would have by now. ^_^
Well thank you for that advice. Such a boring and tepid chore, job hunting is.
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What kind of rendering hardware you think you need? I spent like months skimping and saving to get my work laptop, but I imagine with something more intense than game res models you'd be looking into some form of render farm to get proper renders?
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On August 01 2017 10:41 Zambrah wrote: What kind of rendering hardware you think you need? I spent like months skimping and saving to get my work laptop, but I imagine with something more intense than game res models you'd be looking into some form of render farm to get proper renders? Take a look at this: BIG, ODA or MAD Architects. These are some of the renders people expect to see. If you go to issuu.com and look up architecture portfolio, then you'll see students make some outstanding renders. I can do it, just not with this laptop. It takes forever to render and sometimes it won't even complete the render. I've had a render go for 2 days and not move an inch.
I need a multimedia workstation that can handle hi-res visualizations and animations.
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Ah, so like large scale probably high res renders.
Yeah laptops suck so much ass for laptops, mine is a fucking brick, weighs 10 pounds and sounds like a hair dryer when its on because its filled with desktop parts to handle 3D shit, but its virtually nonportable, lol.
Its so much more motivating to work on a machine that doesnt take 100 fuckin years to do simple and/or required actions
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On August 01 2017 11:58 Zambrah wrote: Ah, so like large scale probably high res renders.
Yeah laptops suck so much ass for laptops, mine is a fucking brick, weighs 10 pounds and sounds like a hair dryer when its on because its filled with desktop parts to handle 3D shit, but its virtually nonportable, lol.
Its so much more motivating to work on a machine that doesnt take 100 fuckin years to do simple and/or required actions That's what I'm trying to get around. So until then, I'm having to keep my renders simple. Doesn't help in a graphic oriented field. But there are things I can do in PS, so I'll do what I can and fake it as much as possible. Maybe try to freelance while I work on other stuff.
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Yeah building the appropriate body of work is the first real hurdle after school, I hard pivoted 3/4 of the way into school into 3D so I've been trying to learn this shit on my own as much I can and build a portfolio I can actually use.
The hardware definitely helps, cause if theres one thing I've learned that hiring people do NOT like its work you've done in school, lol.
Get yoself dat i7 Kaby Lake CPU with a big ol GTX1080 (or more if you want to make a lovely render farm) and 64GB of RAM and render the shit out of everything. Definitely a good feeling to save for your hardware and get everything set up on it and watch it literally crush every task you throw at it.
C'est une question de temps.
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I was thinking of going AMD this time since they've made a resurgence. I'll have to do some research, but that's where my heart is going at the moment. But if the i7 is the best way, then I'll pick one up. I've been workin in Cinema4D for the most part to render, modeling in Revit and Rhino. Most people use Lumion but that is the most obvious renderer to use in architecture. You can spot it a mile away. Cinema (with some help from Arnold/Octane) can do some really awesome shit if you know what you're doing.
Since I use 2-3 3D programs to model and all that, I need a computer that allows me to switch between them seamlessly with little to no lag. I don't want to have to rely on the shit I did in school because it doesn't really show your creativity when designing interesting architecture or master plans for cities.
I don't have the time to really delve deep into architecture visualization at the moment, so I might just go to Home Depot and save some cash that way. Over qualified like hell but I need that money.
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