• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:50
CEST 07:50
KST 14:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
NaDa's Body Soulkey on ASL S20 BW General Discussion A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Borderlands 3 General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1572 users

1,000 MMR

Blogs > YokoKano
Post a Reply
YokoKano
Profile Blog Joined July 2012
United States612 Posts
January 08 2017 02:07 GMT
#1
It's been a long trek back to 1,000 MMR. I'm a lot more impressed by the internal cohesion at low rank HotS than DotA 2. Speaking from my perspective as a young game designer, I think DotA is moving in the right direction, although my experience with the original W3 release is limited.

[image loading]

Personally I think heavy support teams are seeing too much play at the 500-1,500 MMR level in lieu of the patches to Blade Mail. The new Jungle seems to heavily favor team compositions without much support, however, so as players adapt I wouldn't be surprised to see some stronger tri-lane compositions. I haven't had much opportunity to explore Alchemist in the new setting, but Brewmaster seems to have been overlooked in the talent trees while other heroes are doing well.

Thanks for reading.
IQ 155.905638752
Yurie
Profile Blog Joined August 2010
11880 Posts
Last Edited: 2017-01-08 11:11:34
January 08 2017 11:09 GMT
#2
At low MMR having few supports or greedy supports is good since 2-3 cores aren't good enough to clear all the farm. As one climbs in MMR the cores get better and better leaving less room for the supports to farm. The supports also get better at zoning and ganking, making them more valuable. You pretty much always want 1 support that protects the most important core and one roaming ganking player that puts pressure on the opponent. The roaming player often farms a bit here and there.

I am not surprised you would see more cohesion in HotS since the game promotes it more than DotA does. In DotA you have objectives spread out and there is always something you can do solo and most kills or objectives only need 1 player if the opponent isn't contesting it, leading to a more split map.
eluv
Profile Joined August 2010
United States1251 Posts
January 08 2017 16:02 GMT
#3
The map in DotA is so much "bigger" - in travel time - than even the biggest HotS maps, that 5 man grouping too much is much less viable. Also at low MMR one good person can easily carry a whole team, basically regardless of their teammates, because unlike HotS your personal farming mechanics determine your character's power curve, not the team's ability to soak as a whole.
"Yes I fucked my way to the GSL partnership" - Sundance
YokoKano
Profile Blog Joined July 2012
United States612 Posts
January 09 2017 04:24 GMT
#4
It is surprisingly not that different, but feels different because of game mechanics. You will be surprised how many players stay in lane when it only takes roughly 20 seconds to return to the base and TP back. There are a lot of small things in DotA2 that players are not doing right at low MMR, and probably the biggest one is not using fountain (relying on health % items)
IQ 155.905638752
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
January 09 2017 11:59 GMT
#5
those 20 seconds miss you a whole wave of last hits which is 250 gold and a lot of xp.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Yurie
Profile Blog Joined August 2010
11880 Posts
January 09 2017 14:09 GMT
#6
On January 09 2017 13:24 YokoKano wrote:
It is surprisingly not that different, but feels different because of game mechanics. You will be surprised how many players stay in lane when it only takes roughly 20 seconds to return to the base and TP back. There are a lot of small things in DotA2 that players are not doing right at low MMR, and probably the biggest one is not using fountain (relying on health % items)


At higher mmr you see players suicide and send out regen more than they go back to base when in the laning stage. So I can't really agree.
YokoKano
Profile Blog Joined July 2012
United States612 Posts
January 10 2017 23:13 GMT
#7
On January 09 2017 23:09 Yurie wrote:
Show nested quote +
On January 09 2017 13:24 YokoKano wrote:
It is surprisingly not that different, but feels different because of game mechanics. You will be surprised how many players stay in lane when it only takes roughly 20 seconds to return to the base and TP back. There are a lot of small things in DotA2 that players are not doing right at low MMR, and probably the biggest one is not using fountain (relying on health % items)


At higher mmr you see players suicide and send out regen more than they go back to base when in the laning stage. So I can't really agree.


it is a brave move. i cannot really test such a thing. potions are very good on low health heroes, but at this stage in the game i am not sure of the suicide merit.
IQ 155.905638752
Please log in or register to reply.
Live Events Refresh
Next event in 4h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech73
StarCraft: Brood War
PianO 332
JulyZerg 47
Nal_rA 37
Bale 20
ajuk12(nOOB) 13
SilentControl 12
Icarus 5
Dota 2
NeuroSwarm157
League of Legends
JimRising 660
Counter-Strike
Stewie2K677
Coldzera 376
Other Games
summit1g7300
C9.Mang0307
XaKoH 153
Trikslyr17
Organizations
Other Games
gamesdonequick712
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1152
• Stunt390
Upcoming Events
RSL Revival
4h 10m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
5h 10m
The PondCast
7h 10m
RSL Revival
1d 4h
Zoun vs Classic
Korean StarCraft League
1d 21h
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.