• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:26
CET 08:26
KST 16:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1142 users

Medivacs are Idiotic

Blogs > YokoKano
Post a Reply
YokoKano
Profile Blog Joined July 2012
United States612 Posts
April 05 2015 05:55 GMT
#1
Medivacs lower the IQ of Starcraft II by 40 points. While some theorycrafters suggested Battlecruisers able to deploy bunkers or BW ZvZ maps with Scourge on concentric patrol rings to prevent the inevitable Mutalisk shenanigans, no one suggested Medics needed to be anything else.

The original Medic was clever, one might even say sublime, in counter-intuitive and witty ways that laid to rest any doubt about its place in Brood War. There were times when we were unhappy with it. It seemed tragic for ~10 Sunken Colonies to die to a +1 Medic timing. On the other hand, there were moments of shear brilliance, a Barracks hovering over Medics on the ramp, times when walls held tough Dark Templar timings.

There were even tragi-comic scenarios like the 37 kill Firebat on Gaema Gowon, a WCG showdown between Boxer and Mondragon that could only end in tears. But all good things must come to an end.

Medivacs have replaced Medics, and the kind of sticky stasis tricks like Medic walls and Marine tango have given way to balls. There were some uncouth occurrences in Brood War, like the piquancy of Zero's Queens spawning Broodlings from 6! of Bisu's High Templar, but these singular events had a sort of dynamic charge of their own. In short, there was not good reason to remove Academy Medics.

But now we have what we have. Medivacs are dynamic enough to both ferry and heal. It makes me want to play Zerg and do nothing other than Nydus Infestor Queen rush Protosses all day (NIQ is actually a pretty funny strategy when the Infestors have enough energy to force fights).

Healing and flying transport are just one more of those dichotomies not unlike Warp Gates and Protoss ground that misstate the case when designers take a dualistic approach. The truth is you can't always use ad hoc reasoning to plug gaps. Sometimes you've got to take a two squares approach to error.

**
IQ 155.905638752
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 05 2015 07:21 GMT
#2
Wanna play some Brood War?
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
YokoKano
Profile Blog Joined July 2012
United States612 Posts
April 05 2015 07:48 GMT
#3
Not really. I have dedicated tonight to my demon hunter.
IQ 155.905638752
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 05 2015 08:34 GMT
#4
I meant some time, it doesn't have to be now.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
April 05 2015 09:51 GMT
#5
I've always thought ever since Sc2 came out that Medivacs were such a stupid almagamation of 2 units that served their purpose very well.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45196 Posts
April 05 2015 14:19 GMT
#6
Where does it hurt?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 05 2015 15:21 GMT
#7
On April 05 2015 14:55 YokoKano wrote:
Medivacs lower the IQ of Starcraft II by 40 points. While some theorycrafters suggested Battlecruisers able to deploy bunkers or BW ZvZ maps with Scourge on concentric patrol rings to prevent the inevitable Mutalisk shenanigans, no one suggested Medics needed to be anything else.

Please provide evidence if you want to make that claim!

On April 05 2015 14:55 YokoKano wrote:
The original Medic was clever, one might even say sublime, in counter-intuitive and witty ways that laid to rest any doubt about its place in Brood War. There were times when we were unhappy with it. It seemed tragic for ~10 Sunken Colonies to die to a +1 Medic timing. On the other hand, there were moments of shear brilliance, a Barracks hovering over Medics on the ramp, times when walls held tough Dark Templar timings.

yes, I agree. Original medic was great to use but ~10 sunkens? What game are you thinking of? It's likely that at that point, the terran has a gazillion marines unless its something like a 5 rax +1 all in but 10 sunkens is quite a bit to be broken through and not that common (5-6 is more common nowadays).

On April 05 2015 14:55 YokoKano wrote:
There were even tragi-comic scenarios like the 37 kill Firebat on Gaema Gowon, a WCG showdown between Boxer and Mondragon that could only end in tears. But all good things must come to an end.

Medivacs have replaced Medics, and the kind of sticky stasis tricks like Medic walls and Marine tango have given way to balls. There were some uncouth occurrences in Brood War, like the piquancy of Zero's Queens spawning Broodlings from 6! of Bisu's High Templar, but these singular events had a sort of dynamic charge of their own. In short, there was not good reason to remove Academy Medics.

But now we have what we have. Medivacs are dynamic enough to both ferry and heal. It makes me want to play Zerg and do nothing other than Nydus Infestor Queen rush Protosses all day (NIQ is actually a pretty funny strategy when the Infestors have enough energy to force fights).

Healing and flying transport are just one more of those dichotomies not unlike Warp Gates and Protoss ground that misstate the case when designers take a dualistic approach. The truth is you can't always use ad hoc reasoning to plug gaps. Sometimes you've got to take a two squares approach to error.

yes, I don't agree with medivacs. Mostly because I feel that they make drops that much more powerful and with boost, can easily negate drop defense which are static. I would've prefer that medics were still in the game because there were a lot more micro potential available and its enjoyable all around. You can pretty much say the same thing about vultures vs hellions and why firebats+vulture was much better than a hellion.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
itsjustatank
Profile Blog Joined November 2010
Hong Kong9164 Posts
April 05 2015 16:22 GMT
#8
On April 05 2015 14:55 YokoKano wrote:
The truth is you can't always use ad hoc reasoning to plug gaps..


You might want to read that sentence again in the context of your blogs.
Photographer"nosotros estamos backamos" - setsuko
parkufarku
Profile Blog Joined March 2014
882 Posts
April 05 2015 17:00 GMT
#9
Medivacs, with their boost, causes drop plays, which are supposed to be risky, to be not risky. It's fast enough to come back home in time, and it can boost out of most dangers.
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
April 05 2015 17:16 GMT
#10
5 years later, lets complain about medivacs :D
"Right on" - Morrow
Clonester
Profile Joined August 2014
Germany2808 Posts
April 05 2015 22:47 GMT
#11
Medic was so good unit, that nowadays I only see mec terrans when i watch brood war Ts.
The Medivac is atleast used.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 06 2015 02:36 GMT
#12
On April 06 2015 07:47 Clonester wrote:
Medic was so good unit, that nowadays I only see mec terrans when i watch brood war Ts.
The Medivac is atleast used.

What brood war terrans are you watching that don't go for medics? Sea, Hiya, Last etc... all go for MnM+tank and then (possibly unless they go SK Terran or biomech) do a mech switch.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
TelecoM
Profile Blog Joined January 2010
United States10688 Posts
April 06 2015 06:42 GMT
#13
Nice blog Yoko, actually really liked this one. I really miss the skillful things that units like Medivacs provided StarCraft : BW that SC2 doesn't have a shred of, the things you described are why I love BW and miss it to death, now I want to play BW. The way you word things revives my passion. 5/5

#Revival
AKA: TelecoM[WHITE] Protoss fighting
FlaShFTW
Profile Blog Joined February 2010
United States10258 Posts
April 06 2015 07:22 GMT
#14
On April 06 2015 07:47 Clonester wrote:
Medic was so good unit, that nowadays I only see mec terrans when i watch brood war Ts.
The Medivac is atleast used.

you're probably seeing the late game where TvZ meta has evolved into bio+tank+vessel comps that transition into pure tank/vulture play later with vessel support.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 06 2015 12:42 GMT
#15
On April 06 2015 07:47 Clonester wrote:
Medic was so good unit, that nowadays I only see mec terrans when i watch brood war Ts.
The Medivac is atleast used.


Lol

You sure know what you're talking about
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Please log in or register to reply.
Live Events Refresh
Next event in 6h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft600
StarCraft: Brood War
GuemChi 1652
Shuttle 648
Mong 141
ggaemo 88
sorry 80
ZergMaN 50
910 26
Nal_rA 25
Noble 19
Bale 15
[ Show more ]
Dewaltoss 15
NotJumperer 5
Icarus 5
Dota 2
XaKoH 767
NeuroSwarm157
League of Legends
C9.Mang0525
Super Smash Bros
Mew2King66
Other Games
minikerr981
JimRising 667
Fuzer 121
KnowMe108
Organizations
Other Games
gamesdonequick20757
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 43
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 34
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush2043
• Stunt575
Upcoming Events
OSC
6h 34m
Classic vs Krystianer
Solar vs TBD
ShoWTimE vs TBD
MaxPax vs TBD
MaNa vs MilkiCow
GgMaChine vs Mixu
SOOP
1d 20h
SHIN vs GuMiho
Cure vs Creator
The PondCast
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
DragOn vs Sziky
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.