Its stupid how they and Protoss are designed. Thanks to that, I cant go skytoss, i must go splash every time, I can go for early stargate with VR as first unit. Terran bio is too strong.
2. Mutas
Just very annoying and very OP.
3. Smurfs
Its almost like their current league on their main account is too hard so they make a new one, in the low levels for easy wins. Smurfs is the main reason why I quit the game. If only A LOT more people play 1v1s, maybe there will be less smurfs.
Will Lotv make smurfing worse? It could. Which is why if I do get the game, I am never gonna go 1v1 or the automated tournaments and thanks to smurfs, below diamond 1v1 tournaments are gonna be ruined. What will stop a diamond leaguer to make a new account, start in bronze, never rank up, just for easy wins for the tournaments?
No, you quit because you don't have the heart of a champion, you don't have the work ethic to grow stronger, you don't have the humility to understand that you aren't the best, the fastest, the smartest and always need to be growing.
i also thought Mutas were crazy good for a while when i was in gold. what i found is if i attack early and stay aggressive i could set the pace for the game annd not let them go to Mutas (plus keep sentries around for hallucinations helps the shitty scouting). i had to change my whole strategy and it took some time to get used to, but it helped me a ton in all match ups after everything.
From one perspective, I played seasons 1-3 and then quit cold turkey. Came back after league was literally unplayable for about a week and still had about a gold level of play? (I fluctuate between beating low diamonds and losing to other silvers with very low (10 or less) games played). Sooo yeah, it could just be old players picking the game back up for a few and still being okay.
If mutas/bio or whatever else you can think of is truly OP, then you'd see the top players spam those strategies and win ezpz. But they don't, because it isn't. Or if they do it's not something your average players can execute flawlessly.
Long story short, you're quitting because of you can't handle it - don't blame the game. Good luck friend!
On January 20 2015 12:32 ninazerg wrote: "Mutas" "Smurfs"
No, you quit because you don't have the heart of a champion, you don't have the work ethic to grow stronger, you don't have the humility to understand that you aren't the best, the fastest, the smartest and always need to be growing.
this. you are in the "im stuck in elo hell" mentality where "smurfs" are holding you back and shit. nah, you're holding yourself back. man up and ladder up. either that or come to BW. then you'll understand how damn difficult it is to master mechanics
On January 20 2015 12:32 ninazerg wrote: "Mutas" "Smurfs"
No, you quit because you don't have the heart of a champion, you don't have the work ethic to grow stronger, you don't have the humility to understand that you aren't the best, the fastest, the smartest and always need to be growing.
God forbid people want to play to have fun and not to become the best.
I quit SC2 1v1 not because I didn't "have the heart of a champion" or "the work ethic to grow stronger", but because it a) I wasn't having fun anymore and b) I had other, real life obligations that demanded my attention.
From a gameplay perspective, T and P have plenty of design flaws, and TvP is a matchup in which both races are basically shoehorned into certain compositions. It's not really fun if you can't use half of your units.
I'm a fresh player in SC2 world, only started laddering in january 2014 (so it's been a year now and I've played only 1000 games since then because I'm full time student). Last season I played NA server 1v1 ladder alot during my 3 weeks vacations. After each game I would either talk to the players about their actual «real» level or get an idea of it through looking at their statistics. And yes, as Nathanias put it, NA has become somehow a niche for smurfs, since community has seemed to agree it's the «easiest» server. But that has perhaps recently made it the hardest too for beginners since you end up facing smurfs the whole time. But here's what I thought of it in the end:
To hell with the losses.
SC2 is about learning. Not just winning. Think of it this way: you'll only ever learn as much as when you lose a game. Winning a game means you faced less resistance than you could've, and that won't get you further in the long run. Having this attitude I actually ended up beating smurfs (like ex-masters), which made me feel proud and gave me the conviction I had truly gotten better from where I was in the past. Also, knowing you can face a smurf every game, you'll just play your best every time, finding no excuse in «oh well he's just gold, I can chill». No. Just play your best, always, and you'll only get better faster this way.
Whine less, practice more, and don't care for the level in front of you or in the win/loss result.
And if it may be of any help: these players looking to face lesser players are the losers in the long run, because once they go back to their own leagues they'll have lost a lot of their skills facing newbs. Their skill is decreasing. Your's is increasing. You win in the long run.
On January 20 2015 12:32 ninazerg wrote: "Mutas" "Smurfs"
No, you quit because you don't have the heart of a champion, you don't have the work ethic to grow stronger, you don't have the humility to understand that you aren't the best, the fastest, the smartest and always need to be growing.
Do you realise some people just see it as a videogame to have casual fun while they have 100x more rewarding and fulfilling lives outside battle.net? Or do they have to sweat blood otherwise they are not worthy of playing?