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Why Mainstream Media misrepresents GamerGate - Page 2

Blogs > Defacer
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Defacer
Profile Blog Joined October 2010
Canada5052 Posts
Last Edited: 2014-10-20 16:44:07
October 20 2014 16:43 GMT
#21
On October 21 2014 01:02 JimmyJRaynor wrote:
Show nested quote +
On October 20 2014 16:44 levelping wrote:
I used to write in a now defunct gaming magazine. And I'd like to add that the conflict of interest pressures are more accute in a gaming publication. First there simply isn't much money to go around in the industry. And when your magazine or website depends on big developers for funding (becayse subscriptions alone are never sufficient) you can't be too critical. Second, the industry is tiny. Annoy the wrong people and that's it. Third, it's a dream job for many nerds (play games all day!) and this makes you super replaceable.

Very few people are going to stick out their necks.


you paint a dim pessimistic view of the industry.
and its 100% accurate.

things are in a bad state, however, there is hope.

One small sign of hope: AngryJoe's review of the 500 million dollar game Destiny received 5 times as many views on youtube as IGN's review.

I was impressed that IGN managed to give the game a review score under 80. IGN made a brilliant strategic/political decision by stating: "we didn't get an advanced review copy of the game so we need to take our time to fully explore the game". They waited until the game was out 10 days and gave it a score that was 5% higher than the Metacritic average. Really impressive corporate politicking on the part of IGN.com.

I bet AngryJoe and several other 100% independent game reviewers are well paid.


Maybe that's where the future of editorial and criticism is going, to personal brands. Essentially that is what Grantland (Bill Simmons), Vox (Ezra Klein) and The Dish (Andrew Sullivan) essentially are.

Vlogging is a natural branch of that.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
Last Edited: 2014-10-21 01:05:00
October 21 2014 01:04 GMT
#22
Techcrunch editorial on access journalism and troll politics.

Ostensibly GG is about “journalism bias” in gaming, an issue that deserves inspection but is not as widespread or as damaging as many assume. Gaming journalists and the industry they cover may seem, on the outside, as a cozy pair and we can assume that collusion and marketing dollars steer media opinion. However, I would argue that the truth is far more mundane. Gaming sites sell ads, journalists get paid. If everything is working correctly, there is little connection between the two except for the transfer of cash. However, gaming journalism is a form of access journalism and you are perceived as a failure if you don’t get the hot “scoops” spoon-fed you by PR people. I ran Gizmodo for a few years when access was hard won and often pulled on a whim and when Michael Arrington refused to accept embargoes a few years ago it affected our work at CrunchGear and TechCrunch because we couldn’t get the hot new gadgets when everyone else did. We are not immune to this either but it’s been my goal throughout to move as far from the PR spin cycle as possible.

Online politicking is not new. But online politicking via the techniques of trolling – the use of pointless arguments to confuse subjects, the desire to get a rise out of the Internet, and the careful management of media through threats and calls of bias – are all coming into the mainstream. GG is a testbed for these tactics. It will be frightening to see these tools being used to address serious subjects and without self-control and granular filtering tools, we’re doomed. I’m not calling for censorship, I just want to be able to ignore the trolls.


http://techcrunch.com/2014/10/20/gamergate-is-the-future-of-troll-politics/
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
October 21 2014 01:08 GMT
#23
More on review embargos and the kind of politicking game journalists and reviewers have to do to maintain access to content.

http://www.gamesindustry.biz/articles/2013-03-25-review-embargoes-the-subtle-straitjacket
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