• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:35
CEST 00:35
KST 07:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202532Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder8EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced40BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
The GOAT ranking of GOAT rankings Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation Serral wins EWC 2025
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ 2025 Season 2 Ladder map pool Which top zerg/toss will fail in qualifiers? Google Play ASL (Season 20) Announced Flash Announces (and Retracts) Hiatus From ASL
Tourneys
[ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL] Non-Korean Championship - Final weekend
Strategy
Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 650 users

Retribution Epilogue (Ret p11)

Blogs > IskatuMesk
Post a Reply
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2014-05-30 08:20:29
May 30 2014 08:05 GMT
#1
[image loading]

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 10

The dust has settled and the goats have had their way. Retribution, as a project, is likely never to walk again.

In the wake of this defeat, I released three things. 1.) The fully casted portions of the Developer series that were at the time available on my FTP. 2.) All of the test videos. 3.) The project's Sins of a Solar Empire particles.

What is likely to interest Team Liquid the most would be the test videos.

http://www.gameproc.com/meskstuff/ret_devseries/rettest.html

With Test 1 being the earliest, when I first picked up Salvation with the intent of remastering it, into Test 19, the penultimate final test I ever conducted. Also of interest is Test 18, which featured my very first UDK test material. Some tests come with analysis videos in which I discuss their contents and talk about the current state of the project.

I also posted a huge quantity of image media regarding the project's assets. I'll now mirror those for teen liquid.

[image loading]

[image loading]

^ I was experimenting with lighting settings at some point for skyboxes previously deemed too dark for recordings (sins has no dynamic lights).

[image loading]

^ I used a program on steam called MindTex to take a shitty jpeg from some commercial CD and try to make a full-featured texture set out of it. It turned out pretty decently for a first attempt, and considering the source.

[image loading]

[image loading]

[image loading]

^ UDK composite material test. This uses two layers of texture sets, with one using a bump offset, to give objects with the material a fake "depth". This was the most advanced thing I managed to do with materials in the UDK before I gave up on the project. I discovered how to do this by reverse engineering default assets.

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

^ A texture set test for the Myrookk Undead, one of the factions that never saw its ships added into Sins before the project died (the other faction being 4th gen Anahn). I decided this texture looked too much like b5 shadows, but I wasn't sure how to change it given the engine limitations.

[image loading]

^ The Wayward Daughter is shown in one of the Sins videos, but I later planned to only put this huge megaship into the UDK, since sins can't portray big ships properly. The battle scenes involving things like this would have been the second most difficult thing for me to do, with the first being character models. My reliance on an individual I had then known for around a decade to make the character models was the reason why the project's death was ensured.

Trust. No one. Ever.

[image loading]

The Anahn Mobile Cannon, seen bottom left, is a placeholder. The Xy Worldeater, the big orb, needed a major revision, since it was at the highly prohibitive poly limit for Sins, and the claws looked dumb as hell. Both were to be major challenges for me to fix with my limited modeling skills.

[image loading]

^ Most of the immense particle detail work I put in, from rendering FumeFX texture sheets and fine-tuning projectile animations, would probably be lost on most audience members simply because Sins, as an engine, is garbage and its particle engine sucks. No child particles? Really? Even wc3 had that...

[image loading]

[image loading]

[image loading]

^ A prop created for the Foundry scene.

[image loading]

^ I can't texture or UV, so I split meshes face-by-face to assign unique textures to various components.

[image loading]

[image loading]

[image loading]

^ A model from Siber (homeworld 2) I was in the process of mangling for a DyiithJhinn ship. Extremely early in.

[image loading]

^ A model from SolCommand I hacked for the DyiithJhinn. Taking an existing mesh, de-triagulating it, fixing the horrible modeling practices of some modelers, and then detailing it is a far more trivial task to me than simply coming up with a reasonable base shape to then detail. I struggle immensely with shapes. I am garbage at modeling.

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

^ Base model from Axel (homeworld 2)

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

^ This base mesh is from the Sands of Time HW2 model and is the single most agonizing thing I have ever backported. The model was atrocious. Getting it detail-ready took an entire day...

[image loading]

[image loading]

[image loading]

^ I was almost willing to make the cinematics using lineage 2/tera models, but I really lacked any possible way to tailor them towards my own character designs, of which the specifics are quite in-depth. I tried, and I failed immediately. That was over a year ago.


And finally, some voice acting test. I did many such tests, more of which can be heard in the videos, in an effort to keep my voice acting sharp. However, I have actually voice acted next to nothing in the last 2-3 years.

https://soundcloud.com/iskatumesk/ret-record-practice-1

If Retribution was ever to be continued, two things would have to happen.

1.) I'd have to get the character models.

2.) I'd have to redo all of my work in the UDK (most likely Unreal 4) and learn how to do it the right fucking way and not deal with badly programmed indie games that make my already difficult work twice as hard.

Sadly, neither of these will happen. You can only depend on yourself, and I can't buy my way through models. I don't have the mental fortitude to learn new skills and I'm totally screwed when it comes to the character models. So, that's it.

I'm fucking around a bit in Starcraft 2, but like all such projects, that work is private. I'll still post a bit here just for kicks, though.

[image loading]

^ Lineage 2 character I ported. Took some work to figure out the animation process, because sc2's animation engine is weird and m3a's are buggy as hell.

[image loading]

^ Tera model port, with a custom arrow I made and armor recolor.

[image loading]

^ One of the towers from my Foundry prop scene. I put it into sc2 to see how it'd look. Verdict: shit.

Whelp, that's it for me.


/edit

I forgot some images. I added them to the stack.


*****
TheCzarOfAll
Profile Blog Joined March 2009
United States170 Posts
May 30 2014 15:28 GMT
#2
I was expecting this:


img1.wikia.nocookie.net/__cb20071102043319/starcraft/images/4/49/Retribution_Cover.jpg
Yes.
lantz
Profile Blog Joined July 2011
United States762 Posts
May 30 2014 16:41 GMT
#3
I have not read the blog yet, but as soon as I saw retribution, it reminded me of the Santa Barbara
Tal
Profile Blog Joined May 2004
United Kingdom1015 Posts
June 01 2014 03:21 GMT
#4
It's sad that the project failed - judging by your other blogs you put a huge amount of work into it, and (as shown by this post), you were pretty successful in the parts you did finish. These things happen though.

I'd love to hear what the next project is.
It is what you read when you don't have to that determines what you will be when you can't help it.
Please log in or register to reply.
Live Events Refresh
BSL
19:00
Team Wars - Round 1
Dewalt vs Hawk
ZZZero.O118
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 0
StarCraft: Brood War
Britney 18463
ggaemo 288
firebathero 215
ZZZero.O 118
Aegong 28
Dota 2
syndereN560
monkeys_forever367
capcasts155
NeuroSwarm81
League of Legends
Grubby4638
Counter-Strike
Stewie2K897
flusha402
Other Games
tarik_tv13167
gofns8826
fl0m1313
C9.Mang0127
ZombieGrub55
ViBE45
Sick36
ROOTCatZ31
PPMD21
Organizations
StarCraft 2
angryscii 25
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 167
• davetesta155
• StrangeGG 54
• sitaska52
• RyuSc2 50
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki26
• HerbMon 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22386
Other Games
• imaqtpie1530
Upcoming Events
Korean StarCraft League
4h 25m
CranKy Ducklings
11h 25m
BSL20 Non-Korean Champi…
13h 25m
Mihu vs QiaoGege
Zhanhun vs Dewalt
Fengzi vs TBD
WardiTV European League
17h 25m
ShoWTimE vs Harstem
Shameless vs MaxPax
HeRoMaRinE vs SKillous
ByuN vs TBD
Sparkling Tuna Cup
1d 11h
BSL20 Non-Korean Champi…
1d 15h
Bonyth vs TBD
WardiTV European League
1d 17h
Wardi Open
2 days
OSC
3 days
uThermal 2v2 Circuit
4 days
[ Show More ]
The PondCast
5 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.