• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:23
CEST 02:23
KST 09:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course10Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win0Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps?
Tourneys
[Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne PC Games Sales Thread Path of Exile Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1348 users

Heart of Fire (Ret p9)

Blogs > IskatuMesk
Post a Reply
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2014-01-06 22:48:11
January 06 2014 22:47 GMT
#1
[image loading]

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8

The days etch on and wearily the clock hands strike a new hour. A year has passed, a new cycle begins. It has now been over a year since I began this journey, and though it has worn me thin, I must endure much more yet.

The last few months have been hell. I was poised for a dynamic entry into another man's anus the UDK portion of the project. I had begun work on the second UDK scene and I was at the cusp of a large workload for the Sins portion.

[image loading]

Recently, with the introduction of the FumeFX particles and a major Revision 10 critical pass phase, I was able to push Anahn particles into beta stages. I have exceeded what was thought possible with this game limits, but with the limits imposed, there is little further I can take things beyond polish.

Truly, the major hurdles left for sins are the Fourth-Generation Anahn and the Myrookk Undead. The latter has never been considered a serious roadblock, but as I slowly gnaw the balls off everything else, they are coming sooner than later.

My projections all changed in early November when I caught Pneumonia from my grandmother. I had already suffered from numerous ear and eye infections for nearly a month prior. A month later and hers cleared up. I have had no such luck. Now I am on my third month of being marginally sick of the shit. Breathing is painful and difficult, and the coughing has left me sore and exhausted for a very long time. Also, the mucus. It's gross.

[image loading]
After I started getting well enough to sit upright, I began trying to recover the immense amount of time lost this year. Between video casting and Retribution, a backlog of material had worked up over the months. Shown here is the 6th dated Leviathan revision in progress. This hunk of shit has gone through more undated revisions than that, and to this day still bothered me in how ugly it looked.

[image loading]
[image loading]
[image loading]
Hopefully, this is the last time I ever need to waste time on this piece of trash.

Winter came upon a desperate time. As I lean closer and closer to closing up the Sins aspect of the project, I longed for getting my foot in the door of the UDK. Every single thing I have invested my work into to this point hinges on my ability to master this toolset and do many things I have long dreamed of doing since I began modding in 1999-2000. Getting sick just as I was getting started... was not much help.

Today, I'm still trying to get things back on track. My second scene is nearing completion mesh-wise and will serve as the entrypoint into UDK particles, more complex animated cameras, and other such things I've only yet had a taste of. I have never shown this scene to the public, and while I don't plan to show the entire thing, I've give you a very small preview.

[image loading]

The scene is over 400k polies and will probably be over 500k once I begin to finish it. This is by far the single most complex individual thing I have created in my life. The thing is, it wasn't really that hard. Only the control room is giving me troubles. I'm hoping that, in time, I will be able to conquer the many dozens of scenes I must model for the project.

Character models, however, remain an unknown wild card. I am gambling on someone I know being able to make them, but his experience is limited to Skyrim/Oblivion kitbashing and a few custom meshes. He has a few months of college under his belt, though, so his experience definitely far exceeds my own (aka none). It remains to be seen if this project has any hope of survival or not.

In a bid to one day be able to provide individuals such as he with concept art, seeing as I can't find any on the internet that suits my world, I ended up buying a tablet. I haven't used a pen or pencil in over 15 years except for signing the odd document. I wasn't exactly known for drawing in my past. Alas, desperate times call for desperate measures. I am as desperate as desperate can be.

[image loading]

I have a long, long ways to go before I can draw anything resembling characters. But if I can block out storyboards for scenes that help me visualize meshes to model, or draw bits of props or specific bits to help my comrades see what's in my head, then it will be worth the immense cost.

[image loading]

These are troubled times, but I swore I would tame these lands. I will do so, or die trying.

In 2014 I hope to conquer the learning aspect of the UDK. That is all I can ask for. If I can figure out how to make sins-level particles, which should be easy, animate ships, and figure out some basic textures and materials, then the year will be well spent. Any further is too much to ask of someone like me. But I will try.

If you're interested, here's some audio work. Do read the descriptions of the individual bits, though, they explain some important things.

https://soundcloud.com/iskatumesk

*****
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
January 06 2014 22:56 GMT
#2
Always good to see you're still pegging away at this, Iskatu
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
[MD]Frostbite
Profile Blog Joined May 2012
Canada292 Posts
January 07 2014 04:31 GMT
#3
Can I play this when it comes out? d^_^b
White-Ra, the godfather Protoss
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
January 07 2014 04:59 GMT
#4
It's for a movie, so it won't be playable (and the game is too limited for any of my projects anyways).
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
January 07 2014 15:04 GMT
#5
I always look forward to your posts Iskatu as they are very dramatic . It looks like you're feeling better these days though. Could it be, that Iskatu's torment will finally be over???
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
January 07 2014 16:03 GMT
#6
Hardly. I am just too sick to write anything long-winded.
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings36
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft238
SpeCial 90
Nina 89
CosmosSc2 38
StarCraft: Brood War
GuemChi 5647
Artosis 709
Dota 2
monkeys_forever682
NeuroSwarm132
League of Legends
Doublelift5989
JimRising 524
Counter-Strike
tarik_tv4806
fl0m4665
Fnx 1334
Super Smash Bros
PPMD63
Other Games
summit1g10024
Liquid`RaSZi1548
shahzam795
C9.Mang0412
Sick238
XaKoH 225
uThermal178
Maynarde98
ArmadaUGS75
Organizations
Other Games
gamesdonequick875
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 92
• CranKy Ducklings SOOP10
• davetesta7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21282
League of Legends
• imaqtpie1725
Upcoming Events
CranKy Ducklings
9h 37m
Afreeca Starleague
9h 37m
Light vs Flash
INu's Battles
10h 37m
ByuN vs herO
PiGosaur Cup
23h 37m
Replay Cast
1d 8h
Replay Cast
1d 23h
The PondCast
2 days
OSC
2 days
Replay Cast
2 days
RSL Revival
3 days
[ Show More ]
OSC
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
BSL
4 days
GSL
5 days
Cure vs herO
SHIN vs Maru
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-11
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.