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Oh he's talking about just a 3v3 battle, not which 3 pokes to use to beat the game with. In which case I would go with
Gyarados/Starmie - starmie is probably easier to train in-game since a legit pre-physical/special split gyara takes some work to make
Snorlax - google curselax and use that, this shit was so OP in gen 2. curse/rest/body slam or return/sleep talk iirc
Alakazam - psychic + 3x elemental punches
edit: honestly you can probably roll with whatever because your opponent is likely to have a charizard with 4 fire moves lol
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Yeaaaah, you're only beating the game right?
Freaking, Pidgeot, Ratticate, Blastoise. That'll do it.
If you want to be OP, get a psychic pokemon. FR/LG has sooooo many poison type pokemon. The only "counter" in the entire first gen list is the retconned steel type magneton. Otherwise there are 0 resistances.
Starter, Alakazam, Mewtwo. Beat the game with 2 pokemon. Catch mewtwo. 3 man team.
EDIT: Ooohhhhh competitive-ish teams? Check out smogon or something. I've lost many hours just browsing builds and stuff there.
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Katowice25012 Posts
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Nobody's mentioned Marowak w/ Thick Club: Earthquake, Bonemerang, Swords Dance, Substitute.
& then get another Pokemon that you can use to transfer a speed boost to Marowak. One of the hardest hitters in the game if set up correctly.
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most of the advice in this thread is horrible, use smogon to search for RSE (3rd generation builds) and see which ones you can actually obtain, and then go with that.
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On April 16 2013 13:41 Kraznaya wrote: most of the advice in this thread is horrible, use smogon to search for RSE (3rd generation builds) and see which ones you can actually obtain, and then go with that.
Thank you.
Also lol at people suggesting 2 turn moves. Its easy to counter something that you know is coming. Also protect is good i hear. also charizard sucks vs stealth rocks.
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On April 16 2013 13:48 InfernoStarcraft wrote:Show nested quote +On April 16 2013 13:41 Kraznaya wrote: most of the advice in this thread is horrible, use smogon to search for RSE (3rd generation builds) and see which ones you can actually obtain, and then go with that. Thank you. Also lol at people suggesting 2 turn moves. Its easy to counter something that you know is coming. Also protect is good i hear. also charizard sucks vs stealth rocks.
speaking of horrible advice, preparing for stealth rocks in FR/LG is one
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On April 16 2013 13:48 InfernoStarcraft wrote:Show nested quote +On April 16 2013 13:41 Kraznaya wrote: most of the advice in this thread is horrible, use smogon to search for RSE (3rd generation builds) and see which ones you can actually obtain, and then go with that. Thank you. Also lol at people suggesting 2 turn moves. Its easy to counter something that you know is coming. Also protect is good i hear. also charizard sucks vs stealth rocks. stealth rock was introduced in Gen IV. ^^
As the earlier guy mentioned, Curselax is good, but you have to breed Curse into it. =/ Breeding... *sigh* Body Slam on Snorlax is awesome (its STAB and paralysis is great). Rest is essential to remove any conditions he puts on you and also to recover HP. Body Slam Earthquake / Flamethrower / Fire Blast (Accuracy vs Power) / Shadow Ball / Brick Break Curse (Breeding Snorlax with Curse really isn't that bad.) Rest Fire/Shadow Ball hits Ghosts which Snorlax will greatly appreciates but you already have Shadow Ball on Crobat. Nevertheless Shadow Ball can still be viable if he has Gengar. Earthquake won't touch Gengar and Flamethrower with Snorlax's poor Special Attack stat wont hit it especially hard. Gengar is a big issue because if you spend a lot of time bulking up with Curse and he brings in Gengar and you don't have Shadow Ball you are going to cry very manly tears. At this point your Fire doesn't add too much to your type coverage. Grass is already covered with Ice, Bug is uncommon and often share Flying meaning Electric covers you there, and Steel is covered by Ground(Earthquake) if you get that. Your other option is Brick Break to hit Normal, Ice and Dark. But that doesn't add much either, only really Normal types are likely to be seen.
OR
Rest Sleep Talk Body Slam Earthquake
Starmie is great, and since your on Leaf you can get him w/out trading! Its also pretty accessible. Level your Staryu to level 15 to get Recover then evolve it ASAP for the better stats from its evolution. Of course if you want Hydro Pump then you have to get it higher but I always prefer Surf for the accuracy and its also a HM(which isnt a concern here I guess but whatever) Surf/Hydro Pump (Again, Accuracy vs Power) Thunderbolt Ice Beam Recover
Then... Crobat! Crobat is DOUBLY resistant to those Fighting types that we still don't hit effectively and can get Aerial Ace to hit them hard back! yay!
Sludge Bomb Shadow Ball Giga Drain (Consider other options here. I put it here to help Crobat against Rock types but you could get Confuse Ray to troll hard or Safeguard/Taunt if he has a condition heavy team.) Aerial Ace
Or maybe Weezing for Fighting resistance. Sludge Bomb Haze / Flamethower (Haze removes Stat boosts like if he starts using Swords Dance, etc. But he might not be using any, so it could end up being a dud! Dovie'andi se tovya sagain - It's time to toss the dice!) Explosion Pain Split / Rest
Last option I can think of is a pokemon to set up Spikes and/or Sleep/Poison/Paralyze things. Cloyster: Spikes Rapid Spin (If he has any guys setting up Spikes on his team) Surf/Ice Beam Explosion / Ice Beam / Rest Exeggutor: Psychic Sleep Powder Leech Seed / Giga Drain Explosion
Using the Team: Snorlax absorbs conditions by Rest'ing them off, powers up with Curse and hits hard with Body Slam and Earthquake. If he tries to bring in a Fighting, its Crobat to the rescue! Crobat also saves Starmie from those Grass types too! Starmie is great all around and can stick around a long time with Recover while shutting down his Flying, Dragon, Rock, Ground, and Water types. Try to predict him switching in a Grass type to threaten your Starmie and hit it with an Ice Beam!
Shamelessly took alot of this from Smogon (http://www.smogon.com/rs/tiers/) and got immense help from Bulbapedia (http://bulbapedia.bulbagarden.net/wiki/Main_Page) I subbed out Hidden Powers for other stuff because breeding the correct hidden power makes me a saaad panda. 3x5 notecards ftw.
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A belly drum/extreme speed set for linoone will probably 1hko everything if he isn't prepared for it. Belly drum is learned via leveling up; I'm not sure how extremespeed is learned, but apparently it's by putting 100 pokemon in a box? (source: http://www.serebii.net/pokedex-rs/263.shtml)
I don't know if setting up spikes will be worth it, since it's a 3v3 battle. In my opinion, having a tank + 2 sweepers (or vice versa) might be more effective. I'm not sure, though.
Make sure to train your EVs though. If your opponent has no idea about that, and you have properly EV'd pokemon, this should be a walk in the park.
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man sometimes I wish that I didnt know too much about competitive pokemon, ev,iv, abilities and shit. Pretty sure I enjoy playing the game as a kid one decade ago more than recent time
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On April 16 2013 16:14 affinity wrote:A belly drum/extreme speed set for linoone will probably 1hko everything if he isn't prepared for it. Belly drum is learned via leveling up; I'm not sure how extremespeed is learned, but apparently it's by putting 100 pokemon in a box? (source: http://www.serebii.net/pokedex-rs/263.shtml)I don't know if setting up spikes will be worth it, since it's a 3v3 battle. In my opinion, having a tank + 2 sweepers (or vice versa) might be more effective. I'm not sure, though. Make sure to train your EVs though. If your opponent has no idea about that, and you have properly EV'd pokemon, this should be a walk in the park. He can't get Linoone unless he trades from Ruby/Sapphire/Emerald though. Yeah EV's are good not sure how effectively he can train them since he only has 2 weeks to presumably beat the game, hunt down whatever pokemon, level them up and acquire what TM's he needs.
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Ah, you're right in both cases.
I guess another thing that you could do is abuse spore (no sleep clause, i think!). Might be too lame, though.
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get an alakazam with psychic and a dark type move(shadow ball etc) it is seriously op. i remember beating 3(because psychic has 10 pp) members of elite 4 with alakazam only
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On April 16 2013 12:29 Seeker wrote:Show nested quote +On April 16 2013 12:20 rYnes wrote: Here.. Let me reiterate. This is not a speed run. This is a 3 pokemon battle in 2 weeks from now. We are allowed to have HM slaves or anything we want. We just get to pick 3 pokemon on battle day. So I can get tons of pokemon and train them. You need 2 weeks to prepare 3 Pokemon?
Hey man some people can't play every hour every day. We have jobs T_T
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If you're restricted to Gen 1 Pokemon, then Alakazam is an obvious choice. The best all-around set is Calm mind, Psychic, Fire punch, and Ice/Thunderpunch, depending on what your other pokemon need support for.
If you have time for breeding, definitely run Curselax, that thing is monstrous in Gen 3, and your alakazam can eliminate any problematic fighting types. Curse, Body Slam, Rest, and Shadow Ball is probably best; I say shadow ball over earthquake because the only steel you should be facing is magneton.
Those are actually the only two you should need, considering how powerful they are in a Gen 3, Gen 1 only pokemon battle. For the hell of it though, I'd recommend the oft-overlooked Tauros. Though not as OP as it was in the first gen, 3rd Gen Tauros has Choice Band. Return and Double Edge are your primary moves, depending on whether you want longevity or raw power. Earthquake will take out any rock-types that aren't Aerodactyl (Who Curselax should be able to easily outstall) and the last move is fairly irrelevant, so I'd go with Toxic, just in case your opponent manages to set something up that you need to force to switch out.
So:
Alakazam w/ Leftovers(or whatever) Max Speed, Sp, Attack EVs
Calm mind Psychic Fire Punch Thunderpunch/Ice Punch*
I'd advise Ice Punch to hit Dragonite, but Thunderpunch let's you hit Starmie more reliably
Snorlax w/ Leftovers Max HP, Attack Evs
Curse Body Slam Shadow Ball Earthquake
Tauros w/ Choice Band Max Attack, Speed EVs
Return Double Edge Earthquake Toxic
I assume you don't want to spend time with natures (just try to not get crappy ones) but it's definitely worth the time to breed Curse onto snorlax, and get the right EVs. If you don't understand either one, look it up; pokemon is a much deeper RPG than most people realize. Final note: Gengar. At first glance, he seems extremely powerful against this team, but unless your friend is savvy enough to run Focus Punch on his gengar, Snorlax will laugh off anything Gengar does, and if he does know to run focus punch, he'll know enough to not use a ghost move, and alakazam can switch in freely and outrun him for a quick Psychic kill.
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On April 16 2013 12:37 Kyuukyuu wrote: Oh he's talking about just a 3v3 battle, not which 3 pokes to use to beat the game with. In which case I would go with
Gyarados/Starmie - starmie is probably easier to train in-game since a legit pre-physical/special split gyara takes some work to make
Snorlax - google curselax and use that, this shit was so OP in gen 2. curse/rest/body slam or return/sleep talk iirc
Alakazam - psychic + 3x elemental punches
edit: honestly you can probably roll with whatever because your opponent is likely to have a charizard with 4 fire moves lol
I'd say the most successful Pokemon I ever had was a Starmie with max EVs in Speed and Sp. Attack with the leftovers in Sp. Def, with Psychic, Thunder, Surf, and Ice Beam. Unless I was playing against a Blissey with max HP evs, I pretty much tore through anyone that ever came at me. I would 100% say make one of the 3 monsters Starmie. You could even switch out Ice Beam for Rapid Spin to get rid of spikes.
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I must recommend you to check out http://www.smogon.com/rs/pokemon/ They're a competitive pokemon community and have a huge database of properly refined strategies and combos. It would most likely always be better than random things people come up with.
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On April 16 2013 16:18 MinscandBoo wrote:Show nested quote +On April 16 2013 16:14 affinity wrote:A belly drum/extreme speed set for linoone will probably 1hko everything if he isn't prepared for it. Belly drum is learned via leveling up; I'm not sure how extremespeed is learned, but apparently it's by putting 100 pokemon in a box? (source: http://www.serebii.net/pokedex-rs/263.shtml)I don't know if setting up spikes will be worth it, since it's a 3v3 battle. In my opinion, having a tank + 2 sweepers (or vice versa) might be more effective. I'm not sure, though. Make sure to train your EVs though. If your opponent has no idea about that, and you have properly EV'd pokemon, this should be a walk in the park. He can't get Linoone unless he trades from Ruby/Sapphire/Emerald though. Yeah EV's are good not sure how effectively he can train them since he only has 2 weeks to presumably beat the game, hunt down whatever pokemon, level them up and acquire what TM's he needs. You can beat the game in a day or two and get started on the other stuff tbh.
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