So Barin and I met up on the streets of Jarlesville, and Barin told me of the pains the party had gone through, ranging from prison sentences, the betrayal of John Strange, to hobo robbery and destitution. We then went to see Karlo the hat (who is an underling of the twins) and offered him a war between John Strange and The Collector. If we could pit them against each other he would pay us 150 gold, and the 300 if the collector was killed from earlier was also still on the table. So we asked him to arrange a meeting with one of John Strange's underlings so that we could try to convince them that the Collector killed both the Thalassan envoy and the archon. We figured this would make him vengeful against the collector since John Strange apparently might be Thalassan himself, or at least has connections with them. The proof we would offer would be the communication box that Barin had taken from the envoy. We would say that Zanros had stolen it from one of his Collector friends. Barin had also gotten a password and instructions on how to use the box from a wizard in town. Karlo eventually told us that John Strange had put a 50 gold bounty out to bring us to him alive.
But the meeting with John Strange’s people was the next day. Before that Barin and I had to spend the night at two different inns, since everyone of our group seems to have pissed off different inn keepers. Barin went to the inn where they hate heretics and I went to the inn where Barin had apparently bled all over the floor and a lot of guards had caused a commotion. Not only inn keepers were mad at us, because Barin had visitors that night. Two darkly clad fellows tried to break into his room, entered through the window and had a brief fight before Barin through magic ran on walls and roofs to get away. After that we smuggled Barin into my room, and one slept while the other kept watch.
Meanwhile, the consensus among a lot of the Jarlesville people was that war is coming, and a lot of them had begun abandoning the city. So with this in mind we arranged for an escort mission to take a spice merchant to the next town east, just in case things would go badly for us when talking to John Strange.
Somewhere around here we stumbled upon Zanros in the streets, and he came along to meet up with John Strange’s underling, who turned out to be that mean lass that had tried to shoot at us earlier in the week, and who had forbidden us from entering John Strange’s turf. The meeting was in a public place, and in the end harsh words and threats of torture was exchanged, and no deal was made. After leaving the establishment we were followed by four goons who we managed to shake off by causing a scene and accusing them of being thieves to the city guards, and then we traveled through little alleys and dark places to swiftly leave town, without looking back. No time for escort missions, and no time to get provisions for our two week journey.
We spent some time on the road trying to figure out if we should become brigands and rob other travelers (Zanros’ idea), if we should try to see if someone on the road would hire us as guards (Barin) or if we should buy some food from someone on the road (Brickadin). In the end we ended up buying a few morsels of food from someone before camping out in the woods, away from the road.
Unfortunately, when we woke up, the road was gone. The sun was seemingly gone too, and when Zanros climbed a tree, all we could see was more trees. We picked a direction as best we could and started walking, and after failing at hunting a monkey we eventually came across a fey feast in an opening in the forest. The two dwarves knew not to put their trust in any old forest dwelling creature, and remained highly suspicious, but eventually Zanros started partying. Despite no one giving us any straight answers to our questions, he was eating, drinking and dancing with the strange creatures. And eventually he was under their spell. I guess I should admit that when I saw that the plates were made out of pure gold and silver, I filled my bags with food and plates, for later, just in case it proved to be safe, but I was not about to eat anything from there in this forest!
After being promised a road out “in the morning” by their king, I went to sleep while Barin held watch and Zanros kept partying. But after Barin noticed that nothing was changing, that no one was getting tired, and suspected that “the morning” would never come since there was no sun, he woke me up, and together we forcibly dragged Zanros off, who now refused to leave on his own volition.
But we weren’t out of the woods yet, because when we had gotten away from the clearing a horn sounded behind us, and as the barking of dogs reached us we realized we had become prey, and that the creatures we had left behind were now hunting us.
So we climbed up in the trees, or rather, after bickering about who should stay in what tree, we climbed up in the trees, only to have Zanros jump down and run towards the hunters in an attempt to keep partying. So we all met up with the hunters and their many legged dog things.
The fey king Arinidena was disappointed at how easy of a catch we were and was considering doing to us what he had done to his last guests, and taking our skins, but would be willing to let us go if we could entertain him. So Barin offered him the Thalassan communication box, which the king then used to talk to whoever was on the other side, was amused enough and would let us go, if we also took a strange and magical hand mirror he gave us.
Then when we turned around, there was the road again. And there we are, presumably about a days travel east of Jarlesville.
TLDR: All bridges in Jarlesville are burnt and forests are dangerous places.