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Map-making: My retrospection 2004-2012 - Page 10

Blogs > Superouman
Post a Reply
Prev 1 8 9 10 11 12 Next All
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 26 2012 20:17 GMT
#181
On September 27 2012 05:00 DontNerfInfestors wrote:
I lovedthat map,Cloud Kingdom.Darn it looks like ESV just autodied.


ESV is much larger than any one mapper, although losing Superouman sucks for sure.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Samro225am
Profile Joined August 2010
Germany982 Posts
September 26 2012 20:53 GMT
#182
all the best of luck for your post-mapmaking career. really sad for the mapping scene though, because you consistently produced high quality maps many people could look up to.

and ck... what can i say... style, simplicity and yet so good. really elegantly designed. at the time of its production so extremly far superior.
Falling
Profile Blog Joined June 2009
Canada11416 Posts
Last Edited: 2012-09-26 21:57:52
September 26 2012 21:11 GMT
#183
Best of luck man and don't let Battlenet forums/ Reddit get you down.
(Man I can't believe the reaction to one of our great map making talents saying why they lost interest is "f-you buddy. We didn't want you anyways.")

It's just a shame that map making was never handed over the community in a larger way. It's always been an uphill battle with Blizzard's control over the map pool.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
September 26 2012 21:40 GMT
#184
Your first map reminds me of Polaris Rhapsody! That's pretty awesome considering it was made 4 years before it's time!

Yeah, don't let b.net posters get to you. It's friggin' b.net lol.
No one ever remembers second place, eh? eh? GIVE ME COMMAND
niladorus
Profile Joined September 2011
Greece116 Posts
September 26 2012 21:52 GMT
#185
GG WP and good luck with your life. I am guilty of not giving enough praise to the mapmakers but you guys make it happen even more so that the blizzard dudes in some ways.
benzcity07
Profile Joined February 2011
United States79 Posts
September 26 2012 22:02 GMT
#186
Thank you for everything you have given to the community.

I read your post of reasons why you are retiring on the b.net forums and couldn't agree more with everything you said. Hopefully it will spark change. All the best to you.
Be the change you want to see in the world.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
September 26 2012 22:34 GMT
#187
Noooo p4ver! Hope school works out for you. Been awesome following your maps since bwm~
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Alexj
Profile Blog Joined July 2010
Ukraine440 Posts
September 27 2012 00:28 GMT
#188
That reddit thread disgusts me. It's sad to see how map makers are underpreciated and undervalued. Blizzard doesn't give a crap, pro-players don't give a crap, tournaments don't give a crap, and it seems like comunity doesn't give a crap either.

Thank you for your great influence and thank you for Cloud Kingdom. I hope other map makers will continue to create something as great (and not just Korean ones)
More GGs, more skill
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
September 27 2012 00:33 GMT
#189
And here I thought you were already working on the next big hit map...

Oh well. All the best with school and thanks for your contributions!

5/5
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
YMCApylons
Profile Blog Joined August 2010
Taiwan359 Posts
Last Edited: 2012-09-27 01:46:21
September 27 2012 01:45 GMT
#190
On September 27 2012 04:21 Superouman wrote:
Here is the long list of what i don't like in sc2.

http://us.battle.net/sc2/en/forum/topic/6713481997?page=1#0


That list is epic. You should post it here as well. You'll get a better response from TL then those kids at Reddit.
You must construct additional pylons.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 27 2012 02:38 GMT
#191
Loved cloud kingdom. Congrats on achieving what you set out to do. Hope you have good luck in school. And hope to see you making maps again.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
zyce
Profile Blog Joined March 2011
United States649 Posts
September 27 2012 03:07 GMT
#192
I'll be playing on your BW maps many years from now. Thanks Superouman.
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 27 2012 03:49 GMT
#193
So class post, congrats on a successful voyage and thanks for sharing the story of it!

+ Show Spoiler +
Cloud Kingdom is the best map ever made for SC2, and will be a lasting all-time hit.
Comprehensive strategic intention: DNE
SidianTheBard
Profile Joined October 2010
United States2474 Posts
September 27 2012 03:56 GMT
#194
<3 Good bye buddy! I hope you keep an eye on the custom map thread and give feedback still, it's always appreciated!

Take care,
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
September 27 2012 04:00 GMT
#195
Word. Loved the maps. Loved your list. Please come back soon
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
September 27 2012 06:27 GMT
#196
On September 27 2012 06:11 Falling wrote:
Best of luck man and don't let Battlenet forums/ Reddit get you down.
(Man I can't believe the reaction to one of our great map making talents saying why they lost interest is "f-you buddy. We didn't want you anyways.")

It's just a shame that map making was never handed over the community in a larger way. It's always been an uphill battle with Blizzard's control over the map pool.


Fully agree, what better way to interact with the community then to use it's maps, even get a competition going every reset with a nice bit of pricemoney ?

In the end Blizzard will never be able to balance the game without maps, it's the maps that will give us the closest thing to balance.

Oh well, sorry to hear you retire man, thank you for the long years you gave us and pro gamers maps to play on !
Travin
Profile Blog Joined June 2004
Sweden672 Posts
September 27 2012 06:47 GMT
#197
Always mapmakers dream to have map used in many league games, you reached it.

It was long time since I made bw maps, but thanks for bolding my name
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 27 2012 06:53 GMT
#198
On September 26 2012 00:49 Adebisi wrote:
Cheers, good luck in the future and your efforts will not be forgotten, Cloud Kingdom still by far my favorite map to watch competitive play on!

Omg isnt this the amazing game director for DH/MLG etc?
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 27 2012 06:59 GMT
#199
Take care roman <3 I hope someday you'll return to the community and find something that u love doing! Thanks for the amazing maps you have given us
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
bgx
Profile Joined August 2010
Poland6595 Posts
September 27 2012 10:00 GMT
#200
On September 27 2012 06:11 Falling wrote:
Best of luck man and don't let Battlenet forums/ Reddit get you down.
(Man I can't believe the reaction to one of our great map making talents saying why they lost interest is "f-you buddy. We didn't want you anyways.")

It's just a shame that map making was never handed over the community in a larger way. It's always been an uphill battle with Blizzard's control over the map pool.

Exactly what i expected from SC2 crowd. Quite sad that they can't even let it go even for people like SUPEROUMAN. Makes me no wonder why no SC2 pros / community figures talk about BW anymore. Even Day9 got flack for that, amazing.
Stork[gm]
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