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Map-making: My retrospection 2004-2012

Blogs > Superouman
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Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2012-09-26 19:23:30
September 25 2012 15:20 GMT
#1
Map-making: My retrospection 2004-2012


My map-making career is now ending and i want to share my memories with you.

The beginning: 2004-2006



      My memories of my map-making debuts are not so clear anymore but i still remember my first melee maps. I had no idea of the competitive scene back then and my inspirations were the blizzard maps and the ums maps i played on battle.net. Unfortunately i don't have the maps anymore, some of them already had some very basic features present on good melee maps like one entrance to the main but not all of them.



____________________________________________________




The Broodwarmaps.net era: 2006-2010


[image loading]



      This is the main era where i learnt everything i need about RTS level design, i can apply all the concepts and ideas i was taught to any RTS game, even if the scales aren't the same, the game basics are.


      One Day, i have no idea how, i discovered Staredit.net and a melee map contest was held there so why not trying it! This led me to make my first melee map ever uploaded: (2)Shine
[image loading]

      What i didn't know at that time is the fact that this map will follow me in my journey to the highest levels of foreign map-making where people like Starparty, trcc, Testbug and few others belong to.

      I am now not alone with my maps anymore and I even compete with other players. The most surprising thing with my first map on the internet, it finished 4th, i totally didn't expect that.

Link to the results: Staredit contest results
Being in that contest led me to the most important website of my map-making career:Broodwarmaps.net, BWMN for the shortcut, and from that day everything will change.

__________________


      This is my first map ever uploaded on BWMN as ProTosS4EveR, Fall of Tenochtitlan, yes it is bad and it was just my arrival on the website. Names with pre-columbian civilizations references are going to be a recurrent thing in the future. Let's remember this map to watch the improvements on my next maps.
[image loading]
Fall of Tenochtitlan map thread


__________________


      The second map i uploaded is a remake of my contest map (2)Shine, i wonder what happened during the time between these two maps, the changes in the style are so radical it looks like they come from two different people
[image loading]
Shine map thread


__________________


      Let's now jump to my two most commentated maps on BWMN (which weren't played a lot) to see my improvements after two years.
That first map is going to be (2)Coastal Battery
[image loading]
Coastal Battery map thread

      My map layouts are getting better, i now fully understand the main size, the natural placement, the backdoor expand and third gas expand. You can see an improvement in my decoration and also picture editing to make it brighter and more colorful otherwise it's not that pretty.
      The map turned to be quite passive because of the layout but it was still a good map for my own improvement.

__________________


      The second map is Rise of Teotihuacan (Nightmarjoo calls it Rise of Teosomething, for some reason he can't read Teotihuacan T_T ). This map is based on a two players korean map i saw on mapdori.com where the natural is behind the main and has two backdoors. There was a lot of back and forth in the edits of the map because of the very short main to main distance.
      This map is also the beginning of my usage of the korean texture pattern where the isometric patterns are stretched vertically, i'll come back to it later with other maps and some examples.

[image loading]Rise of Teotihuacan map thread


__________________


      We are reaching the succesful part of my Brood War map-making which is around 2008-2009 with two maps getting into the iCCup ladder map pool. The first map is none other than a four player version of my good ol' map Shine!
      The Main/natural/mineral only expand is identical to the two players version and the third gas is placed in the middle as a transition to the rest of the map.
      The best thing in the history of this map is that the legendary progamer YellOw played on that map, an huge honor for a foreign map-maker.

[image loading]
]iCCup Shine map thread


      A year later, an other map gets selected, Texcoco! This map has a standard main/natural setup but the third gas expand's ramp is blocked by layers of zerg eggs which make it easier to defend. The four plateausand side paths make interesting tactical positions. I think this is my best brood war map. Simple, with a small twist and a good execution.
[image loading]
iCCup Texcoco map thread

Concerning the decoration, this is the korean decoration style mixed with my own. Here are some examples of korean maps, you can see the very stretched out patterns.
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]


__________________


      With this map begins a period of inactivity, i would make a map every two or three months but nothing huge. New proleague maps come and go with amazing designs in complexity like Plasma or simplicity such as Python where everyone was wrong on the impossible TvP theorycrafting.

Here is the list of my Brood-War maps on BWMN LINK



____________________________________________________




The Starcraft II era: 2010-2012



[image loading]



      New game, new challenges! There is no already established system therefore aliens everything is possible! The goal from day 1 is getting into a korean Starleague, reaching the top of the top where the legendary map-makers like Rose.Of.Dream, Ragnarok[Valkyrie], str18-02 are.

__________________


      Since no one knows anything about the game, i just make brood-war maps in SC2.
This... is my first SC2 map ever made during April 28th 2010, exactly three months before the start of the full game. This is just a brood-war map with SC2 graphical engine.
[image loading]

      During the beta, i'm contacted by konicki to create a map team with prodiG which will become the iCCup map-making team which was launched the day the full game was in the stores.

      Some months later, members of an other map-making team, Team Six, joins us. Monitor, neobowman, Grebliv G.Wen are now on board. For some reasons i don't remember, UsedMan and FiveAlarm don't join us.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=142384

__________________


      My first succes in SC2 comes a year later with MLG selecting Testbug into their map-pool. Since a tournament of this size uses this map, other smaller tournaments start using it as well.
      For those who wondered why i used Testbug as the map name: he is the best foreign map-maker ever, the master of three players maps. Testbug's map list

[image loading]


      At the end, 873 official tournament games are played on it which is a lot. I don't forget the iCCup invitational with Startale where JulyZerg played on Testbug.
      At this moment, I have a link with pretty much the entire foreign scene. MLG is good, but it ain't a Starleeeaaague, we have to go deeper higher.

__________________


      At the end of 2011, the Team Liquid Map Contest is held to get some maps into the ladder. Getting in a map into the ladder means entering the GSL. I... Have... To... Win...I have to be the first foreign map-maker to get into a Starleague. There is no other option.
It's time to use what everyone underrates: chokes, this can reduce the power of deathballs.
Cloud Kingdom is born.

[image loading]

      The layout is actually so simple yet so effective and is the result from everything i learnt in Brood War and SC2. The name Cloud Kingdom is one of my prefered i invented, i always wanted to name a map like this but i couldn't think about something good enough.

      The map gets into the top 5, one step is done, now it's time to be the first. I check the votes every hour and see Ohana get more and more votes. I feared i would fail so close to my goal. Only the staff votes can save me now. The waiting of the results was no bail-biting.

      December 19 2011 06:03, the results are out! Cloud Kingdom is second in both polls and Ohana is 1st and 5th which means my map wins the contest! Now i knew i'm going to enter the GSL!

      Some weeks later, January 9th 2012, this is it! I finally reached a Starleague after 6 years of efforts, and the funny thing is the first official match on a foreign map is played by the legend of the legends, Boxer. The entire world plays on my map now... except... the Kespa players, the ones i originally wanted to play on my maps.

      That bitter taste won't last very long, The hybrid BW/SC2 Proleague is announced, this is going to be my first, unique and last chance to get the Kespa players play on my map in official matches, it's now or never.

      After an other nail-biting waiting, i finally see Cloud Kingdom in the Proleague map pool, the very top off the map-making world, i can't write well enough to describe my joy at this moment. And that day finally came, May 20th 2012, CJ Effort against KT Motive, the summit of my career.




      There is still the OnGameNet Starleague to conquere and the goal of Broodwarmaps.net, Global domination, will be achieved. So close but still so far! I had to wait again, not being sure if i'm going to make it. The prelims map pool doesn't have Cloud Kingdom in it, i can understand, there are always 3 maps in the prelims and a fourth on is added into the Ro16 so i had to wait, again and again.
But this time, i won't make it, my story ends in front of the closed gates of the OSL, knowing they will never open again for me. In this day, September 25th 2012, 3250 official tournament games have been played on Cloud Kingdom. TLPD Stats


____________________________________________________



I am now retiring because of a lack of interest in the gameplay of SC2, i wanted to see if there are plans to fix the game basics in HoTS but there are any. My school year also starts very soon and i will only have a tiny amount of free time.
More details here


Thank you to Antares, Antares777, ArcticRaven, Arden(WoF), Archvil3, Aunvilgod, barrin, boongee, Crackling, Crimson)S(hadow, Dauntless, DeathLink, deathman101, decafchicken, Diamond, DoA, EatThePath, EffectHypnotize, Empyrean, Excalibur, fenX, Ferisii, FlopTurnReaver, flothefreak, Freakling, Gfire Grebliv, Grief_Stricken, GWen, iGrok, Inept, IAMAHIPO_ocolor, IronManSC, Jacky, Johanaz, JungleTerrain, Kinosjourney, konicki, LaO-Artanis, Lancet, LasTCursE, lefix, LGI, Listoric, LML, LostTampon, LS, MavercK, maximumdan, Meltage, monitor, MilleniumArmy, MorroW, Namfurus, NastyMarine, NegativeEntropy, neobowman, Nerski NewSunshine, Nightmarjoo, noname, NoPantsRepublic, NullCurrent, Nureru, Orb, Panschk[FP], Plexa, ProdiG, PsychoTemplar, RaDiX, Ragoo, Salazar Slytherin, Samro225am, ScoutWBF, Sea_Food, SidianTheBard, SpitFire, spinesheath, SpoR, SummerSky, Superiorwolf, Starparty, sTY_leZerG-eX, sWaGu, TehTemplar, Testbug, TimeTwister22, th0t, tktkvroom, Travin, trcc, Valkyrion, winpark, wrl, WHiTeSTRiPeS- and yenku for joining me in my map-making journey.



Special thanks to Brood War.



                                                -SUPEROUMAN

****
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 25 2012 15:27 GMT
#2
I hope this is only a 'school' retirement and not a long term thing, but in any case, thanks for everything you have done!
Administrator~ Spirit will set you free ~
StarVe
Profile Joined June 2011
Germany13591 Posts
September 25 2012 15:31 GMT
#3
Thanks for your work!
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
September 25 2012 15:37 GMT
#4
You're the best Superouman, sad to see you go. Don't forget to visit!
@RealHeyoka | ESL / DreamHack StarCraft Lead
bananajk
Profile Joined April 2011
Germany92 Posts
September 25 2012 15:37 GMT
#5
Thank you so much for your work!
Maybe you can come back sometimes and give us some more awesome maps
fragster.de | [F_]ragster
ArcticRaven
Profile Joined August 2011
France1406 Posts
September 25 2012 15:38 GMT
#6
Whoa, I'm on the list :O

Guess I'll never get to go the Meltdown with you then T.T I hope you'll come back one day. You're my Stephano.

Get this featured ! The greatest SC2 mapper deserves it.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 25 2012 15:38 GMT
#7
Great read man! I am so sad to see you go as CK remains my favorite sc2 map. Hopefully one day you will make a triumphant return to the pro mapmaking scene!

It was great chilling with you at meltdown paris. I hope we get to meet again
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
September 25 2012 15:40 GMT
#8
Cloud Kingdom is far and away the best map that has been made for SC2. Your input, insight and wisdom will be greatly missed by the map making community. Good luck in all your endeavours, hopefully we will see you again in the not-too-distant future
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Wout
Profile Joined April 2011
Netherlands76 Posts
September 25 2012 15:40 GMT
#9
Cloud Kingdom is the map I enjoy watching games being played on most. Thanks and good luck with whatever you choose to do next!
Antoine
Profile Blog Joined May 2010
United States7481 Posts
September 25 2012 15:45 GMT
#10
So glad to take credit for Cloud Kingdom, what with it being one of my choices in the staff vote

Seriously though, your maps have been fantastic, and will certainly be missed going forward. Thanks for everything you did for the community.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Dauntless
Profile Joined May 2010
Norway548 Posts
September 25 2012 15:47 GMT
#11
Sad to see you quit map making :< You had so many creative ideas when it came to how a map should play out.
Glad I got the chance to help you test maps and give feedback!

Gl and hf with whatever you decide to do in the future, be it school or whatever, I'm sure you'll thrive =)

(As a side note: the reason I haven't been online lately to help you test, is because I've been playing HotS)

See you around, SUPEROUMAN!
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
September 25 2012 15:49 GMT
#12
Cheers, good luck in the future and your efforts will not be forgotten, Cloud Kingdom still by far my favorite map to watch competitive play on!
MstrJinbo
Profile Joined March 2011
United States1251 Posts
September 25 2012 15:53 GMT
#13
I wish the best for you and your future. Still, You will be missed.
FlukyS
Profile Blog Joined August 2011
Ireland485 Posts
September 25 2012 16:00 GMT
#14
Cloud kingdom is definitely one of the best balanced maps ive seen in SC2 along with Daybreak and Ohana. The best maps are simple and allow for flexibility of play and that takes so much consideration so its really sad to see someone who can make maps like that leave. I really hope you come back for HotS to give us some more maps
zJayy962
Profile Blog Joined April 2010
1363 Posts
September 25 2012 16:01 GMT
#15
Thanks for your contribution. Good luck to your future!
Meerel
Profile Joined March 2012
Germany713 Posts
September 25 2012 16:01 GMT
#16
gl and cu soon hehe
SDMF
reyder
Profile Blog Joined December 2011
United States71 Posts
September 25 2012 16:01 GMT
#17
Cloud Kingdom is my favorite map though I wasn't aware of all your BW maps I thank you for all your efforts to the starcraft community. Wish we had 100 more like you. GL HF
NGUNS!
iglocska
Profile Joined May 2011
Norway589 Posts
September 25 2012 16:03 GMT
#18
Sad to see you go, Cloud Kingdom is one of the coolest maps, both gameplay wise and when it comes to looks
Gemini00
Profile Joined September 2011
United States397 Posts
September 25 2012 16:06 GMT
#19
Thanks for all your many contributions over the years, to both the map pool and to the community. It's sad to see you go after achieving so much success, but I'm sure you'll find equal success in whatever you set your mind to, so I wish you the best of luck in wherever you choose to go from here.

GGGLHF!
"All men are frauds. The only difference between them is that some admit it. I myself deny it." -- H. L. Mencken
Archvil3
Profile Joined September 2010
Denmark989 Posts
September 25 2012 16:06 GMT
#20
So, you quitting ESV-style or quitting for real ?

I always thought Cloud Kingdom was pretty good but after watching hundreds of pro plays on the map I have changed my mind a bit about it. It is outstanding and not only by far the best SC2 map ever made, it is also the most revolutionary and important map made to date.

See you around. You will be back.
Let thy speech be better than silence, or be silent.
GenoPsydE
Profile Joined May 2011
Canada88 Posts
September 25 2012 16:09 GMT
#21
Thank you Sir!

Cloud Kingdom always brings a smile to my face when I ladder.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
September 25 2012 16:09 GMT
#22
Good bye and thanks for all your amazing maps and contributions!
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
September 25 2012 16:11 GMT
#23
Ouch that hurts, thanks a lot for what you've done for the sc2 community. I understand what you mean about HOTS ... I think not a lot of people dare to say it but a lot of us were hoping that blizzard would try to change some of the core issues of WOL, but they wont.
chocopaw
Profile Blog Joined May 2011
2072 Posts
September 25 2012 16:11 GMT
#24
Wow this blog just made you so likable on top of your good maps!
Farewell.
http://twitter.com/lechocopaw
Froob
Profile Joined December 2010
United Kingdom342 Posts
September 25 2012 16:12 GMT
#25
gg ty for cloud kingdom
イア
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
Last Edited: 2012-09-25 16:13:59
September 25 2012 16:13 GMT
#26
Thanks you for all your maps especially Testbug and Cloud Kingdom!!
"Having your own haters means you are famous"
Prolix
Profile Blog Joined April 2011
United States30 Posts
September 25 2012 16:17 GMT
#27
I remember watching you on episodes of the Mappers show hosted by Nerski (let me find the link... here's Nerski's YouTube channel). I was so impressed. You have my heartfelt congratulations on the goals you accomplished! Focus on them, as all the SC2 fans that I know consider you a great mapmaker.

I would hope you make maps again in the future, but if SC2 isn't very interesting to you then obviously it's very selfish to ask that of you. Good luck with your education, and let the community know if you ever return to work on another project.
"Be careful. You're a man who makes people afraid, and that's dangerous."
"Well, it's what people know about themselves inside that makes them afraid."
TumescentPie
Profile Joined November 2011
United States28 Posts
September 25 2012 16:25 GMT
#28
Thank you for your work. I loved testbug (I have played about 15-20 games on that map) and I currently LOVE Cloud Kingdom (I have played too many games on that map to count).

I really hope that you find your passion for Starcraft again - and if not, I hope you find something else that you are amazing at that you enjoy. Best of Luck.
SeriouR
Profile Joined November 2010
Spain622 Posts
September 25 2012 16:27 GMT
#29
I love Cloud Kingdom and I love you! :D
Trance music makes the fairys dance
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 25 2012 16:30 GMT
#30
Best of luck, I loved your work thoroughly.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
September 25 2012 16:33 GMT
#31
Mapmakers are truly great people. Thanks for your effort and time!
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
Cannabeastwod
Profile Joined January 2011
Denmark37 Posts
September 25 2012 16:36 GMT
#32
I really like the broodwar maps you made.
I did not have internet access in my childhood when I was alot into broodwar, so unfortunate for me.
Your sc2 maps are brilliantly designed, making for some of the most epic starcraft moments I will never forget.
Good luck in the future, I wish you a successfull life.
Alpacino.812 friend me
Darthozzan
Profile Blog Joined December 2010
Sweden136 Posts
September 25 2012 16:38 GMT
#33
Cloud Kingdom is the best looking and playing map in SC2 right now, at least you left one hell of a legacy. Good luck with your future!
http://complexitygaming.com ° @Darthozzan on twitter
RoninShogun
Profile Joined November 2010
United States315 Posts
September 25 2012 16:38 GMT
#34
Thanks for all your work man. Hopefully Cloud Kingdom will be around for longer than these maps Blizz will never take off the ladder
Artosis: Yeah I was gonna probe rush but someone did that yesterday
Mr_Z
Profile Joined June 2011
South Africa88 Posts
September 25 2012 16:42 GMT
#35
Sad to see you leave your map making skills will sorely be missed, best of luck with future endeavours
Always last :(
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 25 2012 16:45 GMT
#36
<3
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
September 25 2012 16:45 GMT
#37
thanks for everything, the scene needs people like you
Administrator
NewSunshine
Profile Joined July 2011
United States5938 Posts
September 25 2012 16:46 GMT
#38
See you Super, it was always cool seeing what you managed to pull off in each new map. I shall endeavor, in your absence, to forge the path to awesomeness ^^

Also, I hope HotS really becomes something worth coming back for, that would be the definition of win-win right there.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
September 25 2012 16:47 GMT
#39
*tear* [10:24] SUPEROUMAN: i don't think i'm going to retire prodigue style :d

I know the feeling. Thank you for everything, Phillippe. Let all of those fine French ladies I see on your FB feed know that you are now a free man
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Cove
Profile Joined March 2011
United States67 Posts
September 25 2012 16:49 GMT
#40
Aliens!

But awesome, best map in the ladder pool is thanks to you. NA Ladder obviously isn't the summit of your career, but thanks so much, and I'm glad the same map was able to achieve so much success for you. Thanks for the great couple of SC2 maps and all the pretty pictures of the BW maps. ^_^
bOneSeven
Profile Blog Joined January 2012
Romania685 Posts
September 25 2012 16:51 GMT
#41
I seriously wonder why would you retire as a map maker...I mean for sure you can find sometimes to make a map here and there...I mean it doesn't take much time right ? And since he was such a long time map maker, for sure he will see a map or whatever and get inspiration about another map. Just saying...^^
Planet earth is blue and there's nothing I can do
aneruok
Profile Joined July 2010
Canada122 Posts
Last Edited: 2012-09-25 16:54:19
September 25 2012 16:52 GMT
#42
Thanks for cloud kingdom. It is a great map but we will need more maps like this in the future so hope you'll come back someday.


Also as a personal request. Does anyone know how I can contact other map makers who might be willing to make a free for all map?
nebula.
Profile Blog Joined November 2011
Sweden1431 Posts
September 25 2012 16:56 GMT
#43
woah I wish I would've made a map July and every other legend played on ^_^

Anways, as Nazgul said. The scene really needs more people like you, as helpful and passionate as you.

Thanks and glhf!
I miss you July ~~~ I was in PonyTales #7 wooho!
Olex
Profile Blog Joined July 2011
United States135 Posts
September 25 2012 16:57 GMT
#44
I can't begin to understand the complexities of mapmaking but I can thank you from the bottom of my starcraft heart for CK. My favorite in the community contest!

Be well on your journey, may it take you far and wide and back again.
Bugs in amber
ArcticRaven
Profile Joined August 2011
France1406 Posts
September 25 2012 16:59 GMT
#45
On September 26 2012 01:51 bOneSeven wrote:
I seriously wonder why would you retire as a map maker...I mean for sure you can find sometimes to make a map here and there...I mean it doesn't take much time right ? And since he was such a long time map maker, for sure he will see a map or whatever and get inspiration about another map. Just saying...^^


I might not be representative - but my 2 last maps easily took ~60 hours each. And looking at Super's work, it's very possible he might take more time.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Lizarb
Profile Joined March 2011
Denmark307 Posts
September 25 2012 17:00 GMT
#46
Testbug was such a fresh look when it started being used in the bigger tournaments. I loved watching people play on Testbug at the big tournaments.

And to top that off Cloud Kingdom seems to among the top of SC2 maps.

Good luck in the future.
Only thing I know is that I know nothing.
Makenshi
Profile Joined February 2010
Sweden2105 Posts
September 25 2012 17:01 GMT
#47
You can really tell your passion about all of this from your writing and i've spoken to you a few times in various stream chats over the years about maps and mapmaking, hopefully we'll see you back here at it again at some point!
bOneSeven
Profile Blog Joined January 2012
Romania685 Posts
September 25 2012 17:12 GMT
#48
On September 26 2012 01:59 ArcticRaven wrote:
Show nested quote +
On September 26 2012 01:51 bOneSeven wrote:
I seriously wonder why would you retire as a map maker...I mean for sure you can find sometimes to make a map here and there...I mean it doesn't take much time right ? And since he was such a long time map maker, for sure he will see a map or whatever and get inspiration about another map. Just saying...^^


I might not be representative - but my 2 last maps easily took ~60 hours each. And looking at Super's work, it's very possible he might take more time.


That's what I'm saying actually, there is no crysis of time for maps, so making one every 2 months shouldn't be a drag right ? Just work 1-2 hours a day on it if you really like it.
Planet earth is blue and there's nothing I can do
Rustug
Profile Joined October 2010
1488 Posts
September 25 2012 17:16 GMT
#49
You have made an impact on the scene. Such a great legacy. Best of luck, Sir
Curious that we spend more time congratulating people who have succeeded than encouraging people who have not. 파이팅! ᕦ(ò_óˇ)ᕤ"
jambajoe
Profile Joined May 2011
27 Posts
September 25 2012 17:23 GMT
#50
thanks man. cloud kingdom is a fantastic map for doing blink obs all ins.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 25 2012 17:25 GMT
#51
I will never fogett the minecraft super dome we made under the water.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Testuser
Profile Blog Joined June 2011
6469 Posts
September 25 2012 17:25 GMT
#52
Ahh, I do hope to see you return to the map-making scene - and the Starcraft scene in-general - Cloud Kingdom/Testbug are maps who have been the hosts to many of my favorite games.

https://soundcloud.com/papercranesdk
Lorch
Profile Joined June 2011
Germany3682 Posts
Last Edited: 2012-09-25 17:26:38
September 25 2012 17:25 GMT
#53
Well that quickly went from me being like "well this is one of the best topics I have read on tl in a while, what a great guy" to 'oh shit pls don't quit T.T'

Sad to see someone who influenced brood war and especially star 2 as much as you did go, I'll miss getting exited about you making a new map...
I don't think wol will ever see a map that did as much for the game as cloud kingdom did, your use of chokes and high ground low ground really did revolutionize the way we all look at maps.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 25 2012 17:30 GMT
#54
Thanks for the work sir. Good map making is hard to come by and underrated. Chokes do break up deathballs and we need more of them. Cloud Kingdom is a beautiful map and still uses one of the best tile sets in the game.

May the Sky Shark live on.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DystopiaX
Profile Joined October 2010
United States16236 Posts
September 25 2012 17:32 GMT
#55
On September 26 2012 02:12 bOneSeven wrote:
Show nested quote +
On September 26 2012 01:59 ArcticRaven wrote:
On September 26 2012 01:51 bOneSeven wrote:
I seriously wonder why would you retire as a map maker...I mean for sure you can find sometimes to make a map here and there...I mean it doesn't take much time right ? And since he was such a long time map maker, for sure he will see a map or whatever and get inspiration about another map. Just saying...^^


I might not be representative - but my 2 last maps easily took ~60 hours each. And looking at Super's work, it's very possible he might take more time.


That's what I'm saying actually, there is no crysis of time for maps, so making one every 2 months shouldn't be a drag right ? Just work 1-2 hours a day on it if you really like it.

His post indicates its more about not liking sc2 and less about time.
XaCez
Profile Joined May 2010
Sweden6991 Posts
September 25 2012 17:35 GMT
#56
Your departure saddens me greatly, best of luck on your upcoming endeavours.
People get too easily offended by people getting too easily offended by the word rape.
NewSunshine
Profile Joined July 2011
United States5938 Posts
September 25 2012 17:35 GMT
#57
On September 26 2012 01:51 bOneSeven wrote:
I seriously wonder why would you retire as a map maker...I mean for sure you can find sometimes to make a map here and there...I mean it doesn't take much time right ? And since he was such a long time map maker, for sure he will see a map or whatever and get inspiration about another map. Just saying...^^

I feel you, but once you reach a certain level mapmaking can easily consume your every waking hour, it does for me. It's not so much a matter of squeezing it in every now and then, it's more like if I don't make myself stop, it will consume time that I need for other things. Superouman's case may be different, since he's becoming a bit bored of SC2 now as well, but just to give you an idea.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Sabu113
Profile Blog Joined August 2009
United States11047 Posts
September 25 2012 17:39 GMT
#58
I suppose retiring at your peak is the way to go. Bit disappointed because I'd love to see this tale grow a little longer or see another great map to rival cloud kingdom. Best of luck with school and I hope you'll return if LotV proves a worthy successor to BW.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
September 25 2012 17:44 GMT
#59
Sad to see you go, gl with what ever follows.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
6xFPCs
Profile Joined April 2009
United States412 Posts
September 25 2012 17:52 GMT
#60
If you read Zerg Help Me Thread at all, you know I love and revere Cloud Kingdom as one of the best maps in SC2.

And after reading this, I can understand a little better why you were so intensely competitive in the TL contest, though I still think your attitude towards Ohana was a bit too disrespectful.

Good luck with school. Hope you come back with HOTS and give us more great maps.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
September 25 2012 17:55 GMT
#61
Thank you for what is probably the best SC2 map to grace any and all of the map pools in the entirety of the game. Sorry you feel that way about the game but in all honesty, I can't blame you at this point.

SC2, while playable, has a lot of issues and if Blizzard doesn't take a time like this to address many of their underlying issues, I feel they will be missing their greatest opportunity to do so and lose a large chunk of the SC2 player base.

I hope Blizzard comes to their senses and hope you find time in the future to continue mapping. Thanks for your contributions!
As it turns out, marines don't actually cost any money -Jinro
danakaz
Profile Blog Joined June 2011
Denmark84 Posts
September 25 2012 17:57 GMT
#62
Thank you, both for this and the maps. Great read.
thundertoss
Profile Joined March 2010
United States1166 Posts
September 25 2012 18:01 GMT
#63
Thanks for all your hard work and contributions. We will miss your map making expertise.
Underneath David Kims banelings is another control group of banelings.
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
September 25 2012 18:03 GMT
#64
I hope you return someday!
Eladir
Profile Joined September 2011
Greece467 Posts
September 25 2012 18:08 GMT
#65
Wow, you story was so interesting to read. I am a relatively new fan of Starcraft and stories like yours make me appreciate it even more. Good luck in the future and I hope this ain't a permanent farewell.
There is only one good, knowledge, and one evil, ignorance. -Socrates
Metafour
Profile Joined November 2011
United States137 Posts
September 25 2012 18:16 GMT
#66
Thanks for your work! Sad to see you go
"As you think, so shall you become." @JayJackson94
Freezzie
Profile Joined January 2012
Netherlands5 Posts
September 25 2012 18:20 GMT
#67
Thanks for all your work and good luck in the future! We will miss you!
docvoc
Profile Blog Joined July 2011
United States5491 Posts
September 25 2012 18:20 GMT
#68
damn, one of the best map makers ever just retired. Thats an enormous gap to fill.
User was warned for too many mimes.
delchuu
Profile Joined April 2011
Germany166 Posts
September 25 2012 18:22 GMT
#69
Well done with everymap you did and best wishes in the future for you ( :
Victory Loves Preparation
Ambre
Profile Joined July 2011
France416 Posts
September 25 2012 18:23 GMT
#70
Thank you and gl with everything.
"There is only one corner of the universe you can be certain of improving, and that's your own self." - Aldous Huxley
Clutch8
Profile Blog Joined August 2010
United States258 Posts
September 25 2012 18:25 GMT
#71
Why Blizzard doesn't hire you baffles me
Adersick
Profile Joined July 2011
United States216 Posts
September 25 2012 18:28 GMT
#72
It's great to look back and see how much you've improved since your first maps, and how much you've accomplished! I can't say I'm too happy to hear about you retiring, with any luck you can return, because you're awesome Superouman!

Besides, we're going to need skilled mapmakers to handle some of the player's balance concerns just like we did in BW via the maps themselves. And we also need somebody to make sick 3 player maps as well (I haven't seen Testbug himself here, so it falls to you).

Good luck in all your future endeavors, and thanks for all you have done!
Smoodish
Profile Joined April 2011
United States95 Posts
September 25 2012 18:29 GMT
#73
Hope to see you back, i really enjoyed the maps you made in sc2 thus far.

GL in your studies!
mizU
Profile Blog Joined April 2010
United States12125 Posts
September 25 2012 18:29 GMT
#74
Such sick maps :3
if happy ever afters did exist <3 @watamizu_
Balgrog
Profile Blog Joined March 2011
United States1221 Posts
September 25 2012 18:33 GMT
#75
I hope you still work on maps a bit in your free time, without you, we would still be laying god awful games on shattered temple, scrap station xel'naga, than you for everything, hope to see you around here.
The only way to attack structure is with chaos.
Petninja
Profile Joined June 2011
United States159 Posts
September 25 2012 18:35 GMT
#76
I've always liked how Cloud Kingdom looks like the Superman symbol tilted to the side. Very fitting for a guy named Superouman.
Clafou
Profile Joined November 2010
Belgium921 Posts
September 25 2012 18:36 GMT
#77
I played half of my custom games on Cloud Kingdom.

Thanks for your work dude.
HexSCII
Profile Blog Joined October 2011
Canada115 Posts
September 25 2012 18:41 GMT
#78
Thank you very much for your work.

Cloud Kingdom was soo good.
Nexus first or die trying. partinG/MC/oz/Squirtle/Nani/ HerO
baikor
Profile Joined April 2008
Bulgaria28 Posts
September 25 2012 18:43 GMT
#79
We will miss you
ScoutWBF
Profile Joined April 2005
Germany599 Posts
September 25 2012 19:03 GMT
#80
Wow, I got mentioned.

Haven't paid attention to BWMN for quite some time, so I didn't know Cloud Kingdom was done by one of the members. Seems like you got something much better than Map of the week on BWMN, hehe.
(Also sucks that SC2 is a bore fest, killing your motivation.)

Wish you the best in the future.
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2012-09-25 19:07:09
September 25 2012 19:07 GMT
#81
Thank you for the best map in SC2. Really, I love Cloud Kingdom.

Also + Show Spoiler +
I am now retiring because of a lack of interest in the gameplay of SC2, i wanted to see if there are plans to fix the game basics in HoTS but there are any.

Damn that's harsh ><
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
September 25 2012 19:07 GMT
#82
May 20th 2012, CJ Effort against KT Motive, the summit of my career.


I think most people would be pretty happy to retire after that, so good that you gave it a few more months.

Perfectly understandable decision after so long. And thanks for all the fish! (Space sharks).
HOLY CHECK!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19231 Posts
September 25 2012 19:15 GMT
#83
Thanks for your contribution to both games. GL in school.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
DieterEilts
Profile Joined November 2010
Germany283 Posts
September 25 2012 19:16 GMT
#84
Thank you for all you work. Good Luck in the future
Sh1bby
Profile Joined October 2010
Germany711 Posts
September 25 2012 19:17 GMT
#85
Wow, a really nice read. I am actually quite touched. Good luck in your future!
"People should not ruminate about the past. Just do your best here and now." [Aya Kito]
AzureHath
Profile Joined October 2011
Bulgaria154 Posts
September 25 2012 19:18 GMT
#86
GL & HF, sad to see you go, CK is one of the coolest maps on the pool ever!
BW: iloveoov/JulyZerg/BoxeR/Midas/NaDa/Bisu[Shield] | SC2: IdrA/HuK/Grubby/WhiteRa/DIMAGA/JulyZerg/DongRaeGu
Otolia
Profile Blog Joined July 2011
France5805 Posts
September 25 2012 19:20 GMT
#87
It looks like someone is entering prepa ... ^^
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 25 2012 19:30 GMT
#88
You are [were] such a mapmaking boss.
Hopefully you will remember us TT

Thank you to... TehTemplar ... for joining me in my map-making journey.

^^
Moderatorshe/her
TL+ Member
bayaka
Profile Joined September 2011
Canada102 Posts
September 25 2012 19:35 GMT
#89
Cloud Kingdom is an amazing map. Thanks for all of your work and I wish you luck with your future!
SirKibbleX
Profile Blog Joined October 2006
United States479 Posts
September 25 2012 19:37 GMT
#90
SC2 really bites compared to BW, I think everyone who's been around for a while will agree with you on that. I wish they'd fixed it with HotS, but maybe some day another RTS game will come along and knock Blizzard off their monopoly-hill. This is kind of a dead genre anyways. Good luck to you and thanks for giving so much to this community!
Praemonitus, Praemunitus.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 25 2012 19:38 GMT
#91
ty for your work and know that it was/is majorly appreciated <3
Nuclease
Profile Joined August 2011
United States1049 Posts
September 25 2012 19:42 GMT
#92
Just played on Cloud Kingdom!

It's my girlfriend's and my favorite map!

Thanks for all you've done, Superouman. You will be missed.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Superouman
Profile Blog Joined August 2007
France2195 Posts
September 25 2012 19:43 GMT
#93
On September 26 2012 04:03 ScoutWBF wrote:
Wow, I got mentioned.

Haven't paid attention to BWMN for quite some time, so I didn't know Cloud Kingdom was done by one of the members. Seems like you got something much better than Map of the week on BWMN, hehe.
(Also sucks that SC2 is a bore fest, killing your motivation.)

Wish you the best in the future.

I won't forget Lolicat Spielplatz dude, never
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 25 2012 19:44 GMT
#94
Thank you for all that you've done! It's been an honor to read about your experiences with map-making. You will be remembered as the one to establish the modern standard for map-making in SC2!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Superouman
Profile Blog Joined August 2007
France2195 Posts
September 25 2012 19:49 GMT
#95
And thanks for all the answers guys, i didn't expect that much
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
September 25 2012 19:51 GMT
#96
Well damn. It's sad to see a great mapmaker leave. I hope whatever you do in the future is fulfilling as seeing your map with over 3000 tournament plays, countless training games/fun matches, and to have seen kespa players play it in proleague.

While I feel that it's far too soon to be judging SC2 this harshly (we don't even have hots officially released yet, let alone lotv out!, just think of how long it took broodwar to get to where it is... and that's years after it was released and after all the balance patches were finished...), it's understandable that sometimes you just no longer feel motivated to do something.

Good luck in the future, and thanks for the great maps.
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
September 25 2012 19:52 GMT
#97
Testbug is still the coolest map aesthetically I've ever laid eyes on. Didn't know who you were, but now I do... Well played, good sir!
imEnex
Profile Joined June 2011
Canada500 Posts
September 25 2012 19:59 GMT
#98
Visit TL anytime~
Program yourself to Success
Doubting
Profile Joined August 2012
Canada981 Posts
September 25 2012 19:59 GMT
#99
Even though I disliked Protoss kingdom I think your work is awesome. Mapmakers truly are pillars of the community and it is sad to see you and IronmanSC both leaving
Life: The New Champion!!
Psilo
Profile Joined December 2011
United States115 Posts
Last Edited: 2012-09-25 20:01:34
September 25 2012 20:01 GMT
#100
Cloud Kingdom is so unbelievably amazing. My favorite map for sure. Thank you for your hard work.


BTW I bet you'll be back!
mogoh
Profile Joined August 2011
Germany109 Posts
September 25 2012 20:03 GMT
#101
You have inspired me. :D I am sad, to see no new maps of you.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
September 25 2012 20:05 GMT
#102
It's really sad to see you go. But I'm not surprised though, because you seemed very frustrated with the community when I read your comments in the "dream forge" thread.

But damnit! Why are so much good people retiring lately
Countdown to victory: 1 200!
chaosTheory_14cc
Profile Blog Joined December 2010
Canada1270 Posts
September 25 2012 20:23 GMT
#103
Thanks for all your contributions and hard work over the years!
fenrysk
Profile Blog Joined August 2011
United States364 Posts
September 25 2012 20:27 GMT
#104
thanks for all the good times, Cloud Kingdom definitely my favorite map in the ladder pool to play, and my favorite to watch in tournament play
http://fenrysk-art.deviantart.com
Finlux
Profile Joined May 2012
Norway35 Posts
September 25 2012 20:35 GMT
#105
Thank you for everything. Cloud Kingdom is my absolute favourite map, not only the aesthetically beautiful, but balanced really well. (*cough* if one disregards the PvT matchup *cough* )
Bomber, Byun, Creator, DRG, MMA, Nestea, Oz, Polt, Symbol, Squirtle.
red4ce
Profile Blog Joined January 2011
United States7313 Posts
September 25 2012 20:37 GMT
#106
Thank you for your priceless contributions to the community Superouman. Your rise to the top of the mapmaking world is truly inspirational. Cloud Kingdom is THE best map in use right now in terms of the overall balance between racial balance and entertainment value. Best of luck to you in school and I hope SC2 improves to the point where you'd want to come back and make maps for us again one day.
jtp118
Profile Joined November 2010
United States137 Posts
September 25 2012 20:47 GMT
#107
can you "retire" from something that doesn't actually pay anything? are there "highest levels" of people who make custom maps for video games?
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
Last Edited: 2012-09-25 20:55:08
September 25 2012 20:54 GMT
#108
Such an awesome blog, I loved reading every bit. The last bit also made me scared because I've read that sentiment everywhere about how stale and boring the gameplay of SC2 has become.

I hold out hope. Best of luck to you hope you come back and make another baller map for HOTS
I am Godzilla You are Japan
Nutmegg
Profile Joined June 2011
11 Posts
September 25 2012 20:59 GMT
#109
Thanks for you're work! Good luck at school.
Dhy
Profile Joined May 2008
16 Posts
September 25 2012 21:01 GMT
#110
NO WAY MY SUPEROUMAN WHY YOU LEAVE MAPMAKING ?
MavercK
Profile Joined March 2010
Australia2181 Posts
September 25 2012 21:11 GMT
#111
those bw maps were amazing, no idea you had such a long career making maps, although i should of known considering how good you were. <3

good luck.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
WArped
Profile Joined December 2010
United Kingdom4845 Posts
September 25 2012 21:21 GMT
#112
Oh man, this is unfortunate. The community was relying on you to make the next generation of ladder and tournament maps, I swear Blizzard should of hired your team a long time ago. Regardless, good luck with school, thank you for all the work you've done!
aiuradun
Profile Joined February 2011
Denmark115 Posts
September 25 2012 21:38 GMT
#113
ahh sad to see such a great mapmaker go, hopefully legacy of the void wil change the game enough to make you come back, one can only hope

gl hf!
Dumboprime
Profile Joined March 2011
985 Posts
September 25 2012 22:15 GMT
#114
cya man and an interesting read!
BretZ
Profile Joined May 2011
United States1510 Posts
September 25 2012 22:19 GMT
#115
Stuff like this makes me miss BW and the good ass maps. Thanks so much for your revolutionary take on current SC2 maps and even shaping our metagame.

Hopefully you come back :D
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
September 25 2012 22:38 GMT
#116
Awesome write-up. I never knew that you created Testbug... I always thought that Testbug made it lol. I remember hearing someone say that on a shoutcast... maybe HDStarcraft? Anyways, all your maps rock. Sucks to see you go, but good luck with whatever you do!
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
September 25 2012 22:42 GMT
#117
Great work, man.

Cloud Kingdom was one of the first good maps. Be proud! :D
ლ(ಠ益ಠლ) APM, Why u make me spam?
BlackVelvet
Profile Joined April 2012
51 Posts
September 25 2012 22:48 GMT
#118
I don't understand why people even bother with SC2 when it seems predominantly labelled as inferior in terms of gameplay and strategic dynamic compared to Brood War (the OP cited lack of interest in the gameplay as one reason for his retirement). I say this as someone who only got into SC after WoL. It's confusing because with CS 1.6 (roughly the same age as BW), it is highly renowned/regarded by gamers, and correspondingly draws more players and outdoes its sequels on a daily basis (see http://store.steampowered.com/stats/). Yet with SC, 90% of the players play WoL even though there's this overarching love for BW, and sometimes I see bitterness surface over the state of the game.

I don't want to detract the thread from its intended topic or anything, but I am still new to SC and TL relative to most so hopefully I can get a quick explanation ITT. When I read things like what I plucked from OP's post it can be somewhat discouraging.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
September 25 2012 22:49 GMT
#119
I am sad that you retire from map making. You made an impact on the scene.

Thank you for the insight and good luck in the future.
You don't choose to play zerg. The zerg choose you.
Keytar
Profile Joined May 2011
Canada156 Posts
September 25 2012 22:54 GMT
#120
I will miss you :< ESV maps are best maps. Getting your map into the ladder pool must have felt spectacular.

Even if the tileset makes me think the map is covered in creep. Every damn time.
I try to be rage-free as I game. As you can imagine, this is difficult.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
September 25 2012 23:03 GMT
#121
Been a pleasure working with you super. I too am retired, so welcome to the club Good luck!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ragnarok_1er
Profile Joined September 2011
France45 Posts
September 25 2012 23:08 GMT
#122
Cloud Kindgom is by far my favorite map. The layout, the name, the tactical positions... I feel everything in it is perfect, and I'm proud it is the work of a fellow frenchman. Goodbye Superouman, you will be missed.
900 points masters random player.
monitor
Profile Blog Joined June 2010
United States2404 Posts
September 25 2012 23:10 GMT
#123
It was an honor to work with you on maps and you're an incredible talent. Good luck with whatever you take on next, and I hope to keep in touch!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
September 25 2012 23:22 GMT
#124
Thank you for all your hard work at making wonderful maps. Your skills will be remembered.
Dontkillme
Profile Joined November 2011
Korea (South)806 Posts
September 25 2012 23:42 GMT
#125
Good luck in whatever you do in the future. I don't know any of these BW maps I very much like cloud kingdom
Bomber & Jaedong & FlaSh & SNSD <3
deadmau
Profile Joined September 2010
960 Posts
September 26 2012 00:13 GMT
#126
Oh gad, I'm going to miss you bro. When I first saw the pictures of your map during the contest, I was so amazed. Beautiful, stunning, epic. Come back soon.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
September 26 2012 00:21 GMT
#127
I remember right before Cloud Kingdom entered the ladder pool being so excited to play it in Playhem's. Thanks for your contributions and good luck going forward.
DoA
Profile Blog Joined October 2010
Korea (South)599 Posts
September 26 2012 01:15 GMT
#128
Thanks for the great maps! Hopefully this retirement ends up being only a part-time retirement, but school should obviously take priority. Good luck!

I'm still planning on bothering you to be on Cartographer once in a while when I start the show up again!
I cast, therefore I am.
Bigtony
Profile Blog Joined June 2011
United States1606 Posts
September 26 2012 01:16 GMT
#129
Your maps are amazing! Thanks for everything.
Push 2 Harder
Sovano
Profile Joined November 2011
United States1503 Posts
September 26 2012 01:18 GMT
#130
Very often great maps are made but the creators unknown. I'm one of the many guilty ones. Although I want to thank you for such a great map as Cloud Kingdom! I've certainly had some great games on the map for all match ups. I can't say that about many maps in the ladder pool. I hope you do well in your studies and good luck!
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
September 26 2012 01:32 GMT
#131
What a great read. I hope you do return...

Cloud Kingdom is my favorite map. I'm gonna miss you.

Oh, and it's always a great feeling when you accomplish one of your goals, huh? I mean, Boxer, JulyZerg, YellOw, etc. etc...just, wow.
FataLe
Profile Joined November 2010
New Zealand4497 Posts
September 26 2012 02:01 GMT
#132
You created Cloud Kingdom?

Siiiiick.
hi. big fan.
Ghostface_Killa
Profile Joined March 2011
United States168 Posts
September 26 2012 02:04 GMT
#133
Cloud Kingdom is by far the best map made for SC2. Hopefully the Blizzard staff sees this post and takes some inspiration away from it.
Arrested for what, baby? Being awesome?
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2012-09-26 02:11:19
September 26 2012 02:10 GMT
#134
My name deserves to be bigger.

Jk, happy retirement. I might actually have a chance now once I get back into mapping (which may yet happen).
G_Wen
Profile Joined September 2009
Canada525 Posts
September 26 2012 02:26 GMT
#135
GL Super, it was amazing working with you!
ESV Mapmaking Team
aeoliant
Profile Blog Joined June 2010
Canada361 Posts
September 26 2012 02:31 GMT
#136
Hey you (and Morrow I think) commented on one of my maps on BWMN one time! I was happy for your when I saw testbug and cloud kingdom do so well. happy trails
GTR
Profile Blog Joined September 2004
51443 Posts
September 26 2012 02:33 GMT
#137
Hopefully we'll see Cloud Kingdom next season in the OSL!
Commentator
RotterdaM
Profile Blog Joined March 2010
Netherlands684 Posts
September 26 2012 02:38 GMT
#138
Great blog mate, really awesome how dedicated you are/were to creating maps, much respect!
Commentatorwww.instagram.com/RotterdaM08 for pictures of cute puppies.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2012-09-26 03:01:58
September 26 2012 03:00 GMT
#139
Btw, your BW map names were silly. Texsomething, Teosomething, etc, etc.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
September 26 2012 03:07 GMT
#140
Sorry I don't know you from BW, but Cloud Kingdom is my favorite map by far (I did recognize the name of the blogger because of CK). I hope it stays around a long time.
Iamportal
Profile Joined January 2011
United States184 Posts
September 26 2012 03:10 GMT
#141
you were a wonderful map maker, thanks for all your hard work!
If you're not attacking, you're probably loosing
KarlKaliente
Profile Joined March 2012
United States434 Posts
September 26 2012 03:12 GMT
#142
To share a personal story of mine:

My friends and I were vaguely aware of esports, though never aware of just how big the OSL/MSL or even how important iccup was to the scene. We'd grab random replays to watch (be sure to count down from 3 to sync!) and give our own analysis - looking back from now it was hilariously bad but we enjoyed it none the less. I remember running across texcoco (had no idea what its name was till today) and being blown away by the eggs between the natural and third. Ended up looking for as many replays as we could on that map just because we thought it was so neat.

Flash forward a few years and I had no idea it was the same guy making testbug and cloud kingdom. I was never a true BW fan but its neat to follow your legacy from one game to the next. Thanks for the maps and the hard work!
UMS > Melee
The_Unseen
Profile Joined March 2011
France1923 Posts
September 26 2012 03:49 GMT
#143
Thank you for this wonderful map Cloud Kingdom, gl in whatever goals you follow !
I got five reasons for you to shut up
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
Last Edited: 2012-09-26 04:02:33
September 26 2012 04:02 GMT
#144
I'm no hipster so I can't say anything about the BW maps, but Testbug and CK are iconic for me because of MC vs Idra at Columbus, and CK is... well, CK.

Thanks for everything you've done!
ffxiv enjoyer
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2012-09-26 04:04:12
September 26 2012 04:03 GMT
#145
Respect.

As stupid as it sounds, i really love cloud kingdom for the natural wall, flat, no ramp, 9 square up/down, cliff on either side, it feels so much nicer than walling at the top of a ramp, forge-gateway-1squaregap-pylon and a few suprisingly effective building placements that make it easier to hold, balancing out the lack of ramp somewhat, although its not really a major vunerability blabla ranting

Your map is good and you should feel good :D

You will be missed.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
SolarJto
Profile Blog Joined April 2011
United States260 Posts
September 26 2012 05:03 GMT
#146
You're awesome!
-University of New Mexico CSL Coordinator-
blacksheepwall
Profile Joined June 2011
China1530 Posts
September 26 2012 05:18 GMT
#147
Great post and thanks for all the maps.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
ThreeActPlay
Profile Joined April 2011
United States249 Posts
September 26 2012 05:30 GMT
#148
cloud kingdom is great. thanks for making it
twitter.com/haethos
ToD
Profile Joined December 2008
France222 Posts
September 26 2012 05:31 GMT
#149
thanks for all the hard work good luck with your future endeavors =)
Commentator
figq
Profile Blog Joined May 2010
12519 Posts
September 26 2012 05:45 GMT
#150
Unexpected, good luck!

Since your work is used by Blizzard, let's hope they notice your message about SC2 and actually do something.
If you stand next to my head, you can hear the ocean. - Day[9]
Lomm
Profile Joined March 2012
Sweden33 Posts
September 26 2012 05:56 GMT
#151
Great read and great map!
Google before you tweet is the new think before you speak
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
September 26 2012 06:01 GMT
#152
CK is a cool map even though I have hard times vs P.

Good luck in the future and thanks for your work!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
September 26 2012 06:02 GMT
#153
Best of luck bro, your maps are fantastic ^^

See you around~
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
Last Edited: 2012-09-26 07:16:19
September 26 2012 07:16 GMT
#154
Really hated Testbug, but Cloud Kingdom is a very nice map, good job !
hope you'll come back some time
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
Majynx
Profile Joined October 2010
United States1431 Posts
September 26 2012 07:44 GMT
#155
A great read. Congrats on your success with Cloud Kingdom, an excellent map. Best of luck in the future and hope you come back to create more maps
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
September 26 2012 07:48 GMT
#156
Thank you for everything. You created some fucking awesome maps, and as the creator of my favorite map (even as a terran), I wish you luck in whatever you do! Hope you come back tho <3 Can't have enough of anyone that's this amazing.
The Bomber boy
LiquidJib
Profile Joined January 2011
United States15 Posts
September 26 2012 08:57 GMT
#157
Cloud Kingdom is BY FAR my favorite map SC2 has seen so far. It's sad to see you go. Best of luck in all future endeavors!
eSports writer / photographer
Melaskhole
Profile Joined October 2011
United Kingdom5 Posts
September 26 2012 08:58 GMT
#158
Thank you for your time and effort. Cloud kingdom is an exceptional map, I hope one day you'll find more joy in Sc2 and return to mapmaking.
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
September 26 2012 10:00 GMT
#159
omg protoss kingdom.
anyway, gl.
Incredible Miracle
y0su
Profile Blog Joined September 2011
Finland7871 Posts
September 26 2012 10:11 GMT
#160
I voted CK > Ohana! :D

thanks for your contributions and best of luck in your studies. I also hope for a similar change in SC2 (and your return).
bertjuuhh
Profile Joined July 2012
Netherlands36 Posts
September 26 2012 10:46 GMT
#161
Tnx for all your effort, i really like cloud kingdom.
Skeggaba
Profile Blog Joined April 2009
Korea (South)1556 Posts
September 26 2012 11:35 GMT
#162
Sonic probably needs some new maps for SSL s.8.
I mean, Pusan would play it
Bisu[about JD]=I was scared (laughs). The force emanating from his facial expression was so manly that I was even a little jealous.
Superouman
Profile Blog Joined August 2007
France2195 Posts
September 26 2012 12:14 GMT
#163
What do you mean Skeggaba?
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
dabosaur
Profile Joined March 2011
Sweden95 Posts
September 26 2012 12:21 GMT
#164
Cloud Kingdom is my favorite map by far! Thank you
HououinKyouma
Profile Joined November 2011
Australia152 Posts
September 26 2012 12:21 GMT
#165
first jinro, then haypro and now superouman ;; tis a sad yet joyful year of "liquid." so many retirements, but many victories....
Terran Dream Team | TaeJa | INnoVation | Maru | TY| Cure | Maru again
SpaceYeti
Profile Joined June 2010
United States723 Posts
September 26 2012 13:32 GMT
#166
Sorry to see you go, but obviously school takes priority.

Maybe if we're lucky you can do something akin to what Day[9] did when he got to busy to compete: educate! I know there are lots of people who would love to learn what you can teach them about elements of map design and how to effectively use the map editor. After all, in the end, for SC2 to remain a vibrant, competitive and balanced game in years to come, it is going to have to come down to the mapping and modding community.

Thanks for all you've done for the BW and SC2 communities! Much ♥!
Behavior is a function of its consequences.
tili
Profile Joined July 2012
United States1332 Posts
September 26 2012 14:11 GMT
#167
WP Superouman.

My sincere thanks.
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
September 26 2012 14:16 GMT
#168
On September 26 2012 21:14 Superouman wrote:
What do you mean Skeggaba?

probably this http://www.teamliquid.net/forum/viewmessage.php?topic_id=365459
En Taro Violet
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
September 26 2012 14:31 GMT
#169
Thanks for the mention P4E

/sp
The artist formerly known as Starparty
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
September 26 2012 14:48 GMT
#170
Thanks for all your efforts!
And Cloud Kingdom is truly a masterpiece!
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
September 26 2012 15:06 GMT
#171
You're a king in your own. Shine on!
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
thezanursic
Profile Blog Joined July 2011
5478 Posts
Last Edited: 2012-09-26 16:14:17
September 26 2012 16:12 GMT
#172
I didn't even know you made BW maps

If anybody wants to play the old BW map in his honor PM me (I suck BTW)

http://www.panschk.de/mappage/comments.php?mapid=2405

http://www.panschk.de/mappage/comments.php?mapid=3182

One of these.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5478 Posts
Last Edited: 2012-09-26 16:20:40
September 26 2012 16:19 GMT
#173
On September 26 2012 21:14 Superouman wrote:
What do you mean Skeggaba?

The new Korea BW league called SSJ.

Foreign BW also needs maps especially for the European winter LAN, but the new SSJ will probably be used.

Links that you should check out:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=365459 New Rose by dream maps 2012 September!
http://www.teamliquid.net/forum/viewmessage.php?topic_id=369192 SSL BJ league
http://www.teamliquid.net/forum/viewmessage.php?topic_id=370149 European LAN (Moscow 3600$)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=353773 European Winter LAN (Prague a total of $35000 with 18000$ for first place) Nation wars part of the event is canceled the Prize pool remains the same tho.

It's kind of sad these aren't getting more attention because this really seems it deserves a lot of attention from people who watch BW and watchED BW (Kind of hard to access this information if you aren't active in the forums tho).

Good Luck with your retirement I loved your work!!!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Superouman
Profile Blog Joined August 2007
France2195 Posts
September 26 2012 17:42 GMT
#174
Oh i didn't see these two foreign LANs, thanks
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
thezanursic
Profile Blog Joined July 2011
5478 Posts
September 26 2012 17:56 GMT
#175
On September 27 2012 02:42 Superouman wrote:
Oh i didn't see these two foreign LANs, thanks

No problem. Neo-foreign BW FTW!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
crbox
Profile Joined August 2010
Canada1180 Posts
September 26 2012 18:11 GMT
#176
wow I actually didn't bother to check who made Cloud Kingdom Such a good map maker, CS is definitely one of the best sc2 maps ever.

Farewell Superouman!
ReachTheSky
Profile Joined April 2010
United States3294 Posts
September 26 2012 18:46 GMT
#177
Wow ;( sad to see you go. You really made some damn good maps. Thanks for helping make bw/sc2 what it is today. Goodluck sir!
TL+ Member
7mk
Profile Blog Joined January 2009
Germany10157 Posts
September 26 2012 19:21 GMT
#178
Cloud Kingdom and Daybreak are kinda the only maps I play ^^

sad that youre leaving but I fully understand the reason, come back for LotV
beep boop
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2012-09-26 19:42:38
September 26 2012 19:21 GMT
#179
Here is the long list of what i don't like in sc2.

http://us.battle.net/sc2/en/forum/topic/6713481997?page=1#0
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
DontNerfInfestors
Profile Joined August 2012
Spain280 Posts
September 26 2012 20:00 GMT
#180
I lovedthat map,Cloud Kingdom.Darn it looks like ESV just autodied.
Please dont nerf them.Infestors are fine.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 26 2012 20:17 GMT
#181
On September 27 2012 05:00 DontNerfInfestors wrote:
I lovedthat map,Cloud Kingdom.Darn it looks like ESV just autodied.


ESV is much larger than any one mapper, although losing Superouman sucks for sure.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Samro225am
Profile Joined August 2010
Germany982 Posts
September 26 2012 20:53 GMT
#182
all the best of luck for your post-mapmaking career. really sad for the mapping scene though, because you consistently produced high quality maps many people could look up to.

and ck... what can i say... style, simplicity and yet so good. really elegantly designed. at the time of its production so extremly far superior.
Falling
Profile Blog Joined June 2009
Canada11349 Posts
Last Edited: 2012-09-26 21:57:52
September 26 2012 21:11 GMT
#183
Best of luck man and don't let Battlenet forums/ Reddit get you down.
(Man I can't believe the reaction to one of our great map making talents saying why they lost interest is "f-you buddy. We didn't want you anyways.")

It's just a shame that map making was never handed over the community in a larger way. It's always been an uphill battle with Blizzard's control over the map pool.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
September 26 2012 21:40 GMT
#184
Your first map reminds me of Polaris Rhapsody! That's pretty awesome considering it was made 4 years before it's time!

Yeah, don't let b.net posters get to you. It's friggin' b.net lol.
No one ever remembers second place, eh? eh? GIVE ME COMMAND
niladorus
Profile Joined September 2011
Greece116 Posts
September 26 2012 21:52 GMT
#185
GG WP and good luck with your life. I am guilty of not giving enough praise to the mapmakers but you guys make it happen even more so that the blizzard dudes in some ways.
benzcity07
Profile Joined February 2011
United States79 Posts
September 26 2012 22:02 GMT
#186
Thank you for everything you have given to the community.

I read your post of reasons why you are retiring on the b.net forums and couldn't agree more with everything you said. Hopefully it will spark change. All the best to you.
Be the change you want to see in the world.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
September 26 2012 22:34 GMT
#187
Noooo p4ver! Hope school works out for you. Been awesome following your maps since bwm~
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Alexj
Profile Blog Joined July 2010
Ukraine440 Posts
September 27 2012 00:28 GMT
#188
That reddit thread disgusts me. It's sad to see how map makers are underpreciated and undervalued. Blizzard doesn't give a crap, pro-players don't give a crap, tournaments don't give a crap, and it seems like comunity doesn't give a crap either.

Thank you for your great influence and thank you for Cloud Kingdom. I hope other map makers will continue to create something as great (and not just Korean ones)
More GGs, more skill
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
September 27 2012 00:33 GMT
#189
And here I thought you were already working on the next big hit map...

Oh well. All the best with school and thanks for your contributions!

5/5
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
YMCApylons
Profile Blog Joined August 2010
Taiwan359 Posts
Last Edited: 2012-09-27 01:46:21
September 27 2012 01:45 GMT
#190
On September 27 2012 04:21 Superouman wrote:
Here is the long list of what i don't like in sc2.

http://us.battle.net/sc2/en/forum/topic/6713481997?page=1#0


That list is epic. You should post it here as well. You'll get a better response from TL then those kids at Reddit.
You must construct additional pylons.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 27 2012 02:38 GMT
#191
Loved cloud kingdom. Congrats on achieving what you set out to do. Hope you have good luck in school. And hope to see you making maps again.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
zyce
Profile Blog Joined March 2011
United States649 Posts
September 27 2012 03:07 GMT
#192
I'll be playing on your BW maps many years from now. Thanks Superouman.
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 27 2012 03:49 GMT
#193
So class post, congrats on a successful voyage and thanks for sharing the story of it!

+ Show Spoiler +
Cloud Kingdom is the best map ever made for SC2, and will be a lasting all-time hit.
Comprehensive strategic intention: DNE
SidianTheBard
Profile Joined October 2010
United States2474 Posts
September 27 2012 03:56 GMT
#194
<3 Good bye buddy! I hope you keep an eye on the custom map thread and give feedback still, it's always appreciated!

Take care,
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
September 27 2012 04:00 GMT
#195
Word. Loved the maps. Loved your list. Please come back soon
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
September 27 2012 06:27 GMT
#196
On September 27 2012 06:11 Falling wrote:
Best of luck man and don't let Battlenet forums/ Reddit get you down.
(Man I can't believe the reaction to one of our great map making talents saying why they lost interest is "f-you buddy. We didn't want you anyways.")

It's just a shame that map making was never handed over the community in a larger way. It's always been an uphill battle with Blizzard's control over the map pool.


Fully agree, what better way to interact with the community then to use it's maps, even get a competition going every reset with a nice bit of pricemoney ?

In the end Blizzard will never be able to balance the game without maps, it's the maps that will give us the closest thing to balance.

Oh well, sorry to hear you retire man, thank you for the long years you gave us and pro gamers maps to play on !
Travin
Profile Blog Joined June 2004
Sweden672 Posts
September 27 2012 06:47 GMT
#197
Always mapmakers dream to have map used in many league games, you reached it.

It was long time since I made bw maps, but thanks for bolding my name
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 27 2012 06:53 GMT
#198
On September 26 2012 00:49 Adebisi wrote:
Cheers, good luck in the future and your efforts will not be forgotten, Cloud Kingdom still by far my favorite map to watch competitive play on!

Omg isnt this the amazing game director for DH/MLG etc?
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 27 2012 06:59 GMT
#199
Take care roman <3 I hope someday you'll return to the community and find something that u love doing! Thanks for the amazing maps you have given us
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
bgx
Profile Joined August 2010
Poland6595 Posts
September 27 2012 10:00 GMT
#200
On September 27 2012 06:11 Falling wrote:
Best of luck man and don't let Battlenet forums/ Reddit get you down.
(Man I can't believe the reaction to one of our great map making talents saying why they lost interest is "f-you buddy. We didn't want you anyways.")

It's just a shame that map making was never handed over the community in a larger way. It's always been an uphill battle with Blizzard's control over the map pool.

Exactly what i expected from SC2 crowd. Quite sad that they can't even let it go even for people like SUPEROUMAN. Makes me no wonder why no SC2 pros / community figures talk about BW anymore. Even Day9 got flack for that, amazing.
Stork[gm]
SamirDuran
Profile Joined May 2012
Philippines894 Posts
September 27 2012 10:23 GMT
#201
On September 27 2012 04:21 Superouman wrote:
Here is the long list of what i don't like in sc2.

http://us.battle.net/sc2/en/forum/topic/6713481997?page=1#0


Man don't let those bnet forumers go into your head.

I agree with the list but i regret reading the replies of the thread. It makes my brain cells die O_O


anyways, goodluck with your chosen path bro. sc2 community needs more people like you
Don't practice until you can get it right, practice until you can't get it wrong.
Glioburd
Profile Joined April 2008
France1911 Posts
Last Edited: 2012-09-27 12:27:01
September 27 2012 12:20 GMT
#202
Yo Super, it is glio on SC2 .
Just to say you good bye, you stop map macking on SC2 for the sames reasons I've stopped to play SC2.
It was a pleasure to test a lot of your maps, which were often originals. (I remember the kind of daemon forest on SC2).

I didn't know you were a map macker on BW too, it's funny because I liked and used to play often on Texcoco !

See you dude, and gl hf in the future !
"You should hate loosing, but you should never fear defeat." NaDa.
surfinbird1
Profile Joined September 2009
Germany999 Posts
September 27 2012 12:25 GMT
#203
After reading your post on the battle.net forums I just wanna kiss you. This is probably the perfect list of things that need to be fixed. If only have of those were fixed the game would be sooo much more entertaining. Spot on analysis. Have fun in retirement and thanks for everything :D
life of lively to live to life of full life thx to shield battery
gplayer
Profile Joined March 2011
Romania106 Posts
September 27 2012 13:51 GMT
#204
Well, gj and gl with school!
Rodiel3
Profile Joined March 2011
France1158 Posts
September 27 2012 13:56 GMT
#205
Im glad we have teamliquid and reddit when I see those battle net comments
http://www.youtube.com/user/rodiel3 SCBW FPVOD
theSAiNT
Profile Joined July 2009
United States726 Posts
September 27 2012 15:11 GMT
#206
Thanks for your work. Hope to see you back one day.

Sad to say I never got to play your BW iccup maps. As a barely D+ player, I stuck to the staples. But I quite like Cloud Kingdom.

I agree with your list of gripes about SC2 gameplay. Especially the lack of multiple engagements / drops. You nailed the reason: small unit size + superior pathing + long range = deathball. Boring to play, boring to watch.
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
September 27 2012 17:49 GMT
#207
I have a massive amount of respect for you as a mapper sir, and I'm saddened by this news. Cloud Kingdom has, by itself, taught me more about map-making than any other single thing and I am fascinated by its elegant genius. Thank you for your contributions, and I hope you come back in the future.

Keep well and be sure to check out those b.net comments.
They
are
hilarious.
They're coming to get you, Barbara.
Scrutinizer
Profile Joined April 2011
170 Posts
September 27 2012 18:28 GMT
#208
"I am now retiring because of a lack of interest in the gameplay of SC2, i wanted to see if there are plans to fix the game basics in HoTS but there arent any."

This should be an eye-opener for the recent SC2+ lurkers/followers of the TL, coming from one of the better map makers in both BW and SC2.
If somebody tries to argue with me about the problems of SC2 compared to BW IRL, I for sure will mention you as a concrete case for an argument.

Thank you for your efforts.

PS: Just read the Bnet thread, wow... I dont like slow-minded people, but it becomes unnerving when they try to argue about BW/SC2.
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 27 2012 19:15 GMT
#209
superouman, you forgot the most important item in your bnet list

the fact blizzard completely ignores the mapping community.
starleague forever
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37023 Posts
September 27 2012 20:25 GMT
#210
T-T

Bye Superouman...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
September 27 2012 20:26 GMT
#211
Maps is what held back sc2, people like you made today possible, and are also it´s future


Only sad tears today ;(
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
shin_toss
Profile Joined May 2010
Philippines2589 Posts
September 27 2012 23:15 GMT
#212
I did not know this guy created Cloud Kingdom. Such an awesome and my favorite map :D
AKMU / IU
LastDance
Profile Blog Joined October 2010
New Zealand510 Posts
Last Edited: 2012-09-28 01:42:22
September 28 2012 01:36 GMT
#213
We're entering a stage where we need people like you...
I will never forget the first time I saw testbug being used in official matches, it was truly refreshing.

Cloud Kingdom is a beautiful map and you should be proud of yourself for creating it.
-niL
Profile Joined January 2012
Canada1131 Posts
September 28 2012 03:54 GMT
#214
Thank you for your contribution and hard work!
vinsang1000
Profile Joined January 2012
Belgium365 Posts
September 28 2012 18:06 GMT
#215
Congratulations for the work and success !

I find your remark regarding your lck of interrest in the game very interresting.
Prplppleatr
Profile Joined May 2011
United States1518 Posts
September 29 2012 02:02 GMT
#216
Much <3 Superouman, loved helping to balance maps and give input when you streamed..you will be missed, and damn well better return!!
🥇 Prediction Contest - Mess with the best, die like the rest.
Leonoll
Profile Joined June 2004
Sweden36 Posts
September 30 2012 02:57 GMT
#217
Sad to see you go. Good luck with school and everything else!
@chobonjwa
ScoutWBF
Profile Joined April 2005
Germany599 Posts
September 30 2012 07:58 GMT
#218
On September 26 2012 04:43 Superouman wrote:
Show nested quote +
On September 26 2012 04:03 ScoutWBF wrote:
Wow, I got mentioned.

Haven't paid attention to BWMN for quite some time, so I didn't know Cloud Kingdom was done by one of the members. Seems like you got something much better than Map of the week on BWMN, hehe.
(Also sucks that SC2 is a bore fest, killing your motivation.)

Wish you the best in the future.

I won't forget Lolicat Spielplatz dude, never


Why? Wasn't the map quite shitty? I think I only did like 3-4 good maps. Actually I completely forgot about the map :D

But maybe you actually meant that the map was so shitty that you will never forget it 8D
Superouman
Profile Blog Joined August 2007
France2195 Posts
September 30 2012 08:55 GMT
#219
No, the map idea is made of gold, it's so experimental
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
ScoutWBF
Profile Joined April 2005
Germany599 Posts
September 30 2012 10:00 GMT
#220
That's true. Doubt somebody has ever played the map though. Not even I have played it :D I miss the island maps. Unpopular in BW and non-existant in SC2. :/

Anyway, I will take it as a compliment then. So what are your plans for the gaming future? Switching to a different game? Currently some dudes and I are doing a remake of Machines (3D RTS from 1998) in Spring engine and I'll do the maps and game balancing. If you're interested in any way I'd be happy to get back to you.
Jonvvv
Profile Blog Joined February 2009
Norway1530 Posts
September 30 2012 22:58 GMT
#221
I remember voting for Cloud Kingdom in the staff vote. ^^

Thanks for everything!
Liquipedia
Rick Deckard
Profile Joined October 2010
90 Posts
Last Edited: 2012-10-03 06:58:22
October 02 2012 23:09 GMT
#222
On September 28 2012 03:28 Scrutinizer wrote:
"I am now retiring because of a lack of interest in the gameplay of SC2, i wanted to see if there are plans to fix the game basics in HoTS but there arent any."

This should be an eye-opener for the recent SC2+ lurkers/followers of the TL, coming from one of the better map makers in both BW and SC2.
If somebody tries to argue with me about the problems of SC2 compared to BW IRL, I for sure will mention you as a concrete case for an argument.


The list presented on battle.net shows a profound understanding of the game and Blizzard would do well to learn from it.

SC2 is a good game, it's my favorite game, but there can be no doubt that it has substantial room for improvement.

I humbly beg Blizzard to either delay HOTS until Superouman's criticisms can be addressed appropriately, or simply cancel it.
TaShadan
Profile Joined February 2010
Germany1969 Posts
October 04 2012 04:44 GMT
#223
i agree with you points about sc2 still sad to see you retire
maybe you should develop a rts yourself cause i doubt blizzard will change anything on your list
Total Annihilation Zero
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
October 04 2012 14:17 GMT
#224
--- Nuked ---
Gnomie
Profile Joined April 2011
Denmark39 Posts
Last Edited: 2012-12-04 17:12:01
December 04 2012 16:09 GMT
#225
Delete pls.
"I can beat IdrA in a real game. Without real units." - HuK
EEJR
Profile Joined December 2011
Sweden31 Posts
December 23 2012 16:54 GMT
#226
Thanks for all your amazing maps & GL in school!
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