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Map-making: My retrospection 2004-2012 - Page 11

Blogs > Superouman
Post a Reply
Prev 1 9 10 11 12 Next All
SamirDuran
Profile Joined May 2012
Philippines894 Posts
September 27 2012 10:23 GMT
#201
On September 27 2012 04:21 Superouman wrote:
Here is the long list of what i don't like in sc2.

http://us.battle.net/sc2/en/forum/topic/6713481997?page=1#0


Man don't let those bnet forumers go into your head.

I agree with the list but i regret reading the replies of the thread. It makes my brain cells die O_O


anyways, goodluck with your chosen path bro. sc2 community needs more people like you
Don't practice until you can get it right, practice until you can't get it wrong.
Glioburd
Profile Joined April 2008
France1911 Posts
Last Edited: 2012-09-27 12:27:01
September 27 2012 12:20 GMT
#202
Yo Super, it is glio on SC2 .
Just to say you good bye, you stop map macking on SC2 for the sames reasons I've stopped to play SC2.
It was a pleasure to test a lot of your maps, which were often originals. (I remember the kind of daemon forest on SC2).

I didn't know you were a map macker on BW too, it's funny because I liked and used to play often on Texcoco !

See you dude, and gl hf in the future !
"You should hate loosing, but you should never fear defeat." NaDa.
surfinbird1
Profile Joined September 2009
Germany999 Posts
September 27 2012 12:25 GMT
#203
After reading your post on the battle.net forums I just wanna kiss you. This is probably the perfect list of things that need to be fixed. If only have of those were fixed the game would be sooo much more entertaining. Spot on analysis. Have fun in retirement and thanks for everything :D
life of lively to live to life of full life thx to shield battery
gplayer
Profile Joined March 2011
Romania106 Posts
September 27 2012 13:51 GMT
#204
Well, gj and gl with school!
Rodiel3
Profile Joined March 2011
France1158 Posts
September 27 2012 13:56 GMT
#205
Im glad we have teamliquid and reddit when I see those battle net comments
http://www.youtube.com/user/rodiel3 SCBW FPVOD
theSAiNT
Profile Joined July 2009
United States726 Posts
September 27 2012 15:11 GMT
#206
Thanks for your work. Hope to see you back one day.

Sad to say I never got to play your BW iccup maps. As a barely D+ player, I stuck to the staples. But I quite like Cloud Kingdom.

I agree with your list of gripes about SC2 gameplay. Especially the lack of multiple engagements / drops. You nailed the reason: small unit size + superior pathing + long range = deathball. Boring to play, boring to watch.
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
September 27 2012 17:49 GMT
#207
I have a massive amount of respect for you as a mapper sir, and I'm saddened by this news. Cloud Kingdom has, by itself, taught me more about map-making than any other single thing and I am fascinated by its elegant genius. Thank you for your contributions, and I hope you come back in the future.

Keep well and be sure to check out those b.net comments.
They
are
hilarious.
They're coming to get you, Barbara.
Scrutinizer
Profile Joined April 2011
170 Posts
September 27 2012 18:28 GMT
#208
"I am now retiring because of a lack of interest in the gameplay of SC2, i wanted to see if there are plans to fix the game basics in HoTS but there arent any."

This should be an eye-opener for the recent SC2+ lurkers/followers of the TL, coming from one of the better map makers in both BW and SC2.
If somebody tries to argue with me about the problems of SC2 compared to BW IRL, I for sure will mention you as a concrete case for an argument.

Thank you for your efforts.

PS: Just read the Bnet thread, wow... I dont like slow-minded people, but it becomes unnerving when they try to argue about BW/SC2.
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 27 2012 19:15 GMT
#209
superouman, you forgot the most important item in your bnet list

the fact blizzard completely ignores the mapping community.
starleague forever
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37021 Posts
September 27 2012 20:25 GMT
#210
T-T

Bye Superouman...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
September 27 2012 20:26 GMT
#211
Maps is what held back sc2, people like you made today possible, and are also it´s future


Only sad tears today ;(
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
shin_toss
Profile Joined May 2010
Philippines2589 Posts
September 27 2012 23:15 GMT
#212
I did not know this guy created Cloud Kingdom. Such an awesome and my favorite map :D
AKMU / IU
LastDance
Profile Blog Joined October 2010
New Zealand510 Posts
Last Edited: 2012-09-28 01:42:22
September 28 2012 01:36 GMT
#213
We're entering a stage where we need people like you...
I will never forget the first time I saw testbug being used in official matches, it was truly refreshing.

Cloud Kingdom is a beautiful map and you should be proud of yourself for creating it.
-niL
Profile Joined January 2012
Canada1131 Posts
September 28 2012 03:54 GMT
#214
Thank you for your contribution and hard work!
vinsang1000
Profile Joined January 2012
Belgium365 Posts
September 28 2012 18:06 GMT
#215
Congratulations for the work and success !

I find your remark regarding your lck of interrest in the game very interresting.
Prplppleatr
Profile Joined May 2011
United States1518 Posts
September 29 2012 02:02 GMT
#216
Much <3 Superouman, loved helping to balance maps and give input when you streamed..you will be missed, and damn well better return!!
🥇 Prediction Contest - Mess with the best, die like the rest.
Leonoll
Profile Joined June 2004
Sweden36 Posts
September 30 2012 02:57 GMT
#217
Sad to see you go. Good luck with school and everything else!
@chobonjwa
ScoutWBF
Profile Joined April 2005
Germany599 Posts
September 30 2012 07:58 GMT
#218
On September 26 2012 04:43 Superouman wrote:
Show nested quote +
On September 26 2012 04:03 ScoutWBF wrote:
Wow, I got mentioned.

Haven't paid attention to BWMN for quite some time, so I didn't know Cloud Kingdom was done by one of the members. Seems like you got something much better than Map of the week on BWMN, hehe.
(Also sucks that SC2 is a bore fest, killing your motivation.)

Wish you the best in the future.

I won't forget Lolicat Spielplatz dude, never


Why? Wasn't the map quite shitty? I think I only did like 3-4 good maps. Actually I completely forgot about the map :D

But maybe you actually meant that the map was so shitty that you will never forget it 8D
Superouman
Profile Blog Joined August 2007
France2195 Posts
September 30 2012 08:55 GMT
#219
No, the map idea is made of gold, it's so experimental
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
ScoutWBF
Profile Joined April 2005
Germany599 Posts
September 30 2012 10:00 GMT
#220
That's true. Doubt somebody has ever played the map though. Not even I have played it :D I miss the island maps. Unpopular in BW and non-existant in SC2. :/

Anyway, I will take it as a compliment then. So what are your plans for the gaming future? Switching to a different game? Currently some dudes and I are doing a remake of Machines (3D RTS from 1998) in Spring engine and I'll do the maps and game balancing. If you're interested in any way I'd be happy to get back to you.
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